Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.19 @ 18:33:51 Player: Michael Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (135) 675 Value Destroyed (4460) 4460 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (301) 301 TOTAL SCORE: 13836 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 25 Cogmind --------- Core Integrity 24/1600 Matter 159/300 Energy 71/100 System Corruption 3% Temperature Cool (74) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Linear Accelerator Makeshift Sword Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Improved Maneuvering Thrusters Improved Propulsion Shielding EM Shield Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Linear Accelerator Makeshift Sword > --- INVENTORY -------- Light Particle Reactor Field Propulsion Drive Field Propulsion Array Impulse Thruster Array Improved Propulsion Shielding [Rating: 120] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Makeshift Sword Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . . . 1 . . . . . 1 2 . . . Utility 10 | . . . . . 1 2 . . 1 . . . . 2 . . 2 2 . Weapon 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Attached 327 | 6 17 . . 1 53 21 . 26 43 9 11 8 16 51 22 16 6 12 9 Power 29 | 1 4 . . 1 8 1 . . 5 . . . . 2 3 . 1 . 3 Engine 10 | 1 3 . . . 3 . . . 2 . . . . 1 . . . . . Core 13 | . 1 . . 1 5 1 . . 3 . . . . 1 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . 2 . 1 . 3 Propulsion 29 | 2 3 . . . 1 . . . 2 . . . . 4 9 4 1 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 16 | 2 3 . . . 1 . . . 2 . . . . 4 4 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . . 5 4 1 1 2 Utility 161 | 1 3 . . . 18 12 . 17 27 6 5 5 11 23 8 10 3 8 4 Device 89 | . 1 . . . 9 6 . 10 15 3 4 1 6 15 5 4 3 5 2 Storage 11 | 1 2 . . . 1 . . 2 2 . . 1 . 1 . 1 . . . Processor 7 | . . . . . . 1 . 1 1 . . 1 . . 1 2 . . . Hackware 4 | . . . . . . . . . . . . . . 4 . . . . . Protection 50 | . . . . . 8 5 . 4 9 3 1 2 5 3 2 3 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 7 . . . 26 8 . 9 9 3 6 3 5 22 2 2 1 3 . Energy Gun 8 | 1 2 . . . 5 . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . 3 2 . 4 . . . . . . . . . . . Ballistic Gun 20 | 1 5 . . . 5 . . 1 2 1 . 1 1 3 . . . . . Ballistic Cannon 11 | . . . . . 4 1 . 1 . . . . . 1 1 1 1 1 . Launcher 21 | . . . . . 5 3 . 1 . . 3 . 2 7 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 4 . . . . . . . . . . Slashing Weapon 25 | . . . . . . . . 2 2 . 3 2 2 11 1 . . 2 . Piercing Weapon 10 | . . . . . 4 2 . . 1 2 . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . . 1 . . . . Parts Lost 58 | . 2 . . . 10 . 2 1 3 . . . 1 15 3 . . 4 17 Power 9 | . 1 . . . 2 . . . . . . . . 2 1 . . . 3 Propulsion 11 | . . . . . . . . . . . . . . 3 1 . . 1 6 Utility 18 | . . . . . 1 . 1 . 1 . . . 1 4 . . . 2 8 Weapon 20 | . 1 . . . 7 . 1 1 2 . . . . 6 1 . . 1 . Highest Loss Streak 17 | . 2 . . . 4 . 2 1 1 . . . 1 7 2 . . 2 17 Average Slot Usage (%) 86 | . 98 100 100 100 85 92 85 75 87 92 93 88 93 88 56 77 70 70 61 Engine 1 | . 12 . . . 3 . . . 1 . . . . 2 . . . . . Core 4 | . . 14 14 14 5 7 7 7 4 6 6 6 6 1 2 4 . . . Wheel 12 | . 28 28 28 28 11 7 7 7 13 13 13 13 13 9 11 . . . . Flight 1 | . . . . . . . . . . . . . . . 4 20 17 15 14 Device 10 | . 10 . . . 6 12 15 9 12 12 12 12 12 9 5 3 9 14 9 Storage 13 | . 17 28 28 28 18 15 14 13 13 13 13 13 13 15 . 1 4 4 4 Processor 9 | . . . . . . 7 7 13 13 13 13 13 13 11 10 11 8 8 8 Hackware 2 | . . . . . . . . . . . . . . 6 15 14 13 12 10 Protection 1 | . . . . . 2 2 . . . . . . . . . 