Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 14:19:39 Player: iwantthegold Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1517) 1517 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3487 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Warm (135) Movement Walking (189) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Titanium Leg VSS Leg > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scan Processor Long-range Tractor Beam > --- WEAPON (4) ------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Large Storage Unit Ion Cannon Heavy Assault Rifle High-powered Shotgun Advanced Assault Cannon Advanced EMP Blaster Mini Grenade Launcher Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Field Laser Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Large Storage Unit Ion Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Advanced EMP Blaster Missile Launcher Missile Launcher [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 84 | 6 14 15 49 Power 6 | 1 1 1 3 Engine 2 | 1 . 1 . Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 28 | 2 2 8 16 Treads 13 | . . 3 10 Leg 7 | . . 1 6 Wheel 8 | 2 2 4 . Hover . | . . . . Flight . | . . . . Utility 14 | 1 4 . 9 Device 5 | . 2 . 3 Storage 6 | 1 2 . 3 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 36 | 2 7 6 21 Energy Gun 20 | 1 7 5 7 Energy Cannon 3 | . . . 3 Ballistic Gun 6 | 1 . 1 4 Ballistic Cannon 4 | . . . 4 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 2 | . . 2 . System Corruption 7 | . . 7 . Parts Lost 19 | . 3 6 10 Power . | . . . . Propulsion 4 | . . 3 1 Utility 4 | . 1 . 3 Weapon 11 | . 2 3 6 Highest Loss Streak 4 | . 2 4 2 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 97 | . 98 95 97 Engine 1 | . 2 4 . Core 9 | . 11 6 8 Treads 13 | . . 14 20 Leg 3 | . . . 6 Wheel 10 | . 27 16 . Device 6 | . 13 11 2 Storage 13 | . 14 11 14 Processor 4 | . . . 7 Protection 1 | . . . 1 Energy Gun 19 | . 21 25 17 Energy Cannon 3 | . . . 6 Ballistic Gun 6 | . 5 5 6 Ballistic Cannon 1 | . . . 2 Launcher 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 60 | 12 51 34 60 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 2 | 1 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 4 11 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 13 15 15 Class Distribution -------------------- 29% | Mutant 21% | Scavenger-Gunner 16% | Gunner 14% | Scavenger-Tank 12% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1551 | 221 176 260 894 Remotely 46 | . . . 46 Salvage Created 1816 | . 462 327 1027 Parts 103 | . 27 19 57 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled 3 | . . . 3 Retrieved Matter 27 | . . . 27 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 11 6 28 Guns 30 | . 11 5 14 Cannons 10 | . . . 10 AOE 5 | . . 1 4 Classes Destroyed 7 | . 3 2 2 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Hauler 1 | . . . 1 Operator 1 | . . 1 . Swarmer 14 | . 3 . 11 Grunt 22 | . 8 3 11 Sentry 9 | . . 3 6 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 255 | . 49 42 164 Missed 78 | . 15 8 55 Damage Taken 2563 | . 338 462 1763 Core 661 | . 62 41 558 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 75 89 . Volleys Fired 101 | . 27 14 60 Largest 4 | . 2 3 4 Hottest 207 | . 90 130 207 Shots Fired 270 | . 45 36 189 Gun 215 | . 45 36 134 Cannon 43 | . . . 43 Launcher 12 | . . . 12 Special . | . . . . Kinetic 73 | . 4 8 61 Thermal 81 | . 4 . 77 Explosive 8 | . . . 8 Electromagnetic 108 | . 37 28 43 Robot Hit Streak 19 | . 19 16 11 Robot Miss Streak 7 | . 3 2 7 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 161 | . 38 26 97 Core Hits 81 | . 23 9 49 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 2 | . . . 2 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3315 | . 567 425 2323 Guns 1944 | . 531 351 1062 Cannons 440 | . . . 440 Explosions 930 | . 35 74 821 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 477 | . 19 89 369 Thermal 916 | . 79 74 763 Explosive 685 | . . . 685 Electromagnetic 1236 | . 468 262 506 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 . Average Corruption 6 | . . 6 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Message Errors 1 | . . 1 . Matter Fused 2 | . . 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 69 | . . 16 53 Projectiles 5 | . . . 5 Explosions 64 | . . 16 48 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 779 | . 126 180 779 Average Temperature 169 | . 52 83 218 Received Heat Transfer 783 | . 123 174 486 Effects 46 | . . . 46 Shutdowns 9 | . . . 9 Energy Bleed 2 | . . . 2 Interference 7 | . . . 7 Matter Decay 4 | . . . 4 Short Circuit 7 | . . . 7 Damage (minor) 5 | . . . 5 Damage (major) 6 | . . . 