Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 14:12:25 Player: opdo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (74) 370 Value Destroyed (2003) 2003 Prototype IDs (46) 920 Alien Tech Used (3) 600 Bonus (4382) 4382 TOTAL SCORE: 16775 Bonus ------- Follower Combat Kills 505 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Friendly Fire -23 Cogmind --------- Core Integrity 1456/1600 Matter 227/300 Energy 428/430 System Corruption 2% Temperature Cool (4) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Light Particle Reactor Improved Quantum Reactor > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (9) ------ Armored Scrap Engine Advanced Weight Redist. System Enhanced Optical Array Long-range Sensor Array Advanced Targeting Computer Improved Cloaking Device Advanced Point Defense System > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (5) ---- Particle Reactor Improved Proton Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Field Propulsion Array Flightbrick > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Targeting Computer Makeshift Transmission Jammer Jamming Amplifier Improved Cloaking Device Graphene Brace > --- WEAPON ----------- Ionic Axe > --- INVENTORY -------- Particle Reactor Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Advanced Weight Redist. System Improved Proton Missile Launcher Molecular Deconstructor [Rating: 183] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Flightbrick Treads Light Treads Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Flightbrick Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Jamming Amplifier Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Ionic Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 17 | . . . . 4 . . 4 . . . . 2 . . . . 2 2 2 1 Power 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . Propulsion 8 | . . . . 2 . . 2 . . . . 1 . . . . 1 . 1 1 Utility 6 | . . . . 2 . . 1 . . . . 1 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 93 | 7 9 2 13 4 2 2 6 3 3 1 1 4 1 2 4 1 3 16 2 7 Power 17 | 1 . 1 2 1 1 . . 2 1 . . . . . 1 . . 5 1 1 Engine 5 | 1 . . 2 1 . . . 1 . . . . . . . . . . . . Core 5 | . . 1 . . 1 . . 1 1 . . . . . . . . 1 . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . 4 1 1 Propulsion 20 | 2 1 . 3 1 . . 3 . . . . 1 . . 2 . 1 3 1 2 Treads 3 | 2 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 3 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . Flight 13 | . . . . 1 . . 3 . . . . . . . 2 . 1 3 1 2 Utility 32 | 2 5 1 1 1 1 2 2 . 1 . 1 2 . . 1 . 2 6 . 4 Device 14 | 1 . . 1 1 . 1 1 . 1 . 1 1 . . . . . 4 . 2 Storage 6 | 1 3 . . . . 1 . . . . . . . . . . 1 . . . Processor 6 | . . . . . . . 1 . . . . 1 . . . . . 2 . 2 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . Protection 5 | . 2 1 . . 1 . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 3 . 7 1 . . 1 1 1 1 . 1 1 2 . 1 . 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 2 . 4 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . . Special Weapon 3 | . . . 1 . . . . . . 1 . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . Unidentified Prototypes 15 | . . . . . . 1 1 . . 1 . 1 2 . 5 . . 3 . 1 Parts Lost 23 | . . 1 9 1 . . . . . . . . . 1 . . . . 3 8 Power 4 | . . . 2 . . . . . . . . . . . . . . . . 2 Propulsion 10 | . . . 4 . . . . . . . . . . . . . . . 1 5 Utility 6 | . . 1 . 1 . . . . . . . . . 1 . . . . 2 1 Weapon 3 | . . . 3 . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 1 3 1 . . . . . . . . . 1 . . . . 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 9 14 14 5 5 6 7 7 7 6 6 6 6 6 6 6 6 8 8 7 Power 1 | . 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | 1 1 3 2 . 1 1 . . . . . . . . . . . 3 4 2 Utility 2 | . 2 5 4 1 1 2 4 4 4 2 2 3 2 2 2 2 2 . . 