Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 19:46:02 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (172) 860 Value Destroyed (7388) 7388 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (3719) 3719 TOTAL SCORE: 21087 Bonus ------- High Alert Combat Kills 741 Follower Combat Kills 878 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1450/1450 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (39) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (11) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Antimatter Reactor Xenon Bombardment Thruster Advanced Power Amplifier Advanced Focal Shield Matter Neutralizer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Enhanced Quantum Rifle Linear Accelerator > --- INVENTORY -------- Medium Treads Xenon Bombardment Thruster Advanced Power Amplifier Precision Energy Filter Force Field [Rating: 131] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . . . . . 8 . . . . . . 2 . . . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Utility 9 | . . . . . . 5 . . . . . . 1 . . . . . . 1 . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 126 | 5 5 . 7 4 1 32 2 1 3 2 2 1 7 . 3 . 2 4 . 7 38 . Power 12 | 1 . . . 1 . 3 . . . 2 . . . . 1 . . . . . 4 . Engine 7 | 1 . . . 1 . 3 . . . . . . . . . . . . . . 2 . Core 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 39 | 1 2 . 2 . 1 9 . . . . 1 . 4 . . . 1 . . . 18 . Treads 15 | . . . 2 . . 3 . . . . . . . . . . . . . . 10 . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 1 . . . . 1 2 . . . . . . . . . . . . . . 4 . Hover 11 | . . . . . . 4 . . . . 1 . 4 . . . 1 . . . 1 . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Utility 42 | 1 2 . 1 1 . 12 1 1 3 . . 1 1 . 2 . 1 . . 3 12 . Device 20 | . . . . . . 5 . . . . . 1 1 . 2 . 1 . . 2 8 . Storage 4 | 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . Processor 12 | . 1 . . 1 . 4 . 1 1 . . . . . . . . . . . 4 . Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Protection 4 | . . . . . . 1 1 . 2 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 1 . 4 2 . 8 1 . . . 1 . 2 . . . . 4 . 4 4 . Energy Gun 17 | 1 1 . 1 1 . 4 1 . . . . . 1 . . . . 2 . 3 2 . Energy Cannon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Ballistic Gun 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . 3 . . . . . . . . . . . . . 1 1 . Launcher 4 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 4 . . 1 . . . . . 2 . 1 1 . . 1 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . . . . . . . . . . . Parts Lost 43 | . . . . . . 6 . . . . . . . . . . 1 . . 11 25 . Power 5 | . . . . . . 1 . . . . . . . . . . . . . 1 3 . Propulsion 18 | . . . . . . 3 . . . . . . . . . . 1 . . 4 10 . Utility 16 | . . . . . . 2 . . . . . . . . . . . . . 5 9 . Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Highest Loss Streak 12 | . . . . . . 2 . . . . . . . . . . 1 . . 9 12 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 7 10 13 14 13 12 13 13 12 11 11 12 12 12 12 13 12 12 13 12 4 . Power . | . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Propulsion 3 | 3 4 7 6 8 8 3 1 2 2 2 2 2 2 3 2 2 1 1 1 . 1 . Utility 2 | . . . . 1 . 2 4 4 4 3 3 3 3 3 3 4 3 2 3 3 2 . Weapon 4 | . 1 2 4 4 2 5 6 5 5 4 4 5 4 4 4 5 5 6 7 6 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . . 1 1 2 9 1 . 1 2 3 . 3 . . . . . . 10 1 4 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 11 | . . . . 1 . 5 . . . . 1 . 2 . . . . . . 1 . 1 Utility 11 | . . . . . . 2 . . 1 1 . . 1 . . . . . . 3 1 2 Weapon 13 | . . . 1 . 2 1 1 . . 1 2 . . . . . . . . 4 . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 91 | . 93 100 100 100 100 90 100 100 99 99 94 93 88 88 88 88 88 82 88 75 72 . Engine 5 | . 14 14 14 14 14 5 6 6 6 1 . . . . . . . . . . 4 . Core 2 | . . . . . . . . . . 4 6 6 5 5 5 5 5 5 5 4 . . Treads 9 | . . . 25 28 25 13 . . . . . . . . . . . . . . 10 . Wheel 1 | . . . . . 2 3 . . . . . . . . . . . . . . 8 . Hover 12 | . . . . . . 8 26 26 26 26 22 20 23 23 23 23 23 23 23 18 . . Device 4 | . . . . . . 10 6 6 6 6 6 6 5 5 5 5 5 5 5 4 13 . Storage 7 | . 14 14 14 14 14 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 . . Processor 18 | . 7 14 14 14 14 16 20 20 25 26 26 26 23 23 23 23 23 23 23 20 13 . Protection 3 | . . . . . . 3 6 6 6 6 6 5 5 5 5 5 5 5 5 4 . . Energy Gun 13 | . 14 14 11 14 14 14 20 20 20 19 18 20 11 11 11 11 11 8 11 8 10 . Ballistic Gun 3 | . 14 14 9 13 14 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 3 . . . . . . 