Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 11:25:15 Player: MolePlayingNice Result: Destroyed by OW-VGH(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (3819) 3819 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (971) 971 TOTAL SCORE: 9065 Bonus ------- Follower Combat Kills 207 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 290/290 System Corruption 1% Temperature Warning (349) Movement Rolling (130) Ox2 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Scrap Suit Improved Cooling System Damper Plating > --- WEAPON (3) ------- Plasma Rifle Helical Railgun Helical Railgun > --- INVENTORY (5) ---- Scrap Suit Improved Spread Laser Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Humpback Damper Plating > --- WEAPON ----------- Plasma Rifle Ion Cannon Helical Railgun > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Makeshift Power Source Graviton Reactor Potential Leg Scrap Suit Scrap Suit Makeshift Heat Sink Energy Well Sensor Array Experimental Terrain Scanner Makeshift Salvage Targeting Computer Advanced Targeting Computer Precision Matter Filter Advanced Weapon Cycler Experimental Power Shielding Hardened Medium Armor Plating Reflective Plating Shield Generator Force Field Hacking Suite Makeshift System Shield System Restoration Module Improved Spread Laser EM Pulse Cannon Heavy Ion Cannon Helical Railgun Shock Bomb Launcher Improved Datajack CPS Tube CPS Tube CPS Tube Makeshift Sword [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Humpback Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Helical Railgun Launcher Guided EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Slots Evolved 6 | . . 2 2 2 . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . 1 2 2 . . . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 100 | . 8 12 16 5 5 21 6 3 24 Power 11 | . . 2 2 1 . 1 . . 5 Engine 8 | . . 2 1 1 . . . . 4 Core 2 | . . . 1 . . 1 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 19 | . 2 2 5 . . 4 2 1 3 Treads 10 | . 2 2 3 . . 1 2 . . Leg 1 | . . . . . . . . . 1 Wheel 8 | . . . 2 . . 3 . 1 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | . 2 5 5 1 2 11 3 1 10 Device 16 | . 2 3 2 . 2 3 . . 4 Storage 7 | . . 1 1 . . 1 1 1 2 Processor 4 | . . . . 1 . . 2 . 1 Hackware 1 | . . . . . . 1 . . . Protection 12 | . . 1 2 . . 6 . . 3 Artifact . | . . . . . . . . . . Weapon 30 | . 4 3 4 3 3 5 1 1 6 Energy Gun 14 | . 3 2 3 . 1 3 . 1 1 Energy Cannon 7 | . . . . 3 1 2 . . 1 Ballistic Gun 3 | . 1 . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 1 . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . 1 1 3 Parts Lost 55 | . . 1 4 . . 10 12 . 28 Power 4 | . . . 1 . . 2 . . 1 Propulsion 8 | . . . 2 . . 2 3 . 1 Utility 29 | . . 1 1 . . 5 5 . 17 Weapon 14 | . . . . . . 1 4 . 9 Highest Loss Streak 28 | . . 1 2 . . 8 9 . 28 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 6 7 11 14 19 23 24 19 2 22 Power 1 | 1 1 1 . . 1 . . . 2 Propulsion 2 | 4 3 3 3 3 3 2 2 1 3 Utility 8 | . . 1 4 7 8 11 6 . 9 Weapon 5 | 1 2 4 6 8 11 9 9 1 4 Tool/Special . | . . . . . . . . . . Unused Backups 38 | . 8 4 2 . . 6 4 . 14 Power 8 | . . 2 1 . . . . . 5 Propulsion 5 | . 2 . . . . . . . 3 Utility 11 | . 1 2 . . . 2 2 . 4 Weapon 13 | . 5 . 1 . . 4 1 . 2 Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 83 | . 96 99 96 90 92 96 77 46 72 Engine 6 | . 14 11 4 7 7 6 . . 6 Treads 4 | . 23 22 16 . . . 3 . . Wheel 7 | . . . 1 15 15 14 11 6 7 Device 11 | . 11 21 29 23 23 20 11 . 2 Storage 7 | . 14 11 9 7 7 7 6 2 7 Processor 12 | . . . . 6 7 7 7 23 20 Protection 7 | . . . 3 5 7 11 17 . 7 Energy Gun 11 | . 18 32 25 8 5 1 . 5 10 Energy Cannon 7 | . . . . 