Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.27 @ 20:01:40 Player: kasaphescent Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (188) 940 Value Destroyed (10678) 10678 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (4609) 4609 TOTAL SCORE: 25967 Bonus ------- High Alert Combat Kills 1269 Follower Combat Kills 561 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1668 Friendly Fire -489 Cogmind --------- Core Integrity 0/1600 Matter 169/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Megatreads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Heavy Armor Plating Improved Heavy Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Field Recycling Unit > --- WEAPON ----------- KE Penetrator Hypervelocity Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Neutrino Core Quantum Reactor Improved Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Armored Huge Wheel Advanced Coolant Injector High-capacity Matter Pod Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Fusion Bomb Launcher Lance [Rating: 189] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Megatreads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Kinecellerator Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Improved System Shield Protection Centrium Light Armor Plating Weapon Improved Assault Rifle Energy Gun Vortex Rail Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Fusion Bomb Launcher Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . 2 . Utility 11 | . . . . . . 2 1 . . . 2 2 1 . . . . 1 . . 2 Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Parts Attached 204 | 6 2 7 1 2 2 1 3 2 . 5 8 9 5 10 4 20 18 5 19 30 45 Power 15 | 1 . 1 . . . . . 1 . . 1 . . 1 . 2 . 1 . 2 5 Engine 4 | 1 . 1 . . . . . 1 . . . . . . . 1 . . . . . Core 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . 2 5 Propulsion 41 | 2 . 4 . . 2 . . . . 2 2 1 . 2 2 6 7 . 2 2 7 Treads 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 Leg 33 | 2 . 2 . . 2 . . . . 2 2 1 . 2 2 6 7 . . 1 4 Wheel 4 | . . 2 . . . . . . . . . . . . . . . . 1 . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 67 | 1 2 1 . . . 1 2 1 . . 5 3 2 3 . 5 7 3 5 14 12 Device 21 | . . . . . . . . . . . 1 3 . 1 . 1 6 1 3 2 3 Storage 5 | 1 1 . . . . 1 . . . . . . . . . . . . . 1 1 Processor 19 | . . . . . . . 2 . . . 1 . 1 . . 1 1 2 . 4 7 Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Protection 20 | . 1 1 . . . . . 1 . . 3 . 1 2 . 2 . . 2 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 . 1 1 2 . . 1 . . 3 . 5 3 4 2 7 4 1 12 12 21 Energy Gun 6 | 2 . . 1 . . . . . . . . . . . . . 1 1 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 54 | . . 1 . 2 . . 1 . . 2 . 3 2 3 1 6 2 . 8 7 16 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Launcher 13 | . . . . . . . . . . 1 . 2 . 1 1 1 . . 1 3 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . 1 . . . . . 1 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . 1 1 . . . 4 3 1 . 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . 1 1 1 . . . 1 . System Corruption 26 | . . . . . . . . . . . . . . 3 7 8 . . . 8 . Parts Lost 85 | . . 1 . . . . . . . 3 . 2 . 2 1 13 6 1 3 12 41 Power 7 | . . . . . . . . . . . . . . 1 . 2 . . . . 4 Propulsion 15 | . . . . . . . . . . 2 . . . . 1 3 1 1 . . 7 Utility 33 | . . 1 . . . . . . . . . 1 . . . 5 3 . 3 8 12 Weapon 30 | . . . . . . . . . . 1 . 1 . 1 . 3 2 . . 4 18 Highest Loss Streak 10 | . . 1 . . . . . . . 2 . 2 . 2 1 8 5 1 2 7 10 Average Slot Usage (%) 78 | . 88 99 100 100 100 81 84 84 84 83 83 85 84 84 84 82 73 79 80 69 61 Engine 2 | . 14 11 11 11 11 9 7 7 7 7 3 . . . . . . . . . . Core 1 | . . . . . . . . . . . 2 5 5 5 5 4 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 4 4 6 Treads 1 | . . . . . . . . . . . . . . . . . . . 3 4 5 Leg 16 | . 28 43 44 44 44 36 30 30 30 29 25 23 21 21 21 21 20 18 6 . 1 Device 8 | . . . . . . . . . . . 4 14 10 10 10 8 21 23 21 7 8 Storage 4 | . 14 11 11 11 11 9 7 7 7 7 6 5 5 5 5 5 . . . 3 3 Processor 12 | . . . . . . . 7 7 7 7 13 11 10 10 10 10 14 17 22 18 12 Protection 7 | . 