4 5 5 5 5 . . . . . Peak Build Rating 131 | 5 8 8 10 13 13 70 69 71 77 76 82 83 101 101 105 103 104 105 105 115 131 . Average Rating 62 | 3 6 8 9 11 13 52 68 70 71 74 78 82 98 101 102 102 102 98 105 102 84 . On Entrance 58 | . 5 8 8 10 13 13 69 69 70 73 76 82 82 101 101 103 102 101 105 105 14 34 Avg Prop Armor Cover (%) 15 | . . . . . . 8 . . . . . . . . . . . . . . 17 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 19 19 37 35 33 56 47 48 57 51 47 47 65 62 67 66 67 67 67 68 81 . Greatest Support 130 | 16 20 20 40 40 40 80 48 48 48 48 50 50 68 68 68 68 68 68 68 68 130 . Greatest Overweight (x) 4 | 1 . . . . 1 4 . . 1 1 . . 1 . . . . . . 2 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 . Average Capacity 13 | 7 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 . Most Carried 15 | 7 10 10 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 5 . Average Carried 13 | 4 7 10 13 15 14 14 14 15 14 14 14 15 14 14 14 15 14 14 15 13 4 . Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 10 10 15 15 13 14 15 15 14 15 15 15 14 14 15 15 12 15 15 5 5 5 Class Distribution -------------------- 37% | Scout 32% | Mutant 18% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Gunner | -4/Proximity Caves Scout | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Matter Collected 4328 | 141 . . 479 108 . 897 88 27 68 203 68 20 712 . 459 295 150 . 64 164 385 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7268 | . . . 426 383 . 1572 252 27 58 149 . 52 1011 . 182 740 165 . . 640 1611 . Parts 280 | . . . 26 18 . 63 1 4 3 8 . 2 52 . 8 22 7 . . 16 50 . Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Recyclers Shooed 17 | . . . . 3 . 10 . . . . . . 2 . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . 9 . . . . . 3 5 . 10 . . . 16 4 . . . . . Prevented 4 | . . . . . . . . . . . . 1 . . . 2 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 124 | . . . 12 4 . 29 . . 1 6 . 1 18 . 7 15 3 . . 6 22 . Guns 58 | . . . 4 4 . 7 . . 1 2 . 1 7 . 2 6 2 . . 2 20 . Cannons 33 | . . . . . . 4 . . . . . . 11 . 5 9 1 . . 3 . . AOE 32 | . . . 8 . . 17 . . . 4 . . . . . . . . . 1 2 . Classes Destroyed 19 | . . . 3 2 . 8 . . . . . 1 . . . 3 . . . 1 1 . Worker 7 | . . . . . . 2 . . . . . . 4 . . . . . . 1 . . Builder 7 | . . . . . . 5 . . . . . . . . . . . . . 1 1 . Tunneler 5 | . . . . . . 1 . 1 . . . . . . 2 . . . . . 1 . Hauler 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycler 14 | . . . . 2 . 5 . . . . . . 2 . . . . . . 2 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Operator 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Watcher 9 | . . . . . . 3 . . . . . . 4 . 1 . . . . . 1 . Swarmer 35 | . . . 3 . . 12 . . . 4 . . 4 . 1 8 . . . . 3 . Grunt 31 | . . . 2 . . 11 . . . 2 . . 3 . 1 4 1 . . 1 6 . Brawler 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . . 4 . 1 . . . . . . 2 . 1 1 1 . . 3 3 . Hunter 7 | . . . . . . 3 . . 1 . . . 2 . 1 . . . . . . . Programmer 20 | . . . . . . 2 . . . . . . 7 . 2 . 1 . . 2 6 . Behemoth 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . Best Kill Streak 13 | . . . 5 3 . 13 . 1 1 4 . 1 3 . 2 4 1 . . 4 6 . Combat Bots Only 8 | . . . 5 2 . 8 . . 1 4 . 1 2 . 1 4 1 . . 2 6 . Max Kills in Single Turn 6 | . . . 2 1 . 6 . 1 1 2 . 1 1 . 1 1 1 . . 3 2 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . 2 . . 3 . . . 2 . . . . . . . . . 1 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 1027 | . . . 18 20 . 117 . . 6 10 . . 93 . 27 28 11 5 9 303 380 . Missed 399 | . . . 5 6 . 42 . . 1 5 . . 35 . 12 12 4 5 6 120 146 . Hits 628 | . . . 13 14 . 75 . . 5 5 . . 58 . 15 16 7 . 3 183 234 . Melee 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Projectile 625 | . . . 13 14 . 75 . . 5 5 . . 58 . 15 16 7 . 2 183 232 . AOE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 27 | . . . . 1 . 2 . . . . . . 3 . . . . . 1 11 9 . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . Damage Taken 12080 | . . . 154 207 . 1261 . . 76 118 . . 1306 . 394 307 162 36 45 3574 4440 . Core 2544 | . . . 31 14 . 166 . . . 14 . . 61 . 3 . . . . 1145 1110 . Absorbed by Shields 484 | . . . . . . . . . . . . . . . . . . . . 16 468 . Regen/Repaired (Parts) 585 | . . . . . . . . . . . 535 . . 14 3 13 20 . . . . . Core Remaining (%) 61 | 100 . . . . 82 . . . . . . 78 . . . . . . 93 . 14 . Volleys Fired 480 | . 2 . 47 21 . 60 3 1 2 9 . 4 101 6 53 38 12 7 . 55 59 . Largest 4 | . 2 . 2 2 . 3 3 3 3 3 . 3 3 1 3 3 3 1 . 3 4 . Hottest 273 | . 60 . 90 73 . 185 180 180 180 180 . 180 193 33 194 194 194 7 . 183 273 . Shots Fired 826 | . 4 . 61 42 . 