4 4 4 3 Energy Gun 1 | . 13 . . . 4 . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 28 28 28 22 21 10 3 1 5 6 2 6 11 . . . . . Ballistic Cannon 1 | . . . . . 5 10 13 1 2 . . . . . 1 1 4 2 . Impact Weapon 2 | . . . . . . . . . 9 11 . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 3 11 13 12 14 17 11 4 3 . . 2 Piercing Weapon 2 | . . . . . 1 1 7 5 . 1 13 11 6 . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 58 56 56 56 74 85 77 83 100 94 93 95 103 113 23 59 62 67 57 Greatest Support 68 | 20 24 24 24 24 28 28 28 28 40 40 40 40 40 40 52 67 68 68 68 Greatest Overweight (x) 3 | . 2 2 2 2 2 3 2 2 2 2 2 2 2 2 1 . . . . Average Overweight (x) 1 | . 1 2 2 2 1 2 1 1 1 2 2 2 2 1 . . . . . Largest Inventory Capacity 20 | 6 18 18 18 18 18 18 18 20 20 20 20 20 20 20 4 10 10 10 10 Average Capacity 17 | 5 13 18 18 18 18 18 17 16 20 20 20 20 20 18 4 6 10 10 9 Most Carried 20 | 4 14 17 18 18 18 18 18 20 20 20 20 20 20 20 4 10 10 10 10 Average Carried 16 | 2 11 15 17 18 16 17 17 16 19 19 19 19 19 17 3 5 9 8 9 Final Capacity 20 | 6 18 18 18 18 18 18 10 20 20 20 20 20 20 4 4 10 10 10 4 Final Carried 20 | 4 14 17 18 18 18 18 10 20 19 20 20 20 19 4 4 10 10 7 3 Class Distribution -------------------- 40% | Hauler-Assassin 20% | Mutant 13% | Hauler-Mutant 7% | Hacker-Sprinter 6% | Skirmisher 5% | Hacker-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Assassin | -7/Waste Mutant | -7/Factory Hauler-Assassin | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Assassin | -5/Proximity Caves Hauler-Assassin | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Matter Collected 6891 | 214 526 56 . 220 1133 419 . 669 736 132 363 95 321 1436 261 130 70 110 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6168 | . 498 . . 95 1643 271 . 486 718 45 40 . 180 1323 607 139 . 123 . Parts 266 | . 26 . . 4 72 12 . 35 33 5 8 . 18 29 20 2 . 2 . Haulers Intercepted 7 | . . . . . 4 . . 1 1 . . . . 1 . . . . . Recyclers Shooed 5 | . 1 . . . . . . . . . . . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 5 5 . 17 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Combat Hostiles Destroyed 81 | . 9 . . 2 28 3 . 4 6 1 4 . 9 13 2 . . . . Melee 24 | . . . . . 2 . . 4 6 1 . . 6 3 2 . . . . Guns 20 | . 9 . . 2 7 1 . . . . . . . 1 . . . . . Cannons 13 | . . . . . 11 1 . . . . . . . 1 . . . . . AOE 24 | . . . . . 8 1 . . . . 4 . 3 8 . . . . . Classes Destroyed 16 | . 6 . . 1 5 . . 2 . . . . . 2 . . . . . Worker 8 | . 2 . . . 1 1 . . 3 . . . . 1 . . . . . Builder 4 | . . . . . 2 . . . 1 . . . . 1 . . . . . Tunneler 2 | . . . . . . . . 1 1 . . . . . . . . . . Hauler 7 | . . . . . 4 . . 1 1 . . . . 1 . . . . . Recycler 20 | . 1 . . . 2 1 . 2 2 . . . . 6 4 1 . 1 . Operator 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . Watcher 9 | . 2 . . . 4 1 . 1 . . . . . 1 . . . . . Swarmer 16 | . 3 . . . . . . . . . 4 . 9 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . Grunt 37 | . 6 . . 1 21 . . 1 1 . . . . 7 . . . . . Brawler 2 | . . . . . 1 . . . . . . . . 1 . . . . . Duelist 2 | . . . . 1 . . . . . . . . . 1 . . . . . Sentry 9 | . . . . . 5 1 . 1 2 . . . . . . . . . . Hunter 4 | . . . . . 1 2 . 1 . . . . . . . . . . . Programmer 9 | . . . . . . . . 1 3 1 . . . 2 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 3 . . 2 7 2 . 2 2 1 4 . 5 4 3 1 . 1 . Combat Bots Only 6 | . 2 . . 2 6 1 . 1 1 1 4 . 5 4 2 . . . . Max Kills in Single Turn 4 | . 1 . . 1 4 1 . 1 1 1 3 . 3 2 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 1 . . . . 3 . 3 2 . . . . . Melee 1 | . . . . . 