Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.06 @ 03:20:01 Player: Ms. V3-11A Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (97) 485 Value Destroyed (3681) 3681 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 9434 Bonus ------- Follower Combat Kills 188 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 239/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Salvage Targeting Computer > --- WEAPON (3) ------- Spear Spear > --- INVENTORY (5) ---- Light Angular Momentum Engine Myomer Leg Energy Well (350) Heavy Phase Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Multireflex Exoskeleton Myomer Leg > --- UTILITY ---------- Small Storage Unit Improved Salvage Targeting Computer Particle Charger Particle Charger Improved System Shield > --- WEAPON ----------- Compact Ion Cannon Heavy Phase Cannon Flak Gun > --- INVENTORY -------- Fission Core Myomer Leg Large Battery Energy Well Improved Hacking Suite Recalibrator Autogun Bore Cannon [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser I Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Slots Evolved 8 | . . . 4 2 . . . . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 5 | . . . 2 2 . . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 82 | . 7 9 24 7 . . . 7 1 1 7 19 Power 11 | . . 1 3 . . . . 1 . . 2 4 Engine 7 | . . 1 2 . . . . 1 . . . 3 Core 4 | . . . 1 . . . . . . . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 17 | . 2 4 5 2 . . . . . . 1 3 Treads 1 | . . . . . . . . . . . . 1 Leg 14 | . 2 2 5 2 . . . . . . 1 2 Wheel 2 | . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | . 2 2 7 3 . . . 3 . 1 3 5 Device 12 | . 1 1 2 2 . . . 1 . . 1 4 Storage 2 | . 1 . . . . . . . . . 1 . Processor 4 | . . . 2 . . . . . . 1 1 . Hackware 1 | . . . . . . . . . . . . 1 Protection 7 | . . 1 3 1 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | . 3 2 9 2 . . . 3 1 . 1 7 Energy Gun 1 | . . . . . . . . . 1 . . . Energy Cannon 3 | . 1 . . . . . . . . . 1 1 Ballistic Gun 19 | . 2 2 9 1 . . . 2 . . . 3 Ballistic Cannon 2 | . . . . 1 . . . . . . . 1 Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 52 | . . 8 11 . . . . 12 . 1 3 17 Power 7 | . . 1 1 . . . . 1 . . 2 2 Propulsion 13 | . . 4 3 . . . . 3 . . . 3 Utility 13 | . . 1 2 . . . . 2 . . 1 7 Weapon 19 | . . 2 5 . . . . 6 . 1 . 5 Highest Loss Streak 10 | . . 6 6 . . . . 6 . 1 3 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 5 13 16 19 18 19 18 19 17 5 5 6 7 Power . | 1 1 . 1 1 1 1 1 1 . . . . Propulsion . | 3 1 . 1 . . . . . . . 1 1 Utility 9 | . 6 10 12 14 14 13 14 13 5 4 3 3 Weapon 2 | 1 3 3 2 2 3 3 3 1 . . 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . 5 1 5 1 1 . . 9 . . . 5 Power 4 | . 1 1 1 . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . . . . . 2 Utility 15 | . 1 . 3 1 . . . 7 . . . 3 Weapon 4 | . 3 . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 99 88 83 86 92 92 92 83 5 8 53 63 Engine 8 | . 14 8 7 7 7 7 7 6 . . 6 4 Core 1 | . . . 1 . . . . . . . 3 6 Leg 19 | . 27 18 21 17 23 23 23 19 . . 2 10 Device 11 | . 13 9 8 14 15 15 15 14 . . 8 4 Storage 8 | . 14 14 9 7 7 7 7 6 . . 5 5 Processor 3 | . . . 5 7 7 7 7 6 . 3 5 6 Protection 3 | . . 2 5 7 7 7 7 6 . . . . Energy Gun 1 | . . . . . . . . . 5 5 10 1 Energy Cannon 1 | . . . . . . . . . . . 3 8 Ballistic Gun 17 | . 27 27 24 17 15 15 15 13 . . . 5 Ballistic Cannon 1 | . . . . 4 7 7 7 4 . . . 1 Peak Build Rating 64 | 6 11 14 37 45 46 46 46 49 5 7 38 64 Average Rating 27 | 6 9 10 29 37 45 46 46 42 4 5 26 49 On Entrance 22 | 6 6 11 14 31 45 46 46 46 1 5 1 38 Naked Turns 64 | . . . . . . . . 11 11 18 24 . Heaviest Build 86 | 13 53 56 68 84 84 84 84 86 4 4 27 48 Greatest Support 61 | 20 20 40 54 50 50 50 50 50 3 3 36 61 Greatest Overweight (x) 5 | . 