14 13 21 12 . 3 Ballistic Gun 1 | . 9 . . . . . . . . Launcher 1 | . . . . . 2 . 1 5 3 Peak Build Rating 79 | 6 10 16 33 41 44 49 42 37 79 Average Rating 41 | 6 8 13 22 36 43 44 35 34 52 On Entrance 23 | 6 6 10 16 28 41 44 29 16 37 Avg Prop Armor Cover (%) 34 | . . . . . . . 34 34 . Naked Turns . | . . . . . . . . . . Heaviest Build 275 | 13 17 40 115 132 132 132 127 19 275 Greatest Support 56 | 20 40 40 56 32 32 32 56 28 28 Greatest Overweight (x) 9 | . . . 3 4 4 8 5 . 9 Average Overweight (x) 4 | . . . . 3 3 4 3 . 7 Largest Inventory Capacity 35 | 8 8 15 25 25 25 25 25 8 35 Average Capacity 26 | 8 8 14 15 25 25 25 24 6 34 Most Carried 35 | 6 8 15 18 24 24 25 23 5 35 Average Carried 21 | 6 7 11 14 20 24 24 19 3 24 Final Capacity 25 | 8 8 15 25 25 25 25 5 8 5 Final Carried 24 | 6 8 15 18 24 24 21 5 4 3 Scrap Suit Usage (%) 1 | . . . . . . . . . 1 Class Distribution -------------------- 19% | Hauler-Gunner 19% | Tank 13% | Hauler-Tank 10% | Hauler-Skirmisher 9% | Mutant 8% | Scavenger-Tank 8% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Mutant | -7/Storage Gunner | -7/Recycling Hauler-Gunner | -7/Scraptown Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Matter Collected 2392 | 200 69 223 411 100 115 399 166 134 575 Remotely . | . . . . . . . . . . Salvage Created 5025 | . 221 418 818 148 477 1608 192 50 1093 Parts 231 | . 16 27 17 10 2 83 13 2 61 Haulers Intercepted 6 | . 1 1 1 . . 2 1 . . Recyclers Shooed 3 | . 1 . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Combat Hostiles Destroyed 80 | . 4 13 11 2 2 27 3 . 18 Melee 2 | . . . 1 . . . 1 . . Guns 42 | . 4 10 9 1 1 3 . . 14 Cannons 16 | . . . . 1 . 14 . . 1 AOE 18 | . . 3 . . 1 9 2 . 3 Classes Destroyed 19 | . 3 2 2 3 1 4 . . 4 Worker 5 | . . . . 1 . 4 . . . Builder 4 | . . . . . . 3 1 . . Hauler 6 | . 1 1 1 . . 2 1 . . Recycler 5 | . . . 2 . . 3 . . . Mechanic 2 | . . . . 1 . . 1 . . Operator 1 | . . . . . . 1 . . . Watcher 4 | . 1 1 1 . . 1 . . . Swarmer 11 | . . 5 . . . 6 . . . Grunt 26 | . 4 6 8 . . 8 . . . Brawler 2 | . . . 1 . . 1 . . . Sentry 14 | . . 2 2 1 . 6 3 . . Specialist 2 | . . . . . . 2 . . . Hunter 1 | . . . . 1 . . . . . Programmer 4 | . . . . . . 4 . . . Compactor 2 | . . . . . 2 . . . . Federalist 3 | . . . . . . . . . 3 Ranger 1 | . . . . . . . . . 1 Guru 2 | . . . . . . . . . 2 Scrapper 12 | . . . . . . . . . 12 Best Kill Streak 19 | . 2 7 4 2 1 19 4 . 7 Combat Bots Only 8 | . 2 5 4 1 1 8 3 . 7 Max Kills in Single Turn 7 | . 1 2 1 1 1 7 2 . 3 Gunslinging 2 | . . . . . . 1 . . 2 Exploded 3 | . . 2 . . 1 3 1 . 2 Melee 1 | . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Hostile Shots Fired 837 | . 36 81 65 40 . 284 198 36 97 Missed 264 | . 11 24 22 11 . 100 61 7 28 Hits 573 | . 25 57 43 29 . 184 137 29 69 Projectile 573 | . 25 57 43 29 . 184 137 29 69 Critical Strikes 17 | . 1 1 3 . . 3 3 . 6 Damage Taken 7358 | . 325 643 646 235 29 2401 1689 219 1171 Core 925 | . 51 105 56 29 . 203 366 72 43 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 31 | . . . . . . . . . 31 Regen/Repaired (Parts) 155 | . . . . 155 . . . . . Core Remaining (%) 85 | 100 79 73 89 . . . . . . Volleys Fired 263 | . 23 31 43 7 40 60 13 7 39 Largest 3 | . 2 3 3 3 3 3 2 1 3 Hottest 240 | . 85 168 177 195 225 240 130 80 215 Shots Fired 614 | . 46 80 115 21 79 164 13 6 90 Gun 353 | . 46 76 115 6 21 11 . 6 72 Cannon 238 | . . . . 15 57 149 4 . 13 Launcher 23 | . . 4 . . 1 4 9 . 5 Special . | . . . . . . . . . . Kinetic 71 | . 23 . . . . . . . 48 Thermal 520 | . 23 76 115 21 78 160 4 6 37 Explosive 18 | . . 4 . . 1 4 9 . . Electromagnetic 5 | . . . . . . . . . 5 Robot Hit Streak 17 | . 