1 . . 1 1 1 . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Damage Taken 12425 | . 592 . . 140 1751 363 87 396 1285 153 120 . 253 2525 1012 161 . 671 2916 Core 3339 | . 145 . . 29 275 33 36 48 227 28 18 . 34 430 417 43 . 110 1466 Absorbed by Shields 438 | . . . . . . . . . . . . . . . . . . 5 433 Core Remaining (%) 71 | 100 . . . 30 50 . . 83 . . . . 63 57 63 96 100 . . Volleys Fired 244 | 3 45 . . 8 71 28 . 1 7 . 8 . 9 40 7 . 5 12 . Largest 5 | 1 2 . . 2 5 5 . 3 2 . 1 . 1 5 1 . 1 1 . Hottest 273 | 20 80 . . 40 273 182 . 94 64 . 39 . 39 177 48 . 66 66 . Shots Fired 604 | 3 90 . . 16 257 87 . 4 15 2 8 . 9 89 7 . 5 12 . Gun 413 | 3 90 . . 16 182 51 . 1 8 2 1 . . 59 . . . . . Cannon 143 | . . . . . 63 29 . 2 7 . . . . 18 7 . 5 12 . Launcher 48 | . . . . . 12 7 . 1 . . 7 . 9 12 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 469 | 3 74 . . 16 180 75 . 2 15 2 1 . . 77 7 . 5 12 . Thermal 33 | . . . . . 32 . . 1 . . . . . . . . . . . Explosive 48 | . . . . . 12 7 . 1 . . 7 . 9 12 . . . . . Electromagnetic 54 | . 16 . . . 33 5 . . . . . . . . . . . . . Robot Hit Streak 16 | 1 9 . . 8 16 11 . 4 5 . 1 . . 12 . . . 12 . Robot Miss Streak 7 | 1 4 . . 2 7 3 . 3 5 . 6 . 1 3 . . . 1 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 448 | 2 54 . . 11 138 45 . 20 75 3 1 . 7 64 22 4 . 2 . Core Hits 230 | . 23 . . 6 77 13 . 13 20 1 5 . 10 51 9 1 . 1 . Critical Hits 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . Critical Kills 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 334 | . . . . . 4 7 . 40 114 10 5 . 14 66 41 24 . 5 4 Impact 40 | . . . . . . . . . 36 4 . . . . . . . . . Slashing 255 | . . . . . . . . 23 78 6 5 . 5 65 41 23 . 5 4 Piercing 39 | . . . . . 4 7 . 17 . . . . 9 1 . 1 . . . Sneak Attacks 37 | . . . . . 1 1 . 4 10 . . . . 10 8 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 28 | . . . . . . . . 1 18 2 . . 1 5 . 1 . . . Damage Inflicted 16392 | 17 645 . . 119 3840 832 . 821 2816 90 263 . 434 4675 1361 387 . 92 . Guns 3261 | 17 608 . . 119 1007 312 . 13 127 . . . . 1058 . . . . . Cannons 1702 | . . . . . 1011 334 . . 126 . . . . 139 . . . 92 . Explosions 4445 | . 37 . . . 1674 93 . . . . 263 . 230 2148 . . . . . Melee 6984 | . . . . . 148 93 . 808 2563 90 . . 204 1330 1361 387 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 3637 | 17 488 . . 119 995 463 . 13 253 . . . . 1197 . . . 92 . Thermal 813 | . 37 . . . 748 . . . . . . . . 28 . . . . . Explosive 4062 | . . . . . 1356 93 . . . . 263 . 230 2120 . . . . . Electromagnetic 896 | . 120 . . . 593 183 . . . . . . . . . . . . . Impact 597 | . . . . . . . . . 573 24 . . . . . . . . . Slashing 5640 | . . . . . . . . 587 1990 66 . . 33 1330 1361 273 . . . Piercing 747 | . . . . . 148 93 . 221 . . . . 171 . . 114 . . . Highest Corruption 18 | . . . . . . . 17 18 7 8 8 8 . 2 5 . . 3 3 Average Corruption 7 | . . . . . . . 10 17 4 7 8 8 . 1 2 . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 160 | . . . . . . . 4 62 34 23 19 2 . 7 5 . . 1 3 Message Errors 30 | . . . . . . . 1 3 8 6 6 1 . 2 1 . . 1 1 Matter Fused 37 | . . . . . . . 1 14 7 9 3 1 . . 1 . . . 1 Heat Flow Errors 23 | . . . . . . . 1 7 8 3 2 . . 1 . . . . 1 Energy Discharges 19 | . . . . . . . . 6 5 . 6 . . 2 . . . . . Parts Rejected 2 | . . . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . 1 8 2 1 1 . . . 2 . . . . Data Loss (major) 4 | . . . . . . . . 2 . 2 . . . . . . . . . Misfires 4 | . . . . . . . . 1 1 2 . . . . . . . . . Misdirections 13 | . . . . . . . . 