142 10 3 6 18 . 12 147 5 70 67 30 7 . 81 121 . Gun 528 | . 4 . 47 42 . 108 10 3 6 14 . 12 57 . 18 37 18 . . 32 120 . Cannon 257 | . . . . . . 18 . . . . . . 90 5 52 30 12 . . 49 1 . Launcher 34 | . . . 14 . . 16 . . . 4 . . . . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Kinetic 270 | . 2 . 24 21 . 25 . . . 4 . . 90 5 52 30 12 . . 4 1 . Thermal 480 | . 2 . 29 21 . 108 10 3 6 14 . 12 57 . 18 37 18 . . 76 69 . Explosive 17 | . . . 8 . . 9 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 52 | . . . . . . . . . . . . . . . . . . . . 1 51 . Robot Hit Streak 32 | . 3 . 22 16 . 22 22 23 24 29 . 17 32 . 14 10 10 15 . 18 15 . Robot Miss Streak 4 | . 1 . 1 1 . 4 . . . 1 . 1 4 . 2 2 1 . . 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 526 | . 3 . 22 36 . 98 7 1 1 9 . 12 82 . 43 43 20 7 . 44 98 . Core Hits 418 | . 1 . 26 12 . 131 3 1 1 13 . 8 63 . 21 29 14 . . 21 74 . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Critical Strikes 23 | . . . . 1 . 5 . . . . . . 3 . 3 1 . . . 2 8 . Burn 7 | . . . . . . 5 . . . . . . . . 1 . . . . 1 . . Destroy 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . Blast 7 | . . . . . . . . . . . . . 3 . 2 1 . . . 1 . . Detonate 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21221 | . 45 . 961 526 . 5283 190 19 20 463 . 353 2744 . 1564 1319 597 . . 1828 5309 . Guns 10829 | . 36 . 412 489 . 1544 190 19 20 175 . 353 1100 . 513 687 380 . . 560 4351 . Cannons 4847 | . . . . . . 543 . . . . . . 1557 . 1051 632 217 . . 847 . . Explosions 5455 | . . . 549 . . 3196 . . . 288 . . 68 . . . . . . 406 948 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 90 | . 9 . . 37 . . . . . . . . 19 . . . . . . 15 10 . Kinetic 6722 | . 15 . 469 247 . 2074 . . . 288 . . 1557 . 1051 632 217 . . 172 . . Thermal 9892 | . 21 . 262 242 . 1818 190 19 20 175 . 353 1100 . 513 687 380 . . 1520 2592 . Explosive 1629 | . . . 230 . . 1331 . . . . . . . . . . . . . 68 . . Electromagnetic 128 | . . . . . . 60 . . . . . . 68 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 2760 | . . . . . . . . . . . . . . . . . . . . 53 2707 . Highest Corruption 22 | . . . . . . 11 11 11 11 11 11 . 5 22 22 14 14 10 . 8 3 . Average Corruption 9 | . . . . . . 10 11 10 11 11 11 . 2 17 18 14 12 10 . 1 2 . Corruption Purged 13 | . . . . . . . . . . . . . . . 9 . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 253 | . . . . . . 58 17 11 7 32 2 . 11 11 49 23 12 . . 4 16 . Message Errors 59 | . . . . . . 15 3 4 4 3 . . 4 2 9 5 4 . . 2 4 . Matter Fused 51 | . . . . . . 12 5 2 . 7 1 . 3 1 9 6 3 . . 1 1 . Heat Flow Errors 35 | . . . . . . 8 1 1 . 4 . . 2 2 9 2 3 . . . 3 . Energy Discharges 30 | . . . . . . 6 1 . . 10 . . 1 1 6 . 1 . . 1 3 . Parts Rejected 4 | . . . . . . 1 . . . . . . . 1 1 . 1 . . . . . Parts Fused 3 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . Data Loss (minor) 33 | . . . . . . 7 1 1 1 3 1 . 1 1 9 6 . . . . 2 . Data Loss (major) 9 | . . . . . . 4 1 . . . . . . . 1 2 . . . . 1 . Misfires 6 | . . . . . . 2 2 . . 1 . . . . . 1 . . . . . . Alerts 11 | . . . . . . . 2 2 1 2 . . . . 2 1 . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . Weapon Failures 9 | . . . . . . 3 1 . . 2 . . . 1 1 . . . . . 1 . Overload Shots 8 | . . . . . . 5 . . . . . . 3 . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 535 | . . . . . . 75 . . . 19 . . 145 . 52 28 31 . . 129 56 . Projectiles 285 | . . . . . . . . . . . . . 145 . 52 28 31 . . 29 . . Explosions 250 | . . . . . . 75 . . . 19 . . . . . . . . . 100 56 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 39 | . . . . . . 17 . . . . . . 13 . 3 3 . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . 15 . . . . . . 12 . 3 3 . . . 3 . . Secondary 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 259 | . . . . . . 29 . . . 34 . . 9 . . . . . . 56 131 . Shots 6 | . . . . . . 1 . . . 1 . . . . . . . . . 1 3 . Rammed 14 | . . . . 4 . . . . . . . . 1 . . . . . . 5 4 . Targets Rammed 17 | . 3 . . 4 . . . . . . . . 1 . . . . . . 5 4 . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . . . . 138 . 254 165 134 113 310 . 228 321 216 344 273 416 . . 388 363 . Average Temperature 89 | . . . . 65 . 58 72 72 55 100 . 141 102 116 110 82 125 . . 51 110 . Received Heat Transfer 2450 | . . . 45 72 . 228 . . . 27 . . 117 . 12 45 45 . 9 1050 800 . Effects 8 | . . . . . . . . . . 1 . . 5 . . . 1 . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Interference 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 30 | . . . . . . 11 . . . . . 2 4 . 3 1 . . . 