Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.19 @ 18:34:45 Player: Aristaeus Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (131) 655 Value Destroyed (4799) 4799 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9934 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 130/300 Energy 113/340 System Corruption 10% Temperature Critical (648) Movement Hovering (420) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION (5) --- Antigrav System > --- UTILITY (7) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy Beamcaster Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY (15) --- Improved Heat Sink Improved Target Analyzer Core Analyzer Recalibrator Proton Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Energy Well Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Reaction Control System Force Field > --- WEAPON ----------- Long-range Proton Cannon Phase Cannon Hardcell Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Micro Fission Core Improved Titanium Leg Improved Heat Sink Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Medium Armor Plating Recalibrator Tesla Rifle Heavy Beamcaster Proton Cannon Mass Driver Hardcell Cannon Proton Missile Launcher [Rating: 83] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Hover Unit Antigrav System Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . . 1 1 . . . 1 Utility 5 | . . 1 . 1 1 . . 1 1 Weapon 1 | . . 1 . . . . . . . Parts Attached 114 | 7 11 5 . 33 16 1 6 10 25 Power 19 | 2 1 1 . 8 2 1 1 . 3 Engine 11 | 2 1 . . 3 2 . 1 . 2 Core 7 | . . 1 . 5 . . . . 1 Reactor 1 | . . . . . . 1 . . . Propulsion 26 | 2 4 1 . 8 3 . 4 1 3 Treads 4 | . 2 1 . 1 . . . . . Leg 21 | 2 2 . . 7 3 . 4 1 2 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 33 | 1 2 2 . 8 5 . . 6 9 Device 18 | . 1 1 . 3 2 . . 4 7 Storage 6 | 1 1 . . 2 1 . . . 1 Processor 7 | . . 1 . 3 1 . . 1 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 36 | 2 4 1 . 9 6 . 1 3 10 Energy Gun 10 | 2 . . . 3 3 . . . 2 Energy Cannon 8 | . . . . 2 2 . 1 1 2 Ballistic Gun 4 | . 4 . . . . . . . . Ballistic Cannon 9 | . . . . 1 1 . . 1 6 Launcher 5 | . . 1 . 3 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 2 . 1 . . Parts Lost 24 | . 1 . . 4 . . . 1 18 Power 2 | . . . . . . . . . 2 Propulsion 7 | . 1 . . . . . . . 6 Utility 10 | . . . . 1 . . . 1 8 Weapon 5 | . . . . 3 . . . . 2 Highest Loss Streak 11 | . 1 . . 1 . . . 1 11 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 6 6 6 9 14 14 14 14 12 Power 1 | . 1 1 1 2 2 3 2 1 1 Propulsion 1 | 1 . 1 1 1 . . 1 2 . Utility 5 | . 2 3 4 4 9 8 8 7 5 Weapon 2 | 1 1 . . . 2 3 3 2 4 Tool/Special . | . . . . . . . . . . Unused Backups 39 | . 4 1 . 10 4 2 8 7 3 Power 9 | . . 1 . 4 1 . 1 2 . Propulsion 1 | . . . . 1 . . . . . Utility 23 | . 2 . . 3 3 1 7 5 2 Weapon 6 | . 2 . . 2 . 1 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 98 99 100 99 99 100 100 99 86 Engine 3 | . 14 3 . . 2 2 . 6 8 Core 3 | . . 7 11 8 4 . . . 1 Reactor 1 | . . . . . . 4 7 6 . Treads 2 | . 1 22 22 . . . . . . Leg 23 | . 25 . . 26 30 30 30 25 20 Device 13 | . 13 11 11 10 15 15 15 17 13 Storage 9 | . 14 11 11 10 7 7 7 6 9 Processor 12 | . . 10 11 15 13 15 15 13 11 Energy Gun 4 | . 13 . . 4 5 7 7 1 1 Energy Cannon 6 | . . . . 10 8 7 7 10 7 Ballistic Gun 4 | . 14 22 22 2 . . . . . Ballistic Cannon 4 | . . . . 3 7 7 7 5 6 Launcher 2 | . . 11 11 5 . . . . . Peak Build Rating 83 | 6 14 20 19 35 47 51 55 70 83 Average Rating 43 | 2 7 17 19 32 44 49 54 67 70 On Entrance 31 | . 