Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 04:05:45 Player: shapeshifter Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2280) 2280 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 5864 Bonus ------- High Alert Combat Kills 59 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Hardened Heavy Armor Plating Relay Coupler [Swarmer] (30) Autogun Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Seismic Detector Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Improved Treads Armored Treads Medium Matter Pod Hacking Suite Minigun Enhanced Autogun Gauss Rifle Assault Cannon Rocket Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . . 1 2 . Weapon . | . . . . . . . . Parts Attached 62 | 7 2 . 7 . 24 17 5 Power 9 | 1 . . . . 5 3 . Engine 8 | 1 . . . . 5 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 . . 4 . 8 4 2 Treads 7 | 2 . . . . 2 2 1 Leg 12 | . . . 4 . 5 2 1 Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 15 | 2 1 . 1 . 3 6 2 Device 5 | 1 . . 1 . . 1 2 Storage 3 | 1 1 . . . . 1 . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 5 | . . . . . 3 2 . Artifact . | . . . . . . . . Weapon 18 | 2 1 . 2 . 8 4 1 Energy Gun 3 | . 1 . . . 1 1 . Energy Cannon 4 | . . . 1 . 3 . . Ballistic Gun 8 | 2 . . 1 . 3 1 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . Parts Lost 36 | . . . . . 10 10 16 Power 6 | . . . . . 2 2 2 Propulsion 15 | . . . . . 4 4 7 Utility 8 | . . . . . 2 3 3 Weapon 7 | . . . . . 2 1 4 Highest Loss Streak 10 | . . . . . 10 5 8 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 7 10 7 9 12 12 7 Power . | . 1 1 1 1 . 2 . Propulsion 1 | 1 3 5 1 1 . 1 1 Utility 3 | . 1 3 4 5 6 2 2 Weapon 2 | . 1 1 1 2 3 5 3 Tool/Special . | . . . . . . . . Unused Backups 17 | . 1 . . . 9 1 6 Power 1 | . . . . . . 1 . Propulsion 2 | . 1 . . . 1 . . Utility 8 | . . . . . 6 . 2 Weapon 5 | . . . . . 2 . 3 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 98 100 99 100 93 89 89 Engine 11 | . 12 14 11 11 16 10 5 Core 1 | . . . . . . . 5 Treads 9 | . 28 28 . . 3 2 21 Leg 23 | . . . 42 44 28 25 4 Device 11 | . 14 14 11 11 9 11 11 Storage 10 | . 14 14 11 11 9 12 7 Processor 1 | . . . . . . 2 7 Hackware 1 | . . . . . . . 7 Protection 3 | . . . . . 7 4 1 Energy Gun 6 | . 4 14 11 11 6 5 . Energy Cannon 1 | . . . 6 . 1 . . Ballistic Gun 9 | . 23 14 4 11 7 7 7 Ballistic Cannon 1 | . . . . . . 1 5 Peak Build Rating 38 | 7 8 8 13 12 34 38 38 Average Rating 22 | 4 6 8 10 12 26 34 33 On Entrance 14 | . 7 8 8 12 12 33 37 Naked Turns . | . . . . . . . . Heaviest Build 56 | 13 29 29 32 29 51 56 50 Greatest Support 88 | 40 40 40 40 40 54 68 88 Greatest Overweight (x) 8 | . . . . . 8 2 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 Most Carried 15 | 6 10 10 9 12 15 15 11 Average Carried 10 | 3 7 10 7 9 12 12 8 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 14 | 4 10 10 9 12 14 6 5 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 1730 | 253 85 . 183 . 487 410 312 Remotely . | . . . . . . . . Salvage Created 2220 | 28 145 . 143 . 833 579 492 Parts 141 | 4 12 . 15 . 56 28 26 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 4 | . 1 . . . 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 56 | . 5 . 4 . 19 13 15 Guns 35 | . 5 . . . 11 11 8 Cannons 14 | . . . 4 . 1 2 7 AOE 7 | . . . . . 7 . . Classes Destroyed 12 | 1 2 . 1 . 5 3 . Worker 4 | . . . 1 . 2 1 . Builder 2 | . . . . . 2 . . Tunneler 2 | 1 . . 1 . . . . Hauler 3 | . . . . . 