13 . . . . . . . . . . . Targeting Errors 13 | . . . . . . . . 7 2 . 1 . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1098 | . . . . . 76 54 . . 297 . . . 15 356 255 45 . . . Projectiles 54 | . . . . . . 54 . . . . . . . . . . . . . Explosions 225 | . . . . . 76 . . . . . . . 15 134 . . . . . Melee 819 | . . . . . . . . . 297 . . . . 222 255 45 . . . Knockbacks 9 | . . . . . 5 4 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 5 3 . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . 84 . . 18 . . 19 . 2 . . . . . . Shots 5 | . . . . . 2 . . 1 . . 1 . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | . 75 . . 20 464 360 162 207 261 310 193 . . 104 2 44 45 82 111 Average Temperature 83 | . 11 . . 6 158 105 94 77 97 118 96 . . 31 2 15 15 33 48 Received Heat Transfer 2319 | . 264 . . 42 774 36 . 51 291 . . . . 594 81 12 . 9 165 Effects 7 | . . . . . 4 3 . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 3 1 . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . . . 2 . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . 4 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 1475 | . 100 . . . 1325 . . . . . . . . 50 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 3 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Peak Influence 727 | . 205 79 . 50 727 593 182 189 96 . . . . 545 452 469 354 456 410 Initial 306 | . . 79 . . 19 306 152 113 30 . . . . . 249 237 263 212 172 Average 195 | . 88 79 . 9 373 453 158 78 45 . . . . 223 250 306 308 286 260 Maximum Alert Level 3 | . 1 . . . 3 2 . . . . . . . 2 2 2 1 2 2 Low Security (%) 59 | 100 97 100 . 100 34 . 100 100 100 . . . . 47 15 . . . 31 Level 1 22 | . 2 . . . 9 13 . . . . . . . 30 81 95 100 94 66 Level 2 17 | . . . . . 50 86 . . . . . . . 21 2 4 . 5 2 Level 3 . | . . . . . 4 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 3 . . 2 3 . . . . 5 5 . 1 . . Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . 2 3 . . . . 1 2 . 1 . . Reinforcement 9 | . 2 . . . 2 . . . . . . . . 2 3 . . . . Assault 2 | . . . . . . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Distress Signals 17 | . 2 . . . 6 . . . 3 . . . . . 3 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 232 | . 19 . . 3 44 9 5 10 8 1 3 . 9 27 28 21 . 12 33 Peak Tracking Total 27 | . 5 . . 3 4 2 5 2 3 1 4 . 5 7 12 13 1 7 27 Tactical Retreats 29 | . 1 . . . 3 . . 1 4 . . . . 4 6 2 . 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Traps Triggered 18 | . 1 . . . . 2 . 4 . 1 . . . . . . 3 1 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Machines Disabled 31 | . 1 . . . 8 6 . . . . . . . 16 . . . . . Max in Single Turn 3 | . 1 . . . 2 3 . . . . . . . 3 . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Machines Accessed 80 | . 5 . 1 . 8 6 . 6 12 1 . 1 . 9 4 5 4 12 6 Terminals 40 | . 3 . . . 6 3 . 4 7 . . . . 4 1 1 . 7 4 Fabricators 7 | . . . . . . . . 2 . . . . . 2 1 1 1 . . Repair Stations 8 | . 1 . . . 1 1 . . 2 . . . . 1 . . . 2 . Recycling Units 9 | . 1 . . . . 1 . . 2 . . . . . 1 . 1 1 2 Scanalyzers 8 | . . . . . 1 1 . . 1 . . . . 1 1 1 2 . . Garrison Access 5 | . . . . . . . . . . . . . . 1 . 2 . 2 . Total Hacks 207 | . 16 . 1 . 26 9 . 17 34 1 . 6 . 19 8 11 15 26 18 Successful 107 | . 10 . 1 . 14 4 . 9 12 1 . 6 . 11 6 7 8 12 6 Failed 100 | . 6 . . . 12 5 . 8 22 . . . . 8 2 4 7 14 12 Catastrophic 14 | . . . . . 1 3 . 2 5 . . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 31 | . 6 . . . 4 2 . 3 10 . . . . 3 2 . . 1 . Terminals 103 | . 11 . . . 15 4 . 12 22 . . . . 10 3 2 . 12 12 Fabricators 15 | . . . . . . . . 