Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:39:58 Player: ZowhanFlame Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (229) 229 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1419 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 429/450 Energy 64/100 System Corruption 0% Temperature Cool (6) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Small Storage Unit Large Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Cooling System Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Flight Unit > --- UTILITY ---------- Cooling System Experimental Sensor Array Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Maul > --- INVENTORY -------- Light Ion Engine Wheel Cooling System Small Storage Unit Large Matter Pod [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Cooling System Device Cooling System Storage Large Matter Pod Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 6 9 3 6 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads 1 | . . . 1 Leg . | . . . . Wheel 5 | 2 2 . 1 Hover . | . . . . Flight 1 | . 1 . . Utility 9 | 1 2 3 3 Device 5 | 1 1 3 . Storage 2 | . . . 2 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 3 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | 1 . . . System Corruption 1 | 1 . . . Parts Lost 12 | . 4 . 8 Power 3 | . 1 . 2 Propulsion 3 | . 1 . 2 Utility 2 | . . . 2 Weapon 4 | . 2 . 2 Highest Loss Streak 7 | . 3 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 87 100 66 Engine 11 | . 12 14 4 Treads 1 | . . . 8 Wheel 15 | . 26 14 1 Flight 8 | . . 14 9 Device 18 | . 17 20 16 Processor 5 | . 5 7 . Protection 1 | . . . 4 Ballistic Gun 12 | . 12 14 8 Launcher 1 | . 3 . . Impact Weapon 11 | . 8 14 10 Naked Turns . | . . . . Heaviest Build 12 | 7 10 11 12 Greatest Support 20 | 20 20 10 20 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 5 8 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 4 5 Average Carried 3 | . 2 3 4 Final Capacity 8 | 5 5 5 8 Final Carried 4 | . 3 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 590 | 255 122 92 121 Remotely . | . . . . Salvage Created 304 | 42 84 . 178 Parts 12 | 2 7 . 3 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | 1 7 . 3 Melee 1 | . . . 1 Guns 4 | 1 3 . . AOE 3 | . 3 . . Classes Destroyed 5 | 1 1 . 3 Hauler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 8 | . 6 . 2 Grunt 2 | 1 1 . . Duelist 1 | . . . 1 Best Kill Streak 6 | 1 6 . 3 Combat Bots Only 6 | 1 6 . 1 Max Kills in Single Turn 3 | 1 3 . 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 211 | 6 69 . 136 Missed 61 | 1 20 . 40 Damage Taken 1546 | 56 545 . 945 Core 595 | 12 174 . 409 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . . 51 Core Remaining (%) 60 | 95 . 25 . Volleys Fired 51 | 5 28 . 18 Largest 2 | 2 1 . 1 Hottest 60 | 60 30 . 20 Shots Fired 56 | 10 28 . 18 Gun 53 | 10 25 . 18 Cannon . | . . . . Launcher 3 | . 3 . . Special . | . . . . Kinetic 48 | 5 25 . 18 Thermal . | . . . . Explosive 3 | . 3 . . Electromagnetic 5 | 5 . . . Robot Hit Streak 7 | 5 3 . 7 Robot Miss Streak 4 | 4 3 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | 5 18 . 19 Core Hits 18 | 2 9 . 7 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . 2 . 1 Critical Strikes 4 | . 2 . 2 Smash 4 | . 2 . 2 Melee Attacks 20 | . 8 1 11 Impact 20 | . 8 1 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 882 | 59 397 . 426 Guns 248 | 59 94 . 95 Cannons . | . . . . Explosions 144 | . 144 . . Melee 490 | . 159 . 331 Ramming . | . . . . Kinetic 207 | 18 94 . 95 Thermal . | . . . . Explosive 144 | . 144 . . Electromagnetic 41 | 41 . . . Impact 490 | . 159 . 331 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | 1 1 1 . Average Corruption 1 | 1 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 3 2 . Matter Fused 2 | . 1 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 199 | . 86 . 113 Projectiles . | . . . . Explosions 1 | . 1 . . Melee 198 | . 85 . 113 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . 39 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 70 | 70 . 52 . Average Temperature 36 | 35 . 