Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.25 @ 14:06:42 Player: Sara Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (1) 5 Value Destroyed (47) 47 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1364) 1364 TOTAL SCORE: 6416 Bonus ------- Pacifist 564 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Heat Sink Cloak of Protection Advanced Assault Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Recalibrator > --- WEAPON ----------- Antimatter Cannon > --- INVENTORY -------- Micro Nuclear Core Advanced Heat Sink Cloak of Protection Enhanced Autogun Advanced Assault Cannon [Rating: 43] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion None Utility Improved Targeting Computer Device Improved Sensor Array Processor Improved Targeting Computer Hackware System Shield Weapon Heavy Hammer Energy Cannon YOLO Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 . 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 35 | . . . 1 2 3 1 7 . 1 12 7 1 Power 3 | . . . . 1 . . . . 1 1 . . Engine 1 | . . . . 1 . . . . . . . . Core 2 | . . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | . . . . 1 2 1 3 . . 10 4 . Device 9 | . . . . 1 2 1 1 . . 1 3 . Storage . | . . . . . . . . . . . . . Processor 10 | . . . . . . . . . . 9 1 . Hackware 2 | . . . . . . . 2 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 11 | . . . 1 . 1 . 4 . . 1 3 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . . . Ballistic Cannon 5 | . . . . . . . . . . 1 3 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . . 3 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . 1 . . . 1 . Parts Lost 14 | . . . . . . . 2 . 3 1 . 8 Power 1 | . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . Utility 12 | . . . . . . . 1 . 2 1 . 8 Weapon 1 | . . . . . . . . . 1 . . . Highest Loss Streak 8 | . . . . . . . 2 . 3 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 38 | . . . 4 18 32 24 18 23 13 62 68 53 Engine 3 | . . . . 3 11 11 7 . . . . . Device 9 | . . . . 3 12 13 9 7 3 4 15 10 Processor 23 | . . . . . . . . . . 56 51 42 Impact Weapon 1 | . . . 4 11 7 . 1 7 5 . . . Naked Turns 250 | . 24 139 70 . . . . . 12 5 . . Heaviest Build 35 | . . . 3 12 35 17 12 3 3 8 9 8 Greatest Support 9 | 3 3 3 3 9 9 9 9 3 3 3 3 3 Greatest Overweight (x) 3 | . . . . 1 3 1 1 . . 2 2 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 3 5 4 5 5 5 5 5 5 Average Carried 4 | . . 3 3 2 2 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 3 2 4 3 4 5 5 5 5 5 Class Distribution -------------------- 60% | Mutant 39% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Matter Collected 433 | . . 110 . 30 . . 57 . 6 149 . 81 Remotely . | . . . . . . . . . . . . . Salvage Created 57 | . . . . . . . 57 . . . . . Parts 1 | . . . . . . . 1 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Combat Hostiles Destroyed 1 | . . . . . . . 1 . . . . . Melee 1 | . . . . . . . 1 . . . . . Classes Destroyed 1 | . . . . . . . 1 . . . . . Grunt 1 | . . . . . . . 1 . . . . . Best Kill Streak 1 | . . . . . . . 1 . . . . . Combat Bots Only 1 | . . . . . . . 1 . . . . . Max Kills in Single Turn 1 | . . . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Damage Taken 2983 | . 56 156 360 140 . . 533 . 398 56 23 1261 Core 2379 | . 56 156 310 86 . . 401 . 333 31 23 983 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 48 | 100 . 15 . . . 1 27 . 52 96 . . Volleys Fired 5 | . . . . . . . . . . . 3 2 Largest 1 | . . . . . . . . . . . 1 1 Hottest 48 | . . . . . . . . . . . 48 40 Shots Fired 5 | . . . . . . . . . . . 3 2 Gun . | . . . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . 3 2 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 3 2 Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 2 | . . . 1 . . . 1 . . . . . Core Hits 1 | . . . . . . . 1 . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . Smash 1 | . . . . . . . 1 . . . . . Melee Attacks 10 | . . . 3 . . . 7 . . . . . Impact 10 | . . . 3 . . . 7 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 70 | . . . 38 . . . 32 . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 50 | . . . 18 . . . 32 . . . . . Ramming 20 | . . . 20 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 50 | . . . 18 . . . 32 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 . . Average Corruption 1 | . . