Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 04:32:27 Player: Calazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (9) 45 Value Destroyed (314) 314 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (7984) 7984 TOTAL SCORE: 16923 Bonus ------- Follower Combat Kills 431 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Sigix 2000 Win 3000 Win Speed 1453 Cogmind --------- Core Integrity 999/1600 Matter 221/300 Energy 937/940 System Corruption 24% Temperature Cool (9) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (7) --- Nuclear Pulse Array Electron Diverter Impulse Thruster Array > --- UTILITY (13) ----- Zionite Biocell Array Graphene Brace Point Defense Array Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Long-range Sensor Array Graphene Brace Graphene Brace Point Defense Array > --- WEAPON ----------- Hypervelocity Railgun Fusion Bomb Launcher > --- INVENTORY -------- Quantum Reactor Field Propulsion Array Impulse Thruster Array [Rating: 129] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion VTOL Module Treads Biometal Heavy Treads Wheel Wheel Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Thief Drone Bay Storage Zionite Biocell Array Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Weapon Autogun Energy Gun Advanced Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Micro-nuke Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Slots Evolved 18 | . . . 2 . . . 6 2 . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 2 1 . . . . . . 1 . . Utility 11 | . . . 1 . . . 3 1 . 2 . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 157 | 3 . 6 . 2 4 7 9 9 7 36 18 2 8 16 1 3 26 Power 32 | 1 . 2 . . . 2 1 1 . 8 3 . 1 6 . . 7 Engine 8 | 1 . 2 . . . 1 1 . . 3 . . . . . . . Core 14 | . . . . . . 1 . 1 . 4 3 . 1 3 . . 1 Reactor 10 | . . . . . . . . . . 1 . . . 3 . . 6 Propulsion 53 | 2 . 2 . 1 1 4 3 2 2 7 11 . 2 4 . 3 9 Treads 3 | . . . . . . . . . . . . . . . . 3 . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 48 | . . 2 . 1 1 4 3 2 2 7 11 . 2 4 . . 9 Utility 57 | . . 2 . 1 3 . 5 5 4 15 2 2 5 4 1 . 8 Device 44 | . . 2 . 1 3 . 2 4 4 11 2 2 4 3 1 . 5 Storage 3 | . . . . . . . . . . . . . 1 . . . 2 Processor 6 | . . . . . . . 1 . . 3 . . . 1 . . 1 Hackware 4 | . . . . . . . 2 1 . 1 . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 15 | . . . . . . 1 . 1 1 6 2 . . 2 . . 2 Energy Gun 1 | . . . . . . . . . . 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 1 . . . . . . Ballistic Gun 5 | . . . . . . 1 . 1 1 1 . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . Launcher 6 | . . . . . . . . . . 2 1 . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 2 . . 1 . 2 . . 1 4 . . 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . . 6 Parts Lost 65 | . . 1 . 2 . 2 . 2 1 23 . . 1 20 . 2 11 Power 11 | . . 1 . 1 . . . . . 2 . . . 3 . . 4 Propulsion 27 | . . . . 1 . 2 . 1 1 10 . . . 8 . . 4 Utility 25 | . . . . . . . . 1 . 10 . . 1 8 . 2 3 Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . Highest Loss Streak 12 | . . 1 . 2 . 2 . 2 1 8 . . 1 12 . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 42 36 55 48 64 65 84 88 78 61 51 77 77 70 21 9 31 Engine 1 | . 14 8 11 . . . . 5 5 3 . . . . . . . Core 1 | . . . . . . 2 6 5 5 1 2 10 9 . . . . Reactor 1 | . . . . . . . . . . . . . . 6 . . 5 Wheel 1 | . 28 19 . . . . . . . . . . . . . . . Flight 21 | . . 7 22 17 31 25 33 31 28 16 24 31 28 21 . . 10 Device 20 | . . 1 22 30 33 33 22 18 20 16 3 14 19 19 4 . 9 Processor 3 | . . . . . . . 6 4 . 4 10 10 9 10 13 2 . Hackware 5 | . . . . . . . 