1 Weapon 3 | 1 3 5 6 3 3 2 2 2 2 3 3 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 6 . 2 11 . 3 . 1 . 3 . . . . . . . 2 . 2 Power 4 | . . . . 1 . . . . . . . . . . . . . 1 . 2 Propulsion 5 | . 2 . . 2 . 1 . . . . . . . . . . . . . . Utility 10 | . 1 . . 3 . 1 . 1 . 3 . . . . . . . 1 . . Weapon 11 | . 3 . 2 5 . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 99 95 54 56 55 47 57 64 66 61 62 64 64 66 70 71 71 67 66 Engine 4 | . 14 6 7 7 1 . . 1 3 . . . . . . . 7 3 . . Core 5 | . . 7 6 . 6 7 5 5 7 11 10 10 10 10 9 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 5 . 4 7 10 Treads 6 | . 28 28 3 . . . . . . . . . . . . . . . . . Wheel 3 | . . . 20 . . . . . . . . . . . . . . . . . Flight 8 | . . . . 6 7 7 11 16 13 16 13 10 10 10 11 20 19 17 17 18 Device 12 | . 9 . 5 10 14 11 14 16 17 22 17 18 20 20 15 15 13 19 19 17 Storage 8 | . 14 14 14 1 . 4 5 5 5 5 5 5 5 5 5 5 4 4 3 2 Processor 4 | . . . . . . . 1 5 5 5 5 8 10 10 10 10 9 10 10 11 Protection 4 | . 4 13 8 13 13 11 . . . . . . . . . 5 4 . . . Ballistic Gun 9 | . 27 28 16 7 7 7 . . . . 2 5 . . . . . . . . Ballistic Cannon 1 | . . . 7 7 7 7 3 . . . . . . . . . . . . . Peak Build Rating 183 | 7 8 10 18 49 50 64 83 91 92 100 98 106 116 112 124 125 133 163 174 183 Average Rating 68 | 5 7 9 13 47 49 51 73 84 90 96 94 99 103 104 109 120 126 150 163 168 On Entrance 78 | . 7 8 10 14 48 50 64 83 87 92 98 94 103 100 107 124 118 131 157 155 Avg Prop Armor Cover (%) 1 | . . . 11 . . . 1 1 1 . 1 1 1 2 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 30 30 54 50 17 21 20 30 36 33 33 31 31 29 40 45 45 60 60 68 Greatest Support 75 | 40 40 40 40 24 24 24 34 34 34 33 32 29 29 29 41 47 48 51 62 75 Greatest Overweight (x) 3 | . . . 3 2 . . . . 1 1 1 1 1 . 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 5 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 10 | 7 9 15 18 6 5 6 8 8 8 8 8 8 8 8 8 8 8 10 10 9 Most Carried 20 | 5 15 15 20 18 5 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Carried 10 | 3 9 14 18 5 5 6 7 7 7 7 7 7 7 8 8 7 8 9 9 8 Final Capacity 20 | 8 15 15 20 5 5 8 8 8 8 8 8 8 8 8 8 8 10 10 10 5 Final Carried 18 | 5 15 15 18 5 5 7 8 8 8 7 8 8 8 8 8 8 10 10 9 4 Scrap Engine Consumption 39 | . . . . . . 5 4 1 3 2 6 6 2 . 2 . 3 4 1 . Constructs Created 4 | . . . . . . . . 1 . . 1 . . . . . 1 1 . . Constructs Modified 7 | . . . . . . . . . 2 1 1 1 1 . . . 1 . . . Class Distribution -------------------- 57% | Mutant 10% | Scout 8% | Infiltrator-Ninja 6% | Sprinter 6% | Infiltrator-Sprinter 5% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Zion Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Generator-Sprinter | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 2568 | 292 183 154 559 183 . 80 60 54 52 . 30 81 246 30 . 79 63 . 48 374 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2149 | 129 229 154 283 102 . . 171 102 100 . 164 106 36 48 . 24 23 . 152 326 Parts 125 | 14 23 11 17 14 . . 1 5 4 . 10 3 1 . . . . . 10 12 Haulers Intercepted 4 | . 2 . . . . . 1 . . . . 1 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . 10 . . . . 3 . . 16 . 1 . . . . . . . Prevented 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 56 | . 7 5 11 8 . . 1 3 4 . 5 . 1 1 . 2 . . 3 5 Guns 20 | . 4 5 7 3 . . . . . . 1 . . . . . . . . . Cannons 12 | . . . 3 5 . . . 3 . . 1 . . . . . . . . . AOE 21 | . 3 . 1 . . . . . 4 . 3 . . . . 2 . . 3 5 Classes Destroyed 12 | 2 4 . 1 1 . . . 2 . . . . . 1 . 1 . . . . Worker 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . 1 . . . . 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . Watcher 6 | . 1 . . . . . 1 . . . . . . . . . . . 1 3 Swarmer 34 | . 5 3 2 7 . . . 3 4 . 2 . . . . . . . 3 5 Grunt 11 | . 2 2 2 . . . 1 . . . 3 . 1 . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 4 | 4 4 3 2 4 . . 2 3 4 . 3 1 1 1 . 2 1 . 3 4 Combat Bots Only 4 | . 3 3 2 4 . . 1 3 4 . 3 . 1 1 . 2 . . 3 4 Max Kills in Single Turn 3 | 1 3 1 1 1 . . 1 1 2 . 3 1 1 1 . 1 1 . 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 1 . . . . . 2 . 3 . . . . 1 . . 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 595 | . 34 50 64 43 8 10 75 11 7 . 44 1 18 51 . 22 5 17 43 92 Missed 257 | . 8 12 15 23 5 6 43 2 2 . 19 1 7 18 . 16 4 9 25 42 Hits 338 | . 26 38 49 20 3 4 32 9 5 . 25 . 11 33 . 6 1 8 18 50 Melee 7 | . . . . . . . . . . . 2 . . . . . . . 5 . Projectile 331 | . 26 38 49 20 3 4 32 9 5 . 23 . 11 33 . 6 1 8 13 50 AOE 2 | . . . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 7 | . . . . 2 . . . . . . . . . 1 . . . . 3 1 Actively Blocked 4 | . . . . 1 . . . . . . . . . . . . . . 3 . Damage Taken 5987 | . 291 367 856 210 46 82 353 140 66 . 574 28 205 624 . 108 23 113 651 1250 Core 566 | . . 54 122 33 . 32 48 30 12 . 18 . . 59 . 14 . . . 144 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 40 | . . . 27 7 . 6 . . . . . . . . . . . . . . Regen/Repaired (Parts) 760 | . . . . . . . 49 . . 525 20 . . . . . . 166 . . Core Remaining (%) 86 | 100 . . 29 . . 88 . . . . 87 . . . . 86 100 100 100 91 Volleys Fired 215 | 11 39 25 54 16 2 3 . 4 2 . 17 21 7 . . 2 2 . 2 8 Largest 2 | 2 2 2 2 2 2 2 . 1 1 . 1 1 1 . . 1 1 . 1 1 Hottest 120 | 40 50 40 120 56 56 56 . 40 43 . 28 28 28 . . 43 . . 43 43 Shots Fired 350 | 22 78 50 93 32 4 6 . 4 2 . 17 21 7 . . 2 2 . 2 8 Gun 262 | 22 76 50 55 16 2 3 . . . . 12 21 5 . . . . . . . Cannon 53 | . . . 28 16 2 3 . 4 . . . . . . . . . . . . Launcher 17 | . 2 . 1 . . . . . 2 . . . . . . 2 . . 2 8 Special 18 | . . . 9 . . . . . . . 5 . 2 . . . 2 . . . Kinetic 310 | 22 76 50 83 32 4 6 . 4 . . 12 21 . . . . . . . . Thermal 14 | . . . 9 . . . . . . . . . 5 . . . . . . . Explosive 8 | . 2 . 1 . . . . . . . 5 . . . . . . . . . Electromagnetic 14 | . . . . . . . . . 2 . . . . . . 2 . . 2 8 Robot Hit Streak 14 | 8 14 5 13 5 1 2 . 4 3 . 8 9 5 . . . 1 . 2 5 Robot Miss Streak 6 | 2 4 3 6 2 2 3 . 1 . . 2 6 1 . . . 1 . 1 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 254 | 16 52 30 55 19 1 2 6 5 2 . 15 18 6 6 . 1 2 3 2 13 Core Hits 131 | 10 21 11 19 11 . . 1 3 4 . 11 11 3 . . 3 . . 5 18 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | 1 . . . . . . 1 . . . . 1 . 2 . . . . . . Critical Strikes 13 | 1 . 1 3 . . . 1 1 . . 1 1 . 2 . . . . . 2 Destroy 3 | 1 . 1 . . . . . . . . . 1 . . . . . . . . Blast 4 | . . . 3 . . . . 1 . . . . . . . . . . . . Smash 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Sever 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Melee Attacks 101 | . . . . . . . 13 3 . 4 . 8 5 11 . 3 1 22 16 15 Impact 49 | . . . . . . . 13 3 . 4 . 8 5 9 . 2 1 4 . . Slashing 49 | . . . . . . . . . . . . . . . . . . 18 16 15 Piercing 3 | . . . . . . . . . . . . . . 2 . 1 . . . . Sneak Attacks 6 | . . . . . . . 1 2 . . . . . . . . 1 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6705 | 138 532 252 1115 303 16 36 281 199 286 . 986 309 74 271 . 79 62 209 313 1244 Guns 1983 | 138 402 243 498 91 16 18 . . . . 194 309 74 . . . . . . . Cannons 801 | . . . 488 212 . 18 . 83 . . . . . . . . . . . . Explosions 2302 | . 126 . 105 . . . . . 286 . 624 . . . . 78 . . 267 816 Melee 1414 | . . . . . . . 281 116 . . . . . 271 . 1 62 209 46 428 Ramming 13 | . 4 9 . . . . . . . . . . . . . . . . . . Kinetic 2710 | 138 402 243 986 303 16 36 . 83 . . 194 309 . . . . . . . . Thermal 427 | . . . 24 . . . . . 132 . . . 74 . . . . . 131 66 Explosive 855 | . 126 . 105 . . . . . . . 624 . . . . . . . . . Electromagnetic 1118 | . . . . . . . . . 154 . . . . . . 78 . . 136 750 Impact 728 | . . . . . . . 