52 . Received Heat Transfer 294 | 30 168 . 96 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 11 | . 4 . 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 175 | 20 175 64 153 Initial 64 | . 13 64 24 Average 80 | 2 128 64 83 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | 1 10 . 17 Peak Tracking Total 9 | 1 6 . 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 17 . . Successful 11 | . 11 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Record 5 | . 5 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 22 | . 22 . . Retrieved Matter 22 | . 22 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 702 | 78 216 274 134 Spaces Moved 571 | 70 147 309 45 Core 33 | 23 . 8 2 Treads 31 | . . . 31 Legs . | . . . . Wheels 507 | 47 147 301 12 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 85 | 70 80 85 135 Slowest Speed 160 | 80 80 150 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 31 65 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 12 | . 12 . . Melee . | . . . . Projectile . | . . . . AOE 12 | . 12 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 695 | 90 207 317 81 Wait . | . . . . Move 568 | 69 146 308 45 Hop . | . . . . Pick Up 23 | 8 11 3 1 Fast Attach 2 | . 1 . 1 Attach 15 | 6 4 1 4 Detach 1 | . . 1 . Swap 7 | . 4 2 1 Drop 8 | 2 5 1 . Fire 51 | 5 28 . 18 Melee 20 | . 8 1 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Core integrity fell below 50% 283 | -10/Materials | Discovered new exit (range 14) 295 | -10/Materials | Entered Mines 296 | -10/Mines | Learned location of Storage (-9) 300 | -10/Mines | Lost 3 parts (1p1n1w) 303 | -10/Mines | Build established: Mutant 453 | -10/Mines | Discovered new exit (range 9) 500 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 502 | -10/Mines | Found Prototype Device 503 | -10/Mines | Identified Exp. Sensor Array 537 | -10/Mines | Discovered new exit (range 6) 569 | -10/Mines | Entered Materials 569 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 686 | -9/Materials | Core integrity fell below 50% 695 | -9/Materials | Core integrity fell below 20% 703 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00685_ S-10 Pest destroyed. 00685_ Lgt. Treads destroyed. 00687_ K-01 Serf collects debris. 00688_ Destroyed Flight Unit. 00688_ S-10 Pest system corrupted by crushing effect. 00689_ S-10 Pest misfires. 00690_ K-01 Serf collects debris. 00691_ Flight Unit fried. 00691_ S-10 Pest destroyed. 00693_ Maul destroyed. 00693_ K-01 Serf destroyed. The Sml. Storage Unit has expanded your inventory capacity. Items held in inventory do not count towards total mass and therefore cannot slow you down. 00699_ Acquired 9 matter. 00699_ Lgt. Ion Engine destroyed. 00700_ Exp. Sensor Array destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????##### #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# + #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # #??????????????? | | ????????????????????## ##########??????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????######??????????# T #??????????????????????? | | ? !####### g%= #??????????????????????? | | ? =!g%!!! g!% @#??????????????????????? | | ? !######## * ##??????????????????????? | | ? ##???????????# #???????????????????????? | | ?????????????????????#s #???????????????????????? | | ?????????????????????# s #???????????????????????? | | ?????????????????????# ??????????????????????? | | ???????????????????? w ????????????????????? | | ???????????????????### ??????????????????? | | ?????????????????????#### ????????????????? | | ????????????????????????? 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"???????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ??????????????? | | ?????????????????????????##+####+#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 10 Energy Capacity 125 Matter Stores 424 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed PhasingArmoredVibroblade Manual? 0 Play Time 00:52:51 Cumulative 0.8 hours Start 2024.04.01 @ 17:24:02 End 2024.04.01 @ 18:39:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57e785db-47db-4393-969f-be313daca6b6