7 13 11 14 10 10 9 8 4 1 . Ballistic Gun 1 | . . . . . . 4 6 5 4 1 . . . . . . 1 Naked Turns 17 | . . . . . . . . . . . . . . . . 17 . Heaviest Build 72 | 5 5 5 5 6 10 15 25 37 34 43 24 26 37 59 3 3 72 Greatest Support 225 | 20 20 20 8 8 16 16 35 41 47 47 33 33 39 50 3 225 225 Greatest Overweight (x) 4 | . . . . 1 . 1 . 1 . 1 . . . 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 1 5 5 4 5 5 4 3 5 5 5 5 5 5 2 5 5 Average Carried 3 | 1 1 2 4 2 4 4 1 1 2 4 4 4 4 3 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 4 5 2 5 5 1 3 5 5 5 4 5 2 2 5 3 Class Distribution -------------------- 47% | Mutant 23% | Hacker-Sprinter 15% | Hacker-Mutant 6% | Scavenger-Sprinter 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Mutant | -2/Research Mutant | -2/DSF Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Matter Collected 1703 | 229 . 40 . 20 40 102 . 21 269 343 189 40 . 118 . 7 285 Remotely 36 | . . 6 . 20 10 . . . . . . . . . . . . Salvage Created 178 | . . 20 . . . 82 . . 33 . 43 . . . . . . Parts 20 | . . 4 . . . 8 . . . . 8 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 9 . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Combat Hostiles Destroyed 8 | . . 1 . . . 3 . . . . 4 . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . . . Guns 3 | . . . . . . 3 . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . 1 . . . . . . AOE 3 | . . . . . . . . . . . 3 . . . . . . Classes Destroyed 2 | . . 1 . . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . . . Swarmer 8 | . . 1 . . . 3 . . . . 4 . . . . . . Best Kill Streak 4 | . . 1 . . . 3 . . 1 . 4 . . . . . . Combat Bots Only 4 | . . 1 . . . 3 . . . . 4 . . . . . . Max Kills in Single Turn 3 | . . 1 . . . 1 . . 1 . 3 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Damage Taken 9632 | . 76 147 12 126 . 650 10 200 245 2024 57 27 144 2242 . 1601 2071 Core 3349 | . 21 93 12 64 . 160 . 65 22 471 26 . 12 1057 . 745 601 Absorbed by Shields 149 | . . . . . . . . . . . . . 31 106 . 12 . Regen/Repaired (Parts) 36 | . . . . . 36 . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 54 . . . 41 100 . 91 . . 56 . 9 . 48 62 Volleys Fired 31 | . . . . . . 21 . . 2 1 2 . . 5 . . . Largest 1 | . . . . . . 1 . . 1 1 1 . . 1 . . . Hottest 85 | . . . . . . 23 . . 30 30 85 . . 49 . . . Shots Fired 31 | . . . . . . 21 . . 2 1 2 . . 5 . . . Gun 24 | . . . . . . 21 . . 2 1 . . . . . . . Cannon 1 | . . . . . . . . . . . 1 . . . . . . Launcher 6 | . . . . . . . . . . . 1 . . 5 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . 21 . . 2 1 . . . . . . . Thermal 1 | . . . . . . . . . . . 1 . . . . . . Explosive 6 | . . . . . . . . . . . 1 . . 5 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . . . . . . 6 . . 2 . 3 . . . . . . Robot Miss Streak 2 | . . . . . . 2 . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 16 | . . . . . . 14 . . 1 . 1 . . . . . . Core Hits 18 | . . 4 . . . 6 . . 1 . 3 . . 4 . . . Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 867 | . . 43 . 2 . 224 . . 30 . 238 . . 330 . . . Guns 253 | . . . . . . 223 . . 30 . . . . . . . . Cannons 31 | . . . . . . . . . . . 31 . . . . . . Explosions 524 | . . . . . . . . . . . 207 . . 317 . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 59 | . . 43 . 2 . 1 . . . . . . . 13 . . . Kinetic 253 | . . . . . . 223 . . 30 . . . . . . . . Thermal 31 | . . . . . . . . . . . 31 . . . . . . Explosive 524 | . . . . . . . . . . . 207 . . 317 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . 2 . . . . . 1 1 3 3 . . 7 . 6 24 Average Corruption 5 | . . 2 . . . . . 1 1 1 2 . . 2 . 