5 4 3 2 1 1 1 2 1 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 8 8 Average Capacity 17 | 8 19 20 20 19 20 20 20 19 5 5 7 7 Most Carried 20 | 5 19 18 20 20 20 20 20 20 5 5 8 8 Average Carried 14 | 3 13 16 19 19 20 19 20 17 5 4 6 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 8 5 Final Carried 20 | 2 18 17 19 20 20 20 20 5 5 5 7 5 Class Distribution -------------------- 46% | Mutant 28% | Tank 17% | Gunner 3% | Commander-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Commander-Gunner | -6/Extension Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Matter Collected 2926 | 200 248 123 596 429 188 24 . 405 . . 50 663 Remotely . | . . . . . . . . . . . . . Salvage Created 3426 | . 521 155 688 236 179 1 . 560 . . 185 901 Parts 164 | . 27 11 42 16 10 . . 17 . . 12 29 Haulers Intercepted 3 | . . . 1 . . . . . . . . 2 Recyclers Shooed 2 | . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 6 . . 10 . . 11 . . . . Prevented 1 | . . 1 . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Combat Hostiles Destroyed 82 | . 13 4 18 3 6 1 . 18 . . 7 12 Melee 1 | . . . 1 . . . . . . . . . Guns 49 | . 13 4 17 1 5 1 . 7 . . . 1 Cannons 21 | . . . . 2 1 . . 3 . . 5 10 AOE 10 | . . . . . . . . 8 . . 2 . Classes Destroyed 16 | . 4 1 6 2 . 1 . 1 . . . 1 Worker 4 | . 3 . . 1 . . . . . . . . Builder 3 | . . . . 3 . . . . . . . . Hauler 3 | . . . 1 . . . . . . . . 2 Recycler 2 | . . . 1 1 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 1 | . . . . 1 . . . . . . . . Swarmer 21 | . 5 . 3 . 4 . . 2 . . 4 3 Grunt 37 | . 8 . 7 3 . . . 12 . . 3 4 Brawler 1 | . . . 1 . . . . . . . . . Duelist 2 | . . . 1 . . . . 1 . . . . Sentry 12 | . . . 5 . 1 . . 1 . . . 5 Hunter 3 | . . . 1 . 1 . . 1 . . . . Programmer 1 | . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . Best Kill Streak 9 | . 3 2 4 9 4 1 . 8 . . 7 2 Combat Bots Only 8 | . 3 2 4 3 4 1 . 8 . . 7 2 Max Kills in Single Turn 4 | . 2 1 1 4 1 1 . 4 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . . 1 . Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Hostile Shots Fired 924 | . 75 66 203 32 44 27 . 153 18 1 50 255 Missed 300 | . 26 13 62 10 18 12 . 52 8 . 16 83 Hits 624 | . 49 53 141 22 26 15 . 101 10 1 34 172 Melee 21 | . . . 12 . . . . 4 . 1 . 4 Projectile 603 | . 49 53 129 22 26 15 . 97 10 . 34 168 Critical Strikes 23 | . 2 . 10 1 . . . 4 1 1 . 4 Damage Taken 8133 | . 428 892 1793 223 175 247 . 1635 118 40 531 2051 Core 1760 | . 40 206 333 10 9 48 . 246 70 40 109 649 Absorbed by Shields 507 | . . . . 85 66 89 . 267 . . . . Redirected to Shielding 31 | . . . . . . . . 31 . . . . Ignored by Resistances 2482 | . 136 252 531 90 74 94 . 516 32 11 145 601 Core Remaining (%) 48 | 100 . 1 39 . . . . 55 . . . . Volleys Fired 277 | . 60 26 84 11 10 7 . 32 . . 10 37 Largest 3 | . 2 2 3 3 3 3 . 3 . . 3 3 Hottest 208 | . 68 46 83 86 91 91 . 92 . . 150 208 Shots Fired 589 | . 117 51 149 34 21 22 . 69 . . 28 98 Gun 473 | . 114 51 149 22 16 14 . 47 . . 19 41 Cannon 108 | . 3 . . 12 5 8 . 14 . . 9 57 Launcher 8 | . . . . . . . . 8 . . . . Special . | . . . . . . . . . . . . . Kinetic 496 | . 114 51 149 34 21 22 . 61 . . . 44 Thermal 85 | . 3 . . . . . . . . . 28 54 Explosive 8 | . . . . . . . . 8 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 44 | . 23 44 12 12 14 9 . 15 . . 8 22 Robot Miss Streak 5 | . 3 1 3 2 4 2 . 5 . . 2 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 2 . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . Shots Hit Robots 431 | . 73 49 112 24 16 19 . 56 . . 15 67 Core Hits 236 | . 31 9 44 12 22 9 . 55 . . 11 43 Critical Kills 2 | . . . . . . . . 1 . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . . . . . . 1 Critical Strikes 6 | . 1 . . . . . . 3 . . . 2 Destroy 4 | . 1 . . . . . . 1 . . . 2 Blast 2 | . . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10101 | . 1015 541 2143 662 288 455 . 