3 11 11 11 11 9 7 7 7 7 6 5 10 10 10 9 . . 1 9 8 Energy Gun 2 | . 28 18 11 4 . . . . . . . . . . . . 4 8 5 . . Ballistic Gun 15 | . . 3 11 17 22 18 23 23 23 22 20 17 20 20 20 19 7 4 7 13 13 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 160 | 12 28 38 40 40 40 40 28 32 32 32 39 36 56 59 57 62 65 99 105 138 160 Greatest Support 600 | 20 20 50 50 50 55 55 55 55 55 55 65 65 65 70 70 75 72 70 79 600 600 Greatest Overweight (x) 9 | 3 1 9 . . . . . . . . . . . 1 . . 4 1 3 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 20 20 Average Capacity 18 | 7 8 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 6 5 5 16 18 Most Carried 25 | 6 8 15 15 15 15 17 16 19 19 22 25 25 25 25 25 25 22 5 5 20 20 Average Carried 15 | 4 7 12 15 14 14 12 15 15 19 20 22 24 23 23 23 23 5 4 4 13 13 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 20 5 Final Carried 25 | 6 7 15 15 15 15 17 15 19 19 22 25 25 25 24 25 23 5 5 5 19 2 Class Distribution -------------------- 24% | Scavenger-Gunner 22% | Mutant 12% | Gunner 9% | Scavenger-Tank 7% | Scavenger-Skirmisher 6% | Assassin 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Commander-Gunner | -4/Warlord Mutant | -3/Proximity Caves Derelict-Skirmisher | -3/Research Assassin | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 7532 | 210 47 116 14 . 70 46 21 209 . 163 143 225 226 416 357 435 336 93 555 1632 2218 Remotely 137 | . . . . . . . . . . . . . . . . . 137 . . . . Salvage Created 10391 | . 47 356 29 . 42 101 50 444 . 250 236 597 374 449 383 405 296 87 363 2342 3540 Parts 469 | . . 18 3 . 2 7 5 11 . 3 6 29 17 14 11 8 18 5 22 116 174 Haulers Intercepted 11 | . 1 1 . . . 1 . . . . 2 2 . . . . . 1 . . 3 Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled 44 | . . . . . . . . . . . . . . . . . . . . . 44 Retrieved Matter 314 | . . . . . . . . . . . . . . . . . . . . . 314 Parts Self-Destructed 109 | . . . . . . . . 14 . 9 . . . 16 27 25 18 . . . . Prevented 31 | . . . . . . . . 1 . . . . . 2 2 26 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 145 | . . 6 . . 1 . . 9 . 3 . 7 . 8 7 11 8 . 9 37 39 Guns 102 | . . 6 . . 1 . . 9 . 1 . 3 . 6 5 3 6 . 7 25 30 AOE 43 | . . . . . . . . . . 2 . 4 . 2 2 8 2 . 2 12 9 Classes Destroyed 22 | . 1 2 1 . . 1 1 3 . . 1 1 1 2 . 4 1 . . . 3 Worker 9 | . . . 1 . . . 1 . . . . . . . . . . . . 1 6 Builder 5 | . . . . . . . 1 . . . . 1 1 . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hauler 11 | . 1 1 . . . 1 . . . . 2 2 . . . . . 1 . . 3 Recycler 6 | . . . . . . 1 . . . . . 1 2 . . . . . . . 2 Minesweeper 3 | . . . . . . . . . . . . . . 2 1 . . . . . . Watcher 7 | . . . . . . . . . . . 1 . 2 . . . . . . 3 1 Swarmer 26 | . . . . . . . . 2 . . . 4 . 1 1 . 5 . . 13 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 37 | . . 1 . . 1 . . 2 . 2 . 2 . 6 5 6 . . 3 3 6 Brawler 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . Duelist 8 | . . . . . . . . 2 . 1 . . . . . . . . 3 1 1 Protector 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Sentry 10 | . . 5 . . . . . 1 . . . . . . 1 . 1 . . . 2 Demolisher 5 | . . . . . . . . . . . . . . . . 1 . . . 4 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 22 | . . . . . . . . . . . . . . . . . 2 . . 3 17 Programmer 13 | . . . . . . . . . . . . . . 1 . . . . 3 . 9 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . Striker 11 | . . . . . . . . . . . . . . . . 1 . . . 10 . Executioner 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 1 2 1 . 1 2 1 8 . 2 1 5 2 4 3 8 5 1 3 5 10 Combat Bots Only 10 | . . 1 . . 1 . . 8 . 2 . 4 . 4 3 8 5 . 3 5 10 Max Kills in Single Turn 6 | . 1 1 1 . 1 1 1 2 . 1 1 5 1 1 2 6 2 1 2 5 4 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . 1 . Exploded 6 | . . . . . . . . . . 1 . 4 . 1 2 6 1 . 1 5 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Damage Taken 22276 | . . 393 . . 120 . . 253 . 463 . 653 . 603 785 3036 645 142 567 4314 10302 Core 2481 | . . 52 . . 35 . . 16 . 38 . 97 . 26 . 196 87 . 131 187 1616 Absorbed by Shields 225 | . . . . . . . . . . . . . . . . 181 . 8 12 24 . Reduced by Siege Mode 377 | . . . . . . . . . . . . . . . . . . . . 