Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.27 @ 19:59:49 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (163) 815 Value Destroyed (5860) 5860 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 11066 Bonus ------- High Alert Combat Kills 341 Follower Combat Kills 70 Cogmind --------- Core Integrity 926/1000 Matter 279/300 Energy 315/315 System Corruption 11% Temperature Cool (0) Movement Rolling (130) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (9) ------ Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating System Shield > --- WEAPON (3) ------- Cooled Pulse Rifle > --- INVENTORY (20) --- Reinforced Deuterium Engine Light Angular Momentum Engine Large Matter Pod (150) Improved Sensor Array Improved Terrain Scanner Kinecellerator Improved Transmission Jammer Hardened Light Armor Plating Improved Medium Armor Plating Focal Shield Improved Shield Generator Hacking Suite Improved EM Pulse Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Transmission Jammer Hardened Medium Armor Plating Focal Shield Force Field System Shield > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Improved Cooling System Large Matter Pod Improved Sensor Array Improved Terrain Scanner Kinecellerator Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Hacking Suite Improved Arc Projector Cooled Pulse Rifle Improved EM Pulse Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Heavy Machine Gun Heavy Rocket Launcher [Rating: 72] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 7 | . . 1 1 2 2 1 Weapon 1 | . . . . . . 1 Parts Attached 186 | 7 3 18 49 36 33 40 Power 9 | 1 . 2 2 2 1 1 Engine 7 | 1 . 2 2 1 1 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 41 | 2 1 4 16 7 6 5 Treads 35 | 2 1 4 16 6 5 1 Leg 1 | . . . . . . 1 Wheel 5 | . . . . 1 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 86 | 2 2 6 17 17 21 21 Device 43 | 1 . . 6 7 15 14 Storage 4 | 1 1 1 . . 1 . Processor 4 | . . . 2 2 . . Hackware 5 | . . . . 4 1 . Protection 30 | . 1 5 9 4 4 7 Artifact . | . . . . . . . Weapon 50 | 2 . 6 14 10 5 13 Energy Gun 7 | . . 2 1 3 . 1 Energy Cannon 10 | . . . 3 1 1 5 Ballistic Gun 29 | 2 . 4 10 4 4 5 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 1 3 2 . Parts Lost 28 | . . . 6 6 5 11 Power . | . . . . . . . Propulsion 11 | . . . 1 3 3 4 Utility 12 | . . . 5 2 2 3 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 4 | . . . 1 1 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 97 98 99 96 90 Engine 6 | . 14 11 9 5 6 . Core 1 | . . . . 1 . 4 Treads 26 | . 27 31 35 29 20 11 Device 7 | . 8 . 5 4 13 13 Storage 8 | . 14 11 9 7 6 5 Processor 9 | . . . 5 9 20 16 Hackware 5 | . . . . 19 6 5 Protection 10 | . 5 21 15 3 5 8 Energy Gun 1 | . . 2 . 4 1 . Ballistic Gun 14 | . 28 19 17 8 10 13 Naked Turns . | . . . . . . . Heaviest Build 91 | 15 20 64 73 66 79 91 Greatest Support 83 | 40 40 60 80 83 83 71 Greatest Overweight (x) 5 | 4 . 1 1 2 3 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 Average Capacity 18 | 7 8 16 20 20 20 20 Most Carried 20 | 7 8 20 20 20 20 20 Average Carried 18 | 4 7 15 19 19 19 19 Final Capacity 20 | 8 10 20 20 20 20 20 Final Carried 20 | 7 8 20 20 20 20 17 Class Distribution -------------------- 41% | Scavenger-Mutant 25% | Mutant 13% | Scavenger-Skirmisher 10% | Hacker-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 5337 | 324 180 414 1811 772 716 1120 Remotely . | . . . . . . . Salvage Created 6418 | 150 254 596 2219 856 901 1442 Parts 339 | 11 18 39 123 49 34 65 Haulers Intercepted 8 | . 1 3 3 . 1 . Recyclers Shooed 4 | . . 2 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 122 | . 7 12 42 20 14 27 Guns 104 | . 7 12 42 17 14 12 Cannons 3 | . . . . . . 3 AOE 15 | . . . . 3 . 12 Classes Destroyed 15 | 2 5 1 5 1 . 