Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 15:59:09 Player: Blue Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (402) 402 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1507 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 500/500 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit High-capacity Battery Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Large Storage Unit High-capacity Battery (250) Medium Matter Pod (30) Visual Processing Unit Improved Sensor Array Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Battery Improved Sensor Array Power Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Huge Storage Unit High-capacity Battery Medium Matter Pod Visual Processing Unit Improved Terrain Scanner Grenade Launcher [Rating: 14] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Power Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 7 2 12 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 2 | 1 . 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 5 | . 3 6 Power . | . 1 . Propulsion . | . . . Utility 3 | . 1 4 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion . | . . . Utility 5 | . . 5 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 88 | . 100 84 Engine 6 | . 14 4 Core 4 | . . 6 Leg 17 | . 28 13 Device 9 | . 14 6 Storage 19 | . 14 21 Protection 7 | . . 11 Ballistic Gun 18 | . 28 14 Launcher 1 | . . 1 Impact Weapon 3 | . . 4 Peak Build Rating 14 | 9 9 14 Average Rating 10 | 6 9 11 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 23 | 15 15 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 1 6 8 Average Carried 5 | . 3 6 Final Capacity 8 | 8 8 8 Final Carried 6 | 1 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 607 | 249 97 261 Remotely . | . . . Salvage Created 435 | 74 22 339 Parts 43 | 7 4 32 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 2 11 Melee 2 | . . 2 Guns 6 | . 2 4 AOE 4 | . . 4 Classes Destroyed 7 | 2 1 4 Worker 1 | . . 1 Builder 3 | . . 3 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 2 | . . 2 Swarmer 6 | . 2 4 Grunt 7 | . . 7 Best Kill Streak 5 | 2 2 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 172 | . 47 125 Missed 51 | . 15 36 Hits 121 | . 32 89 Projectile 121 | . 32 89 Critical Strikes 1 | . . 1 Damage Taken 1464 | . 253 1211 Core 450 | . 42 408 Absorbed by Shields . | . . . Redirected to Shielding 37 | . . 37 Regen/Repaired (Parts) 116 | . . 116 Core Remaining (%) 91 | 100 83 . Volleys Fired 44 | 3 8 33 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 64 | 6 16 42 Gun 57 | 6 16 35 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 57 | 6 16 35 Thermal . | . . . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 8 | 2 2 8 Robot Miss Streak 6 | 1 6 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 42 | 3 7 32 Core Hits 29 | 2 2 25 Critical Kills 2 | . . 2 Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Smash 3 | . . 3 Melee Attacks 11 | . . 11 Impact 11 | . . 11 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1438 | 41 114 1283 Guns 344 | 41 102 201 Cannons . | . . . Explosions 726 | . . 726 Melee 353 | . . 353 Ramming 15 | . 12 3 Kinetic 344 | 41 102 201 Thermal 239 | . . 239 Explosive 487 | . . 487 Electromagnetic . | . . . Impact 353 | . . 353 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 132 | . . 132 Projectiles . | . . . Explosions 77 | . . 77 Melee 55 | . . 55 Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 154 | . . 154 Shots 4 | . . 4 Rammed . | . . . Targets Rammed 4 | . 1 3 Kicked 4 | . 1 3 Crushed . | . . . Highest Temperature 11 | . . 11 Average Temperature 5 | . . 5 Received Heat Transfer 471 | . . 471 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 136 | 10 50 136 Initial . | . . . Average 30 | 1 14 38 Influence Increases 542 | 10 106 426 Destroy 0b10 Robot/C 260 | . 40 220 Destroy 0b10 Robot/NC 40 | 10 . 30 Destroy Leader 34 | . 10 24 Successful Hack 76 | . 56 20 Disable Machine 45 | . . 45 Destroy Structure 57 | . . 57 Lose Combat Pursuer 30 | . . 30 Influence Decreases 463 | 10 106 347 Time Decay 391 | 10 106 275 Lost Part 72 | . . 72 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 7 20 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 7 12 Successful 14 | . 4 10 Failed 5 | . 3 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations 8 | . . 8 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Prototype ID Bank 2 | . 1 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . . 1 Investigation Status 1 | . . 1 Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 7 | . . 7 Scan Component 4 | . . 4 Repair 3 | . . 3 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . . 3 Time 78 | . . 78 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 975 | 26 367 582 Sensors 370 | . . 370 Terrain 605 | 26 367 212 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1358 | 65 367 926 Spaces Moved 614 | 41 278 295 Core 31 | 5 . 26 Treads . | . . . Legs 583 | 36 278 269 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 164 | 111 120 213 Slowest Speed 350 | 120 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 41 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 62 | . . 62 Melee . | . . . Projectile . | . . . AOE 62 | . . 62 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 869 | 51 293 525 Wait 151 | . . 151 Move 612 | 40 277 295 Hop . | . . . Pick Up 11 | 1 4 6 Fast Attach 13 | 7 . 6 Attach 5 | . . 5 Detach 1 | . . 1 Swap 11 | . 3 8 Drop 6 | . . 6 Fire 44 | 3 8 33 Melee 11 | . . 11 Ram . | . . . Kick 4 | . 1 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 12) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Utility x2 756 | -9/Materials | Repaired Assault Rifle 782 | -9/Materials | Repaired Aluminum Leg 825 | -9/Materials | Repaired Assault Rifle 1234 | -9/Materials | Core integrity fell below 50% 1253 | -9/Materials | Lost 3 parts (1p1n1w) 1332 | -9/Materials | Discovered new exit (range 14) 1345 | -9/Materials | Core integrity fell below 20% 1359 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Kicked U-05 Engineer. R-06 Scavenger collects Med. Matter Pod. R-06 Scavenger collects Hover Unit. M-13 Machinist suffers critical hit (Burn). T-07 Excavator is excavating. EXIT=FOUND Grenade Launcher destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Grenade Launcher destroyed. U-05 Engineer builds a Wall. M-13 Machinist repairs Y-45 Defender. T-07 Excavator is excavating. M-13 Machinist repairs Y-45 Defender. U-05 Engineer builds a Wall. 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" ##???## =! | | ??????????????????????????? ? #?#??# " % | | ?????????????????????????????? ##???## " = | | ??????????????????????????????# #?###?# ## | | ???????????#??????????????????# #?????####+##"## | | ??????????????????#????######## ##????#### ####? | | ???????????????????????# + ##????# ##? | | ???????????????????????# """# ####### ### | | ????????????????##?????# """# | | ??????????????????#????# """# ####### " | | ???????????????????????# #####?????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 42% | -9/Materials Assault Rifle | 36% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionLaserKit Manual? 0 Play Time 00:25:08 Cumulative 28.6 hours Start 2025.09.12 @ 15:08:57 End 2025.09.12 @ 15:59:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc50e04b-3ff5-4e6a-b69d-ff23d70df8f1