4 14 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . . . . 25 Effects 21 | . . 2 . . . . . . . 1 2 . . 1 . 2 13 Message Errors 5 | . . 1 . . . . . . . . 1 . . 1 . . 2 Matter Fused 3 | . . . . . . . . . . 1 1 . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . 1 . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 83 | . . . . . . . . . . . 22 . . 61 . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 83 | . . . . . . . . . . . 22 . . 61 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 292 | . . 14 . 1 . . . . . . . . . 277 . . . Shots 5 | . . . . . . . . . . . . . . 5 . . . Rammed 31 | . . 25 . 1 . 1 . . . . . . . 4 . . . Targets Rammed 31 | . . 25 . 1 . 1 . . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . . . . . . . 26 338 . 191 127 263 41 . . 150 139 Average Temperature 120 | . . . . . . . 14 161 . 80 42 133 18 . . 81 57 Received Heat Transfer 727 | . . . . 6 . 21 6 . 120 323 27 . 12 59 . . 153 Effects 11 | . . . . . . . . 8 . . . 3 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . . . . . . . 4 . . . . . . . . . Interference 5 | . . . . . . . . 2 . . . 3 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Peak Influence 478 | . . 20 52 138 . . 55 190 163 478 . . 380 396 100 85 248 Initial 240 | . . . 7 19 . . 50 26 19 89 . . 240 213 100 75 50 Average 143 | . . 6 30 60 . . 44 80 100 265 . . 258 247 100 72 78 Maximum Alert Level 2 | . . . . . . . . . . 2 . . 1 1 . . 1 Low Security (%) 66 | 100 100 100 100 100 . . 100 100 100 33 . . . 12 100 100 94 Level 1 31 | . . . . . . . . . . 59 . . 100 87 . . 5 Level 2 1 | . . . . . . . . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . 1 . . 1 3 2 7 . . 2 2 . 1 3 Investigation 8 | . . . . 1 . . . 1 1 2 . . 1 1 . . 1 Extermination 4 | . . . . . . . . . . 2 . . . 1 . . 1 Reinforcement 10 | . . . . . . . 1 2 1 3 . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Distress Signals 12 | . . 1 . . . . 1 1 1 6 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 228 | . 3 3 3 9 . 12 4 16 19 68 6 4 11 36 . 7 27 Peak Tracking Total 22 | . 3 3 3 3 . 4 5 9 16 22 7 4 10 13 . 5 18 Tactical Retreats 43 | . . . . 3 . 6 . 2 1 18 1 . 1 6 . 1 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Traps Triggered 6 | . . . . . . . . . . 4 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 5 | . . 1 . 1 . . . . . 3 . . . . . . . Traps Extracted 10 | . . . . . . . . . . 10 . . . . . . . Installed 20 | . . 1 . 4 . . . . . 15 . . . . . . . Triggered 5 | . . 1 . 1 . . . . . 3 . . . . . . . Most Traps Carried 5 | . . 5 4 3 . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Machines Disabled 10 | . . . . . . . . 1 2 1 . . . 5 . . 1 Max in Single Turn 4 | . . . . . . . . . 2 1 . . . 4 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Energy Cycler 3 | . . . . . . . . . 2 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Machines Accessed 21 | . 1 1 . 2 1 . 3 1 1 4 . . 1 4 2 . . Terminals 10 | . 1 1 . 1 . . 1 . 1 . . . . 4 1 . . Fabricators 5 | . . . . . . . . 1 . 2 . . 1 . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . Total Hacks 37 | . 4 2 . 3 1 . 3 2 2 7 . . 2 9 2 . . Successful 18 | . . . . 1 1 . 2 2 1 4 . . 2 4 1 . . Failed 19 | . 4 2 . 2 . . 1 . 1 3 . . . 5 1 . . Catastrophic 4 | . . . . 2 . . 1 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 87 | . 4 . . 2 . . 6 8 7 27 . . . 19 . . 14 Terminals 21 | . 4 2 . 2 . . 1 . 2 . . . . 9 1 . . Fabricators 8 | . . . . . . . . 2 . 3 . . 2 . 1 . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . Terminal Hacks 9 | . . . . 1 1 . 1 . 1 . . . . 4 1 . . Record 3 | . . . . . . . . . . . . . . 3 . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . 1 . . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . . 2 . 1 . . 2 . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . Build 3 | . . . . . . . . 1 . 1 . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 . 1 . . 2 1 1 3 . . 1 2 2 . . Full Trace Events 6 | . . 1 . 1 . . . 1 . 1 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 236 | . . . . . . . . . . 169 . . 67 . . . . Total Robot Build Rating 18 | . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Total Allies 42 | . . . . . 4 . 3 9 8 9 . . . . . . 9 Largest Group 9 | . . . . . 4 4 3 9 8 5 . . . . . . 5 Highest-Rated Group 424 | . . . . . 154 154 210 424 347 177 . . . . . . 206 Highest-Rated Ally 106 | . . . . . 40 40 70 70 85 106 . . . . . . 81 Zionite Dispatches 15 | . . . . . . . 1 3 2 4 . . . . . . 5 Heavy 1 | . . . . . . . . . 1 . . . . . . . . Light 2 | . . . . . . . 1 1 . . . . . . . . . Fire 4 | . . . . . . . . 1 1 1 . . . . . . 1 Hacker 2 | . . . . . . . . 1 . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . 1 . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 46 | . . . . 7 3 20 6 4 . 4 . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . 1 ROAM 6 | . . . . 1 1 4 . . . . . . . . . . . DROP 3 | . . . . . . . . . . 2 . . . . . . 1 EXPLORE 17 | . . . . 3 1 5 4 2 . 2 . . . . . . . RETURN 19 | . . . . 3 1 11 2 2 . . . . . . . . . Ally Attacks 129 | . . . . 6 . 41 5 44 7 20 . . . . . . 6 Total Damage 2734 | . . . . 47 . 498 35 657 117 773 . . . . . . 607 Kills 15 | . . . . 1 . 4 . 4 2 2 . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . 1 . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 1 2 . . . . 1 1 . . . . . Drone Launches 35 | . . . . 6 3 15 3 4 . 4 . . . . . . . Drone Recoveries 25 | . . . . 6 3 13 2 1 . . . . . . . . . Zionite Intel Received 10 | . . . . . . . 1 . . 5 . . . 4 . . . Emergency Access 1 | . . . . . . . . . . 1 . . . . . . . Guard Positions 2 | . . . . . . . . . . 1 . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . . . . . 1 . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . 1 . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Turns Passed 4648 | 46 26 225 30 558 498 546 147 213 144 765 166 127 152 479 28 68 430 Spaces Moved 8868 | 49 33 278 78 873 883 764 310 617 333 1676 314 474 388 736 52 97 913 Core 256 | 10 . . . . . . . . . . . . . 31 52 94 69 Treads 35 | . . . . . . . . . . . . . . . . 3 32 Legs . | . . . . . . . . . . . . . . . . . . Wheels 187 | 39 33 115 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8390 | . . 163 78 873 883 764 310 617 333 1676 314 474 388 705 . . 812 Fastest Speed 23 | 50 80 37 37 37 37 35 28 25 29 29 23 23 24 23 50 50 32 Average Speed 36 | 73 80 54 37 43 42 45 28 26 29 34 30 23 24 32 50 52 41 Slowest Speed 365 | 80 80 80 37 120 44 145 31 114 33 120 40 26 25 102 50 145 365 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 127 | . . . . 3 . 2 . 16 9 45 1 . 3 29 . . 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 3 14 56 18 99 90 79 13 17 40 44 46 50 14 59 2 93 25 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 11 | . . . . 2 . . 9 . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 3 . . . . . 1 2 . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . . . . . Terrain Destroyed 72 | . . . . . . . . . 22 1 24 . . 25 . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 2 1 . . . . . . . AOE 69 | . . . . . . . . . 20 . 24 . . 25 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp Res Qua Res DSF Acc Total 10070 | 59 32 348 78 1053 1005 946 368 650 364 1815 378 490 442 941 52 111 938 Wait 927 | . . 