Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 22:11:59 Player: k1ll3rb0t Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (158) 790 Value Destroyed (6637) 6637 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2224) 2224 TOTAL SCORE: 17571 Bonus ------- High Alert Combat Kills 903 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -79 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 95/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Gamma Rifle Gamma Rifle Heavy Laser Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Leg Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Energy Well Advanced Visual Processing Unit Spectral Analyzer Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer ECM Suite Advanced Cloaking Device Graphene Brace Relay Coupler [Sentry] Advanced Trap Extractor > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Vibroblade Vibroblade Enhanced Force Lance [Rating: 180] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Light Armor Plating Device ECM Suite Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Vibroblade Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Vibroblade Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Slots Evolved 18 | . . 2 2 . . 2 . . 2 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . 1 1 . . 2 . . . . . . 1 . 1 . Utility 10 | . . 1 1 . . . . . 2 2 2 . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 308 | 8 5 21 10 34 4 20 5 6 21 32 6 14 50 24 14 34 Power 34 | 2 1 1 2 4 . 3 . . 2 1 . 2 5 2 1 8 Engine 13 | 2 . 1 2 2 . 3 . . 1 . . . 2 . . . Core 5 | . 1 . . 2 . . . . 1 1 . . . . . . Reactor 16 | . . . . . . . . . . . . 2 3 2 1 8 Propulsion 81 | 2 . 10 3 8 2 8 4 . . 7 2 2 12 5 5 11 Treads 23 | 2 . 7 3 8 2 . . . . . . . . . . 1 Leg 6 | . . 3 . . . . . . . 1 . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 1 . . . . . 4 Flight 47 | . . . . . . 8 4 . . 5 2 2 12 5 5 4 Utility 105 | 2 3 6 3 11 1 5 . 2 13 12 4 4 15 12 5 7 Device 56 | 1 1 1 . 3 . 4 . 2 7 11 4 2 8 4 4 4 Storage 11 | 1 1 1 . . . 1 . . . 1 . . 3 1 1 1 Processor 13 | . . . . . . . . . 3 . . . 2 6 . 2 Hackware 8 | . . . . . 1 . . . 3 . . 2 1 1 . . Protection 17 | . 1 4 3 8 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 88 | 2 1 4 2 11 1 4 1 4 6 12 . 6 18 5 3 8 Energy Gun 4 | . . 2 . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 20 | 2 1 2 2 9 1 3 . . . . . . . . . . Ballistic Cannon 4 | . . . . 1 . . . . . 1 . . 1 1 . . Launcher 15 | . . . . . . . 1 2 1 3 . 3 3 2 . . Special Weapon 3 | . . . . . . . . . 2 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . . . . . 10 2 2 3 Piercing Weapon 11 | . . . . . . 1 . 1 2 2 . 2 1 . . 2 Special Melee Weapon 12 | . . . . . . . . 1 1 5 . 1 3 . 1 . Unidentified Prototypes 9 | . . . . . . . . . . 2 . . 2 4 1 . Parts Lost 111 | . 2 8 4 11 . 1 1 . 3 3 . 7 23 4 17 27 Power 11 | . . . 1 . . 1 . . . . . 2 2 . 2 3 Propulsion 46 | . . 4 2 3 . . 1 . 1 2 . 2 11 . 8 12 Utility 42 | . 1 1 1 5 . . . . 1 1 . 2 8 3 7 12 Weapon 12 | . 1 3 . 3 . . . . 1 . . 1 2 1 . . Highest Loss Streak 19 | . 1 3 1 6 . 1 1 . 3 2 . 7 9 3 9 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 95 96 97 100 98 91 91 98 98 100 91 80 79 81 76 Engine 4 | . 5 9 9 7 . 5 7 7 . . . . 1 . . . Core 2 | . 8 1 . 1 9 . . . 5 5 5 1 . . . . Treads 17 | . 28 28 35 34 36 3 . . . . . . . . . 2 Flight 14 | . . . . . . 41 45 46 39 33 31 30 24 22 21 7 Device 11 | . 11 5 9 . 13 13 15 15 16 22 31 29 17 11 9 16 Storage 7 | . 14 11 9 9 9 7 7 7 6 5 5 5 4 4 4 4 Processor 3 | . . . . . . . . . 6 5 5 5 5 12 16 17 Hackware 4 | . . . . . 4 7 7 7 9 11 10 9 11 13 11 3 Protection 9 | . 2 15 16 24 9 1 . . . . . . 