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . 9 . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 8 | . . . . . . . . . . . 8 . Average Temperature 8 | . . . . . . . . . . . 8 . Received Heat Transfer 513 | . . 72 162 . . . 153 . 9 . . 117 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Peak Influence 249 | . 15 50 249 96 . . 226 117 85 93 57 . Initial 102 | . . 5 19 96 . . . 102 85 28 40 . Average 46 | . 5 28 89 96 . . 42 112 72 49 38 . Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . Low Security (%) 98 | 100 100 100 89 100 . 100 98 100 100 100 100 . Level 1 1 | . . . 10 . . . 1 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . . . 3 . 1 3 2 . Investigation 2 | . . . . . . . 1 . . 1 . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 6 | . . . . . . . 2 . 1 1 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Distress Signals 3 | . . . 2 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 82 | . 4 7 21 2 . 1 22 . 5 3 1 16 Peak Tracking Total 17 | . 4 3 12 2 . . 11 . 4 4 1 17 Tactical Retreats 9 | . . 1 3 . . . 3 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Traps Triggered 4 | . . . . . . . 1 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . . Most Traps Carried 4 | . . 4 4 2 2 2 2 2 2 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Machines Accessed 6 | . . . . . 1 . 2 1 . 2 . . Terminals 5 | . . . . . . . 2 1 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 12 | . . . . . 4 . 5 1 . 2 . . Successful 7 | . . . . . 4 . 1 1 . 1 . . Failed 5 | . . . . . . . 4 . . 1 . . Catastrophic 3 | . . . . . . . 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . 1 . 1 . . . . . Terminals 8 | . . . . . . . 5 1 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . . . . 4 . 1 1 . 1 . . Record 4 | . . . . . 4 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 2 . . 2 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Turns Passed 1821 | 9 24 139 118 30 245 45 315 36 41 265 425 129 Spaces Moved 2623 | 18 47 259 200 47 266 85 527 70 77 409 395 223 Core 2623 | 18 47 259 200 47 266 85 527 70 77 409 395 223 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 54 | 50 50 50 50 55 88 51 50 50 50 50 51 50 Slowest Speed 200 | 50 50 50 50 100 200 100 100 50 50 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 13 68 29 8 61 22 41 2 84 9 10 41 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . 1 . . . . . . . 3 Spaces Dug 8 | . . . . . . . 6 . . . 1 1 Terrain Destroyed 10 | . . . . . . . 6 . . . 2 2 Melee 6 | . . . . . . . 6 . . . . . Projectile 4 | . . . . . . . . . . . 2 2 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Total 2977 | 17 46 267 212 50 274 85 563 70 79 461 615 238 Wait 278 | . . 4 2 2 1 . 15 . . 39 204 11 Move 2611 | 17 46 258 199 46 265 84 526 69 76 408 394 223 Hop . | . . . . . . . . . . . . . Pick Up 9 | . . 5 . . 1 . 1 1 . . 1 . Fast Attach 25 | . . . 1 1 2 . 4 . 1 11 5 . Attach 10 | . . . . 1 1 1 3 . . 1 2 1 Detach 13 | . . . . . 2 . 5 . 1 1 3 1 Swap . | . . . . . . . . . . . . . Drop 11 | . . . 2 . 2 . 2 . 1 1 3 . Fire 5 | . . . . . . . . . . . 3 2 Melee 10 | . . . 3 . . . 7 . . . . . Ram 3 | . . . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 13) 34 | -10/Materials | Entered Mines 59 | -10/Mines | Met a Derelict bent on vengeance 69 | -10/Mines | Found a hidden stash of uninstalled traps 121 | -10/Mines | Core integrity fell below 50% 168 | -10/Mines | Discovered new exit (range 9) 172 | -10/Mines | Core integrity fell below 20% 173 | -10/Mines | Entered Materials 173 | -9/Materials | Evolved 2 slots: Utility x2 249 | -9/Materials | Core integrity fell below 50% 281 | -9/Materials | Discovered new exit (range 15) 291 | -9/Materials | Entered Mines 294 | -9/Mines | Assembled infested the area 299 | -9/Mines | Assisted by a Guerilla fighting off Assembled 302 | -9/Mines | Build established: Mutant 304 | -9/Mines | Core integrity fell below 20% 317 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 317 | -9/Mines | Discovered new exit (range 5) 321 | -9/Mines | Entered Exiles 346 | -9/Exiles | Met 8R-AWN 363 | -9/Exiles | Met EX-HEX 401 | -9/Exiles | Met EX-DEC 407 | -9/Exiles | Learned location of Zion (-6) 426 | -9/Exiles | Met EX-BIN 440 | -9/Exiles | Aligned with FarCom system 441 | -9/Exiles | Given EX-Vault access