7 2 . Heat Transferred 16941 | . 50 . 508 703 . 3944 411 37 37 373 . 723 2475 . 1021 1280 734 . . 2027 2618 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Maximum Alert Level 4 | . . . . . . 2 . . . . . . 1 . 4 . . . . 3 3 . Low Security (%) 40 | 100 100 100 . 100 . 13 100 100 . . . . 44 100 5 . . . . 42 . . Level 1 30 | . . . . . . 40 . . . . . . 55 . 16 . . . . 4 48 . Level 2 23 | . . . . . . 46 . . . . . . . . 20 . . . . 49 49 . Level 3 1 | . . . . . . . . . . . . . . . 7 . . . . 3 2 . Level 4 4 | . . . . . . . . . . . . . . . 48 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1258 | . 30 . . 44 . 642 112 27 . . . . 376 130 1258 . . . . 786 711 . Initial 409 | . . . . 24 . . 112 . . . . . 16 130 25 . . . . 28 409 399 Average 291 | . 2 . . 5 . 390 43 2 . . . . 181 84 811 . . . . 292 424 . Influence Increases 7788 | . 35 . 110 109 . 1167 . 32 20 160 . 209 1253 6 1755 429 70 59 60 1256 1058 . Destroy 0b10 Robot/C 3120 | . . . 100 80 . 580 . . 20 120 . 120 500 . 660 300 60 40 . 120 420 . Destroy 0b10 Robot/NC 280 | . . . . 10 . 90 . 5 . . . . 60 . 40 5 . . . 30 40 . Destroy Leader 556 | . . . 10 . . 128 . . . 10 . 20 108 . 126 10 10 . . 40 94 . Allied During Kill 821 | . . . . . . . . . . . . 69 100 . 639 9 . 4 . . . . Successful Hack 116 | . 5 . . 19 . . . 27 . . . . 36 . 24 . . . . 5 . . Disable Machine 735 | . . . . . . 255 . . . . . . 90 . 30 . . . . 330 30 . Destroy Structure 645 | . . . . . . 69 . . . . . . 104 6 206 . . . . 176 84 . Partial Spotted 45 | . . . . . . . . . . . . . 30 . . . . . . 15 . . Lose Combat Pursuer 1470 | . 30 . . . . 45 . . . 30 . . 225 . 30 105 . 15 60 540 390 . Influence Decreases 7389 | . 35 . 60 159 . 847 320 27 25 160 . 182 906 344 563 703 332 692 74 520 1128 312 Entered New Map 2592 | . . . . 26 . . 208 . 3 . . . 11 244 11 455 182 692 59 17 372 312 Time Decay 3521 | . 35 . 60 133 . 487 112 27 22 160 . 156 545 100 392 238 140 . 15 393 506 . Lost Part 430 | . . . . . . 60 . . . . . . . . . . 10 . . 110 250 . Lost Ally 396 | . . . . . . . . . . . . 26 200 . 160 10 . . . . . . Purge Threat 450 | . . . . . . 300 . . . . . . 150 . . . . . . . . . Squads Dispatched 53 | . 1 . . . . 7 . . . . . . 14 . 8 . . . 1 10 12 . Investigation 26 | . . . . . . 4 . . . . . . 8 . 3 . . . . 7 4 . Extermination 15 | . . . . . . 2 . . . . . . 5 . 3 . . . . 2 3 . Reinforcement 7 | . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 2 . Assault 5 | . . . . . . . . . . . . . . . 1 . . . 1 . 3 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Distress Signals 8 | . . . . 1 . 3 . . . . . . 2 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 4 . 10 3 . 43 . 1 2 8 . 1 48 6 28 21 2 4 12 61 58 . Peak Tracking Total 17 | . 2 . 3 2 . 4 . 2 1 4 . 1 6 6 4 5 1 3 14 13 17 . Tactical Retreats 41 | . 1 . . . . 2 . . . 2 . . 9 1 2 2 . 1 2 12 7 . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Traps Triggered 7 | . . . . . . 1 . . . . . . 3 . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Machines Disabled 50 | . . . . . . 17 . . . . . . 6 . 2 . 1 . . 22 2 . Max in Single Turn 11 | . . . . . . 8 . . . . . . 2 . . . 1 . . 11 1 . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Machines Accessed 83 | . 1 . 1 14 8 10 . 4 . 1 . . 18 . 6 1 1 2 . 10 6 . Terminals 19 | . 1 . . 6 . 2 . 3 . . . . 2 . . 1 . . . 3 1 . Fabricators 7 | . . . . . . 1 . . . . . . 4 . 1 . . . . 1 . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Units 34 | . . . . 8 . 6 . . . . . . 8 . 3 . . . . 6 3 . Scanalyzers 5 | . . . . . . . . . . . . . 2 . 2 . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Total Hacks 199 | . 4 . 5 30 40 19 . 8 . 1 . . 38 . 8 4 1 2 . 27 12 . Successful 120 | . 1 . 5 12 40 10 . 2 . 1 . . 21 . 5 4 1 2 . 11 5 . Failed 77 | . 3 . . 17 . 9 . 6 . . . . 17 . 3 . . . . 16 6 . Catastrophic 7 | . . . . 1 . . . 1 . . . . . . . . . . . 1 4 . Database Lockouts 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Manual 72 | . 2 . . 6 . 15 . 5 . . . . 19 . 4 . . . . 15 6 . Terminals 59 | . 4 . . 15 . 8 . 6 . . . . 10 . . 4 . . . 10 2 . Fabricators 16 | . . . . . . 2 . . . . . . 9 . 1 . . . . 4 . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Units 57 | . . . . 15 . 8 . . . . . . 12 . 3 . . . . 13 6 . Scanalyzers 11 | . . . . . . . . . . . . . 4 . 4 . . . . . 3 . Garrison Access 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . Terminal Hacks 71 | . 1 . 5 7 40 4 . . . 1 . . 4 . . 4 1 2 . 2 . . Record 49 | . . . 5 . 39 . . . . . . . . . . 4 1 . . . . . Robot Analysis 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 7 | . 