5 . . . . . 5 2 2 1 . . Repair Stations 21 | . 4 . . . 4 1 . . 4 . . . . 2 . . . 6 . Recycling Units 20 | . 1 . . . . 2 . . 5 . . . . . 1 . 2 3 6 Scanalyzers 30 | . . . . . 7 2 . . 3 . . . . 1 2 3 12 . . Garrison Access 10 | . . . . . . . . . . . . . . 1 . 4 . 5 . Terminal Hacks 38 | . 4 . 1 . 4 1 . 3 5 1 . 6 . 2 1 1 . 6 3 Record 2 | . . . 1 . . . . . . . . . . . . . . . 1 Part Schematic 7 | . 1 . . . . . . . . . . 6 . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . . . . 3 . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . 1 1 . . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . . . . . . . . . Locate Traps 9 | . 2 . . . . 1 . 1 1 . . . . 2 . 1 . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 Registered Components 3 | . 1 . . . . . . . 1 . . . . . . . . 1 . Zone Layout 2 | . . . . . 1 . . . 1 . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 4 . . . . . 3 2 2 . . . Load Schematic 6 | . . . . . . . . 2 . . . . . 2 1 1 . . . Build 5 | . . . . . . . . 2 . . . . . 1 1 1 . . . Repair Station Hacks 15 | . 4 . . . 2 . . . 4 . . . . 2 . . . 3 . Scan Component 8 | . 2 . . . 1 . . . 2 . . . . 1 . . . 2 . Repair 7 | . 2 . . . 1 . . . 2 . . . . 1 . . . 1 . Recycling Unit Hacks 8 | . 1 . . . . 1 . . . . . . . . 1 . . 2 3 Process 4 | . . . . . . 1 . . . . . . . . . . . 1 2 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 1 1 Retrieve Components 2 | . 1 . . . . . . . . . . . . . 1 . . . . Scanalyzer 22 | . . . . . 7 2 . . 1 . . . . . 1 3 8 . . Insert Component 11 | . . . . . 3 1 . . 1 . . . . . 1 1 4 . . Analyze 11 | . . . . . 4 1 . . . . . . . . . 2 4 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . Seal Access 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 10 | . 1 . . . 1 . . 2 2 . . . . 3 1 . . . . Terminals 10 | . 1 . . . 1 . . 2 2 . . . . 3 1 . . . . Assimilate 4 | . . . . . . . . 1 1 . . . . 2 . . . . . Botnet 6 | . 1 . . . 1 . . 1 1 . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 2 . . . 6 6 . 5 11 . . . . 7 2 2 4 7 6 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 2 1 . . . . . 6 . . . 1 3 . . Parts Built 9 | . . . . . . . . 4 . . . . . 1 2 2 . . . Matter 770 | . . . . . . . . 292 . . . . . 186 146 146 . . . Time 267 | . . . . . . . . 146 . . . . . 49 36 36 . . . Total Part Build Rating 26 | . . . . . . . . 12 . . . . . 2 6 6 . . . Parts Repaired 7 | . 2 . . . 1 . . . 2 . . . . 1 . . . 1 . Time 199 | . 58 . . . 38 . . . 56 . . . . 16 . . . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 47 | . . . . . . 20 . . . . . . . . . . . 17 10 Retrieved Matter 18 | . . . . . . . . . . . . . . . . . . 17 1 Retrieved Components 4 | . 3 . . . . . . . . . . . . . 1 . . . . Parts Scanalyzed 9 | . . . . . 2 1 . . . . . . . . 1 1 4 . . Part Schematics Acquired 7 | . . . . . 2 1 . . . . . . . . . 1 3 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Total Allies 6 | . . 3 . . . . . 1 1 . . . . 1 . . . . . Largest Group 3 | . . 3 3 3 . . . 1 1 . . . . 1 . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . 10 10 . . . . 26 . . . . . Highest-Rated Ally 26 | . . 16 16 16 . . . 10 10 . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . Total Damage 17 | . . . . 17 . . . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . 3 . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Turns Passed 14761 | 52 796 377 169 121 1397 742 126 1087 2327 761 579 738 1570 2124 691 279 253 427 145 Spaces Moved 12647 | 44 527 325 149 82 846 480 101 791 1658 624 460 630 999 1556 801 641 579 988 366 Core 422 | 7 . . . . . . . . . . . . . 