284 93 Core Remaining (%) 90 | 100 100 . . . 78 100 . . . 92 100 90 . . . . 73 . 89 87 . Volleys Fired 432 | . 7 23 1 . 5 6 2 20 . 13 7 28 15 23 26 17 14 2 30 73 120 Largest 4 | . 2 2 2 . 2 2 3 3 . 3 3 3 4 4 4 4 3 3 3 4 4 Hottest 159 | . 80 80 63 . 46 46 69 69 . 69 69 69 92 104 104 123 159 114 120 151 154 Shots Fired 1242 | . 14 43 2 . 10 12 6 54 . 33 21 82 60 74 86 56 36 5 53 212 383 Gun 1204 | . 14 43 2 . 10 12 6 54 . 30 21 81 60 68 80 54 32 5 51 206 375 Cannon 4 | . . . . . . . . . . . . . . . . . 4 . . . . Launcher 34 | . . . . . . . . . . 3 . 1 . 6 6 2 . . 2 6 8 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1125 | . . 7 1 . 10 12 6 54 . 30 21 81 60 68 80 54 30 2 28 206 375 Thermal 51 | . 14 36 1 . . . . . . . . . . . . . . . . . . Explosive 30 | . . . . . . . . . . 3 . 1 . 6 6 . . . . 6 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Entropic 36 | . . . . . . . . . . . . . . . . 2 6 3 25 . . Robot Hit Streak 36 | . 13 16 5 . 6 6 1 19 . 11 19 20 20 13 8 10 7 8 22 36 34 Robot Miss Streak 8 | . . 2 . . 1 1 2 2 . 1 2 4 5 4 8 6 4 . 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 1 2 2 2 Secondary Targets 17 | . . . . . 1 . . 4 . . . 1 . . . . 1 . 1 3 6 Max Gunslinging Chain 2 | . . . . . 1 . . 2 . . . 1 . . . . 1 . 1 1 1 Shots Hit Robots 864 | . 13 32 1 . 8 8 2 38 . 27 15 66 35 43 50 37 27 4 40 171 247 Core Hits 474 | . 2 13 1 . 3 2 2 15 . 15 7 24 16 33 23 21 22 3 30 102 140 Critical Kills 42 | . . 1 . . . . . . . . . . . . . . . . 3 25 13 Critical Parts Destroyed 70 | . . . . . . . . . . . . . . . 1 1 2 1 6 30 29 Critical Strikes 129 | . . 1 . . . . . . . . . 1 . . 1 2 2 1 9 69 43 Destroy 123 | . . 1 . . . . . . . . . 1 . . 1 2 . . 7 68 43 Puncture 1 | . . . . . . . . . . . . . . . . . . . . 1 . Detonate 5 | . . . . . . . . . . . . . . . . . 2 1 2 . . Melee Attacks 44 | . . . . . . . . . . . . . 5 . . . . . 6 21 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . 5 . . . . . 6 21 12 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26031 | . 145 365 10 . 141 125 61 563 . 673 217 1198 516 1452 1212 3565 811 331 1711 4157 8778 Guns 16532 | . 145 365 10 . 141 125 61 563 . 385 217 980 516 661 874 819 538 233 1119 2069 6711 Cannons 54 | . . . . . . . . . . . . . . . . . 54 . . . . Explosions 9083 | . . . . . . . . . . 288 . 218 . 791 338 2746 219 98 592 1774 2019 Melee 362 | . . . . . . . . . . . . . . . . . . . . 314 48 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 14906 | . . 55 . . 141 125 61 563 . 385 217 980 516 661 874 819 378 32 319 2069 6711 Thermal 1028 | . 145 310 10 . . . . . . . . . . . . . 219 98 246 . . Explosive 5377 | . . . . . . . . . . 288 . 218 . 791 338 . . . . 1774 1968 Electromagnetic 51 | . . . . . . . . . . . . . . . . . . . . . 51 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 362 | . . . . . . . . . . . . . . . . . . . . 314 48 Entropic 4307 | . . . . . . . . . . . . . . . . 2746 214 201 1146 . . Highest Corruption 21 | . 2 . . . . . . . . . . . . 3 10 10 10 . 6 11 21 Average Corruption 7 | . 2 . . . . . . . . . . . . 3 4 8 10 . 4 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 130 | . . . . . . . . . . . . . . 4 11 6 25 . 17 22 45 Message Errors 26 | . . . . . . . . . . . . . . . 6 . 4 . 7 1 8 Matter Fused 37 | . . . . . . . . . . . . . . 2 3 2 6 . 3 7 14 Heat Flow Errors 18 | . . . . . . . . . . . . . . 1 . 2 3 . 1 5 6 Energy Discharges 16 | . . . . . . . . . . . . . . 1 . 1 3 . 3 5 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Data Loss (minor) 10 | . . . . . . . . . . . . . . . 1 . 3 . 2 1 3 Data Loss (major) 5 | . . . . . . . . . . . . . . . 1 . 1 . . . 3 Misfires 5 | . . . . . . . . . . . . . . . . . 3 . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . . . . . . . . 1 1 . . 2 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 333 | . . . . . . . . . . . . . . . . 96 . . 55 152 30 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 184 | . . . . . . . . . . . . . . . . 96 . . 55 3 30 Melee 149 | . . . . . . . . . . . . . . . . . . . . 149 . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . . . . . . . . . . 42 . . . 80 . 11 Shots 4 | . . . . . . . . . . . . . . . 2 . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 126 135 24 . 20 . . 67 . 77 . 59 185 185 334 443 207 50 172 319 197 Average Temperature 54 | . 64 41 13 . 10 . . 35 . 29 . 23 55 64 135 181 70 19 68 34 30 Received Heat Transfer 1603 | . . 165 . . 54 . . 135 . 174 . . . 157 224 406 . . . 45 243 Effects 5 | . . . . . . . . . . . . . . . . 5 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Total Turns 84 | . . . . . . . . . . . . . . . . . . . . 30 54 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . 30 45 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 1 . . . . . . . . . . . . . 3 . . . . . Heat Transferred 1325 | . 325 700 25 . . . . . . . . . . . . . 100 50 125 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Peak Influence 1082 | . 20 270 32 . 91 59 58 . . . 53 491 314 . . . . 75 219 587 1082 Initial 319 | . . 8 27 . . 33 26 . . . 15 23 240 . . . . 40 33 72 319 Average 233 | . 12 112 27 . 56 42 39 . . . 23 115 243 . . . . 43 72 203 707 Maximum Alert Level 3 | . . 1 . . . . . . . . . 2 1 . . . . . 1 2 3 Low Security (%) 63 | 100 100 80 100 . 100 100 100 . . . 100 83 17 . . . . 100 90 64 . Level 1 16 | . . 19 . . . . . . . . . 7 82 . . . . . 9 18 22 Level 2 9 | . . . . . . . . . . . . 9 . . . . . . . 16 23 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . 53 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . . . . . . . . 1 4 . . . . . 3 3 . 17 Investigation . | . . . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 Reinforcement 14 | . . . . . . . . . . . 1 4 . . . . . 2 1 . 6 Assault 4 | . . . . . . . . . . . . . . . . . . . . . 4 Garrison 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 16 | . . . . . . . . . . . . 1 . . . . . . . 12 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 1 6 . . 5 . 1 12 . 12 2 13 4 12 19 39 8 2 11 58 57 Peak Tracking Total 17 | . 1 1 . . 3 . 1 9 . 4 1 5 2 4 4 17 5 3 4 6 8 Tactical Retreats 23 | . . . . . . . . 1 . 1 . 2 . 3 6 2 . . . 2 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 6 | . 1 . . . . . 3 . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . 4 1 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . 5 1 4 . . . . . Triggered 22 | . . . . . . . . 1 . 1 . 1 . 5 1 13 . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 7 | . . 1 . . . . . 1 . . . . . . . . . . 2 . 3 Max in Single Turn 1 | . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 26 | . 2 1 . 1 . 1 1 . 4 . 4 1 2 1 . 1 . . 2 1 4 Terminals 9 | . 2 1 . . . 1 . . . . 2 . 1 . . . . . . . 2 Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . 1 2 Total Hacks 80 | . 7 3 . 1 . 2 2 . 32 . 11 1 5 2 . 1 . . 4 2 7 Successful 58 | . 5 1 . 1 . 1 2 . 32 . 6 . 2 2 . 1 . . 2 1 2 Failed 22 | . 2 2 . . . 1 . . . . 5 1 3 . . . . . 2 1 5 Catastrophic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 2 1 . 1 . 2 . . . . 5 . . . . 1 . . . . 3 Terminals 23 | . 7 3 . . . 2 . . . . 5 . 2 . . . . . . . 4 Fabricators 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . . . . . . 2 3 Terminal Hacks 40 | . 3 . . 1 . . . . 32 . 1 . . 2 . 1 . . . . . Record 13 | . . . . . . . . . 11 . . . . 2 . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 6 | . 2 1 . . . 1 . . . . 1 . . . . . . . . . 1 Terminals 6 | . 2 1 . . . 1 . . . . 1 . . . . . . . . . 1 Botnet 6 | . 2 1 . . . 1 . . . . 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 1 . . . 1 1 . . . 3 1 2 . . . . . 2 . 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . 11 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . Matter 256 | . . . . . . . . . . . . . . . . . . . 256 . . Time 42 | . . . . . . . . . . . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . 8 . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . . . . . . . . 29 . . . . . . . . Retrieved Matter 29 | . . . . . . . . . . . . . 29 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . 9 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . 5 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 11 | . . . . . . . 