1 . . 5 . . . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . Alert Level 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . . 4 . . . . . . . . . . . . . . . 1 . . Retrieve Components 5 | . . . . 4 . . . . . . . . . . . . . . . 1 . . Scanalyzer 6 | . . . . . . . . . . . . . 2 . 2 . . . . . 2 . Retrieve Study 6 | . . . . . . . . . . . . . 2 . 2 . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Unauthorized Hacks 32 | . . . . 1 . 6 . 1 . . . . 12 . 3 . . . . 7 2 . Terminals 5 | . . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . Botnet 5 | . . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . Fabricators 6 | . . . . . . 1 . . . . . . 4 . 1 . . . . . . . Liberate 6 | . . . . . . 1 . . . . . . 4 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . . . . . . 4 . . . . . . 7 . 2 . . . . 6 2 . Fedlink 21 | . . . . . . 4 . . . . . . 7 . 2 . . . . 6 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . . 9 . 8 . 3 . . . . 8 . 3 . . . . 7 4 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . 69 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . 18 . . Part Studies Acquired 6 | . . . . . . . . . . . . . 2 . 2 . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 11 . . . . . . . . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . . . . . . . . . . . . . 4 . . Programmers 7 | . . . . . . 3 . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 1 . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Total Allies 42 | . . . . . . . . . . . 9 . 9 19 . . . 5 . . . . Largest Group 19 | . . . . . . . . . . . 9 9 7 19 17 2 1 6 . . . . Highest-Rated Group 684 | . . . . . . . . . . . 237 237 189 684 626 51 24 267 . . . . Highest-Rated Ally 64 | . . . . . . . . . . . 31 31 32 50 50 27 24 64 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 221 | . . . . . . . . . . . . 31 55 . 131 . . 4 . . . . Total Damage 5010 | . . . . . . . . . . . . 546 1110 . 3176 . . 178 . . . . Kills 47 | . . . . . . . . . . . . 5 8 . 32 . . 2 . . . . Allies Corrupted 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Active Infowar (turns) 11338 | . . . . . . 1689 83 303 228 836 918 423 2292 209 932 505 288 595 170 896 971 . Optics 8268 | . . . . . . . . . 218 822 918 423 2292 209 932 505 288 595 170 896 . . Sensors 8542 | . . . . . . 528 83 303 228 836 918 423 2268 209 842 82 107 . . 744 971 . Traps 1161 | . . . . . . 1161 . . . . . . . . . . . . . . . . Seismic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 13 | . . . 2 . 3 . . . . 2 2 1 . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Turns Passed 17772 | 45 273 45 2222 1003 1800 1972 312 337 228 836 918 423 2292 209 932 505 288 595 170 999 1368 . Spaces Moved 16598 | 36 184 21 1327 573 1094 1413 408 454 263 1065 1177 316 2628 235 1181 595 366 729 284 1224 1025 . Core 575 | 13 . . . . . . . . . . . . . . . . . . . 172 390 . Treads 3637 | . . . 1208 573 998 484 . . . . . . . . . . . . . . 374 . Legs 324 | . 184 21 119 . . . . . . . . . . . . . . . . . . . Wheels 573 | 23 . . . . 96 212 . . . . . . . . . . . . . . 242 . Hover 11472 | . . . . . . 717 408 454 263 1065 1177 316 2628 235 1181 595 366 729 284 1052 2 . Flight 17 | . . . . . . . . . . . . . . . . . . . . . 17 . Fastest Speed 39 | 50 120 120 120 160 105 71 71 71 71 71 66 66 59 59 59 59 59 59 59 50 39 . Average Speed 86 | 83 120 120 156 160 155 107 71 71 71 71 68 66 59 59 59 59 59 59 59 58 106 . Slowest Speed 360 | 100 120 120 160 160 160 360 71 71 141 141 71 66 129 59 59 59 59 59 59 220 225 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 36 5 95 98 76 32 95 11 49 89 86 57 60 86 27 75 63 93 65 40 25 . Regions Visited 22 Branch Regions 12 Pre-discovered Areas 8 | . . . 1 . . 1 . . . 2 2 1 . . . 1 . . . . . . Known Exits Taken 10 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 16 | . . . 3 . 2 . . . 4 1 2 1 . . . 2 . . 1 . . . Spaces Dug 155 | . . . 67 . . 3 . . . 15 . . 35 5 9 1 . . . 19 1 . Terrain Destroyed 470 | . . . 129 . . 71 . . . 47 . . 50 5 22 13 5 . . 85 43 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 129 | . . . . . . 3 . . . . . . 50 5 22 13 5 . . 24 7 . AOE 341 | . . . 129 . . 68 . . . 47 . . . . . . . . . 61 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Res Total 19169 | 49 230 41 1409 616 1197 1740 422 464 298 1131 1293 518 3204 298 1346 693 412 897 286 1435 1190 . Wait 1653 | . 32 21 17 7 92 178 4 3 26 33 97 197 429 57 97 60 29 134 3 101 36 . Move 16578 | 35 183 20 1326 572 1093 1413 407 453 262 1064 1176 315 2628 234 1180 594 365 728 283 1223 1024 . Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 88 | 9 4 . 6 2 5 18 2 1 . 5 5 . 10 . 4 . . 5 . 6 6 . Fast Attach 82 | 3 1 . 1 . . 20 . 1 2 3 4 . 2 1 3 . 1 2 . 3 35 . Attach 32 | 2 1 . . . . 6 . . 1 2 1 . 2 . 1 . 2 3 . 5 6 . Detach 11 | . . . . . . 3 . . 1 1 . . 1 . . . . 1 . 2 2 . Swap 83 | . 3 . 8 5 2 18 3 3 1 2 1 2 14 . 4 1 3 2 . 7 4 . Drop 129 | . 1 . 4 5 5 24 3 2 3 9 9 . 13 . 4 . . 15 . 18 14 . Fire 480 | . 2 . 47 21 . 60 3 1 2 9 . 4 101 6 53 38 12 7 . 55 59 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . 1 . . . . . . 5 3 . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . 4 . . . . . . . . . . . . . . . . 1 . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . 10 . . Rewire 6 | . . . . . . . . . . 3 . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 362 | -10/Mines | Discovered new exit (range 3) 364 | -10/Mines | Entered Subcaves 366 | -10/Subcaves | Learned 8 Materials zone layouts 368 | -10/Subcaves | Identified exit to Materials 458 | -10/Subcaves | Discovered exit to Materials (range 13) 667 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1131 | -10/Subcaves | Visited Clippyterm 1135 | -10/Subcaves | Learned location of Deep Caves (-6) 1135 | -10/Subcaves | Learned Factory stockpile data 1591 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2526 | -10/Subcaves | Discovered new exit (range 12) 2586 | -10/Subcaves | Entered Recycling 2979 | -9/Recycling | Discovered new exit (range 3) 3552 | -9/Recycling | Scanned before Scraplab entrance 3574 | -9/Recycling | Entered Scraplab 3587 | -9/Recycling | Discovered new exit (range 2) 3589 | -9/Recycling | Entered Scraptown 3849 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3852 | -9/Scraptown | Learned Factory stockpile data 3853 | -9/Scraptown | Learned Factory emergency access door positions 4058 | -9/Scraptown | Visited UFD Registry 4058 | -9/Scraptown | Registered with UFD as "Wiretorch" 4077 | -9/Scraptown | Visited Cyclists 4090 | -9/Scraptown | Entered Cyclist Reading Room 4167 | -9/Scraptown | Visited Assassins FH 4189 | -9/Scraptown | Visited Spacefarers 4204 | -9/Scraptown | Visited TADAMA 4221 | -9/Scraptown | Visited CPS Storage 4241 | -9/Scraptown | Visited CR-KLE's Repair Center 4530 | -9/Scraptown | Visited Modified Component R&D 4600 | -9/Scraptown | Visited Science Testing Area 4634 | -9/Scraptown | Visited Observation Area 4693 | -9/Scraptown | Visited Science Guys 4739 | -9/Scraptown | Visited Abandonware Association 4760 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4760 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4794 | -9/Scraptown | Visited Derelict Rescue Squad 4816 | -9/Scraptown | Visited A0-MCA Data Center 4839 | -9/Scraptown | Received an X-ray algorithm 4845 | -9/Scraptown | Visited Scrapoid Pod Storage 4887 | -9/Scraptown | Visited Curators Association 5027 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5334 | -9/Scraptown | Met Optimus 5334 | -9/Scraptown | Accepted into 0bPrime 5386 | -9/Scraptown | Discovered new exit (range 3) 5389 | -9/Scraptown | Entered Factory 5389 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5623 | -6/Factory | Loaded intel: 8 recycling unit locations 5727 | -6/Factory | Found Prototype Processor 5727 | -6/Factory | Identified Exp. Targeting Computer 5730 | -6/Factory | Found Corrupted Exp. Targeting Computer 5731 | -6/Factory | System corruption reached 10% 5842 | -6/Factory | Found Hvy. Reactive Plating 5844 | -6/Factory | Found Hvy. Reactive Plating 6033 | -6/Factory | Build established: Gunner 6389 | -6/Factory | Destroyed 8 combat bots 6813 | -6/Factory | Cargo convoy interrupted 6856 | -6/Factory | Learned location of Protoforge (-3) 7361 | -6/Factory | Sucked down chute 7361 | -6/Factory | Entered Waste 7361 | -6/Waste | The area was eerily silent 7435 | -6/Waste | Discovered new exit (range 12) 7462 | -6/Waste | Identified exit to Factory 7673 | -6/Waste | Entered Factory 7909 | -6/Factory | Discovered new exit (range 6) 7913 | -6/Factory | Identified exit to Lower Caves 8010 | -6/Factory | Entered Lower Caves 8012 | -6/Lower Caves | UFD Scientist delivered a prototype 8014 | -6/Lower Caves | Found Prototype Protection 8014 | -6/Lower Caves | Identified Enh. Scrap Shield 8115 | -6/Lower Caves | Spotted B-75 Beast 8121 | -6/Lower Caves | Encountered a Warlord checkpoint 8232 | -6/Lower Caves | Discovered new exit (range 7) 8237 | -6/Lower Caves | Identified exit to Lower Caves 8238 | -6/Lower Caves | Entered another Lower