221 193 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 9047 | 37 527 325 149 82 846 480 101 791 1658 624 460 630 999 1335 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3178 | . . . . . . . . . . . . . . . 605 641 579 988 365 Fastest Speed 26 | 50 80 110 110 110 110 120 100 110 105 115 115 115 115 50 30 26 28 31 31 Average Speed 92 | 75 99 110 110 110 116 120 118 117 114 115 115 115 115 108 55 28 30 31 31 Slowest Speed 130 | 80 110 110 110 110 120 130 120 120 115 115 115 115 115 120 100 30 31 31 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . . . . . . 10 10 2 16 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 81 64 54 20 65 17 72 19 31 59 52 79 83 31 20 22 18 29 20 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . . . . Scrap Searched 10 | . . 2 . . . . . . . 2 2 4 . . . . . . . Spaces Dug 344 | . . . . . 25 31 . 10 23 2 42 . 113 44 17 18 5 11 3 Terrain Destroyed 696 | . 4 . . . 148 61 . 19 23 2 106 . 147 132 17 18 5 11 3 Melee 107 | . . . . . . 4 . 10 23 2 3 . 1 25 16 18 . 2 3 Projectile 34 | . . . . . 10 3 . . . . . . . 6 1 . 5 9 . AOE 555 | . 4 . . . 138 54 . 9 . . 103 . 146 101 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Com Total 14881 | 57 712 344 155 99 1105 578 107 904 1958 658 489 642 1392 1877 991 707 646 1073 387 Wait 1094 | . 99 17 2 8 77 20 7 31 141 17 . . 357 136 106 11 3 62 . Move 12544 | 43 526 324 148 81 845 480 100 790 1657 623 459 629 998 1555 783 620 574 957 352 Hop 40 | . . . . . . . . . . . . . . . 7 10 2 14 7 Pick Up 116 | 5 11 3 3 . 23 6 . 13 10 . 3 . 1 11 8 12 3 2 2 Fast Attach 89 | 5 9 . . . 11 2 . 12 10 3 . 4 . 7 13 8 3 . 2 Attach 68 | 1 2 . . . 14 2 . 2 6 . . . 1 18 8 4 1 6 3 Detach 63 | . 6 . . . 9 2 . 3 7 2 . 2 . 13 6 5 3 2 3 Swap 170 | . 6 . . 1 28 17 . 12 27 6 11 4 15 26 1 4 2 6 4 Drop 122 | . 8 . 2 1 23 6 . 6 14 2 3 3 1 22 11 10 5 . 5 Fire 244 | 3 45 . . 8 71 28 . 1 7 . 8 . 9 40 7 . 5 12 . Melee 266 | . . . . . 4 7 . 34 79 5 5 . 10 49 41 23 . 5 4 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . 8 . . . . . . . . . . 45 7 5 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [Upp]) -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 7) 226 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 4) 580 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Core integrity fell below 50% 734 | -10/Materials | Repaired Assault Rifle 767 | -10/Materials | Repaired Arm. Wheel 849 | -10/Materials | Entered Mines 877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 877 | -10/Mines | Discovered new exit (range 5) 935 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1016 | -10/Mines | Discovered new exit (range 10) 1048 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1143 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1145 | -10/Mines | Discovered new exit (range 8) 1226 | -10/Mines | Entered Exiles 1226 | -10/Exiles | Accompanied by 3 allies 1258 | -10/Exiles | Met 8R-AWN 1276 | -10/Exiles | Met EX-HEX 1324 | -10/Exiles | Met EX-DEC 1344 | -10/Exiles | Learned location of Zion (-6) 1380 | -10/Exiles | Discovered new exit (range 12) 1395 | -10/Exiles | Entered Mines 1395 | -9/Mines | Accompanied by 3 allies 1421 | -9/Mines | Met a Derelict bent on vengeance 1461 | -9/Mines | Learned Materials terminal intel 1466 | -9/Mines | Discovered new exit (range 4) 1516 | -9/Mines | Entered Materials 1516 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1517 | -8/Materials | Loaded intel: 12 terminal locations 2078 | -8/Materials | Discovered new exit (range 