2 . . . Ballistic Gun 9 | . 28 16 9 16 9 10 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 6 2 5 5 Piercing Weapon 1 | . . . . . . 2 . . 6 4 5 1 . . . 2 Peak Build Rating 180 | 7 11 21 26 39 40 40 38 41 51 67 87 91 121 140 155 180 Average Rating 49 | 4 9 16 23 23 39 33 37 37 47 52 81 83 98 115 137 145 On Entrance 48 | . 7 11 19 25 39 40 32 38 38 44 67 87 70 97 131 75 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 50 100 105 111 111 109 24 27 31 38 42 50 66 43 47 79 Greatest Support 87 | 40 40 69 86 87 87 87 24 24 33 45 43 51 48 58 65 80 Greatest Overweight (x) 4 | 1 1 4 1 1 1 4 1 1 1 2 1 1 1 . . 4 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 10 10 10 15 15 15 15 15 15 5 Average Capacity 17 | 7 17 24 25 25 25 11 10 10 10 10 15 15 14 15 14 5 Most Carried 25 | 7 20 25 25 25 25 25 10 10 10 14 15 15 15 15 15 5 Average Carried 16 | 4 14 23 24 24 24 10 9 9 9 9 13 12 14 14 12 4 Final Capacity 25 | 8 20 25 25 25 25 10 10 10 10 15 15 15 15 15 5 5 Final Carried 25 | 6 19 25 25 25 25 10 10 10 8 13 15 11 13 15 5 5 Class Distribution -------------------- 44% | Scavenger-Mutant 20% | Mutant 8% | Scavenger-Sprinter 6% | Scavenger-Assassin 5% | Scavenger-Ninja 4% | Scavenger-Scout 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Assassin | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Assassin | -4/Factory Infiltrator-Sprinter | -4/Garrison Scavenger-Sprinter | -3/Research Scavenger-Scout | -3/Armory Scavenger-Scout | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Matter Collected 5905 | 275 168 443 226 963 50 114 167 23 491 408 120 45 689 1304 83 336 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6169 | 27 397 722 467 1125 89 81 57 23 525 505 147 277 824 239 69 595 Parts 350 | 3 28 47 23 67 9 13 6 3 26 22 4 3 41 9 2 44 Haulers Intercepted 8 | . . 1 . . . . . . 1 3 1 . 2 . . . Recyclers Shooed 8 | . . 4 . . . 1 . . . 1 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 2 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Combat Hostiles Destroyed 125 | . 12 19 10 28 2 2 6 . 5 7 . 6 12 5 1 10 Melee 24 | . . . . . . . . . 2 2 . 1 9 . 1 9 Guns 70 | . 12 19 9 28 . 2 . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . AOE 27 | . . . . . . . 6 . 3 5 . 5 3 5 . . Classes Destroyed 17 | 1 4 4 . 1 . 2 . 1 2 1 . . . 1 . . Worker 5 | . . . . . . 1 . . 2 2 . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . Tunneler 4 | 1 . . . . . . . . . 1 . . 2 . . . Hauler 8 | . . 1 . . . . . . 1 3 1 . 2 . . . Recycler 3 | . . . . . . . . . 1 1 . . 1 . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 3 | . 1 . 1 . . . . . 1 . . . . . . . Operator 5 | . 2 . . . . . . . 2 1 . . . . . . Watcher 3 | . . . . . . . . . 1 . 1 . . 1 . . Swarmer 43 | . 6 7 3 6 . 2 5 . 4 4 . . 4 . . 2 Grunt 39 | . 6 5 4 10 . . . . 1 2 . 6 2 1 . 2 Brawler 2 | . . 1 . 1 . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 19 | . . 5 3 9 1 . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . 2 1 . . . . . . . . 1 . . Programmer 16 | . . . . . . . . . . 1 . . 6 2 1 6 Best Kill Streak 9 | 1 9 5 4 3 1 2 3 1 4 7 1 3 4 5 1 4 Combat Bots Only 7 | . 7 5 4 3 1 2 3 . 4 4 . 3 4 4 1 4 Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 2 1 3 4 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . 3 2 . 1 1 1 . . Melee 1 | . . . . . . . . . 1 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Hostile Shots Fired 1378 | . 93 203 66 247 18 19 14 . 26 37 . 67 127 65 113 283 Missed 451 | . 25 62 19 50 6 8 7 . 14 19 . 22 56 42 44 77 Damage Taken 16256 | . 673 1590 627 2742 247 260 98 . 243 332 . 796 1584 440 1927 4697 Core 3727 | . 126 177 72 222 40 75 37 . 31 180 . 