6 14 19 19 34 47 51 55 69 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 14 20 26 26 45 50 56 56 84 88 Greatest Support 96 | 20 46 46 46 69 64 64 80 80 96 Greatest Overweight (x) 26 | 3 1 . . . 1 . . 1 26 Average Overweight (x) . | 1 . . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 6 8 10 10 11 15 15 15 15 15 Most Carried 15 | 5 10 8 7 15 15 15 15 15 15 Average Carried 11 | 3 6 6 6 9 14 14 14 14 12 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 Final Carried 15 | 2 8 6 7 15 15 15 15 15 6 Class Distribution -------------------- 60% | Skirmisher 18% | Gunner 6% | Mutant 5% | Tank 4% | Scavenger-Mutant 4% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Matter Collected 3252 | 235 172 423 88 846 225 40 217 243 763 Remotely . | . . . . . . . . . . Salvage Created 4448 | . 446 557 . 1527 148 . 347 302 1121 Parts 271 | . 44 32 . 92 7 . 25 10 61 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored 3 | . . . . . . . . 1 2 Broken 3 | . . . . . . . . 1 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 101 | . 19 10 . 33 3 . 8 8 20 Guns 25 | . 10 6 . 9 . . . . . Cannons 47 | . . . . 15 3 . 5 6 18 AOE 27 | . 9 4 . 9 . . 2 2 1 Classes Destroyed 13 | . 3 6 . 2 1 . . . 1 Worker 8 | . . 2 . 2 . . . . 4 Builder 5 | . . 1 . 3 . . 1 . . Tunneler 1 | . . . . . . . . . 1 Recycler 4 | . . 2 . 1 . . . . 1 Mechanic 1 | . . . . 1 . . . . . Operator 3 | . . 2 . . . . 1 . . Watcher 8 | . 2 1 . 4 . . 1 . . Swarmer 26 | . 12 . . 6 . . . 4 4 Grunt 38 | . 7 7 . 17 . . 4 3 . Brawler 2 | . . 1 . 1 . . . . . Sentry 11 | . . 2 . 7 1 . . . 1 Hunter 9 | . . . . 2 . . 1 . 6 Programmer 15 | . . . . . 2 . 3 1 9 Best Kill Streak 8 | . 5 8 . 7 1 . 4 3 4 Combat Bots Only 6 | . 5 6 . 6 1 . 4 3 4 Max Kills in Single Turn 4 | . 4 3 . 3 1 . 3 2 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . 4 2 . 2 . . 2 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Hostile Shots Fired 711 | . 49 87 . 142 19 . 23 77 314 Missed 229 | . 13 28 . 48 7 . 10 28 95 Hits 482 | . 36 59 . 94 12 . 13 49 219 Melee 1 | . . 1 . . . . . . . Projectile 481 | . 36 58 . 94 12 . 13 49 219 AOE 1 | . . . . . . . . . 1 Critical Strikes 30 | . . 6 . 2 . . 2 2 18 Damage Taken 5784 | . 452 579 . 921 132 . 182 518 3000 Core 1541 | . 50 110 . 193 16 . 34 82 1056 Absorbed by Shields 1075 | . . 40 . 118 . . . 160 757 Ignored by Resistances 1760 | . 132 182 . 302 39 . 52 195 858 Regen/Repaired (Parts) 271 | . . . . 223 . . . 48 . Core Remaining (%) 83 | 100 80 . 72 64 . . 92 90 . Volleys Fired 261 | 1 34 40 . 75 5 . 18 28 60 Largest 3 | 1 2 3 . 3 3 . 3 3 3 Hottest 247 | 50 90 76 . 166 172 . 129 198 247 Shots Fired 585 | 1 68 89 . 162 16 . 53 49 147 Gun 270 | 1 68 80 . 83 6 . 15 . 17 Cannon 288 | . . . . 62 10 . 38 48 130 Launcher 27 | . . 9 . 17 . . . 1 . Special . | . . . . . . . . . . Kinetic 246 | . 38 80 . 29 5 . 18 19 57 Thermal 163 | 1 15 . . 61 6 . 15 19 46 Explosive 26 | . . 9 . 17 . . . . . Electromagnetic 150 | . 15 . . 55 5 . 20 11 44 Robot Hit Streak 63 | . 7 31 . 63 6 . 16 10 11 Robot Miss Streak 4 | 1 4 3 . 3 1 . 1 3 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 419 | . 42 58 . 132 12 . 41 35 99 Core Hits 222 | . 25 30 . 107 5 . 10 10 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 11 | . 1 . . . 1 . 2 1 6 Burn 3 | . . . . . 1 . 1 . 1 Destroy 1 | . 1 . . . . . . . . Blast 6 | . . . . . . . 1 . 5 Corrupt 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12573 | . 979 1375 3 4016 238 . 1299 1195 3468 Guns 3048 | . 395 813 . 1377 82 . 172 . 209 Cannons 6194 | . . . . 1189 156 . 791 1012 3046 Explosions 3328 | . 