281 116 . . . . . 269 . . 62 . . . Slashing 851 | . . . . . . . . . . . 168 . . . . . . 209 46 428 Piercing 3 | . . . . . . . . . . . . . . 2 . 1 . . . . Highest Corruption 13 | . . . . . . . . . . . 6 . . 3 3 3 . . 13 2 Average Corruption 3 | . . . . . . . . . . . 4 . . 2 3 3 . . 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . 1 3 . . 1 . Message Errors 1 | . . . . . . . . . . . . . . . . 1 . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . 1 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 485 | . . . . . . . 142 85 . . 9 . . 128 . . 22 . 42 57 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 58 | . . . . . . . . . . . 9 . . . . . . . 42 7 Melee 427 | . . . . . . . 142 85 . . . . . 128 . . 22 . . 50 Knockbacks 10 | . . . 5 3 . . 1 . . . . . . 1 . . . . . . Impact 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Kinetic 8 | . . . 5 3 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . . . . . . . . . . . 22 Shots 3 | . . . . . . . . . . . . . . . . . . . . 3 Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 77 | . 56 45 1 28 . 4 3 32 16 . 22 17 8 10 . 77 5 . 32 18 Average Temperature 12 | . 17 11 1 11 . 2 3 9 5 . 11 8 7 10 . 34 3 . 17 8 Received Heat Transfer 866 | . 108 84 216 81 18 6 120 9 . . 83 9 39 27 . . 9 12 18 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 1 . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Parts Fried 8 | . . . . . . . 4 . . . . . . 1 . . 1 . . 2 Impact Corruptions 13 | . . . . . . . 3 5 . . . . . 4 . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 500 | . . . 50 . . . . . 150 . . . 200 . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 . . . . . . . . . 1 2 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 100 100 . . . . . 100 . . . . 100 100 100 67 Level 1 8 | . . . . . . . 100 . . . . . . . . . . . . 32 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 344 | 10 101 60 . 137 73 120 332 . . . . 76 . . . . 15 45 127 344 Initial 271 | . . . . . 48 24 271 . . . . 67 . . . . 12 7 . 67 Average 54 | 1 25 11 . 68 55 80 293 . . . . 32 . . . . 4 8 31 137 Influence Increases 3150 | 25 254 120 100 216 45 138 389 65 90 . 337 200 105 60 . 40 20 109 230 607 Destroy 0b10 Robot/C 1160 | . 140 100 80 160 . . 20 60 80 . 200 40 20 20 . . . . 60 180 Destroy 0b10 Robot/NC 125 | 25 15 . . . . . 10 5 . . 10 15 . . . 10 5 . 5 25 Destroy Leader 226 | . 26 20 20 30 . . 4 . 10 . 10 14 10 10 . . . . 12 60 Allied During Kill 142 | . . . . . . . . . . . 72 10 . . . . . . . 60 Successful Hack 110 | . 46 . . 9 . 16 12 . . . . . . . . . . . . 27 Select Force Hacks 120 | . . . . . . 120 . . . . . . . . . . . . . . Disable Machine 45 | . . . . . 15 . . . . . . 15 . . . . . 15 . . Destroy Structure 222 | . 12 . . 2 . 2 3 . . . . 16 . . . . . 34 63 90 Advance Influence 250 | . . . . . . . 250 . . . . . . . . . . . . . Partial Spotted 150 | . . . . . 15 . 15 . . . . 15 . . . . . 30 15 60 Lose Combat Pursuer 600 | . 15 . . 15 15 . 75 . . . 45 75 75 30 . 30 15 30 75 105 Influence Decreases 2806 | 25 254 120 100 100 98 149 121 209 84 182 230 251 161 50 10 20 25 124 118 375 Entered New Map 605 | . . . . . 68 39 31 119 34 182 . 40 21 . 10 . 8 8 . 45 Time Decay 1917 | 25 254 120 86 90 30 110 90 90 50 . 150 171 140 40 . 20 17 116 88 230 Lost Part 144 | . . . 14 10 . . . . . . . . . 10 . . . . 30 80 Lost Ally 140 | . . . . . . . . . . . 80 40 . . . . . . . 20 Squads Dispatched 14 | . . . . . 1 . 2 . . . . 2 . . . . 1 3 2 3 Investigation 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Extermination 7 | . . . . . . . 1 . . . . 1 . . . . 1 1 1 2 Reinforcement 5 | . . . . . 1 . . . . . . 1 . . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 5 | . . . . . . . . . . . . 1 . . . . 1 . 1 2 Communications Jammed 57 | . . . . . . . . . . . 