216 240 109 583 1619 Absorbed by Shields 132 | . . . . 13 . . . . . . . 84 . 35 . . Redirected to Shielding 104 | . . . . . . . . . . . . . 104 . . . Regen/Repaired (Parts) 121 | . . . . . . . . . . . . . . 121 . . Core Remaining (%) 71 | 100 49 55 . . 39 . . 84 96 82 . 81 . 73 59 . Volleys Fired 374 | 3 58 91 30 108 5 6 7 1 6 11 . 11 13 20 . 4 Largest 3 | 2 2 2 2 2 2 2 1 1 1 1 . 1 1 1 . 3 Hottest 270 | 40 40 76 81 53 80 48 46 46 46 57 . 46 57 57 . 270 Shots Fired 642 | 6 115 161 60 200 10 11 7 1 6 11 . 11 13 20 . 10 Gun 566 | 6 115 161 60 200 5 11 . . . . . . . . . 8 Cannon 16 | . . . . . 5 . . . . 4 . . 2 3 . 2 Launcher 56 | . . . . . . . 7 1 2 7 . 11 11 17 . . Special 4 | . . . . . . . . . 4 . . . . . . . Kinetic 522 | 6 115 134 37 200 10 11 . . . 4 . . 2 3 . . Thermal 52 | . . 27 23 . . . . . . . . . . . . 2 Explosive 56 | . . . . . . . 7 1 2 7 . 11 11 17 . . Electromagnetic 8 | . . . . . . . . . . . . . . . . 8 Robot Hit Streak 18 | 2 17 18 11 15 3 2 5 . 9 10 . 8 10 13 . 4 Robot Miss Streak 6 | 1 4 3 3 4 2 2 . . . 1 . . . 3 . 6 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets 16 | . 3 6 1 6 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 556 | 4 80 113 43 137 6 8 4 1 23 15 3 13 44 23 8 31 Core Hits 290 | 2 34 44 17 58 4 4 8 5 10 24 2 13 29 22 2 12 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . . . . Critical Strikes 25 | . . 2 4 3 . . . . 1 2 1 . 5 . 1 6 Burn 5 | . . 1 4 . . . . . . . . . . . . . Destroy 4 | . . 1 . 3 . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . 4 . 1 . Impale 11 | . . . . . . . . . 1 2 1 . 1 . . 6 Melee Attacks 255 | . . . . 2 . 6 . 1 45 37 6 8 68 21 22 39 Impact 2 | . . . . 2 . . . . . . . . . . . . Slashing 102 | . . . . . . . . . . . . . 58 9 19 16 Piercing 124 | . . . . . . 6 . 1 44 35 6 5 4 . . 23 Sneak Attacks 41 | . . . . . . 3 . 1 7 4 1 1 11 12 1 . Combat Hostiles 4 | . . . . . . . . . 1 1 . 1 1 . . . Follow-up Attacks 14 | . . . . . . . . . . . . . 3 . 1 10 Damage Inflicted 17929 | 31 681 1217 720 2332 117 334 645 194 1441 1923 210 1352 3528 1350 386 1468 Guns 5155 | 31 672 1215 693 2322 38 93 . . . . . . . . . 91 Cannons 110 | . . . . . 79 . . . . . . . . 31 . . Explosions 5952 | . . . . . . . 645 108 341 1266 . 1095 1246 1251 . . Melee 6642 | . . . . . . 224 . 86 1100 657 210 257 2282 68 381 1377 Ramming 70 | . 9 2 27 10 . 17 . . . . . . . . 5 . Kinetic 4720 | 31 672 995 459 2322 117 93 . . . . . . . 31 . . Thermal 454 | . . 220 234 . . . . . . . . . . . . . Explosive 5952 | . . . . . . . 645 108 341 1266 . 1095 1246 1251 . . Electromagnetic 91 | . . . . . . . . . . . . . . . . 91 Impact . | . . . . . . . . . . . . . . . . . Slashing 3076 | . . . . . . . . . . . . . 2071 68 381 556 Piercing 3566 | . . . . . . 224 . 86 1100 657 210 257 211 . . 821 Highest Corruption 12 | . . 6 . . 1 . . . . 2 . . 6 6 11 12 Average Corruption 5 | . . 5 . . 1 . . . . 1 . . 4 6 8 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 67 | . . 23 . . 1 . . . . 6 . . 10 5 7 15 Message Errors 17 | . . 4 . . 1 . . . . 2 . . 2 3 1 4 Matter Fused 21 | . . 8 . . . . . . . 1 . . 6 1 . 5 Heat Flow Errors 2 | . . 1 . . . . . . . . . . . . . 1 Energy Discharges 8 | . . 4 . . . . . . . . . . 1 . 2 1 Parts Rejected 3 | . . 2 . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . 1 . . . . . . . 2 . . . 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . 1 Misfires 3 | . . 2 . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . 1 . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . 3 . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1415 | . . . . . . 47 52 2 251 237 . 110 381 86 49 200 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 242 | . . . . . . . 