6 Damage (core) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 1 4 Heat Transferred 2026 | . 150 100 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 378 | . 203 271 378 Initial 114 | . . 85 114 Average 188 | . 110 149 241 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 51 | 100 88 65 28 Level 1 48 | . 11 34 71 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 20 8 42 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 6 | . . . 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 1 2 Terminals 8 | . 5 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 11 1 10 Successful 14 | . 8 . 6 Failed 8 | . 3 1 4 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 11 1 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 8 . 6 Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Alert Level 2 | . . . 2 Unreport Threat 2 | . . . 2 Locate Traps 3 | . 3 . . Maintenance Status 1 | . 1 . . Surveillance Status 1 | . . . 1 Transport Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2734 | 48 733 399 1554 Spaces Moved 1530 | 40 557 229 704 Core 6 | 6 . . . Treads 600 | . . 76 524 Legs 180 | . . . 180 Wheels 744 | 34 557 153 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 113 Average Speed 129 | 80 91 116 167 Slowest Speed 240 | 100 110 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 70 26 55 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . 5 6 71 Melee . | . . . . Projectile 4 | . . . 4 AOE 78 | . 5 6 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2088 | 54 738 331 965 Wait 249 | . 105 57 87 Move 1527 | 39 556 228 704 Hop . | . . . . Pick Up 69 | 9 20 14 26 Fast Attach 21 | 3 7 . 11 Attach 31 | 3 5 11 12 Detach 4 | . 1 1 2 Swap 32 | . 2 4 26 Drop 53 | . 14 2 37 Fire 101 | . 27 14 60 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 9) 331 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 9) 779 | -10/Materials | Discovered new exit (range 4) 782 | -10/Materials | Entered another Materials area 782 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 985 | -9/Materials | Lost 4 parts (2n2w) 1136 | -9/Materials | Discovered new exit (range 7) 1181 | -9/Materials | Entered another Materials area 1181 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1283 | -8/Materials | Build established: Scavenger-Skirmisher 1608 | -8/Materials | Core integrity fell below 50% 1708 | -8/Materials | Build established: Scavenger-Tank 2172 | -8/Materials | Build established: Scavenger-Gunner 2456 | -8/Materials | Core integrity fell below 20% 2735 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02613_ U-05 Engineer builds a Wall. 02614_ U-05 Engineer lays Concrete. 02615_ U-05 Engineer builds a Wall. 02615_ U-05 Engineer lays Concrete. 02619_ U-05 Engineer builds a Wall. 02623_ Dropped Lgt. Assault Rifle. 02624_ Acquired Mni. Grenade Launcher. 02627_ U-05 Engineer lays Concrete. 02664_ Acquired 121 matter. 02672_ Dropped Hvy. Assault Rifle. 02682_ Acquired Hpw. Shotgun. 02683_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02692_ Discarded Broken Adv. Targeting Computer. 02693_ Acquired Lrn. Tractor Beam. 02694_ Acquired 10 matter. 02731_ Acquired 18 matter. 02733_ Field Laser destroyed. 02734_ X-57 Shotgunner knocked back. 02735_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | ??????????????????????# # [ #???? | | ??????????????????????# # ==#???? | | ??????????????????????## # ==#???? | | ???????????????????????## # =//#???? | | ????????????????????????### //#???? | | ?????????????????????????## #####???? | | ?????????????????????????## ######### | | ??????????????????????#####[! # # | | ???????????????????# #%] # [ # | | ???????????????????# #[ # # | | ???????????????????# # #! # | | ???????????????????# ?+ # # | | ???????????????????# ![ ?# + !# | | ???????????????????# ![??# # # | | ???????????????????####???## ## # | | ???????????????????????????# ## ! [ # | | ???????????????????????????# ## ] # | | ????????????????############ ## # | | ????????????????#[ ## ##+##+#### | | ????????????????# [ ## #??? | | ????????????????# """ ## #??? | | ????????????????# """"" ## #??? | | ????????????????# """"" + #??? | | ????????????????# """"" %x# #??? | | ????????????????+ """ # ; #? | | ????????????????# @/ x#??? | | ????????????????###########;#;#### #??? | | ?????????????????????????????????? #??? | | ?????????????????????????????????? #??? | | ??????????????????????????????????+#??? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????H?????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyComponentGun Manual? 0 Play Time 00:40:41 Cumulative 14.3 hours Start 2024.04.10 @ 11:19:59 End 2024.04.10 @ 14:19:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0eda481d-10fd-43cc-b06b-bcf4979c953a