3) 2162 | -8/Materials | Build established: Skirmisher 2415 | -8/Materials | Lost 4 parts (1p3w) 2567 | -8/Materials | Discovered new exit (range 16) 2647 | -8/Materials | Identified exit to Factory 2755 | -8/Materials | Repaired Assault Cannon 2913 | -8/Materials | Entered Factory 2913 | -7/Factory | Evolved 2 slots: Utility x2 3655 | -7/Factory | Sucked down chute 3655 | -7/Factory | Entered Waste 3670 | -7/Waste | EMP discharged 3670 | -7/Waste | System corruption reached 10% 3732 | -7/Waste | Spotted C-40 Crusher 3738 | -7/Waste | Spotted C-40 Crusher 3745 | -7/Waste | Spotted C-40 Crusher 3746 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3758 | -7/Waste | Spotted C-40 Crusher 3760 | -7/Waste | Spotted C-40 Crusher 3764 | -7/Waste | Discovered new exit (range 16) 3770 | -7/Waste | EMP discharged 3775 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3781 | -7/Waste | Entered Factory 3867 | -7/Factory | Build established: Assassin 3961 | -7/Factory | Identified exit to Lower Caves 4299 | -7/Factory | Build established: Mutant 4728 | -7/Factory | Fabricated Imp. Propulsion Shielding? 4821 | -7/Factory | Fabricated Imp. Propulsion Shielding? 4859 | -7/Factory | Discovered new exit (range 6) 4865 | -7/Factory | Identified exit to Factory 4868 | -7/Factory | Entered another Factory area 4868 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5128 | -6/Factory | Repaired Arm. Huge Wheel 5143 | -6/Factory | Build established: Hauler-Assassin 5387 | -6/Factory | Discovered new exit (range 15) 5452 | -6/Factory | Identified exit to Lower Caves 5553 | -6/Factory | Repaired Nuclear Core 6462 | -6/Factory | Discovered new exit (range 13) 6475 | -6/Factory | Build established: Hauler-Mutant 7195 | -6/Factory | Entered Lower Caves 7231 | -6/Lower Caves | Build established: Hauler-Assassin 7231 | -6/Lower Caves | Learned Factory trap positions 7258 | -6/Lower Caves | Learned 8 Factory zone layouts 7482 | -6/Lower Caves | Learned location of 1 exit from Factory 7672 | -6/Lower Caves | Encountered a Warlord checkpoint 7943 | -6/Lower Caves | Discovered new exit (range 9) 7951 | -6/Lower Caves | Identified exit to Lower Caves 7956 | -6/Lower Caves | Entered another Lower Caves area 8046 | -6/Lower Caves | Discovered new exit (range 16) 8156 | -6/Lower Caves | Identified exit to Factory 8172 | -6/Lower Caves | Spotted B-75 Beast 8474 | -6/Lower Caves | Discovered new exit (range 15) 8489 | -6/Lower Caves | Identified exit to Zion 8535 | -6/Lower Caves | Entered Zion 8616 | -6/Zion | Received a visual enhancement algorithm 8638 | -6/Zion | System corruption cleaned by Quarantine Array 8806 | -6/Zion | Build established: Hauler-Mutant 9260 | -6/Zion | Discovered new exit (range 9) 9268 | -6/Zion | Identified exit to Proximity Caves 9273 | -6/Zion | Entered Proximity Caves 9574 | -5/Proximity Caves | Build established: Hauler-Assassin 10023 | -5/Proximity Caves | Learned Factory garrison access intel 10024 | -5/Proximity Caves | Learned Factory terminal intel 10760 | -5/Proximity Caves | Discovered exit to Factory (range 18) 10843 | -5/Proximity Caves | Entered Factory 10843 | -5/Factory | Evolved 2 slots: Utility x2 10844 | -5/Factory | Identified exit to Factory 10846 | -5/Factory | Loaded intel: 97 trap records 10847 | -5/Factory | Loaded intel: 19 terminal locations 10848 | -5/Factory | Loaded intel: 4 garrison access locations 10976 | -5/Factory | Repaired Arm. Wheel 11473 | -5/Factory | Fabricated Cld. Ion Engine (x1) 12596 | -5/Factory | Spotted