Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 17:33:05 Player: WazdakkaGutsmek Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3095) 3095 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 8311 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 470 Aligned with FarCom 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 88/125 System Corruption 0% Temperature Cool (6) Movement Rolling (155) Ox5 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Machine Analyzer Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Improved Sensor Array System Shield Skeleton Box Trap Reconfigurator Rocket Array Rocket Array Powered Hammer Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Hacking Suite Corruption Screen Drone Bay > --- WEAPON ----------- Minigun Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Improved Sensor Array Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Hacking Suite System Shield Skeleton Box Trap Reconfigurator Minigun Heavy Missile Launcher Powered Hammer Great Axe [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Minigun Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon . | . . . . . . . . . . Parts Attached 60 | 5 5 . 11 . 1 . 5 12 21 Power 5 | 1 1 . 1 . . . . 1 1 Engine 5 | 1 1 . 1 . . . . 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 5 . . . 4 3 4 Treads 16 | 2 . . 5 . . . 4 3 2 Leg . | . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | . 2 . 1 . 1 . 1 4 6 Device 4 | . 1 . . . . . . 1 2 Storage 2 | . 1 . . . 1 . . . . Processor 2 | . . . . . . . 1 1 . Hackware 2 | . . . 1 . . . . . 1 Protection 5 | . . . . . . . . 2 3 Artifact . | . . . . . . . . . . Weapon 22 | 2 2 . 4 . . . . 4 10 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 2 | . . . 1 . . . . 1 . Ballistic Gun 10 | 2 . . 3 . . . . 2 3 Ballistic Cannon 4 | . 2 . . . . . . 1 1 Launcher 5 | . . . . . . . . . 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 3 Parts Lost 18 | . . . . . . . . 5 13 Power 2 | . . . . . . . . 1 1 Propulsion 10 | . . . . . . . . 3 7 Utility 4 | . . . . . . . . . 4 Weapon 2 | . . . . . . . . 1 1 Highest Loss Streak 4 | . . . . . . . . 4 3 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 89 | . 83 100 96 100 100 100 89 90 75 Engine 8 | . 14 14 11 11 11 11 9 6 6 Treads 28 | . 28 28 29 33 33 33 30 29 19 Device 6 | . 12 14 11 11 11 11 9 2 . Storage 7 | . . 14 11 11 11 11 9 7 7 Processor 7 | . . . . . . . 4 12 14 Hackware 6 | . . . 11 11 11 11 9 7 4 Protection 3 | . . . . . . . . 6 5 Energy Cannon 1 | . . . . . . . . 2 . Ballistic Gun 10 | . 2 . 17 22 22 22 18 9 4 Ballistic Cannon 6 | . 25 28 3 . . . . 2 5 Peak Build Rating 41 | 5 7 7 17 17 19 19 26 39 41 Average Rating 25 | 3 5 7 14 17 18 19 21 36 33 On Entrance 15 | . 5 7 7 17 17 19 19 26 39 Naked Turns . | . . . . . . . . . . Heaviest Build 79 | 6 22 22 24 24 54 54 54 79 63 Greatest Support 82 | 40 40 40 60 60 60 60 82 82 82 Greatest Overweight (x) 17 | . . . . . . . 1 1 17 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 10 20 20 20 20 20 Average Capacity 15 | 5 5 10 10 10 11 20 20 20 20 Most Carried 20 | . 2 7 10 9 10 10 13 20 20 Average Carried 12 | . . 4 6 8 9 10 11 18 18 Final Capacity 20 | 5 10 10 10 10 20 20 20 20 20 Final Carried 20 | . 2 5 8 8 10 10 13 20 16 Class Distribution -------------------- 69% | Scavenger-Mutant 26% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 2563 | 62 306 176 318 96 . 37 202 763 603 Remotely . | . . . . . . . . . . Salvage Created 3155 | . 300 78 336 227 . 44 262 911 997 Parts 192 | . 16 13 23 15 . 5 11 52 57 Haulers Intercepted 2 | . . . . . . . 1 1 . Recyclers Shooed 5 | . . . . . . . 1 2 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 70 | . 8 5 6 4 . 3 3 14 27 Guns 30 | . . . 5 4 . 3 3 9 6 Cannons 27 | . 7 5 1 . . . . 5 9 AOE 13 | . 1 . . . . . . . 12 Classes Destroyed 16 | . 6 2 2 . . . 1 3 2 Worker 11 | . . 1 2 1 . . . 5 2 Builder 4 | . . . . . . . . 2 2 Tunneler 2 | . . 1 . . . . . 1 . Hauler 2 | . . . . . . . 1 1 . Recycler 5 | . 1 . . 2 . . 1 . 1 Mechanic 3 | . 1 . . . . . . 1 1 Operator 2 | . 1 . . . . . . 1 . Watcher 5 | . 2 . . . . . . 3 . Swarmer 18 | . 3 5 . 4 . 3 . . 3 Grunt 31 | . 5 . 2 . . . 3 7 14 Brawler 2 | . . . . . . . . . 2 Duelist 1 | . . . 