1 2 . . . . . . . 4 . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Total Allies 15 | . . . 3 . . . 1 2 . 1 . . . . . 4 . . 4 . . Largest Group 4 | . . . 3 3 3 . 1 2 1 2 2 2 . . . 4 . . 4 . . Highest-Rated Group 210 | . . . 40 40 40 . 32 36 16 111 111 103 . . . 210 . . 200 . . Highest-Rated Ally 95 | . . . 16 16 16 . 32 32 16 95 95 87 . . . 65 . . 50 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 118 | . . . . . 24 . 1 11 . 43 10 13 . . . 5 . . 11 . . Total Damage 3400 | . . . . . 262 . 43 462 . 1147 390 474 . . . 87 . . 535 . . Kills 17 | . . . . . 4 . . 2 . 5 2 2 . . . 1 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . 1 . 1 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 14025 | 82 158 420 455 350 168 169 310 495 101 551 498 672 482 1025 517 804 760 268 1146 2856 1738 Spaces Moved 7606 | 48 104 246 368 221 106 110 221 326 85 411 307 332 315 722 336 563 365 131 561 1098 630 Core 85 | 20 . 1 . . . . . . . . . . . . . . 1 . . . 63 Treads 1526 | . . . . . . . . . . . . . . . . . . . 385 662 479 Legs 5420 | 28 104 242 368 221 106 110 221 326 85 411 307 332 315 722 336 563 364 131 41 . 87 Wheels 575 | . . 3 . . . . . . . . . . . . . . . . 135 436 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 120 120 120 120 120 120 120 120 120 120 120 120 120 105 90 186 130 145 50 Average Speed 145 | 141 126 121 120 120 120 120 120 120 120 120 120 120 120 123 120 119 170 186 154 223 164 Slowest Speed 500 | 200 200 500 120 120 120 120 120 120 120 120 120 120 120 200 120 120 250 187 245 275 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 4 20 29 81 62 23 13 8 44 73 65 10 10 9 70 52 77 62 4 26 32 12 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . . . . . . 1 . . 1 . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched 15 | . . . 2 . 1 . . . . 2 . . . 5 3 . 2 . . . . Spaces Dug 30 | . . . . . . . . . . . . . 1 . . . . . 6 14 9 Terrain Destroyed 488 | . . . . . . . . . . 11 . 8 1 18 83 23 25 13 75 84 147 Melee 18 | . . . . . . . . . . . . . 1 . . . . . 4 12 1 Projectile 148 | . . . . . . . . . . . . . . 1 17 3 12 1 33 19 62 AOE 313 | . . . . . . . . . . 11 . 8 . 17 66 20 13 12 38 47 81 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Acc Total 9699 | 59 117 331 380 307 138 135 261 388 84 442 425 562 384 828 413 678 470 150 801 1308 1038 Wait 1022 | . 1 23 8 77 22 3 12 24 . 9 87 185 40 45 42 5 66 10 106 53 204 Move 7584 | 47 103 245 367 220 105 109 220 325 84 410 306 331 314 721 335 562 364 130 560 1096 630 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 6 2 19 1 3 1 15 . 4 . 5 9 2 4 10 3 13 2 2 8 17 16 Fast Attach 92 | 6 1 3 . . . . . . . 1 3 5 . . . 7 12 3 12 15 24 Attach 55 | . . 3 . . . 1 2 . . 2 2 1 2 2 1 5 3 2 3 8 18 Detach 19 | . . 2 . . . . . . . . 1 1 . . . 1 . . 2 9 3 Swap 57 | . 1 1 1 2 2 . 1 2 . 2 3 3 3 8 3 8 3 . 4 7 3 Drop 123 | . 2 12 2 5 3 1 . 2 . . 7 6 1 14 2 24 6 1 19 8 8 Fire 432 | . 7 23 1 . 5 6 2 20 . 13 7 28 15 23 26 17 14 2 30 73 120 Melee 44 | . . . . . . . . . . . . . 5 . . . . . 6 21 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 6 . . . . . . . . . . . . 1 . Rewire 112 | . . . . . . . 18 11 . . . . . . . 32 . . 51 . . Trap 10 | . . . . . . . . . . . . . . 5 1 4 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 19) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 650 | -9/Materials | Discovered new exit (range 10) 661 | -9/Materials | Entered Mines 722 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 776 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 954 | -9/Mines | Discovered new exit (range 10) 1033 | -9/Mines | Learned Materials stockpile data 1046 | -9/Mines | Discovered new exit (range 5) 1096 | -9/Mines | Identified exit to Exiles 1103 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1116 | -9/Mines | Entered Exiles 1116 | -9/Exiles | Accompanied by 3 allies 1149 | -9/Exiles | Met 8R-AWN 1171 | -9/Exiles | Met EX-HEX 1205 | -9/Exiles | Met EX-BIN 1221 | -9/Exiles | Aligned with FarCom system 1223 | -9/Exiles | Given EX-Vault access code 1261 | -9/Exiles | Opened EX-Vault 1274 | -9/Exiles | Found Lightpack 2.0 1298 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1316 | -9/Exiles | Exiles lab attacked by MAIN.C 1450 | -9/Exiles | Discovered new exit (range 14) 1466 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1466 | -9/Exiles | Entered Mines 1466 | -8/Mines | Accompanied by 3 allies 1620 | -8/Mines | Discovered new exit (range 13) 1634 | -8/Mines | Entered Materials 1634 | -8/Materials | Evolved 2 slots: Utility x2 1754 | -8/Materials | Discovered new exit (range 10) 1803 | -8/Materials | Entered Factory 1803 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2018 | -7/Factory | Discovered new exit (range 14) 2102 | -7/Factory | Build established: Skirmisher 2113 | -7/Factory | Entered Lower Caves 2113 | -7/Lower Caves | Accompanied by 1 ally 2138 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2233 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2289 | -7/Lower Caves | Destroyed 8 combat bots 2454 | -7/Lower Caves | Build established: Gunner 2596 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2608 | -7/Lower Caves | Entered Data Miner 2608 | -7/Data Miner | Accompanied by 1 ally 2608 | -7/Data Miner | Discovered new exit (range 6) 2631 | -7/Data Miner | Met Data Miner 2664 | -7/Data Miner | Learned location of Section 7 (-2) 2664 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2682 | -7/Data Miner | Received God Mode back door access code from Data Miner 2709 | -7/Data Miner | Entered Proximity Caves 2709 | -6/Proximity Caves | Accompanied by 1 ally 2726 | -6/Proximity Caves | Escorted by Enhanced Grunt 3205 | -6/Proximity Caves | Build established: Scavenger-Gunner 3234 | -6/Proximity Caves | Discovered new exit (range 13) 3235 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 3260 | -6/Proximity Caves | Entered Factory 3260 | -6/Factory | Accompanied by 2 allies 3260 | -6/Factory | Evolved 2 slots: Utility x2 3314 | -6/Factory | Repaired Carbon-fiber Leg 3354 | -6/Factory | Repaired Imp. Light Armor Plating 3643 | -6/Factory | Discovered new exit (range 10) 3715 | -6/Factory | Build established: Scavenger-Skirmisher 3758 | -6/Factory | Entered another Factory area 3758 | -5/Factory | Accompanied by 2 allies 3758 | -5/Factory | Evolved 2 slots: Utility x2 3759 | -5/Factory | Identified exit to Upper Caves 4027 | -5/Factory | Build established: Skirmisher 4145 | -5/Factory | Discovered new exit (range 21) 4367 | -5/Factory | Cargo convoy interrupted 4430 | -5/Factory | Entered another Factory area 4430 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4524 | -4/Factory | Build established: Scavenger-Skirmisher 4745 | -4/Factory | Discovered new exit (range 4) 4912 | -4/Factory | Entered Upper Caves 5484 | -4/Upper Caves | Build established: Scavenger-Gunner 5665 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5891 | -4/Upper Caves | Discovered new exit (range 5) 5899 | -4/Upper Caves | Learned Research stockpile data 5906 | -4/Upper Caves | Encountered a Warlord checkpoint 5937 | -4/Upper Caves | Entered another Upper Caves area 5963 | -4/Upper Caves | Discovered new exit (range 15) 6005 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6083 | -4/Upper Caves | Encountered a Warlord checkpoint 6247 | -4/Upper Caves | Build established: Gunner 6341 | -4/Upper Caves | System corruption reached 10% 6446 | -4/Upper Caves | Discovered new exit (range 5) 6454 | -4/Upper Caves | Entered Warlord 6496 | -4/Warlord | System corruption cleaned by Quarantine Array 6788 | -4/Warlord | Met Warlord 6803 | -4/Warlord | Opened Warlord's prototype stash 6810 | -4/Warlord | Found Exp. Targeting Computer 6813 | -4/Warlord | Warlord's base attacked by MAIN.C 6822 | -4/Warlord | Found Prototype Hackware 6825 | -4/Warlord | Found Prototype Processor 6827 | -4/Warlord | Found Prototype Device 6833 | -4/Warlord | Found Prototype Reactor 6989 | -4/Warlord | Found Prototype Launcher 6996 | -4/Warlord | Identified System Purifier 6998 | -4/Warlord | Identified System Mapper 7000 | -4/Warlord | Found