3 . . Recycler 1 | . . . . . . 1 . Mechanic 1 | . . . . . 1 . . Swarmer 23 | . 2 . 3 . 6 6 6 Grunt 20 | . 3 . 1 . 6 2 8 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 8 | . . . . . 4 3 1 Hunter 3 | . . . . . 3 . . Best Kill Streak 6 | 1 3 . 4 . 5 4 6 Combat Bots Only 6 | . 3 . 3 . 5 4 6 Max Kills in Single Turn 2 | 1 1 . 1 . 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 571 | . 63 . 14 . 169 148 177 Missed 172 | . 25 . 3 . 43 53 48 Hits 399 | . 38 . 11 . 126 95 129 Melee 12 | . . . . . . 8 4 Projectile 387 | . 38 . 11 . 126 87 125 AOE 2 | . . . . . . 2 . Critical Strikes 4 | . . . . . 1 2 1 Actively Blocked 1 | . . . . . 1 . . Damage Taken 5919 | . 355 . 99 . 1573 1568 2324 Core 1078 | . 49 . . . 315 169 545 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 53 | . . . . . 53 . . Ignored by Resistances 30 | . . . . . 30 . . Regen/Repaired (Parts) 41 | . 41 . . . . . . Core Remaining (%) 80 | 100 . 80 . 100 42 . . Volleys Fired 215 | 3 22 . 18 . 66 39 67 Largest 2 | 2 2 . 2 . 2 2 2 Hottest 106 | 40 70 . 106 . 96 105 62 Shots Fired 403 | 6 44 . 36 . 118 78 121 Gun 302 | 6 44 . 22 . 88 71 71 Cannon 83 | . . . 14 . 15 4 50 Launcher 18 | . . . . . 15 3 . Special . | . . . . . . . . Kinetic 270 | 6 43 . 4 . 51 45 121 Thermal 89 | . 1 . 18 . 40 30 . Explosive 18 | . . . . . 15 3 . Electromagnetic 26 | . . . 14 . 12 . . Robot Hit Streak 29 | 2 7 . 3 . 29 13 15 Robot Miss Streak 7 | 2 4 . 6 . 7 4 2 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 5 | . 1 . . . 1 3 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 244 | 4 25 . 13 . 73 54 75 Core Hits 136 | 2 10 . 6 . 52 32 34 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . 1 . 5 3 1 Burn 7 | . . . 1 . 4 2 . Destroy 1 | . . . . . . 1 . Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5231 | 46 224 . 266 . 1877 1329 1489 Guns 2833 | 46 224 . 86 . 644 1006 827 Cannons 1173 | . . . 180 . 232 99 662 Explosions 1225 | . . . . . 1001 224 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2721 | 46 211 . . . 393 582 1489 Thermal 966 | . 13 . 86 . 344 523 . Explosive 1172 | . . . . . 948 224 . Electromagnetic 372 | . . . 180 . 192 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . 10 . . 14 . Projectiles 10 | . . . 10 . . . . Explosions 14 | . . . . . . 14 . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Secondary . | . . . . . . . . Self-Inflicted Damage 212 | . . . . . 120 92 . Shots 8 | . . . . . 6 2 . Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 402 | . 30 . 337 . 402 159 34 Average Temperature 105 | . 9 . 121 . 116 71 15 Received Heat Transfer 1335 | . 54 . 24 . 387 168 702 Effects 6 | . . . 1 . 5 . . Shutdowns 4 | . . . . . 4 . . Energy Bleed 2 | . . . 1 . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2555 | . 37 . 333 . 1049 1136 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 63 | 100 100 100 100 100 27 100 19 Level 1 27 | . . . . . 72 . 27 Level 2 9 | . . . . . . . 52 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 568 | 5 72 19 65 7 386 155 568 Initial 137 | . . 19 . 7 . 137 106 Average 159 | . 26 6 19 . 256 85 363 Influence Increases 1926 | 5 150 . 100 . 776 353 542 Destroy 0b10 Robot/C 1120 | . 100 . 80 . 380 260 300 Destroy 0b10 Robot/NC 65 | 5 . . 10 . 40 10 . Destroy Leader 206 | . 20 . 10 . 96 60 20 Trap Triggered on 0b10 10 | . . . . . 10 . . Successful Hack 67 | . 30 . . . 11 14 12 Disable Machine 60 | . . . . . 60 . . Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 138 | . . . . . 