6 8 17 11 10 12 5 5 8 Robot Miss Streak 6 | . 2 6 3 1 5 5 5 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 1 3 3 . . 1 . . 2 Max Gunslinging Chain 2 | . 1 1 1 . . 1 . . 2 Shots Hit Robots 366 | . 29 43 90 13 43 77 18 6 47 Core Hits 220 | . 15 22 28 8 13 70 27 7 30 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . 1 1 7 . . . 3 . 1 Burn 9 | . 1 1 7 . . . . . . Destroy 1 | . . . . . . . . . 1 Sever 3 | . . . . . . . 3 . . Melee Attacks 24 | . . . 7 . . . 16 . 1 Impact . | . . . . . . . . . . Slashing 24 | . . . 7 . . . 16 . 1 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . 3 . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10429 | . 336 953 1545 361 1357 3323 1014 130 1410 Guns 4263 | . 335 637 1254 63 460 310 . 130 1074 Cannons 2946 | . . . . 298 789 1769 . . 90 Explosions 2486 | . . 316 . . 108 1187 629 . 246 Melee 665 | . . . 280 . . . 385 . . Ramming 69 | . 1 . 11 . . 57 . . . Kinetic 871 | . 114 . . . . . . . 757 Thermal 6610 | . 221 637 1254 361 1249 2242 . 130 516 Explosive 2077 | . . 316 . . 108 1024 629 . . Electromagnetic 137 | . . . . . . . . . 137 Impact . | . . . . . . . . . . Slashing 665 | . . . 280 . . . 385 . . Piercing . | . . . . . . . . . . Highest Corruption 32 | . . . 1 . 28 32 32 32 1 Average Corruption 21 | . . . 1 . 18 29 32 32 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 151 | . . . 5 . 24 95 18 8 1 Message Errors 33 | . . . 1 . 4 19 6 3 . Matter Fused 31 | . . . 1 . 2 25 2 1 . Heat Flow Errors 13 | . . . 1 . 2 9 1 . . Energy Discharges 15 | . . . 1 . . 10 2 1 1 Parts Rejected 2 | . . . . . 1 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 13 | . . . 1 . 4 6 1 1 . Data Loss (major) 2 | . . . . . 1 1 . . . Misfires 11 | . . . . . 3 6 2 . . Alerts 3 | . . . . . . 3 . . . Misdirections 8 | . . . . . 5 1 1 1 . Weapon Failures 19 | . . . . . 2 13 3 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 161 | . . . 22 . . 96 43 . . Projectiles . | . . . . . . . . . . Explosions 100 | . . . . . . 88 12 . . Melee 61 | . . . 22 . . 8 31 . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 390 | . . 14 . . 29 119 228 . . Shots 14 | . . 1 . . 1 4 8 . . Rammed 5 | . 2 . 1 . . 2 . . . Targets Rammed 5 | . 2 . 1 . . 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 471 | . 250 267 169 144 233 337 185 30 471 Average Temperature 89 | . 112 128 64 50 49 79 79 11 104 Received Heat Transfer 2894 | . 207 192 423 54 . 648 606 66 698 Effects 8 | . . . . . . . . . 8 Shutdowns 1 | . . . . . . . . . 1 Interference 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 2 | . . . 1 . . 1 . . . Combat Hostiles 2 | . . . 1 . . 1 . . . Parts Melted 47 | . . 4 14 1 . 18 . . 10 Heat Transferred 12920 | . 607 1702 3663 555 2355 3168 . 110 760 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 4 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Maximum Alert Level 1 | . . . 1 . . 1 1 . . Low Security (%) 94 | 100 100 100 99 100 100 93 51 100 . Level 1 5 | . . . . . . 6 48 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 385 | . 80 192 204 128 26 385 343 142 . Initial 164 | . . . 70 70 26 . 164 112 . Average 72 | . 15 51 143 86 3 65 222 103 . Influence Increases 2486 | . 114 358 378 136 18 1031 416 35 . Destroy 0b10 Robot/C 1340 | . 80 260 220 60 . 540 180 . . Destroy 0b10 Robot/NC 140 | . 10 10 20 10 . 70 15 5 . Destroy Leader 360 | . 24 54 54 30 . 146 52 . . Allied During Kill 20 | . . . . 2 . . 18 . . Successful Hack 33 | . . . 8 3 . 14 8 . . Select Force Hacks 120 | . . . 60 30 . . . 30 . Disable Machine 225 | . . 15 . . . 165 45 . . Destroy Structure 173 | . . 19 1 1 18 66 68 . . Lose Combat Pursuer 75 | . . . 