Prototype Energy Gun 7003 | -4/Warlord | Found Prototype Energy Gun 7008 | -4/Warlord | Found Prototype Piercing Weapon 7116 | -4/Warlord | Spotted Striker 7121 | -4/Warlord | Spotted Striker 7121 | -4/Warlord | Spotted Executioner 7125 | -4/Warlord | Warlord forces counterattacked 7140 | -4/Warlord | Destroyed Striker 7153 | -4/Warlord | Identified Vortex Catalyst Activator 7163 | -4/Warlord | Destroyed Executioner 7184 | -4/Warlord | Destroyed 8 combat bots 7192 | -4/Warlord | Lost 5 parts (1n2u2w) 7196 | -4/Warlord | Found Prototype Ballistic Cannon 7224 | -4/Warlord | Spotted Striker 7226 | -4/Warlord | Spotted Executioner 7245 | -4/Warlord | Discovered new exit (range 13) 7258 | -4/Warlord | Entered Proximity Caves 7259 | -3/Proximity Caves | Identified exit to Research 7285 | -3/Proximity Caves | Lost 8 parts (2p2n3u1w) 7356 | -3/Proximity Caves | Lost 5 parts (1n2u2w) 7368 | -3/Proximity Caves | Identified Exp. Core Analyzer 7402 | -3/Proximity Caves | Identified Hvy. Autocannon 7409 | -3/Proximity Caves | Identified Vortex Rail 7632 | -3/Proximity Caves | Build established: Mutant 7884 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8018 | -3/Proximity Caves | Entered Research 8018 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8018 | -3/Research | Identified Vortex Chain Reactor 8167 | -3/Research | Discovered new exit (range 11) 8270 | -3/Research | Garrison activated, responded to threat 8286 | -3/Research | Entered Armory 9153 | -3/Armory | Build established: Assassin 9371 | -3/Armory | Fabricated Fusion Bomb Launcher (x1) 9427 | -3/Armory | Discovered new exit (range 4) 9432 | -3/Armory | Entered Research 9432 | -2/Research | Warlord forces began assault on 0b10 9432 | -2/Research | Evolved 2 slots: Propulsion x2 9542 | -2/Research | Research machine network offline 9715 | -2/Research | Borebot progress halted 9976 | -2/Research | Spotted Striker 10124 | -2/Research | Build established: Mutant 10138 | -2/Research | Found Megatreads 10418 | -2/Research | Warlord destroyed during the assault 10433 | -2/Research | Spotted Striker 10547 | -2/Research | Spotted Striker 10630 | -2/Research | Spotted Striker 10670 | -2/Research | Spotted Striker 10680 | -2/Research | Borebot progress halted 10681 | -2/Research | Borebot progress halted 10725 | -2/Research | Build established: Scavenger-Gunner 10861 | -2/Research | Spotted Executioner 10861 | -2/Research | Spotted Striker 10872 | -2/Research | Destroyed Executioner 11077 | -2/Research | Spotted Striker 11078 | -2/Research | Destroyed Striker 11278 | -2/Research | Spotted Striker 11287 | -2/Research | Spotted Striker 11290 | -2/Research | Spotted Striker 11295 | -2/Research | Destroyed Striker 11322 | -2/Research | Spotted Executioner 11326 | -2/Research | Spotted Striker 11335 | -2/Research | Destroyed Striker 11335 | -2/Research | Destroyed Executioner 11371 | -2/Research | Destroyed Striker 11384 | -2/Research | Destroyed Striker 11481 | -2/Research | Spotted Striker 11506 | -2/Research | Destroyed Striker 11560 | -2/Research | Spotted Striker 11560 | -2/Research | Spotted Executioner 11571 | -2/Research | Destroyed Striker 11595 | -2/Research | Destroyed Executioner 11622 | -2/Research | Lost 7 parts (4u3w) 11637 | -2/Research | Found Exp. Core Analyzer 11644 | -2/Research | Found Exp. Targeting Computer 11704 | -2/Research | Spotted Striker 11812 | -2/Research | Spotted Striker 11814 | -2/Research | Spotted Striker 11816 | -2/Research | Destroyed Striker 11837 | -2/Research | Destroyed Striker 11888 | -2/Research | Spotted Striker 11904 | -2/Research | Destroyed Striker 12107 | -2/Research | Discovered new exit (range 8) 12123 | -2/Research | Identified exit to Access 12187 | -2/Research | Build established: Scavenger-Tank 12251 | -2/Research | Crushed by falling debris 12252 | -2/Research | System corruption reached 10% 12259 | -2/Research | Spotted Striker 12264 | -2/Research | Found Exp. Core Analyzer 12288 | -2/Research | Entered Access 12288 | -1/Access | Evolved 2 slots: Utility x2 12364 | -1/Access | Garrison activated, responded to threat 12994 | -1/Access | Lost 4 parts (4u) 13288 | -1/Access | First assault squad dispatched 13289 | -1/Access | System corruption reached 10% 13318 | -1/Access | Incoming assault squad redirected 13343 | -1/Access | Destroyed 10 combat bots 13356 | -1/Access | Lost 5 parts (2u3w) 13372 | -1/Access | Spotted B-99 Colossus 13426 | -1/Access | Build established: Scavenger-Gunner 13555 | -1/Access | Incoming assault squad redirected 13669 | -1/Access | Spotted B-99 Colossus 13705 | -1/Access | Released all parts (9) 13736 | -1/Access | Lost 10 parts (1p3n3u3w) 13914 | -1/Access | Garrison activated, responded to threat 13949 | -1/Access | Lost 5 parts (1p1n3w) 13988 | -1/Access | Core integrity fell below 50% 14019 | -1/Access | Core integrity fell below 20% 14026 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13995_ K-01 Serf collects debris. 13999_ U-05 Engineer lays Concrete. 14004_ System corrupted: Matter fused (-9). 14006_ Fabricator disabled. 14006_ Slug penetrates Wall. 14006_ Slug penetrates Earth. 14006_ Slug penetrates Fabricator. 14011_ Lance destroyed. 14012_ Penetrated by Slug. 14012_ Slug penetrates Wall. 14013_ R-10 Processor collects Sml. Battery. 14015_ Penetrated by Slug. 14015_ Slug penetrates Wall. 14017_ U-05 Engineer lays Concrete. 14018_ Penetrated by Slug. 14018_ Slug penetrates Wall. 14019_ U-05 Engineer builds a Wall. 14021_ Penetrated by Slug. 14021_ Slug penetrates Wall. 14023_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?# ! + ??????????? | | ?# # ??????????? | | ?#"" # ???????????? | | ?#"" # ""G"" ########???????????? | | ?#"" # " " #??????????????????? | | ?#T # " " #??????????????????? | | ?#"" + +??????????????????? | | ?#"" # #??????????????????? | | ?#"" # #??????????????????? | | ?# + #??????????????????? | | ?# ###########/### #??????????????????? | | ?# #????# # #??????????????????? | | ?# #????# Y # #??????????????????? | | ?# #????# # ^ #??????????????????? | | ?####+###????# # ^ ^^ #??????????????????? | | ##### #??????# # #??????????????????? | | #??????# # #??????????????????? | | ####??????# """ # #??????????????????? | | #?????????# "F" # #??????????????????? | | #?????????# " # #??????????????????? | | #?????????# """ # #??????????????????? | | #??######## "" # t#??????????????????? | | #### ## # #??????????????????? | | " # # p R#??????????????????? | | % #"#########Y ########???????????? | | =%! %%p[ u @ #???????????? | | ###+#"" *%= ###### #???????????? | | ## BB# ######## #???????????? | | ## BB# ## #???????????? | | # %# ## #???????????? | | # + ! ## b g #???????????? | | # # ## g #???????????? | | # %%# " ######### g ??????????? | | #% # """ #???????? ???????????? | | # # """ #????????? % ???????????? | | ! ## + " #????????? ???????????? | | # ###########?????????? ????????????? | | ## # ########???????????? ??????????????? | | ######## %# #????????????????????????????? | | #??????# # #????????????????????????????? | | ######## # " #????????????????????????????? | | # """ #????????????????????????????? | | % " """#????????????????????????????? | | [ # " #????????????????????????????? | | +####### # #????????????????????????????? | | "# # #????????????????????????????? | | ## # #????????????????????????????? | | "# ##########????????????????????????????? | | #" #?????????????????????????????????????? | | ""! %#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 70 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1800 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 40 Target Analysis 8 Core Analysis 15 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Titanium Leg | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Fusion Bomb Launcher | x1 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Reappropriation Challenges ------------ None Game ------ Seed MiniInertialDesublimator Manual? 0 Play Time 02:15:08 Cumulative 124.0 hours Start 2021.08.26 @ 21:47:17 End 2021.08.27 @ 20:01:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b01f1c3-dbeb-4481-9b1e-1353fcfda88f