code 469 | -9/Exiles | Opened EX-Vault 473 | -9/Exiles | Found Prototype Device 473 | -9/Exiles | Identified Supersonic Drone Bay 480 | -9/Exiles | Found Prototype Device 480 | -9/Exiles | Identified Cloak of Protection 488 | -9/Exiles | Found Prototype Energy Cannon 490 | -9/Exiles | Identified YOLO Cannon 528 | -9/Exiles | Warned to stay clear of 0b10 Research branches 561 | -9/Exiles | Discovered new exit (range 10) 566 | -9/Exiles | Left Exiles lab with Cloak of Protection 566 | -9/Exiles | Entered Mines 603 | -8/Mines | Discovered new exit (range 9) 611 | -8/Mines | Entered Materials 611 | -8/Materials | Evolved 2 slots: Utility x2 909 | -8/Materials | Discovered new exit (range 12) 917 | -8/Materials | Core integrity fell below 50% 926 | -8/Materials | Entered Factory 926 | -7/Factory | Evolved 2 slots: Utility x2 962 | -7/Factory | Identified exit to DSF 962 | -7/Factory | Entered DSF 993 | -7/DSF | Additional patrols routed to DSF 996 | -7/DSF | Discovered new exit (range 15) 1003 | -7/DSF | Entered Factory 1003 | -6/Factory | Evolved 2 slots: Utility x2 1022 | -6/Factory | Lost 3 parts (2u1w) 1260 | -6/Factory | Discovered new exit (range 12) 1268 | -6/Factory | Entered another Factory area 1268 | -5/Factory | Evolved 2 slots: Utility x2 1352 | -5/Factory | Build established: Scout 1690 | -5/Factory | Discovered new exit (range 6) 1693 | -5/Factory | Entered Upper Caves 1706 | -5/Upper Caves | Encountered a Warlord checkpoint 1752 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1756 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1766 | -5/Upper Caves | Spotted B-75 Beast 1792 | -5/Upper Caves | Core integrity fell below 50% 1805 | -5/Upper Caves | Core integrity fell below 20% 1822 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01745_ Found 18 Matter. 01746_ Acquired 18 matter. 01752_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01755_ G-50 Soldier springs to life. 01756_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 01756_ G-50 Soldier springs to life. 01760_ Y-72 Warden: "REQUESTING BACKUP." 01765_ Imp. Sensor Array destroyed. 01767_ Adv. Signal Interpreter destroyed. 01767_ Critical hit (Blast). 01769_ Imp. Targeting Computer destroyed. 01771_ Acquired 5 matter. 01772_ Penetrated by Slug. 01772_ Imp. Recalibrator destroyed. 01774_ Knocked back. 01774_ S-27 Virus destroyed. 01779_ Adv. Terrain Scanner destroyed. 01782_ Imp. Targeting Computer destroyed. 01803_ Penetrated by Slug. 01818_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ????????????????????????######## #???????????????? | | ???????????????????????## ##??????????????? | | ???????????????????????# #?????????#????? | | ???????????????????##### #???????????????? | | ???????????????##### @ ##???????????????? | | ?????????????### s sss### ##????????????????? | | ?????????????# #?###?????????????????? | | ?????????????## #?????????????????????? | | ??????????????## ## g#?????????????????????? | | ????????????##### ###g #???##???#????????????? | | ????????????# ## ##g #??# ### ???????????? | | ????????????# g ##?# ? ?? ???????? | | ????????????## ###?# ???????????? | | ????????????## #?## ??????###??#? | | ????????????# ## #??????????## #???? | | ????????????# ##????? ????# #???? | | ????????????# ##h ##???? ????#?# ##??# | | ????????????# ### ### #????????????# #??? | | ????????????##??## # ##????????#?#?# #??? | | ?????????????????#### ##?????????#??## #### | | ???????????????????## ##???????????### | | ????????????????#### ##????????????# | | ????????????????# #?????????????## ## | | ????????????????# ##??????????????## ### | | ???????????????## ######???????????#### #?# | | ???????????????# ##?????????????# #?# | | ???????????????# ##????????????# ### | | ???????????????# #????????????# | | ???????????????## #?????###????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 150 Matter Stores 249 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 6 Evasion (%) 50 Targeting Accuracy 54 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed ThermalSpreadCore Manual? 0 Play Time 00:29:45 Cumulative 107.5 hours Start 2022.09.25 @ 13:38:59 End 2022.09.25 @ 14:06:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 56 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ec336bb-56fd-407b-81d4-e114a73cdff4