Caves area 8315 | -6/Lower Caves | Discovered new exit (range 8) 8320 | -6/Lower Caves | Build established: Scout 8375 | -6/Lower Caves | Found DCF Scrap (15 items) 8510 | -6/Lower Caves | Learned location of Zion (-6) 8625 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8671 | -6/Lower Caves | Discovered new exit (range 20) 8698 | -6/Lower Caves | Identified exit to Zion 8710 | -6/Lower Caves | Encountered a Warlord checkpoint 8908 | -6/Lower Caves | Found Prototype Device 9074 | -6/Lower Caves | Entered Zion 9120 | -6/Zion | System corruption cleaned by Quarantine Array 9174 | -6/Zion | Discovered new exit (range 15) 9198 | -6/Zion | Gained Derelict followers 9261 | -6/Zion | Gained Derelict followers 9289 | -6/Zion | Learned Factory machine intel 9325 | -6/Zion | Learned location of 1 exit from Proximity Caves 9380 | -6/Zion | Learned location of Warlord (-5) 9444 | -6/Zion | Gained Derelict followers 9468 | -6/Zion | Visited the Megawrench Repair Shop 9472 | -6/Zion | Megawrench repaired 10 parts 9588 | -6/Zion | Found CR-A16's Pointy Stick 9689 | -6/Zion | Turned away by Imprinter 9949 | -6/Zion | Identified exit to Proximity Caves 9992 | -6/Zion | Entered Proximity Caves 9992 | -5/Proximity Caves | Accompanied by 9 allies 9993 | -5/Proximity Caves | Identified exit to Factory 10248 | -5/Proximity Caves | Learned location of Armory (-3) 10338 | -5/Proximity Caves | Spotted B-75 Beast 10377 | -5/Proximity Caves | Destroyed B-75 Beast 10401 | -5/Proximity Caves | Lost 3 allies 10415 | -5/Proximity Caves | Entered Factory 10415 | -5/Factory | Accompanied by 5 allies 10415 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10416 | -5/Factory | Loaded intel: 268 machine locations 10455 | -5/Factory | Discovered new exit (range 19) 10483 | -5/Factory | Identified exit to Upper Caves 10599 | -5/Factory | Fabricated Y-54 Guardian? 11093 | -5/Factory | Loaded intel: 8 recycling unit locations 11117 | -5/Factory | Spotted B-75 Beast 11151 | -5/Factory | Lost 3 allies 11539 | -5/Factory | Discovered new exit (range 5) 11961 | -5/Factory | Discovered new exit (range 4) 11964 | -5/Factory | Identified exit to Factory 12355 | -5/Factory | Discovered exit to Factory (range 14) 12707 | -5/Factory | Sucked down chute 12707 | -5/Factory | Entered Waste 12722 | -5/Waste | EMP discharged 12722 | -5/Waste | System corruption reached 10% 12723 | -5/Waste | Spotted C-40 Crusher 12733 | -5/Waste | Spotted C-40 Crusher 12736 | -5/Waste | Spotted C-40 Crusher 12745 | -5/Waste | Spotted C-40 Crusher 12749 | -5/Waste | Spotted C-40 Crusher 12821 | -5/Waste | Spotted C-40 Crusher 12822 | -5/Waste | EMP discharged 12837 | -5/Waste | Discovered new exit (range 22) 12864 | -5/Waste | Met Warlord forces unprepared to attack 12883 | -5/Waste | Identified exit to Factory 12916 | -5/Waste | Entered Factory 12916 | -5/Factory | Accompanied by 17 allies 12997 | -5/Factory | Loaded intel: 8 recycling unit locations 13223 | -5/Factory | Lost 4 allies 13323 | -5/Factory | Spotted B-75 Beast 13346 | -5/Factory | Destroyed B-75 Beast 13389 | -5/Factory | Lost 4 allies 13484 | -5/Factory | Discovered exit to Upper Caves (range 19) 13536 | -5/Factory | Discovered exit to Factory (range 5) 13714 | -5/Factory | Discovered exit to Factory (range 6) 13776 | -5/Factory | Discovered exit to Factory (range 19) 13816 | -5/Factory | First assault squad dispatched 13848 | -5/Factory | Entered Upper Caves 13848 | -5/Upper Caves | Accompanied by 2 allies 13929 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13949 | -5/Upper Caves | Learned Factory emergency access door positions 14065 | -5/Upper Caves | Encountered a Warlord checkpoint 14081 | -5/Upper Caves | Attracted the attention of an 0b10 base 14126 | -5/Upper Caves | Learned Factory emergency access door positions 14204 | -5/Upper Caves | Learned Extension garrison access intel 14236 | -5/Upper Caves | Build established: Gunner 14284 | -5/Upper Caves | Discovered new exit (range 11) 14332 | -5/Upper Caves | Identified exit to Upper Caves 14353 | -5/Upper Caves | Entered another Upper Caves area 14353 | -5/Upper Caves | Accompanied by 1 ally 14481 | -5/Upper Caves | Found Alien Artifact 14481 | -5/Upper Caves | Identified Dimensional Node Initializer 14481 | -5/Upper Caves | Initialized slip node 14570 | -5/Upper Caves | Learned Factory machine intel 14576 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14617 | -5/Upper Caves | Discovered new exit (range 3) 14618 | -5/Upper Caves | Identified