52 2 30 23 . 8 41 86 . . Melee 1173 | . . . . . . 47 . . 221 214 . 102 340 . 49 200 Knockbacks 2 | . . . . . 1 1 . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . 8 12 . . 13 . . 46 71 2 . Shots 5 | . . . . . . . 1 . . 1 . . 2 1 . . Rammed 11 | . 2 1 2 1 . 3 . . . . . . . . 2 . Targets Rammed 11 | . 2 1 2 1 . 3 . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 224 | . 30 220 18 117 49 22 28 . 99 78 . 128 38 71 194 224 Average Temperature 33 | . 8 53 6 34 22 5 11 . 26 14 . 47 15 28 75 113 Received Heat Transfer 2588 | . 195 354 243 1040 54 . . . 24 18 . 154 60 59 90 297 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . . . . . Heat Transferred 1495 | . . 607 888 . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Peak Influence 1872 | 5 223 252 306 1872 1005 505 . . 357 368 235 550 623 990 618 408 Initial 912 | . 3 18 112 198 912 373 . . 123 37 170 164 309 342 519 328 Average 424 | . 67 110 156 864 970 430 . . 181 151 196 352 413 593 559 316 Maximum Alert Level 5 | . 1 1 1 5 3 2 . . 1 1 1 2 2 3 2 2 Low Security (%) 38 | 100 91 88 77 1 . . . . 80 79 85 31 . . . 4 Level 1 23 | . 8 11 22 18 . 40 . . 19 20 14 30 26 14 . 81 Level 2 18 | . . . . 20 . 59 . . . . . 38 73 62 100 13 Level 3 12 | . . . . 32 100 . . . . . . . . 22 . . Level 4 3 | . . . . 13 . . . . . . . . . . . . Level 5 3 | . . . . 13 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 2 1 . 1 1 . . 2 3 1 . 4 6 3 4 Investigation 7 | . . 1 . . . . . . . . 1 . . 2 2 1 Extermination 6 | . . . . . . . . . 1 1 . . 2 1 . 1 Reinforcement 13 | . 2 1 . . . 1 . . 1 2 . . 1 2 1 2 Assault 3 | . . . . . 1 . . . . . . . 1 1 . . Garrison 1 | . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Distress Signals 19 | . 3 . 1 . 1 . . . . 2 . . 4 4 1 3 Communications Jammed 10 | . . . . . . . . . . 10 . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 317 | . 23 33 16 32 4 9 5 . 14 14 2 19 42 40 19 45 Peak Tracking Total 19 | . 8 6 6 6 4 3 3 . 7 5 1 8 16 17 12 19 Tactical Retreats 39 | . . 4 3 4 1 1 . . . 5 . 3 7 2 2 7 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Traps Triggered 20 | . 1 1 1 7 2 3 . . . . . 1 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . 10 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . Reused 4 | . . . . . . . . . . . . 2 . . . 2 Traps Extracted 2 | . . . . . . . . 1 . . . . . . . 1 Installed 9 | . . . . . . . . 3 . . . 3 . . . 3 Triggered 4 | . . . . . . . . . . . . 2 . . . 2 Most Traps Carried 7 | . . . . . . . . 7 7 7 7 7 4 4 4 4 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Machines Disabled 22 | . . . . 4 . . . . 5 7 . 1 1 4 . . Max in Single Turn 4 | . . . . 1 . . . . 1 4 . 1 1 1 . . Garrison Access 3 | . . . . . . . . . 1 1 . . . . 1 . Garrison Relay 4 | . . . . 3 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Machines Accessed 48 | . 4 3 4 3 2 . . . 4 10 2 . 4 5 5 2 Terminals 32 | . 4 3 3 3 2 . . . 2 5 . . 2 3 3 2 Fabricators 5 | . . . . . . . . . . 2 1 . 1 1 . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . . 1 1 . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . 1 . 1 . Garrison Access 5 | . . . 1 . . . . . 1 1 1 . . . 1 . Total Hacks 106 | . 9 8 7 7 3 . . . 8 24 6 . 7 11 13 3 Successful 48 | . 6 3 5 2 . . . . 3 10 5 . 2 6 5 1 Failed 58 | . 3 5 2 5 3 . . . 5 14 1 . 5 5 8 2 Catastrophic 17 | . . 3 1 1 3 . . . 2 1 . . 1 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 35 | . 6 7 4 . 3 . . . 4 7 . . 2 2 . . Terminals 68 | . 9 8 6 7 3 . . . 5 12 . . 4 6 5 3 Fabricators 12 | . . . . . . . . . . 4 4 . 1 3 . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . Recycling Units 3 | . . . . . . . . . 