584 562 . 1450 . . 336 183 213 Melee . | . . . . . . . . . . Ramming 3 | . . . 3 . . . . . . Kinetic 3879 | . 179 813 . 361 91 . 461 402 1572 Thermal 4115 | . 381 181 . 1680 82 . 232 535 1024 Explosive 2128 | . 279 381 . 1192 . . 276 . . Electromagnetic 2448 | . 140 . . 783 65 . 330 258 872 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 2 . . . 1 1 2 1 10 Average Corruption 2 | . 1 . . . 1 1 1 1 5 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 82 | . 3 . . . 7 2 25 7 38 Message Errors 23 | . . . . . 2 1 9 2 9 Matter Fused 12 | . . . . . 1 . 5 1 5 Heat Flow Errors 12 | . 1 . . . . 1 2 2 6 Energy Discharges 8 | . . . . . . . 2 . 6 Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 12 | . . . . . 3 . 2 1 6 Data Loss (major) 4 | . 2 . . . . . 1 . 1 Misfires 4 | . . . . . 1 . 2 . 1 Alerts 5 | . . . . . . . 2 . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 545 | . 53 55 . 33 . . 109 106 189 Projectiles 270 | . . . . 10 . . 40 33 187 Explosions 275 | . 53 55 . 23 . . 69 73 2 Melee . | . . . . . . . . . . Knockbacks 35 | . . . . 2 . . 4 9 20 Impact . | . . . . . . . . . . Kinetic 33 | . . . . 2 . . 3 8 20 Secondary 2 | . . . . . . . 1 1 . Self-Inflicted Damage 517 | . 190 17 . 115 . . 31 71 93 Shots 16 | . 5 1 . 3 . . 1 2 4 Rammed 3 | . . . 3 . . . . . . Targets Rammed 3 | . . . 3 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 789 | . 120 104 . 403 180 110 245 527 789 Average Temperature 167 | . 47 48 . 100 71 59 73 223 287 Received Heat Transfer 977 | . 24 423 . 380 12 . 9 108 21 Effects 105 | . . . . 4 . . . 14 87 Shutdowns 30 | . . . . 1 . . . 6 23 Energy Bleed 9 | . . . . 1 . . . 1 7 Interference 15 | . . . . . . . . 1 14 Matter Decay 6 | . . . . 1 . . . . 5 Short Circuit 10 | . . . . . . . . 1 9 Damage (minor) 8 | . . . . 1 . . . 1 6 Damage (major) 22 | . . . . . . . . 4 18 Damage (core) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Fried 9 | . . . . 1 . . 1 1 6 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 Heat Transferred 5027 | . 472 100 . 2085 222 . 370 531 1247 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 13 | . 5 . . 4 . . 1 1 2 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Maximum Alert Level 1 | . 1 1 . 1 . . . 1 . Low Security (%) 93 | 100 67 44 100 98 100 100 100 91 100 Level 1 6 | . 32 55 . 1 . . . 8 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 259 | . 259 257 78 212 31 . 131 239 80 Initial 78 | . . . 78 . . . . . 70 Average 42 | . 144 164 6 57 2 . 11 39 13 Influence Increases 3687 | . 570 417 . 1130 95 . 330 481 664 Destroy 0b10 Robot/C 2020 | . 380 200 . 660 60 . 160 160 400 Destroy 0b10 Robot/NC 150 | . 10 40 . 55 . . 15 . 30 Destroy Leader 506 | . 64 52 . 178 30 . 52 30 100 Successful Hack 160 | . 12 9 . 32 4 . 23 70 10 Disable Machine 189 | . 27 45 . 45 . . 36 9 27 Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 377 | . 62 71 . 130 1 . 29 32 52 Partial Spotted 45 | . . . . . . . 15 15 15 Lose Combat Pursuer 90 | . 15 . . 30 . . . 15 30 Influence Decreases 3648 | . 570 180 237 1130 95 . 330 312 794 Entered New Map 258 | . . . 159 . . . . . 99 Time Decay 3168 | . 560 180 78 1100 95 . 321 302 532 Lost Part 213 | . 10 . . 30 . . . 10 163 Lost Ally 9 | . . . . . . . 9 . . Squads Dispatched 30 | . 2 2 . 6 3 . 6 5 6 Investigation 10 | . 2 1 . 2 1 . 1 2 1 Extermination 13 | . . . . . 2 . 4 2 5 Reinforcement 5 | . . 1 . 3 . . 1 . . Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Distress Signals 9 | . 2 3 . 2 . . . . 2 Communications Jammed 9 | . . . . . . . 6 3 . Distress Signals 6 | . . . . . . . 