2511 . . 720 1766 Guns 5565 | . 1007 541 2010 246 213 281 . 712 . . 82 473 Cannons 2210 | . . . . 215 75 174 . 270 . . 193 1283 Explosions 2170 | . . . . 201 . . . 1529 . . 440 . Melee . | . . . . . . . . . . . . . Ramming 156 | . 8 . 133 . . . . . . . 5 10 Kinetic 6251 | . 1007 541 2010 461 288 455 . 982 . . . 507 Thermal 1725 | . . . . 201 . . . . . . 275 1249 Explosive 1969 | . . . . . . . . 1529 . . 440 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 1 1 1 1 . 10 10 10 Average Corruption 3 | . . . . 1 1 1 1 1 . 5 10 7 Corruption Purged 3 | . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . Effects 75 | . . . . 3 8 5 1 . . 1 28 29 Message Errors 15 | . . . . . 1 2 1 . . 1 9 1 Matter Fused 20 | . . . . . 3 . . . . . 6 11 Heat Flow Errors 6 | . . . . 1 . 1 . . . . 3 1 Energy Discharges 8 | . . . . 1 1 . . . . . 2 4 Data Loss (minor) 10 | . . . . . . 1 . . . . 4 5 Data Loss (major) 4 | . . . . . 2 . . . . . . 2 Misfires 6 | . . . . 1 1 1 . . . . 1 2 Weapon Failures 6 | . . . . . . . . . . . 3 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 212 | . . . . 97 2 . . 95 . . 18 . Projectiles 41 | . . . . 18 2 . . 21 . . . . Explosions 171 | . . . . 79 . . . 74 . . 18 . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . 1 3 . . . 4 . . . 1 Impact 1 | . . . 1 . . . . . . . . . Kinetic 8 | . . . . 3 . . . 4 . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 261 | . . . . 37 . . . 145 . . 79 . Shots 6 | . . . . 1 . . . 4 . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed 38 | . 4 . 31 . . . . . . . 1 2 Kicked 38 | . 4 . 31 . . . . . . . 1 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 480 | . 56 . 63 308 7 88 . 209 . . 231 480 Average Temperature 109 | . 15 . 17 142 7 29 . 35 . . 133 159 Received Heat Transfer 2957 | . 312 48 1008 146 12 36 . 681 90 . 117 507 Effects 11 | . . . . . . . . . . . 1 10 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . 1 2 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations 3 | . . . . . . . . . . . 2 1 Total Turns 23 | . . . . . . . . . . . 19 4 Longest Duration 15 | . . . . . . . . . . . 15 4 Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 10 | . . 2 . 1 . . . . . . 2 5 Heat Transferred 2457 | . . . . 200 . . . . . . 592 1665 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Maximum Alert Level 1 | . . . . . . . . . . . 1 1 Low Security (%) 99 | 100 100 . 100 100 . . . . 100 100 93 99 Level 1 . | . . . . . . . . . . . 6 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 215 | . 70 . 99 141 . . . . 24 . 215 210 Initial 61 | . . . . . . . . . 24 . . 61 Average 25 | . 6 . 22 26 . . . . 2 . 50 83 Influence Increases 2535 | . 379 . 546 171 140 30 . 415 12 . 259 583 Destroy 0b10 Robot/C 1700 | . 260 . 360 60 120 20 . 360 . . 140 380 Destroy 0b10 Robot/NC 80 | . 20 . 10 30 . . . . . . . 20 Destroy Leader 306 | . 50 . 102 12 20 10 . 40 . . 20 52 Allied During Kill 92 | . . . . . . . . . . . . 92 Successful Hack 74 | . 39 . 8 10 . . . . 12 . 5 . Disable Machine 144 | . 9 . 18 45 . . . . . . 72 . Destroy Structure 49 | . 1 . 3 14 . . . . . . 22 9 Lose Combat Pursuer 90 | . . . 45 . . . . 15 . . . 30 Influence Decreases 2535 | . 379 . 546 150 161 30 . 370 57 . 114 728 Entered New Map 115 | . . . . . 10 . . . 21 . . 84 Time Decay 1943 | . 379 . 481 150 151 30 . 250 36 . 95 371 Lost Part 262 | . . . 30 . . . . 120 . . 19 93 Lost Ally 180 | . . . . . . . . . . . . 180 Purge Threat 35 | . . . 35 . . . . . . . . . Squads Dispatched 11 | . . . 2 2 . . . 1 1 . 3 2 Investigation 4 | . . . . 1 . . . . 1 . 2 . Extermination 2 | . . . . 1 . . . . . . 1 . Reinforcement 4 | . . . 2 . . . . . . . . 2 Assault 1 | . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Distress Signals 7 | . 2 . 3 . . . . . . . . 2 Communications Jammed 62 | . . . 