2 1 . . . . . . Scanalyzers 11 | . . . . . . . . . . 2 . . 2 . 7 . Garrison Access 10 | . . . 1 . . . . . 1 5 2 . . . 1 . Terminal Hacks 16 | . 2 1 2 2 . . . . 1 3 . . . 2 2 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 3 | . 1 . . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . . . . . 1 . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . 1 . 1 Security Stations 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 1 3 . . 2 . . Network Status 2 | . . . . . . . . . . 1 1 . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . . . . 1 . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . 2 . . 2 . 2 . Insert Component 4 | . . . . . . . . . . 1 . . 1 . 2 . Analyze 2 | . . . . . . . . . . 1 . . 1 . . . Garrison Access Hacks 7 | . . . 1 . . . . . 1 2 2 . . . 1 . Unlock Access 2 | . . . 1 . . . . . . . 1 . . . . . Seal Access 3 | . . . . . . . . . 1 1 . . . . 1 . Coupler Status 2 | . . . . . . . . . . 1 1 . . . . . Unauthorized Hacks 11 | . 4 2 2 . . . . . 1 2 . . . . . . Terminals 10 | . 4 2 2 . . . . . 1 1 . . . . . . Botnet 7 | . 3 1 1 . . . . . 1 1 . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . . . . Used 2 | . . . . . . . . . 2 . . . . . . . Hacking Detections 41 | . 3 3 3 3 2 . . . 3 7 2 . 4 5 4 2 Full Trace Events 5 | . . . . 1 . . . . . . 1 . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . 106 . . 53 . . Total Part Build Rating 12 | . . . . . . . . . . . 6 . . 6 . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . Time 34 | . . . . . . . . . . . . . . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Used RIF Installer 2 | . . . . 2 . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 3 1 . 2 2 . 1 . Non-combat 3 | . . . . . . . . . 1 . . . 1 . 1 . Combat 6 | . . . . . . . . . 2 1 . 2 1 . . . Robot Hacks Applied 12 | . . . . . . . . . 3 1 . 2 5 . 1 . parse_system 2 | . . . . . . . . . 1 . . . . . 1 . no_distress 2 | . . . . . . . . . . . . . 2 . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . . . 1 . . . wipe_record 2 | . . . . . . . . . 1 . . . 1 . . . formatsys_high 4 | . . . . . . . . . 1 1 . 2 . . . . Relay Couplers Released 18 | . . . . 13 . . . . . . . 5 . . . . Machine Destruction 18 | . . . . 13 . . . . . . . 5 . . . . Attached 4 | . . . . . . . . . 2 . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 6 . . Allies Hacked 4 | . . . . . . . . . . . . . . 4 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Total Allies 10 | . . . . . . . . . 1 1 . 2 . 6 . . Largest Group 6 | . . . . . . . . . 1 1 . 1 . 6 . . Highest-Rated Group 349 | . . . . . . . . . 32 49 . 49 . 349 . . Highest-Rated Ally 65 | . . . . . . . . . 32 49 . 49 . 65 . . Total Orders 6 | . . . . . . . . . 4 . . . . 2 . . STAY 2 | . . . . . . . . . 2 . . . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . . AID 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 14 | . . . . . . . . . 4 . . 3 . 7 . . Total Damage 426 | . . . . . . . . . 125 . . 57 . 244 . . Kills 2 | . . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Turns Passed 12058 | 97 936 1071 728 2951 415 393 449 159 1033 1023 230 132 968 327 199 947 Spaces Moved 8662 | 54 345 328 241 1042 160 314 427 97 1194 1268 206 171 1319 544 447 505 Core 80 | 14 . . . . . . . . . 44 . . . . . 22 Treads 2412 | 40 345 296 241 1042 160 11 . . . . . . . . . 277 Legs 84 | . . 32 . . . . . . . . . . . . . 52 Wheels . | . . . . . . . . . . . . . . . . . Hover 66 | . . . . . . . . . . . . . . . . 66 Flight 6020 | . . . . . . 303 427 97 1194 1224 206 171 1319 544 447 88 Fastest Speed 6 | 50 160 160 235 236 242 23 20 20 20 16 23 6 19 20 16 50 Average Speed 94 | 133 211 231 239 239 242 87 89 97 39 32 33 14 33 26 26 147 Slowest Speed 480 | 160 240 480 240 243 242 357 106 103 104 150 93 93 108 31 42 360 Overloaded Moves 334 | . . . . . . . . . . 