1 9 . . . 2 25 . . 20 Distress Signals 54 | . . . . . . . . . . . . 9 . . . . 25 . . 20 Times Spotted 192 | . 15 5 12 17 10 8 9 7 4 . 19 11 6 6 . 6 4 7 20 26 Peak Tracking Total 10 | . 4 3 3 9 9 3 5 7 4 . 4 6 5 3 . 4 3 2 10 9 Tactical Retreats 26 | . 1 . . 1 1 4 2 . . . 3 3 1 1 . 1 1 1 2 4 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 6 | . . . 1 . 1 . . . . . . 1 2 . . . . 1 . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 42 | . 8 . 2 2 3 11 3 . . . . 2 1 1 6 . . 1 . 2 Terminals 19 | . 8 . . 2 3 4 1 . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 6 | . . . . . . 5 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Total Hacks 109 | . 25 . 12 5 6 24 8 . . . . 4 1 1 19 . . 1 . 3 Successful 80 | . 18 . 12 2 3 19 3 . . . . 1 1 1 19 . . . . 1 Failed 29 | . 7 . . 3 3 5 5 . . . . 3 . . . . . 1 . 2 Catastrophic 4 | . . . . 1 . 1 1 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 10 . . 5 7 10 2 . . . . 12 1 . . . 6 10 6 5 Terminals 48 | . 25 . . 5 6 8 2 . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 15 | . . . . . . 13 2 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 4 . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 3 . . . . . . . 1 Terminal Hacks 48 | . 10 . 12 . . 4 . . . . . . 1 1 19 . . . . 1 Record 20 | . . . 11 . . 1 . . . . . . 1 . 7 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . 3 . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . 6 1 . . . . . . . . . . . . . Report Inventory 6 | . . . . . . 5 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . . . 2 . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 8 . . 2 3 9 . . . . . . . . . . . . . . Terminals 18 | . 8 . . 2 3 5 . . . . . . . . . . . . . . Botnet 6 | . 2 . . 1 1 2 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . Skim 11 | . 6 . . 1 2 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 . . 2 4 5 3 . . . . 1 . . . . . 1 . 2 Full Trace Events 4 | . 1 . . 1 . 1 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 8 | . . . . . . . . . . 4 . 3 . . . . . . . 1 Largest Group 4 | . . . . . . . . . . 4 4 3 . . . . . . . 1 Highest-Rated Group 269 | . . . . . . . . . . 159 159 210 . . . . . . . 269 Highest-Rated Ally 269 | . . . . . . . . . . 42 42 70 . . . . . . . 269 Zionite Dispatches 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Light 1 | . . . . . . . . . . . . 1 . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . . . . 20 16 . . . . . . . 16 Total Damage 2689 | . . . . . . . . . . . 439 402 . . . . . . . 1848 Kills 16 | . . . . . . . . . . . 7 3 . . . . . . . 6 Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 5098 | 33 673 . 444 207 64 238 199 15 67 480 310 398 350 192 103 112 118 374 231 490 Optics 973 | . . . . . . . . . . . . . . . . . . 252 231 490 Sensors 3305 | . . . . . . . 128 5 67 480 310 398 348 192 103 112 118 323 231 490 Terrain 843 | . . . . . . . . . . . . 303 350 190 . . . . . . Structural 1796 | . . . 444 207 64 238 199 15 67 480 82 . . . . . . . . . Seismic 706 | 33 673 . . . . . . . . . . . . . . . . . . . Cloaking 909 | . . . . . . . . . . . . . . . . . . 188 231 490 Jamming 2951 | . . . . . . . . . 26 480 310 398 350 192 103 112 118 374 62 426 ECM 5 | . . . . . . . . . . . 1 . . . . . . 4 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . 1 1 . . . . 1 . 1 2 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . 2 . . . . 1 2 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . 1 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 7079 | 175 1018 559 1153 213 64 238 199 192 110 480 310 398 350 192 103 112 118 374 231 490 Spaces Moved 10075 | 84 546 304 763 312 135 539 386 500 215 1108 590 668 509 293 193 373 328 794 520 915 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . Treads 939 | 81 546 304 8 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 755 | . . . 