30 . 172 113 145 47 30 29 74 38 15 40 190 . . 4 Move 8613 | 48 32 277 77 866 882 760 309 584 314 1590 311 473 381 686 51 96 876 Hop 110 | . . . . 3 . 1 . 16 9 40 1 . 3 20 . . 17 Pick Up 51 | 5 . 5 1 1 3 4 . 1 2 9 1 . 3 7 . 3 6 Fast Attach 94 | 2 . 5 . 1 4 5 4 7 3 22 7 1 4 7 1 3 18 Attach 39 | 1 . . . 1 . . 5 1 2 9 3 1 1 7 . . 8 Detach 10 | . . . . . . . 1 1 . 4 1 . 1 1 . . 1 Swap 27 | . . 1 . . . 2 . 1 2 5 8 . 3 5 . . . Drop 77 | 3 . 4 . 4 3 7 2 8 1 16 6 . 6 9 . . 8 Fire 31 | . . . . . . 21 . . 2 1 2 . . 5 . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 31 | . . 25 . 1 . 1 . . . . . . . 4 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 28 . . . . . 8 . Rewire 1 | . . . . . . . . . . . . . . . . 1 . Trap 20 | . . 1 . 4 . . . . . 15 . . . . . . . Miscellaneous 3 | . . . . . . . . 1 . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 16) 73 | -10/Materials | Entered Mines 116 | -10/Mines | Met a Derelict bent on vengeance 175 | -10/Mines | Found a hidden stash of uninstalled traps 256 | -10/Mines | Assembled infested the area 280 | -10/Mines | Learned Materials stockpile data 293 | -10/Mines | Discovered new exit (range 10) 298 | -10/Mines | Entered Materials 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 323 | -9/Materials | Discovered new exit (range 12) 328 | -9/Materials | Entered Mines 338 | -9/Mines | Discovered new exit (range 7) 451 | -9/Mines | Identified exit to Materials 467 | -9/Mines | Found the Drone Emporium 468 | -9/Mines | Learned Materials stockpile data 470 | -9/Mines | Found Prototype Device 470 | -9/Mines | Identified Thief Drone Bay 608 | -9/Mines | Learned location of Storage (-7) 852 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 886 | -9/Mines | Entered Zion 907 | -7/Zion | Discovered new exit (range 45) 1042 | -7/Zion | Given the Hacking Drone Bay 1042 | -7/Zion | Found Prototype Device 1042 | -7/Zion | Identified Hacking Drone Bay 1063 | -7/Zion | Learned Factory security intel 1063 | -7/Zion | Visited the Megawrench Repair Shop 1063 | -7/Zion | Megawrench repaired 3 parts 1084 | -7/Zion | Found Prototype Device 1084 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1124 | -7/Zion | Imprinted 1126 | -7/Zion | Declared Zion's savior 1187 | -7/Zion | Learned Factory emergency access door positions 1384 | -7/Zion | Entered Proximity Caves 1384 | -6/Proximity Caves | Accompanied by 4 allies 1571 | -6/Proximity Caves | Spotted B-75 Beast 1581 | -6/Proximity Caves | Learned Factory emergency access door positions 1756 | -6/Proximity Caves | Core integrity fell below 50% 1785 | -6/Proximity Caves | Discovered new exit (range 21) 1930 | -6/Proximity Caves | Entered Factory 1930 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2046 | -6/Factory | Discovered new exit (range 46) 2054 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 2055 | -6/Factory | Zion Light squad teleported in 2063 | -6/Factory | Identified exit to Factory 2077 | -6/Factory | Entered another Factory area 2077 | -5/Factory | Accompanied by 3 allies 2077 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2078 | -5/Factory | Identified exit to Extension 2153 | -5/Factory | Discovered new exit (range 16) 2157 | -5/Factory | Identified exit to Factory 2217 | -5/Factory | Zion Fire squad teleported in 2218 | -5/Factory | Zion Hacker squad teleported in 2222 | -5/Factory | Zion Light squad teleported in 2253 | -5/Factory | Fabricated Mak. Hacking Suite? 