5 1 . Times Spotted 147 | . 28 19 . 46 3 . 11 13 27 Peak Tracking Total 6 | . 5 6 . 4 1 . 4 4 6 Tactical Retreats 5 | . 1 . . 1 . . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Traps Triggered 13 | . 4 1 . . 6 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Machines Disabled 22 | . 3 5 . 5 . . 4 2 3 Max in Single Turn 3 | . 2 3 . 1 . . 2 2 2 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Machines Accessed 31 | . 6 2 . 8 5 . 3 6 1 Terminals 20 | . 6 2 . 4 3 . 1 4 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . 2 . . 1 2 1 Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . 2 1 . 1 . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 88 | . 16 6 . 23 10 . 15 15 3 Successful 55 | . 5 5 . 19 3 . 12 10 1 Failed 32 | . 11 1 . 4 7 . 2 5 2 Catastrophic 6 | . 3 . . 1 . . . 2 . Database Lockouts 1 | . . . . . . . 1 . . Manual 17 | . 10 . . 5 2 . . . . Terminals 50 | . 16 6 . 7 7 . 4 10 . Fabricators . | . . . . . . . . . . Repair Stations 21 | . . . . 11 . . 2 5 3 Recycling Units . | . . . . . . . . . . Scanalyzers 16 | . . . . 5 2 . 9 . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 27 | . 5 5 . 5 2 . 3 7 . Record 9 | . . . . . 1 . 2 6 . Prototype ID Bank 2 | . 1 1 . . . . . . . Level Access Points 2 | . 1 . . 1 . . . . . Machine Index 1 | . . 1 . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . Repair Station Index 1 | . . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . Disarm Traps 1 | . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Investigation Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 16 | . . . . 10 . . 2 3 1 Scan Component 9 | . . . . 5 . . 1 2 1 Repair 7 | . . . . 5 . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 12 | . . . . 4 1 . 7 . . Retrieve Study 12 | . . . . 4 1 . 7 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 21 | . 6 1 . 4 3 . 1 5 1 Full Trace Events 12 | . 4 . . 3 1 . 1 2 1 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . . . 1 1 . 5 . . Parts Repaired 6 | . . . . 5 . . . 1 . Time 249 | . . . . 196 . . 31 22 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Total Allies 2 | . . . 1 . . 1 . . . Largest Group 1 | . . . 1 . . 1 1 . . Highest-Rated Group 31 | . . . 31 . . 31 31 . . Highest-Rated Ally 31 | . . . 31 . . 31 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . Total Damage 21 | . . . . . . . 21 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Active Infowar (turns) 11102 | . 1159 341 . 3023 1021 484 2095 1334 1645 Optics 6060 | . . . . . 502 484 2095 1334 1645 Sensors 10196 | . 1159 341 . 3023 1021 484 2095 1078 995 Triangulation 773 | . . . . . . . . 773 . Jamming 4197 | . . . . . 276 314 2095 1110 402 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Turns Passed 13342 | 79 1262 444 1045 3455 1021 484 2095 1334 2123 Spaces Moved 7013 | 60 781 195 571 1762 743 402 892 790 817 Core 103 | 56 . . . . . . . . 47 Treads 841 | . 29 195 571 46 . . . . . Legs 6063 | 4 752 . . 1716 743 402 892 790 764 Wheels . | . . . . . . . . . . Hover 6 | . . . . . . . . . 6 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 105 111 117 115 115 114 Average Speed 130 | 104 123 160 160 114 113 117 124 121 182 Slowest Speed 1350 | 200 190 160 160 160 187 117 130 186 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 5 98 32 84 95 22 96 19 20 14 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 6 | . . . . 6 . . . . . Terrain Destroyed 374 | . 76 71 . 146 1 . 25 29 26 Melee . | . . . . . . . . . . Projectile 32 | . . . . 3 1 . 2 7 19 AOE 342 | . 