61 1 . . . . . . . . Distress Signals 59 | . . . 58 1 . . . . . . . . Times Spotted 151 | . 37 4 33 4 6 1 . 19 8 6 10 23 Peak Tracking Total 9 | . 5 2 4 3 4 1 . 9 6 6 6 4 Tactical Retreats 4 | . . . 2 . . . . 1 . . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Traps Triggered 6 | . 2 . 2 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Machines Disabled 18 | . 1 . 2 5 . . . 2 . . 8 . Max in Single Turn 5 | . 1 . 1 5 . . . 1 . . 3 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Machines Accessed 27 | . 8 . 6 3 . . 4 . 2 . 4 . Terminals 14 | . 7 . 6 1 . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . 1 . Repair Stations 4 | . . . . 1 . . . . 1 . 2 . Recycling Units 3 | . 1 . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 94 | . 32 . 16 6 . . 26 . 5 . 9 . Successful 69 | . 26 . 9 2 . . 26 . 2 . 4 . Failed 25 | . 6 . 7 4 . . . . 3 . 5 . Catastrophic 4 | . . . 1 . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 9 . 7 . . . . . . . . . Terminals 44 | . 27 . 16 1 . . . . . . . . Fabricators 6 | . . . . . . . . . 4 . 2 . Repair Stations 10 | . . . . 3 . . . . 1 . 6 . Recycling Units 8 | . 5 . . 2 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 50 | . 18 . 6 . . . 26 . . . . . Record 12 | . 1 . . . . . 11 . . . . . Part Schematic 9 | . . . . . . . 9 . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . Prototype ID Bank 10 | . 7 . . . . . 3 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Patrol Status 2 | . 2 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . 2 . Load Schematic 2 | . . . . . . . . . 1 . 1 . Build 2 | . . . . . . . . . 1 . 1 . Repair Station Hacks 2 | . . . . 1 . . . . . . 1 . Scan Component 1 | . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . 5 . . 1 . . . . . . 1 . Process 1 | . 1 . . . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . . . . . . . Terminals 6 | . 3 . 3 . . . . . . . . . Botnet 6 | . 3 . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 5 . 5 3 . . . . 2 . 3 . Full Trace Events 6 | . 1 . 1 1 . . . . 1 . 2 . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . . Parts Built 2 | . . . . . . . . . 1 . 1 . Authchips . | . . . . . . . . . . . . . Time 228 | . . . . . . . . . 76 . 152 . Total Part Build Rating 10 | . . . . . . . . . 5 . 5 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 11 | . 11 . . . . . . . . . . . Retrieved Matter 11 | . 11 . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Total Allies 10 | . . . . . . . . . . . . 10 Largest Group 8 | . . . . . . . . . . . . 8 Highest-Rated Group 203 | . . . . . . . . . . . . 203 Highest-Rated Ally 31 | . . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . . . . . . 45 Total Damage 985 | . . . . . . . . . . . . 985 Kills 8 | . . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Active Infowar (turns) 4846 | . 2627 135 1433 651 . . . . . . . . Structural 2762 | . 2627 135 . . . . . . . . . . Jamming 2084 | . . . 1433 651 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . 1 3 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Turns Passed 9508 | 3 2754 351 1491 896 856 429 159 571 374 119 614 891 Spaces Moved 4565 | 1 1018 144 596 359 439 215 85 258 380 134 471 465 Core 698 | . . . . . . . . 24 380 134 160 . Treads . | . . . . . . . . . . . . . Legs 3607 | 1 1018 51 564 359 439 215 85 234 . . 176 465 Wheels 125 | . . 93 32 . . . . . . . . . Hover 135 | . . . . . . . . . . . 135 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 186 189 189 189 50 50 50 50 110 Average Speed 178 | 120 249 176 195 229 189 189 189 177 97 86 101 115 Slowest Speed 470 | 120 470 400 330 260 189 189 189 270 100 100 220 220 Overloaded Moves 8 | . . . . . . . . . . . 7 1 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 100 6 44 9 58 41 70 59 13 77 10 46 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . . 3 . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 113 | . . . . 23 1 1 . 53 . . 24 11 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . 1 1 1 . 2 . . . 11 AOE 97 | . . . . 22 . . . 51 . . 24 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Ext Total 5396 | 4 1117 188 775 408 451 223 84 307 383 135 584 737 Wait 217 | . . 5 7 2 . . . 4 . . 88 111 Move 4554 | . 1017 143 595 358 438 214 84 257 380 133 470 465 Hop . | . . . . . . . . . . . . . Pick Up 74 | . 18 5 16 20 1 1 . 1 . 1 5 6 Fast Attach 43 | . 7 2 11 4 . . . 1 2 . 5 11 Attach 34 | . 1 6 10 1 . . . 6 . 1 3 6 Detach 4 | . 1 . 3 . . . . . . . . . Swap 26 | . 3 1 6 3 . . . 5 . . . 8 Drop 43 | 4 6 . 12 9 1 1 . 1 1 . 2 6 Fire 277 | . 60 26 84 11 10 7 . 32 . . 10 37 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 38 | . 4 . 31 . . . . . . . 1 2 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 86 | . . . . . 1 . . . . . . 85 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 7) 259 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 382 | -10/Materials | Identified exit to Mines 924 | -10/Materials | Discovered new exit (range 15) 2299 | -10/Materials | Discovered new exit (range 16) 2740 | -10/Materials | Discovered new exit (range 6) 2758 | -10/Materials | Entered Subcaves 2758 | -10/Subcaves | Learned location of 1 exit from Materials 2831 | -10/Subcaves | Discovered new exit (range 10) 2904 | -10/Subcaves | Core integrity fell below 50% 2957 | -10/Subcaves | Lost 6 parts (1p3n1u1w) 3005 | -10/Subcaves | Learned 2 Materials zone layouts 3037 | -10/Subcaves | Core integrity fell below 20% 3109 | -10/Subcaves | Entered Materials 3109 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3110 | -8/Materials | Identified exit to Factory 3812 | -8/Materials | Build established: Gunner 4010 | -8/Materials | Core integrity fell below 50% 4034 | -8/Materials | Lost 6 parts (3n1u2w) 4600 | -8/Materials | Entered Factory 4600 | -7/Factory | Evolved 2 slots: Utility x2 4966 | -7/Factory | Build established: Tank 5429 | -7/Factory | Discovered new exit (range 9) 5496 | -7/Factory | Entered Lower Caves 5498 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6277 | -7/Lower Caves | Discovered new exit (range 5) 6318 | -7/Lower Caves | Learned 12 Factory zone layouts 6352 | -7/Lower Caves | Entered another Lower Caves area 6524 | -7/Lower Caves | Spotted B-75 Beast 6552 | -7/Lower Caves | Destroyed B-75 Beast 6621 | -7/Lower Caves | Learned Factory trap positions 6641 | -7/Lower Caves | Learned Factory garrison access intel 6647 | -7/Lower Caves | Learned Factory emergency access door positions 6759 | -7/Lower Caves | Discovered new exit (range 13) 6781 | -7/Lower Caves | Entered Data Miner 6781 | -7/Data Miner | Discovered new exit (range 6) 6817 | -7/Data Miner | Met Data Miner 6865 | -7/Data Miner | Learned location of Section 7 (-2) 6865 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6895 | -7/Data Miner | Received God Mode back door access code from Data Miner 6940 | -7/Data Miner | Entered Proximity Caves 7297 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7349 | -6/Proximity Caves | Destroyed 8 combat bots 7352 | -6/Proximity Caves | Lost 6 parts (1n1u4w) 7465 | -6/Proximity Caves | Spotted B-75 Beast 7500 | -6/Proximity Caves | Released all parts (6) 7506 | -6/Proximity Caves | Discovered new exit (range 8) 7511 | -6/Proximity Caves | Entered Factory 7511 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7512 | -6/Factory | Identified exit to Lower Caves 7513 | -6/Factory | Identified exit to Factory 7514 | -6/Factory | Loaded intel: 68 trap records 7516 | -6/Factory | Loaded intel: 4 garrison access locations 7528 | -6/Factory | Lost 5 parts (1p2n2w) 7603 | -6/Factory | Build established: Mutant 7814 | -6/Factory | Incoming investigation squad redirected 7871 | -6/Factory | Fabricated Multireflex Exoskeleton? 