61 . 145 50 46 32 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . 1 . 2 5 . 2 9 1 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 57 36 30 80 16 12 61 12 18 33 3 33 32 43 17 10 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . . . . 1 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 . 1 . . 1 1 1 1 . . . . 1 . . . Scrap Searched 1 | . . . . . . . 1 . . . . . . . . . Spaces Dug 72 | . . . . . . 2 . . 9 34 3 . 16 1 6 1 Terrain Destroyed 869 | . . . . . 3 2 98 24 76 126 3 158 184 186 6 3 Melee 52 | . . . . . . 2 . . 9 16 3 . 14 1 6 1 Projectile 14 | . . . . . 3 . . . . 4 . . 2 3 . 2 AOE 803 | . . . . . . . 98 24 67 106 . 158 168 182 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Fac Fac Gar Res Arm Res Acc Total 11576 | 72 460 499 337 1316 182 418 484 158 1677 1808 357 255 1739 689 495 630 Wait 1644 | . 30 22 38 64 7 41 40 37 396 433 132 41 252 63 12 36 Move 8602 | 53 344 327 241 1041 159 313 424 96 1189 1257 206 167 1300 541 439 505 Hop 23 | . . . . . . . 1 . 2 5 . 1 9 1 4 . Pick Up 165 | 8 17 22 9 22 3 12 2 . 7 12 4 2 28 8 2 7 Fast Attach 117 | 4 1 7 5 12 1 7 3 2 5 11 . . 21 12 4 22 Attach 88 | 3 2 8 4 5 . 6 1 2 5 7 2 9 21 4 6 3 Detach 17 | . . . . . . . . 2 . 5 . 4 3 2 . 1 Swap 103 | 1 2 6 1 17 3 7 1 2 11 14 4 5 8 8 4 9 Drop 165 | . 4 15 7 32 4 17 5 2 11 15 3 2 23 10 2 13 Fire 374 | 3 58 91 30 108 5 6 7 1 6 11 . 11 13 20 . 4 Melee 234 | . . . . 2 . 6 . 1 45 37 6 8 61 20 21 27 Ram 4 | . . . . . . 3 . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . 2 1 2 1 . . . . . . . . . . . . Escape Stasis 14 | . . . . 12 . . . . . . . 2 . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . Trap 19 | . . . . . . . . 13 . . . 3 . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -4/Factory -4/Garrison -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 9) 442 | -10/Materials | Destroyed 7 combat bots 565 | -10/Materials | Identified exit to Materials 926 | -10/Materials | Core integrity fell below 50% 1034 | -10/Materials | Entered another Materials area 1034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1468 | -9/Materials | Build established: Scavenger-Mutant 1508 | -9/Materials | Lost 3 parts (2n1u) 1779 | -9/Materials | Build established: Mutant 1967 | -9/Materials | Discovered new exit (range 8) 2105 | -9/Materials | Entered another Materials area 2105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2631 | -8/Materials | Garrison activated, responded to threat 2833 | -8/Materials | Identified exit to Garrison 2833 | -8/Materials | Entered Garrison 2885 | -8/Garrison | Triggered checkpoint 2930 | -8/Garrison | Garrison Relay disabled 3004 | -8/Garrison | Build established: Scavenger-Mutant 3163 | -8/Garrison | Triggered checkpoint 3555 | -8/Garrison | Triggered checkpoint 3667 | -8/Garrison | Triggered checkpoint 3811 | -8/Garrison | Discovered new exit (range 15) 4069 | -8/Garrison | Installed Relay Interface Framework 4380 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4661 | -8/Garrison | Discovered new exit (range 13) 4755 | -8/Garrison | Triggered checkpoint 4813 | -8/Garrison | Garrison Relay disabled 4837 | -8/Garrison | Triggered checkpoint 4909 | -8/Garrison | Triggered checkpoint 5151 | -8/Garrison | Triggered checkpoint 5211 | -8/Garrison | Garrison Relay disabled 5376 | -8/Garrison | Learned Materials security intel 5386 | -8/Garrison | Discovered new exit (range 12) 5525 | -8/Garrison | Core integrity fell below 50% 5550 | -8/Garrison | Lost 6 parts (1n3u2w) 