1 . . . . . . Sentry 11 | . . . 3 . . . . 3 5 Demolisher 1 | . . . . . . . . . 1 Hunter 1 | . . . . . . . . 1 . Programmer 5 | . . . . . . . . 3 2 Best Kill Streak 11 | . 3 4 6 7 . 2 3 7 11 Combat Bots Only 10 | . 3 3 5 4 . 2 3 2 10 Max Kills in Single Turn 6 | . 1 2 2 1 . 2 1 1 6 Gunslinging 1 | . . . 1 . . 1 . . . Exploded 5 | . 1 . . . . . . . 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 552 | . 28 11 30 16 . 10 12 136 309 Missed 208 | . 12 3 6 6 . 1 3 45 132 Damage Taken 4062 | . 323 66 342 86 . 69 154 1009 2013 Core 917 | . 106 17 44 31 . . 19 132 568 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 18 | . . . . . . . . 18 . Core Remaining (%) 81 | 100 . 50 . . . 81 96 . . Volleys Fired 248 | . 28 10 21 12 . 7 16 86 68 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 103 | . 70 70 93 50 . 50 50 96 103 Shots Fired 464 | . 56 21 42 24 . 14 32 172 103 Gun 269 | . . . 35 24 . 14 32 113 51 Cannon 192 | . 56 21 7 . . . . 59 49 Launcher 3 | . . . . . . . . . 3 Special . | . . . . . . . . . . Kinetic 414 | . 56 21 37 24 . 14 32 145 85 Thermal 32 | . . . 5 . . . . 27 . Explosive 3 | . . . . . . . . . 3 Electromagnetic 15 | . . . . . . . . . 15 Robot Hit Streak 15 | . 6 4 10 14 . 5 9 9 15 Robot Miss Streak 12 | . 2 3 1 3 . 2 1 12 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 311 | . 30 10 32 11 . 8 21 120 79 Core Hits 232 | . 14 7 13 7 . 3 10 78 100 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 10 | . . 4 . . . . . 3 3 Destroy 1 | . . . . . . . . 1 . Blast 9 | . . 4 . . . . . 2 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8098 | . 550 222 563 189 . 133 365 2540 3536 Guns 3255 | . . . 444 189 . 125 365 1428 704 Cannons 3091 | . 550 212 119 . . . . 1015 1195 Explosions 1621 | . . . . . . . . . 1621 Melee . | . . . . . . . . . . Ramming 131 | . . 10 . . . 8 . 97 16 Kinetic 5741 | . 550 212 480 189 . 125 365 2009 1811 Thermal 517 | . . . 83 . . . . 434 . Explosive 1621 | . . . . . . . . . 1621 Electromagnetic 88 | . . . . . . . . . 88 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . Average Corruption 2 | . 2 2 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . 2 5 Effects 4 | . . 4 . . . . . . . Message Errors 1 | . . 1 . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . Misfires 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 56 | . . 2 . . . . . 12 42 Projectiles 56 | . . 2 . . . . . 12 42 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 23 | . 3 3 . . . . . 7 10 Impact 1 | . . 1 . . . . . . . Kinetic 22 | . 3 2 . . . . . 7 10 Secondary . | . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . . 38 Shots 3 | . . . . . . . . . 3 Rammed 11 | . . 1 . . . 1 . 6 3 Targets Rammed 14 | . . 1 . . . 1 . 9 3 Kicked . | . . . . . . . . . . Crushed 3 | . . . . . . . . 3 . Highest Temperature 225 | . 132 45 200 12 . 12 29 162 225 Average Temperature 41 | . 39 16 72 6 . 5 13 41 52 Received Heat Transfer 1284 | . 69 . 177 . . . 99 357 582 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 888 | . . . 148 . . . . 740 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 494 | . 231 159 202 181 . 100 174 494 437 Initial 198 | . . 39 61 76 . . 39 79 198 Average 148 | . 114 143 133 149 . 56 120 145 225 Maximum Alert Level 2 | . 1 . 1 . . . . 2 2 Low Security (%) 79 | 100 74 100 98 100 . 100 100 78 48 Level 1 11 | . 25 . 1 . . . . 2 46 Level 2 8 | . . . . . . . . 18 5 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 . . . . . . 10 9 Investigation 2 | . 1 . . . . . . 1 . Extermination 7 | . . . . . . . . 4 3 Reinforcement 3 | . . . . . . . . 2 1 Assault 2 | . . . . . . . . . 2 Garrison 6 | . . . . . . . . 3 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 . 1 . . . 1 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 12 5 10 4 . 4 6 34 37 Peak Tracking Total 10 | . 3 3 5 4 . 3 4 8 10 Tactical Retreats 7 | . . . 1 . . 1 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 5 | . 2 . . . . . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . Reused 2 | . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 5 | . 2 . 1 . . . 1 1 . Max in Single Turn 1 | . 1 . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 25 | . 4 . 3 . 1 . 3 9 5 Terminals 19 | . 4 . 