1 Worker 9 | . 1 2 4 . . 2 Builder 4 | . . . 1 2 . 1 Tunneler 4 | 3 . . 1 . . . Hauler 8 | . 1 3 3 . 1 . Recycler 4 | 1 . . . 1 . 2 Mechanic 2 | . . . 1 . . 1 Operator 3 | . 1 . . 1 . 1 Watcher 7 | . . . 4 1 . 2 Swarmer 28 | . 3 5 7 8 . 5 Grunt 57 | . 4 4 21 6 10 12 Brawler 1 | . . . . . . 1 Duelist 3 | . . . 2 . . 1 Sentry 18 | . . 3 11 1 2 1 Hunter 3 | . . . 1 . . 2 Programmer 12 | . . . . 5 2 5 Best Kill Streak 8 | 4 3 3 8 4 7 6 Combat Bots Only 7 | . 3 3 7 4 7 4 Max Kills in Single Turn 3 | 1 1 1 3 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 8125 | . 318 601 2922 1173 1268 1843 Core 549 | . 49 59 215 71 81 74 Absorbed by Shields 338 | . . . . . 56 282 Redirected to Shielding 15 | . 15 . . . . . Regen/Repaired (Parts) 564 | . 87 . 355 122 . . Core Remaining (%) 84 | 100 80 85 60 89 90 . Volleys Fired 473 | 9 25 51 179 76 50 83 Largest 3 | 2 2 2 2 2 2 3 Hottest 200 | 40 40 126 100 88 60 200 Shots Fired 931 | 18 50 96 348 145 100 174 Gun 857 | 18 50 96 336 139 100 118 Cannon 53 | . . . 12 2 . 39 Launcher 21 | . . . . 4 . 17 Special . | . . . . . . . Kinetic 781 | 18 50 78 335 98 96 106 Thermal 122 | . . 18 6 43 4 51 Explosive 21 | . . . . 4 . 17 Electromagnetic 7 | . . . 7 . . . Robot Hit Streak 29 | 2 12 22 29 17 22 15 Robot Miss Streak 9 | 3 1 9 5 4 2 3 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 6 | . . . 3 1 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 629 | 7 33 62 249 97 79 102 Core Hits 301 | 5 16 26 98 45 36 75 Critical Kills 4 | . . . 2 . 1 1 Critical Parts Destroyed 3 | . . 1 1 1 . . Critical Strikes 7 | . . 1 3 1 1 1 Destroy 7 | . . 1 3 1 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14484 | 107 428 958 4356 2292 2097 4246 Guns 11428 | 107 426 958 4072 1929 2092 1844 Cannons 381 | . . . 53 . . 328 Explosions 2583 | . . . 183 349 . 2051 Melee . | . . . . . . . Ramming 92 | . 2 . 48 14 5 23 Kinetic 10414 | 107 426 838 4054 1300 2016 1673 Thermal 1684 | . . 120 208 629 76 651 Explosive 2248 | . . . . 349 . 1899 Electromagnetic 46 | . . . 46 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . 3 1 11 Average Corruption 3 | . . . . 1 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 78 | . . . . 29 4 45 Message Errors 24 | . . . . 11 2 11 Matter Fused 21 | . . . . 5 1 15 Heat Flow Errors 8 | . . . . 3 . 5 Energy Discharges 7 | . . . . 2 . 5 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 7 | . . . . 4 . 3 Data Loss (major) 3 | . . . . 1 . 2 Misfires 2 | . . . . 1 . 1 Alerts 2 | . . . . 2 . . Weapon Failures 1 | . . . . . . 1 Overload Shots 4 | . . . . 4 . . Overflow Damage 93 | . . . 28 . . 65 Projectiles . | . . . . . . . Explosions 93 | . . . 28 . . 65 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 180 | . . . 67 15 2 96 Shots 5 | . . . 1 1 . 3 Rammed 9 | . . . 6 . 1 2 Targets Rammed 14 | . 1 . 8 2 1 2 Kicked . | . . . . . . . Crushed 5 | . 1 . 2 2 . . Highest Temperature 412 | . 20 412 363 227 105 274 Average Temperature 72 | . 5 92 69 35 30 89 Received Heat Transfer 2377 | . 135 180 1074 153 492 343 Effects 2 | . . 1 1 . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 1 1 3 1 1 Heat Transferred 2668 | . . 259 237 1147 148 877 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 829 | 20 165 234 522 319 272 829 Initial 237 | . 13 . 51 237 86 65 Average 175 | 6 32 95 260 184 94 200 Maximum Alert Level 3 | . . 1 2 1 1 3 Low Security (%) 65 | 100 100 82 30 70 90 70 Level 1 26 | . . 17 53 29 9 7 Level 2 6 | . . . 15 . . 14 Level 3 1 | . . . . . . 7 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 33 | . 1 . 9 8 5 10 Investigation 6 | . . . 2 1 1 2 Extermination 10 | . . . . 5 2 3 Reinforcement 10 | . 1 . 2 2 2 3 Assault 2 | . . . 1 . . 1 Garrison 5 | . . . 4 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 7 | . . 