5784 | -8/Garrison | Entered Materials 6173 | -8/Materials | Discovered new exit (range 12) 6184 | -8/Materials | First assault squad dispatched 6199 | -8/Materials | Entered Factory 6199 | -7/Factory | Evolved 2 slots: Propulsion x2 6291 | -7/Factory | Build established: Bothacker-Mutant 6543 | -7/Factory | Discovered new exit (range 12) 6592 | -7/Factory | Entered Lower Caves 6711 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6740 | -7/Lower Caves | Encountered a Warlord checkpoint 6812 | -7/Lower Caves | Learned Factory stockpile data 6954 | -7/Lower Caves | Learned Factory garrison access intel 7020 | -7/Lower Caves | Build established: Scavenger-Mutant 7039 | -7/Lower Caves | Discovered new exit (range 5) 7041 | -7/Lower Caves | Entered another Lower Caves area 7049 | -7/Lower Caves | Discovered new exit (range 9) 7058 | -7/Lower Caves | Encountered a Warlord checkpoint 7200 | -7/Lower Caves | Entered Factory 7200 | -6/Factory | Evolved 2 slots: Utility x2 7202 | -6/Factory | Loaded intel: 4 garrison access locations 7763 | -6/Factory | Discovered new exit (range 14) 7804 | -6/Factory | Identified exit to Lower Caves 7920 | -6/Factory | Identified exit to Factory 8232 | -6/Factory | Lost 3 parts (1n1u1w) 8233 | -6/Factory | Entered another Factory area 8233 | -5/Factory | Evolved 2 slots: Utility x2 8518 | -5/Factory | Build established: Scavenger-Ninja 8672 | -5/Factory | Discovered new exit (range 10) 8674 | -5/Factory | Identified exit to Extension 8773 | -5/Factory | Discovered new exit (range 16) 8918 | -5/Factory | Identified exit to Upper Caves 9210 | -5/Factory | Spotted B-75 Beast 9246 | -5/Factory | Discovered new exit (range 7) 9251 | -5/Factory | Identified exit to Factory 9256 | -5/Factory | Entered another Factory area 9256 | -4/Factory | Evolved 2 slots: Utility x2 9425 | -4/Factory | Fabricated Smartbomb Launcher? 9486 | -4/Factory | Identified exit to Garrison 9486 | -4/Factory | Entered Garrison 9514 | -4/Garrison | Triggered checkpoint 9527 | -4/Garrison | Spotted B-86 Titan 9527 | -4/Garrison | Triggered checkpoint 9545 | -4/Garrison | Garrison Relay disabled 9572 | -4/Garrison | Triggered checkpoint 9617 | -4/Garrison | Discovered new exit (range 8) 9618 | -4/Garrison | Identified exit to Research 9618 | -4/Garrison | Entered Research 9618 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9637 | -3/Research | Lost 7 parts (2p2n2u1w) 9764 | -3/Research | Lost 9 parts (1p5n3u) 9845 | -3/Research | Build established: Scavenger-Mutant 9849 | -3/Research | Lost 3 parts (2n1w) 9875 | -3/Research | Spotted B-86 Titan 9993 | -3/Research | Lost 4 parts (3n1u) 10368 | -3/Research | First assault squad dispatched 10421 | -3/Research | Build established: Scavenger-Sprinter 10561 | -3/Research | Spotted B-86 Titan 10576 | -3/Research | Lost 7 parts (1p1n4u1w) 10580 | -3/Research | Discovered new exit (range 7) 10586 | -3/Research | Entered Armory 10587 | -3/Armory | Met VL-GR5, who suggested a friendly competition 10658 | -3/Armory | Fabricated Smartbomb Launcher? 10724 | -3/Armory | Repaired Impulse Thruster Array 10748 | -3/Armory | Lost the competition with VL-GR5 10868 | -3/Armory | Found Prototype Processor 10868 | -3/Armory | Identified Spectral Analyzer 10870 | -3/Armory | Found Spectral Analyzer 10879 | -3/Armory | First assault squad dispatched 10891 | -3/Armory | Identified exit to Research 10891 | -3/Armory | Adv. Hacking Suite fried by hacking feedback 10898 | -3/Armory | Lost 3 allies 10913 | -3/Armory | Entered Research 10913 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10932 | -2/Research | Lost 3 parts (2u1w) 