755 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . Flight 8377 | . . . . 312 135 539 386 500 215 1108 590 667 509 293 193 373 328 794 520 915 Fastest Speed 20 | 50 160 160 115 40 40 40 30 30 31 31 31 44 54 54 27 20 26 26 25 24 Average Speed 54 | 156 160 160 122 41 40 40 38 33 45 31 43 46 56 54 46 26 28 33 29 26 Slowest Speed 240 | 160 160 160 240 120 40 40 40 40 99 92 92 140 109 54 90 89 89 100 100 103 Overloaded Moves 738 | . . . . . . . . . . . . . . . . 47 . . 140 551 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 45 | . . . . 5 5 . 2 . . . 1 4 1 2 . 1 2 4 10 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 4 90 57 59 24 39 85 10 61 43 88 72 23 63 50 62 58 12 28 25 28 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 15 | . 2 . 1 . . 4 . . . . . 5 . . 3 . . . . . Known Exits Taken 13 | . 1 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . . 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 20 | . . . 3 . . . . 4 2 1 3 . 1 3 . 3 . . . . Spaces Dug 57 | . . . . . . 1 3 1 . . . 7 3 . . 2 . 17 15 8 Terrain Destroyed 158 | . 11 . 9 2 . 2 3 3 1 . 46 7 3 . . 2 . 17 20 32 Melee 56 | . . . . . . . 3 1 . . . 7 3 . . 2 . 17 15 8 Projectile 7 | . . . . 2 . 2 . 2 . . 1 . . . . . . . . . AOE 95 | . 11 . 9 . . . . . 1 . 45 . . . . . . . 5 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 11122 | 107 633 337 875 370 134 556 414 521 223 1242 624 724 558 314 202 381 348 869 566 1124 Wait 406 | . 1 2 24 7 1 2 6 1 1 119 13 12 22 10 1 . 3 7 11 163 Move 9968 | 83 545 303 762 303 125 538 381 499 214 1107 587 659 506 288 192 370 323 785 500 898 Hop 41 | . . . . 3 4 . 2 . . . 1 4 1 2 . 1 2 4 9 8 Pick Up 88 | 6 18 2 11 11 . 5 2 4 . 4 . 1 1 . . 1 5 8 3 6 Fast Attach 48 | 6 1 . 1 1 1 2 3 1 1 1 . 3 4 2 6 . 3 7 2 3 Attach 52 | 1 . 1 8 3 . . 2 1 1 . 2 7 3 . . . 2 4 5 12 Detach 27 | . . . . . . . 2 1 1 1 3 7 3 . . . 1 3 2 3 Swap 50 | . 12 1 11 3 1 . 1 1 2 . 1 . . 1 1 2 1 10 . 2 Drop 113 | . 16 2 4 23 . 6 2 6 1 6 . 2 6 . 2 2 5 19 5 6 Fire 215 | 11 39 25 54 16 2 3 . 4 2 . 17 21 7 . . 2 2 . 2 8 Melee 101 | . . . . . . . 13 3 . 4 . 8 5 11 . 3 1 22 16 15 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . 11 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 7) 713 | -10/Materials | Discovered new exit (range 11) 882 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Learned 2 Mines zone layouts 1002 | -10/Materials | Learned location of 1 exit from Recycling 1067 | -10/Materials | Identified exit to Subcaves 1086 | -10/Materials | Learned location of Storage (-8) 1097 | -10/Materials | Learned Storage terminal intel 1100 | -10/Materials | Loaded intel: 2 recycling unit locations 1113 | -10/Materials | Learned Storage trap positions 1194 | -10/Materials | Entered Mines 1195 | -10/Mines | Identified exit to Materials 1347 | -10/Mines | Learned Materials security intel 1579 | -10/Mines | Discovered exit to Subcaves (range 6) 1611 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1694 | -10/Mines | Found a hidden stash of uninstalled traps 1753 | -10/Mines | Entered Subcaves 1880 | -10/Subcaves | Visited Clippyterm 1884 | -10/Subcaves | Learned location of Section 7 (-2) 1970 | -10/Subcaves | Visited 4L-MR0's lab 1998 | -10/Subcaves | Found Flightbrick 2061 | -10/Subcaves | Discovered new exit (range 10) 2262 | -10/Subcaves | Core integrity fell below 50% 2298 | -10/Subcaves | Lost 3 parts (1p1n1w) 2322 | -10/Subcaves | Learned Materials garrison access intel 2574 | -10/Subcaves | Discovered new exit (range 8) 2621 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2714 | -10/Subcaves | Lost 3 parts (1p1n1w) 2906 | -10/Subcaves | Entered Materials 2906 