1 5 1 . . Communications Jammed 29 | . . . . . . 29 Distress Signals 29 | . . . . . . 29 Times Spotted 169 | . 13 16 56 28 16 40 Peak Tracking Total 7 | . 3 5 5 4 5 7 Tactical Retreats 7 | . 1 4 . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 11 | . . 2 3 1 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled 16 | . . 1 3 3 1 8 Max in Single Turn 2 | . . 1 2 1 1 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 33 | . 6 2 11 8 2 4 Terminals 23 | . 5 2 8 5 . 3 Fabricators 2 | . . . . 1 . 1 Repair Stations 4 | . 1 . 2 1 . . Recycling Units 3 | . . . 1 1 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 111 | . 21 8 38 32 4 8 Successful 63 | . 15 4 27 14 . 3 Failed 46 | . 5 3 11 18 4 5 Catastrophic 11 | . . 1 2 3 2 3 Database Lockouts 2 | . 1 1 . . . . Manual 67 | . 14 8 19 21 . 5 Terminals 80 | . 19 8 24 23 . 6 Fabricators 4 | . . . . 2 . 2 Repair Stations 18 | . 2 . 11 5 . . Recycling Units 7 | . . . 3 2 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 26 | . 9 2 9 6 . . Part Schematic 4 | . . . 2 2 . . Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 5 | . 3 . 2 . . . Terminal Index 1 | . . . . 1 . . Fabricator Index 1 | . . . . 1 . . Alert Level 2 | . . . 1 1 . . Unreport Threat 5 | . 1 1 2 1 . . Dispatch Records 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . 2 . 2 Load Schematic 2 | . . . . 1 . 1 Build 2 | . . . . 1 . 1 Repair Station Hacks 13 | . 2 . 9 2 . . Scan Component 7 | . 1 . 5 1 . . Repair 6 | . 1 . 4 1 . . Recycling Unit Hacks 3 | . . . 2 1 . . Retrieve Matter 2 | . . . 1 1 . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 4 2 7 3 . 1 Terminals 17 | . 4 2 7 3 . 1 Botnet 17 | . 4 2 7 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 29 | . 3 2 11 7 2 4 Full Trace Events 6 | . 1 . 2 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 2 . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 108 | . . . . 24 . 84 Total Part Build Rating 3 | . . . . 3 . . Parts Repaired 6 | . 1 . 4 1 . . Time 177 | . 26 . 138 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 20 | . . . . 20 . . Total Damage 273 | . . . . 273 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 10368 | 138 768 1202 2923 2304 1113 1920 Spaces Moved 4721 | 61 396 488 1296 1190 542 748 Core 14 | 14 . . . . . . Treads 4118 | 47 396 488 1296 1172 295 424 Legs . | . . . . . . . Wheels 589 | . . . . 18 247 324 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 130 130 115 Average Speed 171 | 155 160 197 160 161 150 211 Slowest Speed 400 | 250 160 240 240 240 400 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 62 34 76 28 16 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 21 | . . . 1 17 . 3 Terrain Destroyed 247 | . . . 51 36 1 159 Melee . | . . . . . . . Projectile 18 | . . . 1 5 1 11 AOE 229 | . . . 50 31 . 148 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 6199 | 83 482 638 1882 1440 738 936 Wait 632 | . 51 45 293 108 86 49 Move 4715 | 60 395 487 1295 1189 541 748 Hop . | . . . . . . . Pick Up 78 | 7 3 17 22 13 11 5 Fast Attach 51 | 7 2 8 11 9 6 8 Attach 27 | . . . 6 9 6 6 Detach 2 | . . . . 2 . . Swap 108 | . 1 10 32 18 21 26 Drop 99 | . 4 20 36 14 16 9 Fire 473 | 9 25 51 179 76 50 83 Melee . | . . . . . . . Ram 2 | . . . . . 1 1 Kick . | . . . . . . . Crush 12 | . 1 . 