76 71 . 143 . . 23 22 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Total 10725 | 73 1023 245 701 3052 917 419 1843 1126 1326 Wait 3037 | . 165 . 127 1080 107 8 903 266 381 Move 7005 | 59 780 194 570 1761 743 401 891 789 817 Hop . | . . . . . . . . . . Pick Up 136 | 6 18 3 1 48 18 4 10 13 15 Fast Attach 21 | 2 1 . . 4 7 . . 4 3 Attach 48 | 4 3 2 . 12 8 . . 3 16 Detach 2 | . . . . 1 1 . . . . Swap 88 | 1 8 3 . 32 7 1 7 10 19 Drop 124 | . 14 3 . 39 21 5 14 13 15 Fire 261 | 1 34 40 . 75 5 . 18 28 60 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . 3 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Materials 713 | -10/Materials | Discovered new exit (range 16) 979 | -10/Materials | Build established: Scavenger-Mutant 1342 | -10/Materials | Entered another Materials area 1342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1635 | -9/Materials | Build established: Gunner 1764 | -9/Materials | Discovered new exit (range 14) 1786 | -9/Materials | Entered Mines 1893 | -9/Mines | Received a Mining Laser from a helpful Derelict 1939 | -9/Mines | Learned Materials garrison access intel 2096 | -9/Mines | Discovered new exit (range 9) 2146 | -9/Mines | Learned Materials stockpile data 2692 | -9/Mines | Discovered new exit (range 13) 2831 | -9/Mines | Entered Materials 2831 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2833 | -8/Materials | Loaded intel: 1 garrison access location 3721 | -8/Materials | Garrison activated, responded to threat 3857 | -8/Materials | Discovered new exit (range 16) 3911 | -8/Materials | Identified exit to Factory 4080 | -8/Materials | Build established: Skirmisher 5063 | -8/Materials | Repaired Mic. Nuclear Core 5188 | -8/Materials | Repaired EM Pulse Cannon 5228 | -8/Materials | Repaired Carbon-fiber Leg+ 5268 | -8/Materials | Repaired Ion Cannon 5364 | -8/Materials | Repaired Carbon-fiber Leg+ 6286 | -8/Materials | Entered Factory 6286 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6817 | -7/Factory | Discovered new exit (range 14) 6819 | -7/Factory | Discovered new exit (range 11) 6842 | -7/Factory | Identified exit to Factory 7045 | -7/Factory | Discovered exit to Factory (range 5) 7307 | -7/Factory | Sucked down chute 7307 | -7/Factory | Entered Waste 7307 | -7/Waste | The area was eerily silent 7308 | -7/Waste | Met a frightened Derelict 7458 | -7/Waste | Discovered new exit (range 11) 7470 | -7/Waste | Identified exit to Factory 7791 | -7/Waste | Entered Factory 7791 | -7/Factory | Accompanied by 1 ally 7922 | -7/Factory | Discovered new exit (range 12) 7937 | -7/Factory | Identified exit to Lower Caves 9030 | -7/Factory | Discovered exit to Factory (range 9) 9658 | -7/Factory | Central database locked down 9886 | -7/Factory | Entered another Factory area 9886 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10116 | -6/Factory | Discovered new exit (range 13) 10510 | -6/Factory | Build established: Infiltrator-Skirmisher 10584 | -6/Factory | Repaired Imp. Cooling System 11215 | -6/Factory | Identified exit to Factory 11220 | -6/Factory | Entered another Factory area 11220 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11522 | -5/Factory | Lost 3 parts (1p1n1u) 11746 | -5/Factory | Build established: Tank 11936 | -5/Factory | Discovered new exit (range 11) 12087 | -5/Factory | Identified exit to Upper Caves 12244 | -5/Factory | Build established: Skirmisher 12392 | -5/Factory | Cargo convoy interrupted 12587 | -5/Factory | Core integrity fell below 50% 12747 | -5/Factory | Lost 11 parts (1p5n3u2w) 13308 | -5/Factory | System corruption reached 10% 13327 | -5/Factory | Core integrity fell below 20% 13344 | -5/Factory | Core destroyed Last Messages --------------- 13336_ System corrupted: Heat flow error (+288). 