exit to Warlord 14641 | -5/Upper Caves | Entered Warlord 14641 | -5/Warlord | Accompanied by 1 ally 14664 | -5/Warlord | System corruption cleaned by Quarantine Array 14853 | -5/Warlord | Visited the Vortex Lab 14856 | -5/Warlord | Found Prototype Energy Gun 14856 | -5/Warlord | Identified Vortex Shotgun 14861 | -5/Warlord | Found Vortex Shotgun 14864 | -5/Warlord | Found Vortex Shotgun 14865 | -5/Warlord | Found Vortex Shotgun 14873 | -5/Warlord | Warlord's base attacked by MAIN.C 14983 | -5/Warlord | Rebuked by Warlord 15213 | -5/Warlord | Build established: Commander-Gunner 15218 | -5/Warlord | Opened side exit 15223 | -5/Warlord | Warlord forces counterattacked 15227 | -5/Warlord | Spotted Striker 15231 | -5/Warlord | Discovered new exit (range 9) 15234 | -5/Warlord | Identified exit to Proximity Caves 15236 | -5/Warlord | Entered Proximity Caves 15238 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15353 | -4/Proximity Caves | Discovered exit to Factory (range 5) 15383 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15406 | -4/Proximity Caves | Entered Factory 15406 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15408 | -4/Factory | Loaded intel: 268 machine locations 15630 | -4/Factory | Loaded intel: 8 recycling unit locations 15683 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 15763 | -4/Factory | Build established: Scout 15842 | -4/Factory | Discovered new exit (range 22) 16197 | -4/Factory | Discovered new exit (range 7) 16201 | -4/Factory | Identified exit to Upper Caves 16260 | -4/Factory | Spotted B-86 Titan 16309 | -4/Factory | Core integrity fell below 50% 16340 | -4/Factory | Lost 9 parts (1p4n3u1w) 16389 | -4/Factory | Core integrity fell below 20% 16403 | -4/Factory | Discovered new exit (range 5) 16405 | -4/Factory | Entered Research 16405 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 16693 | -3/Research | Build established: Scavenger-Mutant 16855 | -3/Research | Found Unknown Launcher 16855 | -3/Research | Identified Fusion Bomb Launcher 17002 | -3/Research | Build established: Scavenger-Gunner 17002 | -3/Research | Loaded intel: 5 recycling unit locations 17323 | -3/Research | Central database locked down 17405 | -3/Research | First assault squad dispatched 17611 | -3/Research | Spotted B-86 Titan 17656 | -3/Research | Lost 12 parts (1p5n3u3w) 17691 | -3/Research | Core integrity fell below 50% 17763 | -3/Research | Lost 8 parts (1p4n3u) 17765 | -3/Research | Discovered new exit (range 15) 17768 | -3/Research | Core integrity fell below 20% 17773 | -3/Research | Entered another Research area 17773 | -2/Research | Evolved 2 slots: Utility x2 17773 | -2/Research | Self-destructed Last Messages --------------- 17724_ Acquired Imp. Heavy Siege Treads. 17732_ Adv. Signal Interpreter destroyed. 17748_ Slammed into K-01 Serf. 17752_ Connecting with Terminal... Feedback: System corruption (+1%). 17752_ ALERT: Suspicious activity at Terminal R014. Dispatching Investigation squad. 17752_ Terminal unresponsive. 17758_ System corrupted: Component data lost. 17760_ Dropped Imp. Heavy Siege Treads. 17761_ Acquired Unknown Flight Unit. 17761_ Identified Field Propulsion Drive. 17763_ Acquired Field Propulsion Drive. 17764_ Dropped Imp. Heavy Siege Treads. 17765_ Dropped Biometal Medium Treads. 17765_ EXIT=FOUND 17766_ Acquired Field Propulsion Drive. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#############+####?????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# @ ????????? | | ??????????????????????# ????????? | | ??????????????????????########### #???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 46 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Lgt. Fission Core | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Railgun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Y-54 Guardian | x2 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Antigrav System | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Gatling Laser | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Enh. Quantum Rifle | -3/Research | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Bob, First Of His Name Fitting Room Loot Taster Challenges ------------ None Game ------ Seed BoreDecoderPendant Manual? 0 Play Time 03:06:26 Cumulative 397.1 hours Start 2025.11.27 @ 19:52:45 End 2025.11.28 @ 19:46:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/0/0/0/0/0/0/1 Lore% 83 Gallery% 81 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b13b74d-50dd-4477-ad09-6b1ed2bcd2f9