15 . . 30 30 . . Influence Decreases 2486 | . 114 190 392 214 94 669 488 258 67 Entered New Map 675 | . . . 98 84 50 . 198 178 67 Time Decay 1351 | . 114 180 254 130 44 419 130 80 . Lost Part 270 | . . 10 40 . . 100 120 . . Lost Ally 40 | . . . . . . . 40 . . Purge Threat 150 | . . . . . . 150 . . . Squads Dispatched 14 | . . 1 4 1 . 5 3 . . Investigation 5 | . . 1 3 1 . . . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 4 | . . . 1 . . 2 1 . . Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Distress Signals 8 | . 1 1 2 . . 2 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 7 21 15 5 7 35 14 1 33 Peak Tracking Total 9 | . 3 9 4 1 5 8 5 1 6 Tactical Retreats 7 | . . . 1 . 2 2 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Traps Triggered 5 | . . 1 . 1 . 1 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Machines Disabled 17 | . . 1 . . . 11 3 . 2 Max in Single Turn 6 | . . 1 . . . 6 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Machines Accessed 20 | . 1 1 4 2 . 7 1 1 3 Terminals 8 | . 1 1 2 . . 3 1 . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 4 | . . . 2 1 . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 43 | . 3 4 7 3 . 14 1 1 10 Successful 24 | . . 1 3 3 . 5 1 1 10 Failed 18 | . 3 3 4 . . 8 . . . Catastrophic 4 | . . . 1 . . 3 . . . Database Lockouts 1 | . . . . . . 1 . . . Manual 23 | . 3 4 7 1 . 6 1 1 . Terminals 17 | . 3 4 4 . . 5 1 . . Fabricators 7 | . . . . . . 7 . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 5 | . . . 3 1 . . . 1 . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . . 1 1 . . 3 1 . 10 Record 5 | . . . . . . . . . 5 Robot Analysis 4 | . . . . . . . . . 4 Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 3 | . . 1 1 . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Retrieve Study 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 1 . 1 . 1 . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . Liberate 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 2 1 . . . 1 . Tunnel 4 | . . . 2 1 . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 1 2 1 . 6 1 . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . Parts Repaired 1 | . . . . 1 . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Total Allies 3 | . . . . 1 . . 2 . . Largest Group 2 | . . . . 1 1 . 2 . . Highest-Rated Group 62 | . . . . 32 32 . 62 . . Highest-Rated Ally 32 | . . . . 32 32 . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 54 | . . . . 3 9 . 42 . . Total Damage 1198 | . . . . 154 326 . 718 . . Kills 7 | . . . . 1 . . 6 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 10 | . . . . . . . . . 10 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Active Infowar (turns) 6379 | . 216 463 101 263 376 1624 261 177 2898 Sensors 97 | . . . . . 96 1 . . . Terrain 928 | . . . . . . . . . 928 Seismic 2363 | . 216 463 101 263 71 1047 202 . . Machine Analysis 5598 | . . . . 262 376 1624 261 177 2898 Robot Analysis Total 4 | . . . . . . . . . 4 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Turns Passed 8496 | 5 648 585 554 263 376 1625 261 177 4002 Spaces Moved 3793 | 5 357 284 216 115 145 813 113 162 1583 Core 37 | . . . . . . . 21 16 . Treads 797 | . 316 284 191 . . . 6 . . Legs 46 | 5 41 . . . . . . . . Wheels 2913 | . . . 25 115 145 813 86 146 1583 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 145 145 145 140 50 50 100 Average Speed 179 | 120 155 160 158 153 150 156 140 95 217 Slowest Speed 240 | 120 160 160 160 160 160 220 240 100 235 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 2 55 32 23 3 73 30 30 25 78 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . . . 2 1 . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . Scrap Searched 10 | . . . . . . . . . 10 Spaces Dug 13 | . . . 1 . 1 6 1 . 4 Terrain Destroyed 241 | . . 15 1 1 23 71 107 . 23 Melee 3 | . . . 1 . . . 1 . 1 Projectile 53 | . . . . 1 6 20 4 . 22 AOE 185 | . . 15 . . 17 51 102 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Total 4957 | 4 411 349 328 186 229 1031 172 177 2070 Wait 496 | . . . 10 43 38 74 9 . 322 Move 3785 | 4 356 283 215 115 144 812 112 161 1583 Hop . | . . . . . . . . . . Pick Up 113 | . 11 9 12 8 . 18 5 2 48 Fast Attach 40 | . 2 3 5 4 1 8 . 2 15 Attach 46 | . 1 4 7 2 . 9 11 2 10 Detach 18 | . . 3 1 . . 3 1 . 10 Swap 70 | . 5 10 13 1 6 22 3 1 9 Drop 94 | . 11 6 14 3 . 23 2 2 33 Fire 263 | . 23 31 43 7 40 60 13 7 39 Melee 24 | . . . 7 . . . 16 . 1 Ram 2 | . . . . . . 2 . . . Kick . | . . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 7) 322 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 7) 545 | -10/Materials | Discovered new exit (range 4) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 952 | -9/Materials | Build established: Gunner 989 | -9/Materials | Identified exit to Mines 1226 | -9/Materials | Discovered new exit (range 9) 1239 | -9/Materials | Entered another Materials area 1239 | -8/Materials | Evolved 2 slots: Utility x2 1736 | -8/Materials | Discovered new exit (range 9) 1793 | -8/Materials | Entered Factory 1793 | -7/Factory | Evolved 2 slots: Utility x2 1973 | -7/Factory | Found Prototype Launcher 2042 | -7/Factory | Repaired Hvy. Armor Plating 2056 | -7/Factory | Sucked down chute 2056 | -7/Factory | Entered Waste 2060 | -7/Waste | Identified Rocket Array 2071 | -7/Waste | 1 allies followed down the chute 2071 | -7/Waste | EMP discharged 2071 | -7/Waste | Spotted C-40 Crusher 2171 | -7/Waste | EMP discharged 2171 | -7/Waste | System corruption reached 10% 2179 | -7/Waste | Spotted C-40 Crusher 2189 | -7/Waste | Spotted C-40 Crusher 2193 | -7/Waste | Spotted C-40 Crusher 2271 | -7/Waste | EMP discharged 2279 | -7/Waste | Spotted C-40 Crusher 2283 | -7/Waste | Destroyed C-40 Crusher 2309 | -7/Waste | Spotted C-40 Crusher 2344 | -7/Waste | Destroyed C-40 Crusher 2371 | -7/Waste | EMP discharged 2408 | -7/Waste | Discovered new exit (range 15) 2432 | -7/Waste | Entered Factory 2499 | -7/Factory | Discovered new exit (range 14) 2651 | -7/Factory | Build established: Tank 3233 | -7/Factory | System corruption reached 30% 3445 | -7/Factory | Discovered new exit (range 11) 3478 | -7/Factory | Identified exit to Storage 3478 | -7/Factory | Identified exit to Lower Caves 3622 | -7/Factory | Central database locked down 4057 | -7/Factory | Entered Storage 4058 | -7/Storage | Destroyed 8 combat bots 4072 | -7/Storage | Met a pair of Derelict thieves 4087 | -7/Storage | Lost 8 parts (2p1n4u1w) 4151 | -7/Storage | Found Prototype Launcher 4260 | -7/Storage | Core integrity fell below 50% 4293 | -7/Storage | Lost 9 parts (2n5u2w) 4303 | -7/Storage | Identified Gui. EMP Blaster 4312 | -7/Storage | Core integrity fell below 20% 4316 | -7/Storage | Used back door to open Recycling access 4316 | -7/Storage | Discovered new exit (range 5) 4318 | -7/Storage | Entered Recycling 4340 | -7/Recycling | Lost 3 parts (1n2w) 4381 | -7/Recycling | Scanned before Scraplab entrance 4485 | -7/Recycling | Entered Scraplab 4493 | -7/Recycling | Discovered new exit (range 3) 4495 | -7/Recycling | Entered Scraptown 4495 | -7/Scraptown | System corruption cleaned by C-Scrubber 4820 | -7/Scraptown | Build established: Hauler-Gunner 5120 | -7/Scraptown | Discovered new exit (range 13) 5230 | -7/Scraptown | Visited Bundlers 5472 | -7/Scraptown | Visited UFD Registry 5472 | -7/Scraptown | Registered with UFD as "Softdome" 5530 | -7/Scraptown | Visited Curators Association 5596 | -7/Scraptown | Visited Chapter 10 5640 | -7/Scraptown | Visited Science Guys 5706 | -7/Scraptown | Visited Junk Repository 5736 | -7/Scraptown | Visited Scrap Suit Storage 5787 | -7/Scraptown | Visited Abandonware Association 5818 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5818 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 5879 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5888 | -7/Scraptown | Found DCF Scrap (28 items) 5987 | -7/Scraptown | Visited Analyses Database 6044 | -7/Scraptown | Visited Infowarlord's Domain 6062 | -7/Scraptown | Found Exp. Terrain Scanner 6748 | -7/Scraptown | Discovered new exit (range 22) 6762 | -7/Scraptown | Build established: Hauler-Skirmisher 6930 | -7/Scraptown | Found Scrap Suit 6934 | -7/Scraptown | Found Scrap Suit 7635 | -7/Scraptown | Met Optimus 7635 | -7/Scraptown | Accepted into 0bPrime 7680 | -7/Scraptown | Build established: Hauler-Tank 8035 | -7/Scraptown | Civil war broke out across Scraptown 8043 | -7/Scraptown | Found Damper Plating 8077 | -7/Scraptown | Found Prototype Leg 8077 | -7/Scraptown | Identified Potential Leg 8169 | -7/Scraptown | Optimus destroyed in the chaos of civil war 8201 | -7/Scraptown | Found Active Sensor Suite 8328 | -7/Scraptown | Lost 10 allies 8332 | -7/Scraptown | Destroyed 7 combat bots 8402 | -7/Scraptown | Lost 5 allies 8490 | -7/Scraptown | Lost 4 allies 8497 | -7/Scraptown | Destroyed by OW-VGH(g) with Beamcaster Last Messages --------------- broken. 08493_ System Restoration Module crushed and broken. 08493_ Adv. Targeting Computer crushed and broken. 08493_ Sensor Array crushed and broken. 08493_ CPS Tube crushed and broken. 08493_ Prototype Device crushed and broken. 08493_ Shock Bomb Launcher crushed and broken. 08493_ CPS Tube crushed and broken. 08493_ Reflective Plating crushed and broken. 08493_ Hvy. Ion Cannon crushed and broken. 08493_ Prototype Protection crushed and broken. 08493_ Mak. Heat Sink crushed and broken. 08493_ CPS Tube crushed and broken. 08494_ Slug penetrates 1S-UWU(j). 08496_ Penetrated by Bolt. 08496_ KX-CKC(j) overheating. 08497_ 1S-UWU(j) heat short circuits Ovr. Titanium Leg. 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"##" #############?# | | !%* % %!!=!%[!%%!!%%%= "##" ########## | | *= !!= = [[==!=/!!![!![![ "##" ########### | | !%=! !%[ *%=*%[=%!=!%!!*! "##" ######### | | =%*%[ ==* !!!!=[=[*j!!%!"##" ############ | | ! ! != *[%!!=**/! =![% " ########## | | """" [%"""""" "=""""!**%%!j=!"##" ######### | | """" """"""""""""""""! %%%%="##" ########### | | ####%!################/!!=!! "##" # ############# | | ==[* ###########""[ "#################### | | ! X"##########"" "## #"""""#""######## | | "" "" ###########"" "## !!! !######## | | "" "" X"##########"" "## ######## | | " " ######### #"" "## ######## | | " !==[ X" #######? | | "" !=!%*% "## ##"######## | | " "% ######### #"" "## !!!# ####### | | "" "![""##########"" "## #"""""# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 310 Armor Coverage 1600 Resistance: TH 10 Resistance: EM 90 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 48% | -7/Factory Studied --------- Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellOvertunedPendant Manual? 0 Play Time 01:02:15 Cumulative 453.6 hours Start 2026.05.20 @ 10:10:23 End 2026.05.20 @ 11:25:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 16 Types 4/0/6/0/1/0/2/1/1/1 Lore% 82 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 185bbd17-3fff-4428-a672-3c2483e2bdc8