13336_ K-01 Serf collects debris. 13337_ P-70 Sage suffers critical hit (Blast). 13337_ P-70 Sage destroyed. 13339_ Overheating: Energy bleed (-12). 13339_ K-01 Serf collects debris. 13340_ Dropped Broken Imp. Titanium Leg+. 13340_ Dropped Broken Remote Shield. 13341_ Power failure, Rnf. Deuterium Engine shutdown. 13341_ Overheating: System interference. 13341_ Hardcell Cannon temporarily disabled. 13341_ Discarded Broken Enh. Optical Array. 13341_ Discarded Broken Adv. Targeting Computer. 13342_ Power failure, Mic. Fission Core shutdown. 13342_ Discarded Imp. Signal Interpreter. 13343_ K-01 Serf collects debris. 13344_ Overheating: Core damaged (-100). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????########?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ???????????????????#### #?????????????? | | ???????????????????#%[/ #?????????????? | | ???????????????????#["# ############??? | | ???????????????????#=##"""" ## #??? | | ???????????????????#%##"""" ## """ """ #??? | | ???????????????????#[##"""" ## """ """ #??? | | ???????????????????#!##"""" ## """ """ #??? | | ??????????????######[##"""" ## #??? | | ??????????????# #"""" ## #??? | | ??????????????# # ## #??? | | ??????????????# """" # ! ## = #??? | | ??????????????# """" # #;;;;;;;####??? | | ??????????????# """" #/#;#; #????? | | ??????????????# """" # ! #????? | | ??????????????# """" + k #????? | | ??????????????# """" # %% #????? | | ??????????????# """" ## #????? | | ??????????????# ## % ###### | | ??????????????# ##=%! # # | | ??????????????########## # # | | ?????????????????????# @ # # | | ?????????????????????# = ! ! # # | | ?????????????????????# !=%= !! + # | | ?????????????????????# |[! | # # | | ?????????????????????# *%|! # # | | ?????????????????????###%#####;####+### # | | ???????????????????????[[#??# # # | | ?????????????????######;%#??# ###### | | ?????????????????# ## #??# #????? | | ?????????????????# ## #??# #????? | | ?????????????????# ##%##?###########????? | | ?????????????????# # #??# #??????? | | ?????????????????# + #### #??????? | | ?????????????????# # ## #??????? | | ?????????????????# ## ### #??????? | | ?????????????????# ## #### #??????? | | ?????????????????# ## #?# # #??????? | | ?????????????????####### #?###]= !#??????? | | ???????????????????????# #???#=[! #??????? | | ???????????????????????# #####!*!= #??????? | | ???????????????????????# # !" #??????? | | ???????????????????????# # %"Y" ######## | | ???????????????????????# # """ # # | | ???? ????????????????# +% %% # # | | ???? ????????????????# #""##### """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 34 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mic. Nuclear Core | 34% | -8/Materials EM Pulse Cannon | 40% | -8/Materials Carbon-fiber Leg | 47% | -8/Materials Ion Cannon | 60% | -8/Materials Carbon-fiber Leg | 61% | -8/Materials Imp. Cooling System | 31% | -6/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked EM Pulse Cannon | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() I Spy Jackpot Please Form A Line Challenges ------------ None Game ------ Seed BombDroneExtractor Manual? 0 Play Time 03:23:36 Cumulative 9.3 hours Start 2025.11.19 @ 01:09:50 End 2025.11.19 @ 18:34:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79e35e98-05e9-4e26-9c4b-69d5c3bc1a6a