11034 | -2/Research | Build established: Scavenger-Scout 11048 | -2/Research | Identified exit to Quarantine 11059 | -2/Research | System corruption reached 10% 11095 | -2/Research | Discovered new exit (range 16) 11098 | -2/Research | Lost 9 parts (1p5n3u) 11110 | -2/Research | Identified exit to Access 11112 | -2/Research | Entered Access 11112 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11143 | -1/Access | Lost 8 parts (1p3n4u) 11367 | -1/Access | Build established: Infiltrator-Mutant 11549 | -1/Access | Spotted B-99 Colossus 11765 | -1/Access | System corruption reached 10% 11777 | -1/Access | Lost 3 parts (2n1u) 12022 | -1/Access | Core integrity fell below 50% 12048 | -1/Access | Lost 19 parts (2p8n9u) 12057 | -1/Access | Core integrity fell below 20% 12059 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12017_ Adv. Visual Processing Unit destroyed. 12017_ K-01 Serf cleans the Terminal. 12018_ System corrupted: Substantial component data lost. 12027_ Acquired Gravmag Array. 12042_ System corrupted: Component data lost. 12042_ Penetrated by Slug. 12047_ Slug penetrates Wall. 12048_ Critical hit (Destroy). 12048_ Gravmag Array destroyed. 12048_ Slug penetrates Wall. 12051_ Slug penetrates H-88 Terminator. 12054_ Penetrated by Slug. 12054_ Spectral Analyzer destroyed. 12055_ Slug penetrates Wall. 12055_ Penetrated by Slug. 12056_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12057_ Dropped Vibroblade. 12057_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | + / ???+ #???????????????? | | # """""" #???????# #???????????????? | | # """""" #???????# #???????????????? | | # """""" #???????# """""#???????????????? | | # """""" ######### """""#???????????????? | | # """""" # # """""#???????????????? | | # # ^ # """""#???????????????? | | # # # """""#???????????????? | | # / + """""#???????????????? | | # * [ # # #???????????????? | | # [ # # #???????????????? | | ################ # #???????????????? | | # #???????????????? | | # #???????????????? | | # ""T"" #???????????????? | | " """"" #???????????????? | | kh ss###########???????????????? | | #?????????????????????????? | | ################??????????? | | ################ k gg A ??????????? | | ??????????# / gg ??????????? | | ??????????# g g ?????????? | | ??????????+ o ?????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????# @ ????????? | | ??????????##########//###########???????????? | | ??????????????????? ????????????????????? | | #####??????????????????? ???????????????????? | | #########?????????????? ??????????????????? | | #?????????????? ????????????????? | | #????????????? #???????????????? | | " #????????????? #???????????????? | | """ #???????????? #???????????????? | | """ #???????????? """"""" #???????????????? | | """" #???????????# """"""" #???????????????? | | """ #???????????# ?? #???????????????? | | " #???????????# ???????? #???????????????? | | #???????????# ???????????????????????????? | | #????????????#???????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 525 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 77 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Trap Extractor Capacity 8 Item Schematics ----------------- Smartbomb Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -4/Factory Smartbomb Launcher | x1 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Speed Demon Whoosh! Challenges ------------ None Game ------ Seed TripodColdMicroactuators Manual? 0 Play Time 04:34:47 Cumulative 92.8 hours Start 2025.03.24 @ 13:42:14 End 2025.03.24 @ 22:11:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 867b6aba-b5d2-479c-9b8b-4c8836b635dd