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2908 | -8/Materials | Loaded intel: 1 garrison access location 2909 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 3113 | -8/Materials | Discovered new exit (range 6) 3119 | -8/Materials | Entered Storage 3120 | -8/Storage | Loaded intel: 18 trap records 3121 | -8/Storage | Loaded intel: 10 terminal locations 3182 | -8/Storage | Used back door to open Recycling access 3182 | -8/Storage | Discovered new exit (range 5) 3183 | -8/Storage | Entered Recycling 3184 | -8/Recycling | Identified exit to Factory 3372 | -8/Recycling | Entered Scraplab 3374 | -8/Recycling | Found Prototype Device 3374 | -8/Recycling | Identified Scrap Engine 3421 | -8/Recycling | Entered Factory 3421 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3587 | -6/Factory | Discovered new exit (range 7) 3620 | -6/Factory | Entered Lower Caves 3634 | -6/Lower Caves | Learned 4 Factory zone layouts 3794 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3808 | -6/Lower Caves | Discovered new exit (range 16) 3812 | -6/Lower Caves | Entered another Lower Caves area 3892 | -6/Lower Caves | Encountered a Warlord checkpoint 3917 | -6/Lower Caves | Discovered new exit (range 10) 3922 | -6/Lower Caves | Entered Zion 3947 | -6/Zion | Learned Factory emergency access door positions 3957 | -6/Zion | Found GAL Module 3988 | -6/Zion | Visited the Megawrench Repair Shop 4044 | -6/Zion | Found Prototype Special Weapon 4044 | -6/Zion | Identified RU-N14's Throwing Claymores 4071 | -6/Zion | Identified exit to Proximity Caves 4110 | -6/Zion | Met Imprinter 4115 | -6/Zion | Imprinted 4117 | -6/Zion | Declared Zion's savior 4181 | -6/Zion | Build established: Infiltrator-Sprinter 4203 | -6/Zion | Megawrench repaired 7 parts 4402 | -6/Zion | Entered Proximity Caves 4402 | -5/Proximity Caves | Accompanied by 4 allies 4410 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4560 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4626 | -5/Proximity Caves | Identified exit to Factory 4712 | -5/Proximity Caves | Entered Factory 4712 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4713 | -5/Factory | Identified exit to Upper Caves 4738 | -5/Factory | Discovered new exit (range 13) 4829 | -5/Factory | Discovered new exit (range 8) 4834 | -5/Factory | Identified exit to Factory 4841 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 4906 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 4907 | -5/Factory | Zion Light squad teleported in 5087 | -5/Factory | Build established: Scout 5110 | -5/Factory | Entered Upper Caves 5253 | -5/Upper Caves | Found Alien Artifact 5253 | -5/Upper Caves | Identified Dimensional Node Initializer 5253 | -5/Upper Caves | Initialized slip node 5365 | -5/Upper Caves | Discovered new exit (range 15) 5374 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5379 | -5/Upper Caves | Found Prototype Special Weapon 5379 | -5/Upper Caves | Identified Molecular Deconstructor 5424 | -5/Upper Caves | Learned Factory interactive machine intel 5431 | -5/Upper Caves | Identified exit to Upper Caves 5460 | -5/Upper Caves | Entered another Upper Caves area 5500 | -5/Upper Caves | Discovered exit to Factory (range 9) 5537 | -5/Upper Caves | Encountered a Warlord checkpoint 5562 | -5/Upper Caves | Learned Factory garrison access intel 5648 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5648 | -5/Upper Caves | Discovered new exit (range 7) 5651 | -5/Upper Caves | Identified exit to Zhirov 5652 | -5/Upper Caves | Entered Zhirov 5652 | -5/Zhirov | Discovered new exit (range 3) 5662 | -5/Zhirov | Met Zhirov 5679 | -5/Zhirov | Learned location of Testing (-3) 5679 | -5/Zhirov | Learned location of Command (-1) 5682 