2290 | -5/Factory | Entered Extension 2337 | -5/Extension | Build established: Hacker-Sprinter 2345 | -5/Extension | Energy Cycler disabled 2347 | -5/Extension | Rescued a captive Derelict 2349 | -5/Extension | Rescued a captive Derelict 2351 | -5/Extension | Rescued a captive Derelict 2353 | -5/Extension | Rescued a captive Derelict 2355 | -5/Extension | Rescued a captive Derelict 2359 | -5/Extension | Rescued a captive Derelict 2364 | -5/Extension | Rescued a captive Derelict 2400 | -5/Extension | Zion Heavy squad teleported in 2401 | -5/Extension | Zion Fire squad teleported in 2429 | -5/Extension | Spotted B-75 Beast 2430 | -5/Extension | Discovered exit to Factory (range 15) 2434 | -5/Extension | Entered Factory 2434 | -4/Factory | Evolved 2 slots: Utility x2 2571 | -4/Factory | Zion hero teleported in (12-ASH) 2615 | -4/Factory | Spotted B-86 Titan 2624 | -4/Factory | Fabricated B-60 Warrior? 2684 | -4/Factory | Search patrols dispatched 2700 | -4/Factory | Lost 8 parts (1p4n2u1w) 2705 | -4/Factory | Zion Fire squad teleported in 2727 | -4/Factory | Retrieved Zion intel report: Active Terminals 2744 | -4/Factory | Zion Melee Resupply teleported in 2810 | -4/Factory | Retrieved Zion intel report: Emergency Access 2856 | -4/Factory | Found Prototype Launcher 2856 | -4/Factory | Identified Mni. Smartbomb Launcher 2879 | -4/Factory | Build established: Hacker-Mutant 2888 | -4/Factory | Zion Trap Resupply teleported in 2956 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 3001 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 3093 | -4/Factory | Retrieved Zion intel report: Guard Positions 3099 | -4/Factory | Lost 3 parts (3u) 3195 | -4/Factory | Discovered new exit (range 8) 3198 | -4/Factory | Identified exit to Upper Caves 3199 | -4/Factory | Entered Upper Caves 3222 | -4/Upper Caves | Lost 7 parts (4n3u) 3251 | -4/Upper Caves | Ambushed by wild Derelicts 3344 | -4/Upper Caves | Learned Research stockpile data 3363 | -4/Upper Caves | Discovered new exit (range 6) 3364 | -4/Upper Caves | Identified exit to Upper Caves 3365 | -4/Upper Caves | Entered another Upper Caves area 3386 | -4/Upper Caves | Learned location of 1 exit from Research 3489 | -4/Upper Caves | Discovered new exit (range 14) 3492 | -4/Upper Caves | Identified exit to Research 3492 | -4/Upper Caves | Entered Research 3492 | -3/Research | Evolved 2 slots: Utility x2 3493 | -3/Research | Identified exit to Quarantine 3521 | -3/Research | Spotted B-86 Titan 3644 | -3/Research | Entered Quarantine 3653 | -3/Quarantine | Found Alien Artifact 3673 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 3887 | -3/Quarantine | Found Alien Artifact 3946 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 3963 | -3/Quarantine | Met incapacitated Sigix Warrior 3963 | -3/Quarantine | Lockdown squad dispatched 3964 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 3964 | -3/Quarantine | Unlocked Sigix quarantine chamber 3965 | -3/Quarantine | Spotted Lightning 3967 | -3/Quarantine | Spotted Lightning 3967 | -3/Quarantine | Spotted Lightning 3973 | -3/Quarantine | Identified Terrabomb 3973 | -3/Quarantine | Used Terrabomb 3974 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 3974 | -3/Quarantine | Warped through subspace 3978 | -3/Quarantine | Spotted Alpha 7 4004 | -3/Quarantine | Lost 12 parts (1p5n5u1w) 4080 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 4084 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 4091 | -3/Quarantine | Lost 4 parts (1p2n1u) 4094 | -3/Quarantine | Core integrity fell below 50% 4099 | -3/Quarantine | Found Prototype Processor 4099 | -3/Quarantine | Identified Spectral Analyzer 4108 | -3/Quarantine | Core integrity fell below 20% 4119 | -3/Quarantine | Discovered new exit (range 9) 4123 | -3/Quarantine | Identified exit to Research 4123 | -3/Quarantine | Entered Research 4123 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4137 | -2/Research | Lost 4 parts (1p1n2u) 4151 | -2/Research | Identified exit to DSF 4151 | -2/Research | Entered DSF 4173 | -2/DSF | Additional patrols routed to DSF 4203 | -2/DSF | Core integrity fell below 50% 4211 | -2/DSF | Discovered new exit (range 16) 4219 | -2/DSF | Entered Access 4219 | -1/Access | Evolved 2 slots: Utility x2 4344 | -1/Access | Found Fusion Bomb Launcher 4448 | -1/Access | Zion Fire squad teleported in 4460 | -1/Access | Zion Demo squad teleported in 4471 | -1/Access | Energy Cycler disabled 4509 | -1/Access | Zion Hacker squad teleported in 4516 | -1/Access | System corruption reached 10% 4525 | -1/Access | Zion Zionite Resupply teleported in 4551 | -1/Access | Zion Kinetic Resupply teleported in 4573 | -1/Access | Lost 7 parts (3p2n2u) 4600 | -1/Access | Spotted B-99 Colossus 4639 | -1/Access | Lost 3 parts (1p1n1u) 4647 | -1/Access | Discovered new exit (range 6) 4649 | *** | Escaped! Last Messages --------------- 04601_ Acquired 6 matter. 04603_ Imp. Shock Absorption System destroyed. 04606_ FXAZWCZHDREKMIMZW9JUPCCB,SSLIHK>:N 04633_ Acquired Adv. Corruption Screen. 04639_ System corrupted: Matter fused (-10). 04646_ Connecting with Terminal... 04647_ The Access Shell folds into the floor. 04647_ EXIT=FOUND [Achievement: Epsilon Run] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ????? | | ????????????????????????????????????# ????? | | ????????????????????????????????????# """"?? | | ????????????????????????????????????# """""# | | ????????????????????????????????????# """""# | | ????????????????????????????????????# """""# | | ????????????????????????????????????# """""# | | ????????????????????????????????????? # | | ??????????????????????????????????????? # | | ????????????????????????????????????????? ? | | ??????????????#############################+##+### | | ????????????? w | | ????????????? k | | ??????????????????### ""############+###### | | ????????????????????# ""#????????? ???? | | ????????????????????# ""#??????? ?? | | ????????????????????# T#?????# | | ????????????????????# ""#?????# | | ????????????????????# ""#?????# | | ???????????????????## ""##????# """ | | ???????????????????# #????# """ | | ???????????????????## ##????# "" | | ????????????????????# #?????# F"? | | ????????????????????# #?????# ""? | | ????????????????????# #?????# ?? | | ????????????????????# @" #?????# ?? | | ????????????????????# "" #?????###########?? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 63 Energy Capacity 1100 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 20 Resistance: EX 50 Point Defense Rating 160 Evasion (%) 73 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 33 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Thermic Laser | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive System Guard | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Riot Gun | -7/Zion | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ B-60 Warrior | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- Derelict Escape Epsilon Run Freeware Friend Of Zion Heroic Deeds Challenges ------------ None Game ------ Seed GreatCoolingAutohacker Manual? 0 Play Time 01:38:09 Cumulative 37.9 hours Start 2022.07.16 @ 02:56:56 End 2022.07.16 @ 04:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9896169b-2677-4852-9460-918d14e6f2d3