8 2 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 139 | -11/Junkyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 6) 319 | -10/Materials | Central database locked down 325 | -10/Materials | Build established: Mutant 574 | -10/Materials | Repaired Lgt. Treads 710 | -10/Materials | Discovered new exit (range 6) 853 | -10/Materials | Discovered new exit (range 14) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -9/Materials | Discovered new exit (range 16) 1577 | -9/Materials | Central database locked down 1786 | -9/Materials | Discovered new exit (range 3) 2109 | -9/Materials | Entered another Materials area 2109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2195 | -8/Materials | Garrison activated, responded to threat 2303 | -8/Materials | Destroyed 7 combat bots 2331 | -8/Materials | Garrison activated, responded to threat 2337 | -8/Materials | Build established: Scavenger-Mutant 3600 | -8/Materials | Discovered new exit (range 10) 3872 | -8/Materials | Repaired Lgt. Treads 3900 | -8/Materials | Repaired Lgt. Treads 4317 | -8/Materials | Discovered new exit (range 4) 4598 | -8/Materials | Repaired Enh. Autogun 4626 | -8/Materials | Repaired Lgt. Treads 4909 | -8/Materials | First assault squad dispatched 5032 | -8/Materials | Entered Factory 5032 | -7/Factory | Evolved 2 slots: Utility x2 5682 | -7/Factory | Build established: Hacker-Mutant 6126 | -7/Factory | Build established: Scavenger-Mutant 6521 | -7/Factory | Discovered new exit (range 13) 6526 | -7/Factory | Allied Derelicts emerged from ambush trap array 6542 | -7/Factory | Build established: Hacker-Mutant 6612 | -7/Factory | Fabricated Imp. Sensor Array (x1) 6689 | -7/Factory | Identified exit to Lower Caves 6967 | -7/Factory | Discovered exit to Lower Caves (range 6) 7106 | -7/Factory | Repaired Lgt. Treads 7235 | -7/Factory | Discovered new exit (range 15) 7254 | -7/Factory | Identified exit to Factory 7260 | -7/Factory | Build established: Scavenger-Skirmisher 7336 | -7/Factory | Entered another Factory area 7336 | -6/Factory | Evolved 2 slots: Utility x2 7672 | -6/Factory | Destroyed 7 combat bots 7904 | -6/Factory | Discovered new exit (range 14) 8018 | -6/Factory | Identified exit to Factory 8027 | -6/Factory | Lost 3 parts (3n) 8449 | -6/Factory | Entered another Factory area 8449 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9351 | -5/Factory | Build established: Scavenger-Tank 9987 | -5/Factory | Build established: Mutant 10068 | -5/Factory | System corruption reached 10% 10077 | -5/Factory | Discovered new exit (range 16) 10099 | -5/Factory | Identified exit to Upper Caves 10170 | -5/Factory | Spotted B-75 Beast 10279 | -5/Factory | Lost 3 parts (2u1w) 10369 | -5/Factory | Self-destructed Last Messages --------------- 10311_ Construction Platform disabled. 10312_ Extracted 52 matter. 10314_ Acquired 12 matter. 10318_ Dropped Carbon-fiber Leg. 10318_ Acquired Com. Wheel. 10323_ Acquired 19 matter. 10331_ Acquired 16 matter. 10331_ K-01 Serf collects debris. 10337_ R-10 Processor collects Unknown Wheel. 10343_ F=6O&3AJI74 > HJE:389CTG7LMLBTS#J8YU0KV 10357_ Com. Wheel destroyed. 10359_ System corrupted: Matter fused (-7). 10361_ Hvy. Machine Gun destroyed. 10362_ S-27 Virus destroyed. 10362_ Hvy. Rocket Launcher destroyed. 10362_ Destroyed Hvy. Rocket Launcher. 10363_ Y-64 Sentinel emerges from the garrison. 10364_ U-05 Engineer lays Concrete. 10368_ Med. Treads destroyed. 10369_ U-05 Engineer lays Concrete. 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""" #? | | ????? ??# # # ####?############+###+####### | | ????? ??# ! # # # ################ ####?# | | ????? ??# # ##### ##### #?#?## | | ??????? # #^ + + ###?## | | ????????# !# # " "" # ##?### | | ????? ?# """*# # " "" # ###?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 12 Armor Coverage 525 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Adv. Targeting Computer | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedProcessingBooster Manual? 0 Play Time 01:12:04 Cumulative 145.1 hours Start 2023.06.27 @ 18:48:05 End 2023.06.27 @ 19:59:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 288967a8-3a98-43e4-a713-66e4fee2e3f0