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5690 | -5/Zhirov | Found Alien Artifact 5690 | -5/Zhirov | Identified Integrated Dissipator 5690 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5701 | -5/Zhirov | Found Alien Artifact 5701 | -5/Zhirov | Identified Transdimensional Reconstructor 5701 | -5/Zhirov | Warped through subspace 5702 | -5/Zhirov | Identified exit to Proximity Caves 5755 | -5/Zhirov | Entered Proximity Caves 5863 | -4/Proximity Caves | Discovered exit to Factory (range 8) 5867 | -4/Proximity Caves | Entered Factory 5867 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5868 | -4/Factory | Loaded intel: 53 interactive machine locations 5869 | -4/Factory | Loaded intel: 4 garrison access locations 5910 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 5978 | -4/Factory | Discovered new exit (range 13) 5981 | -4/Factory | Identified exit to Research 5985 | -4/Factory | Entered Research 5985 | -3/Research | Evolved 2 slots: Utility x2 5986 | -3/Research | Identified exit to Armory 6274 | -3/Research | Retrieved Zion intel report: Main Access 6274 | -3/Research | Identified exit to Research 6285 | -3/Research | Build established: Infiltrator-Ninja 6303 | -3/Research | Retrieved Zion intel report: Component Stockpiles 6326 | -3/Research | Spotted B-86 Titan 6359 | -3/Research | Entered another Research area 6359 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6484 | -2/Research | Spotted B-90 Cyclops 6503 | -2/Research | Retrieved Zion intel report: Main Access 6503 | -2/Research | Identified exit to Access 6588 | -2/Research | System corruption reached 10% 6590 | -2/Research | Entered Access 6590 | -1/Access | Evolved 1 slot: Propulsion x1 6601 | -1/Access | Zion Experimental squad teleported in 6618 | -1/Access | Lost 3 parts (1n2u) 6881 | -1/Access | Build established: Generator-Sprinter 7049 | -1/Access | Lost 4 parts (1p3n) 7078 | -1/Access | Discovered new exit (range 7) 7080 | *** | Escaped! Last Messages --------------- 07011_ S-43 Plague misfires. 07015_ U-05 Engineer lays Concrete. 07018_ Field Propulsion Drive destroyed. 07018_ Dropped Mak. Transmission Jammer. 07047_ Acquired Field Propulsion Array. 07058_ Slug penetrates Wall. 07058_ Penetrated by Slug. 07058_ Slug penetrates Wall. 07067_ Flightbrick destroyed. 07067_ Slug penetrates Wall. 07067_ Temporary Utility slot lost. 07069_ Lgt. Quantum Reactor destroyed. 07072_ Slug penetrates Wall. 07075_ Dropped Med. Storage Unit. 07077_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07078_ The Access Shell folds into the floor. 07078_ EXIT=FOUND [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ??????########+#####"" #####+##+##????????? | | ???# ????? | | ???# ! A ????? | | ???# #######+#########;##################??????? | | ???????????????????????#;######??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ??????????????????????## #??????????????????? | | ??????????????????????#" #??????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????####/######???????????????? | | ????????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 67 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 150 Core Shielding 20 Weapon Shielding 90 Point Defense Rating 240 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel C-35 Carver | -4/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Cannon | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Force of Scrap Challenges ------------ None Game ------ Seed NetworkDataMinigun Manual? 0 Play Time 01:31:16 Cumulative 154.9 hours Start 2026.02.12 @ 19:08:52 End 2026.02.13 @ 14:12:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 372 Adventurer 2 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7c9d7ed-3d26-442b-a404-671ef8693ea4