B-75 Beast 12629 | -5/Factory | Destroyed B-75 Beast 12643 | -5/Factory | Discovered new exit (range 8) 12643 | -5/Factory | First assault squad dispatched 12656 | -5/Factory | Lost 6 parts (1n2u3w) 12817 | -5/Factory | Lost 7 parts (2p2n1u2w) 12967 | -5/Factory | Entered another Factory area 12967 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12968 | -4/Factory | Identified exit to Extension 13027 | -4/Factory | Build established: Hacker-Mutant 13440 | -4/Factory | Spotted B-86 Titan 13504 | -4/Factory | Identified exit to Upper Caves 13504 | -4/Factory | Identified exit to Armory 13528 | -4/Factory | Fabricated Imp. Propulsion Shielding (x2) 13652 | -4/Factory | Discovered new exit (range 11) 13658 | -4/Factory | Entered Research 13658 | -3/Research | Evolved 2 slots: Propulsion x2 13713 | -3/Research | Found Enh. Force Lance 13723 | -3/Research | Fabricated Imp. Propulsion Shielding (x2) 13857 | -3/Research | Build established: Hacker-Sprinter 13935 | -3/Research | Discovered new exit (range 8) 13937 | -3/Research | Identified exit to Research 13937 | -3/Research | Entered another Research area 13937 | -2/Research | Evolved 2 slots: Utility x2 14123 | -2/Research | Discovered new exit (range 11) 14190 | -2/Research | Identified exit to Access 14190 | -2/Research | Entered Access 14190 | -1/Access | Evolved 2 slots: Utility x2 14376 | -1/Access | Repaired Broken Impulse Thruster Array 14567 | -1/Access | Identified exit to Command 14617 | -1/Access | Entered Command 14644 | -1/Command | Identified exit to Surface 14721 | -1/Command | Spotted B-99 Colossus 14748 | -1/Command | Spotted Executioner 14748 | -1/Command | Spotted Executioner 14748 | -1/Command | Spotted Alpha 7 14748 | -1/Command | Spotted Striker 14749 | -1/Command | Spotted Executioner 14749 | -1/Command | Spotted Executioner 14749 | -1/Command | Spotted Striker 14749 | -1/Command | Spotted Alpha 7 14751 | -1/Command | Spotted B-99 Colossus 14752 | -1/Command | Spotted B-99 Colossus 14757 | -1/Command | Core integrity fell below 50% 14761 | -1/Command | Core integrity fell below 20% 14762 | -1/Command | Self-destructed Last Messages --------------- 14760_ Slug penetrates Executioner. 14760_ Penetrated by Slug. 14760_ Slug penetrates Executioner. 14760_ Executioner suffers critical hit. 14760_ Penetrated by Slug. 14760_ Slug penetrates B-99 Colossus. 14761_ Penetrated by Slug. 14761_ Stasis field depleted. 14761_ Lrg. Storage Unit destroyed. 14761_ Slug penetrates Executioner. 14761_ Executioner suffers critical hit. 14761_ Executioner destroyed. 14761_ Impulse Thruster Array destroyed. 14761_ Knocked back. 14761_ Penetrated by Slug. 14761_ Slug penetrates Executioner. 14761_ Field Propulsion Array destroyed. 14762_ Imp. Hacking Suite destroyed. 14762_ Penetrated by Slug. 14762_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????????????? | | % #????????????? | | ################################### #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ########?????????????????????????##+########?????? | | #?????????????????????????# #?????? | | #?????????????????????????# #?????? | | """" #?????????????????????????# "" #?????? | | """" #?????????##??????????????# """"#?????? | | """" #????######;##????????????# """"#?????? | | """" #????? ??????###???# "" #?????? | | ##?????? #####;;##??# #?????? | | !"#??????? ^BB# # # ; ###;g #?????? | | ##?????????" BB E ;;##g#######?????? | | #/######??????????" E^ 7 / g w ;#????????? | | #??????????" ^ * !/g g ###???????? | | #???????