89 9 40 Lose Combat Pursuer 210 | . . . . . 90 . 120 Influence Decreases 1438 | 5 100 50 80 20 472 505 206 Entered New Map 257 | . . 31 . 13 . 167 46 Time Decay 841 | 5 100 19 80 7 392 238 . Lost Part 340 | . . . . . 80 100 160 Squads Dispatched 9 | . 1 . 1 . 4 3 . Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . 2 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 3 | . 2 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 9 1 10 . 34 17 27 Peak Tracking Total 6 | . 5 2 4 . 5 5 6 Tactical Retreats 10 | . . . . . 6 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 3 | . 1 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . 1 . . Triggered 1 | . . . . . 1 . . Most Traps Carried 2 | . . . . 2 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 5 | . . . . . 4 . 1 Max in Single Turn 2 | . . . . . 2 . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 13 | . 3 . 1 . 6 1 2 Terminals 8 | . 1 . . . 5 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 29 | . 8 . 4 . 13 1 3 Successful 16 | . 5 . 1 . 7 1 2 Failed 13 | . 3 . 3 . 6 . 1 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 3 . . . 11 . 3 Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 6 | . 2 . 4 . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 9 | . 2 . . . 5 . 2 Open Door 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 Alert Level 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 3 | . 1 . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 1 . 3 . . Full Trace Events 3 | . . . 1 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . 7 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Active Infowar (turns) 2426 | 23 338 78 275 369 1028 315 . Terrain 603 | . . . 88 369 146 . . Seismic 1888 | 23 338 78 187 . 947 315 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 3325 | 152 338 78 275 369 1028 518 567 Spaces Moved 1734 | 86 157 45 168 304 528 220 226 Core 15 | 9 . . . . 1 . 5 Treads 514 | 77 157 45 . . . 22 213 Legs 1205 | . . . 168 304 527 198 8 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 105 100 50 Average Speed 144 | 148 160 160 120 120 144 159 167 Slowest Speed 450 | 160 160 160 120 120 450 265 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 5 29 19 17 51 56 7 37 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 128 | . . . . . 114 14 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 127 | . . . . . 114 13 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 2203 | 106 209 51 205 308 696 315 313 Wait 57 | . 17 7 3 . 17 12 1 Move 1727 | 85 156 44 167 303 527 219 226 Hop . | . . . . . . . . Pick Up 80 | 11 9 . 5 4 32 10 9 Fast Attach 2 | . . . . . 2 . . Attach 47 | 7 1 . 2 . 14 16 7 Detach 5 | . . . . . . 4 1 Swap 28 | . 2 . 5 . 12 8 1 Drop 40 | . 2 . 4 1 25 7 1 Fire 215 | 3 22 . 18 . 66 39 67 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 415 | -10/Materials | Repaired Ion Engine 468 | -10/Materials | Discovered new exit (range 9) 491 | -10/Materials | Entered Mines 554 | -10/Mines | Discovered new exit (range 7) 562 | -10/Mines | Discovered new exit (range 15) 569 | -10/Mines | Entered Materials 569 | -9/Materials | Evolved 2 slots: Propulsion x2 832 | -9/Materials | Discovered new exit (range 11) 844 | -9/Materials | Entered Mines 881 | -9/Mines | Discovered new exit (range 7) 912 | -9/Mines | Learned Materials interactive machine intel 1004 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1102 | -9/Mines | Build established: Scavenger-Mutant 1160 | -9/Mines | Found a hidden stash of uninstalled traps 1213 | -9/Mines | Entered Materials 1213 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1214 | -8/Materials | Loaded intel: 19 interactive machine locations 1390 | -8/Materials | Lost 10 parts (2p4n2u2w) 1707 | -8/Materials | Core integrity fell below 50% 2214 | -8/Materials | Discovered new exit (range 16) 2241 | -8/Materials | Entered Factory 2241 | -7/Factory | Evolved 2 slots: Utility x2 2396 | -7/Factory | Build established: Mutant 2632 | -7/Factory | Garrison activated, responded to threat 2698 | -7/Factory | Lost 5 parts (2p2n1w) 2730 | -7/Factory | Identified exit to Garrison 2759 | -7/Factory | Entered Garrison 2983 | -7/Garrison | Garrison Relay disabled 3127 | -7/Garrison | Triggered checkpoint 3248 | -7/Garrison | Lost 6 parts (2p2n1u1w) 3267 | -7/Garrison | Spotted B-75 Beast 3280 | -7/Garrison | Core integrity fell below 50% 3294 | -7/Garrison | Core integrity fell below 20% 3326 | -7/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03260_ G-47 Trooper destroyed. 03267_ Triggered Fusion Bomb Trap. 03267_ An explosion rips through the floor. 03271_ B-75 Beast springs to life. 03275_ Triggered Alarm Trap. 03275_ An alarm sounds. 03275_ Minigun destroyed. 03276_ Arm. Treads destroyed. 03284_ Slug penetrates Wall. 03287_ Enh. Autogun destroyed. 03287_ Lgt. Treads destroyed. 03287_ Imp. Shock Absorption System destroyed. 03290_ Penetrated by Slug. 03298_ Aluminum Leg destroyed. 03301_ Penetrated by Slug. 03301_ G-47 Trooper destroyed. 03312_ Knocked back. 03320_ Aluminum Leg destroyed. 03321_ Dropped Lrg. Storage Unit. 03326_ Enh. Autogun destroyed. 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""" BB #????###### | | ???????????????????# " BBg"" #???## # | | ???????????????????# [ #?#"+###?# | | ???????????????????# %/![ #?#! !### | | ???????????????????# ! #?#! !## ! | | ??????+?????+??????# #?## #### | | ??????+?????+??????##@#########??#%=/ | | ????????+?+?????????#%#??????????# /^ | | ????????????????????#+#??????????# #+ | | ?????????????????????????????????# # # #! | | ?????????????????????????????????# # ###!! | | ????????+?+??????????????????????# ####?####" | | ?????????????????????????????????# #???????# | | ?????????????????????????????????# #???????#* | | ????????????????????+??+?????????# #???????#% | | ?????????????????????????????????# #???????# | | ?????????????????????????????????# #???????# | | ?????????+??????????????????+????# #########" | | ??????????????+??????????????? | | ??????????+??????????????????? | | ??????????+??????????+???????????# ######## | | ??????????+????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#![ | | ?????????????????????+?????????????????????#%= | | ?????????????????????????????+???+?????????#* | | ???????????+???????????????????????????????# | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????? | | ?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 450 Matter Stores 347 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 10 Resistance: EX 50 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- VSS Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 31% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipVisualDesublimator Manual? 0 Play Time 00:32:41 Cumulative 24.2 hours Start 2025.07.21 @ 03:33:13 End 2025.07.21 @ 04:05:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1204932-4123-4a2c-bb36-c77b56f45157