7875 | -6/Factory | Spotted B-75 Beast 7885 | -6/Factory | Sucked down chute 7885 | -6/Factory | Entered Waste 7894 | -6/Waste | Spotted C-40 Crusher 7900 | -6/Waste | EMP discharged 7915 | -6/Waste | Spotted C-40 Crusher 7937 | -6/Waste | Spotted C-40 Crusher 7957 | -6/Waste | Spotted C-40 Crusher 7970 | -6/Waste | Spotted C-40 Crusher 7977 | -6/Waste | Spotted C-40 Crusher 7986 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7997 | -6/Waste | Discovered new exit (range 13) 8000 | -6/Waste | EMP discharged 8000 | -6/Waste | System corruption reached 10% 8004 | -6/Waste | Entered Factory 8306 | -6/Factory | Fabricated Multireflex Exoskeleton? 8481 | -6/Factory | Lost 3 parts (2p1u) 8487 | -6/Factory | Destroyed 7 combat bots 8498 | -6/Factory | Build established: Gunner 8602 | -6/Factory | Discovered new exit (range 14) 8618 | -6/Factory | Entered Extension 9020 | -6/Extension | Build established: Commander-Gunner 9084 | -6/Extension | Core integrity fell below 50% 9147 | -6/Extension | Rescued a captive Derelict 9148 | -6/Extension | Rescued a captive Derelict 9157 | -6/Extension | Lost 4 allies 9393 | -6/Extension | Disrupted transfer network 9408 | -6/Extension | Spotted B-75 Beast 9423 | -6/Extension | Build established: Hacker-Gunner 9461 | -6/Extension | Lost 4 allies 9467 | -6/Extension | Core integrity fell below 20% 9509 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 09460_ Fission Core destroyed. 09460_ Knocked back. 09460_ R-10 Processor collects Lrg. Battery. 09463_ R-10 Processor collects Broken Lgt. Angular Momentum Engine. 09466_ U-05 Engineer builds a Wall. 09466_ Knocked back. 09466_ Imp. System Shield destroyed. 09467_ Acquired 11 matter. 09471_ 9M-Q9A(b) destroyed. 09472_ Knocked back. 09472_ U-05 Engineer builds a Wall. 09481_ Com. Ion Cannon destroyed. 09481_ Knocked back. 09481_ U-05 Engineer destroyed. 09488_ T-07 Excavator destroyed. 09493_ U-05 Engineer destroyed. 09498_ U-05 Engineer suffers critical hit (Blast). 09498_ U-05 Engineer destroyed. 09504_ Recalibrator destroyed. Map ----- +----------------------------------------------------+ | !! #??# + % #??????????? | | !!! !#??# # ########### #??????????? | | #??# #####???????### % #??????????? | | = #??########?????????????# % #??????????? | | #######???????????????????????# % ##?????????? | | ??????????????????????????????# * = "#?????????? | | ??????????????????????????????# %[% ##?????????? | | ?????????????????????????????### "### #??????????? | | ?????????????????????????????# T#?? #??????????? | | ?????????????????????????????## ##???#??????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? #??????? | | ???????????????????????????????????????" ??????? | | ??????????????????????????????????????" ?????? | | ????????????????????????????????????? ?????? | | ????????????????#???#??????????????? ?????? | | ################################### ????? | | =*% % ????? | | % t%!% % %% ???? | | % % ! %% u=%u % R ???? | | !/! !@| / BBR% ???? | | %% % = !%==%**%=!BB = k kR ???? | | ###########################;####### ???? | | ???????????????????????????##?##????? ????? | | ???????????????????????????????????????? ????? | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Particle Charging 22 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Multireflex Exoskeleton | x1 | -6/Factory Multireflex Exoskeleton | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingTransportMultitool Manual? 0 Play Time 01:08:54 Cumulative 437.6 hours Start 2025.05.06 @ 01:56:15 End 2025.05.06 @ 03:20:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 319 Rogue 63 Adventurer 230 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 5d2261d7-b4b4-4cac-afb2-74837469775a