3 . . . 3 4 5 Fabricators 3 | . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 58 | . 12 . 6 . 1 . 15 17 7 Successful 27 | . 2 . 3 . 1 . 11 8 2 Failed 31 | . 10 . 3 . . . 4 9 5 Catastrophic 5 | . 1 . 1 . . . . . 3 Database Lockouts . | . . . . . . . . . . Manual 13 | . 7 . 2 . 1 . . 1 2 Terminals 49 | . 12 . 6 . . . 15 9 7 Fabricators 4 | . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 22 | . 2 . 2 . 1 . 11 4 2 Record 4 | . . . . . . . 3 1 . Prototype ID Bank 3 | . 1 . . . . . 2 . . Open Door 2 | . . . . . . . . . 2 Level Access Points 2 | . . . . . . . 1 1 . Branch Access Points 2 | . . . 1 . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . Locate Traps 2 | . . . . . . . 1 1 . Reprogram Traps 1 | . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 . Network Status 1 | . . . . . . . . 1 . Build 2 | . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 . 3 . . . 3 7 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 6 | . . . . . . . . 6 . Authchips . | . . . . . . . . . . Time 268 | . . . . . . . . 268 . Total Robot Build Rating 24 | . . . . . . . . 24 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 9 | . . 1 . . . . . 6 2 Largest Group 3 | . . 1 1 . . . . 3 2 Highest-Rated Group 90 | . . 31 31 . . . . 90 62 Highest-Rated Ally 31 | . . 31 31 . . . . 30 31 Total Orders 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 53 | . . . 5 . . . . 39 9 Total Damage 1390 | . . . 103 . . . . 1116 171 Kills 15 | . . . 2 . . . . 13 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 16 | . . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 5502 | 59 535 279 592 154 374 136 391 2113 869 Spaces Moved 2770 | 37 276 149 319 75 232 70 213 1108 291 Core 10 | 6 . . . . . . . . 4 Treads 2740 | 31 276 149 319 75 232 70 213 1108 267 Legs . | . . . . . . . . . . Wheels 20 | . . . . . . . . . 20 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 155 140 Average Speed 162 | 142 160 160 160 160 160 160 158 156 196 Slowest Speed 900 | 160 160 160 160 160 160 160 240 235 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 58 28 39 16 62 20 27 30 51 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 88 | . . . . . . . . 4 84 Melee . | . . . . . . . . . . Projectile 10 | . . . . . . . . 4 6 AOE 78 | . . . . . . . . . 78 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 3339 | 41 313 171 365 90 235 82 238 1324 480 Wait 180 | . . 1 2 2 . 5 2 93 75 Move 2761 | 36 275 148 318 74 231 69 212 1107 291 Hop . | . . . . . . . . . . Pick Up 32 | . 2 7 4 1 2 . 3 10 3 Fast Attach 35 | 5 4 . 3 . . . 5 7 11 Attach 8 | . . . 1 . . . . 2 5 Detach 5 | . . . 2 . . . . 1 2 Swap 17 | . 1 . 7 . 1 . . 3 5 Drop 32 | . 3 4 7 1 1 . . 6 10 Fire 248 | . 28 10 21 12 . 7 16 86 68 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 14 | . . 1 . . . 1 . 9 3 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 7) 551 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Entered Mines 599 | -10/Mines | Met a Derelict bent on vengeance 727 | -10/Mines | Learned Materials trap positions 864 | -10/Mines | Discovered new exit (range 6) 867 | -10/Mines | Received a Mining Laser from a helpful Derelict 874 | -10/Mines | Entered Materials 874 | -9/Materials | Accompanied by 1 ally 874 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -9/Materials | Loaded intel: 24 trap records 1077 | -9/Materials | Discovered new exit (range 7) 1351 | -9/Materials | Identified exit to Mines 1466 | -9/Materials | Entered Mines 1575 | -9/Mines | Learned 2 Materials zone layouts 1608 | -9/Mines | Build established: Scavenger-Mutant 1613 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1613 | -9/Mines | Discovered new exit (range 5) 1620 | -9/Mines | Entered Exiles 1660 | -9/Exiles | Met 8R-AWN 1686 | -9/Exiles | Met EX-HEX 1737 | -9/Exiles | Met EX-BIN 1755 | -9/Exiles | Aligned with FarCom system 1756 | -9/Exiles | Given EX-Vault access code 1793 | -9/Exiles | Opened EX-Vault 1801 | -9/Exiles | Found Skeleton Box 1804 | -9/Exiles | Found Trap Reconfigurator 1838 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1883 | -9/Exiles | Met EX-DEC 1971 | -9/Exiles | Discovered new exit (range 14) 1994 | -9/Exiles | Stole two prototypes: Skeleton Box, Trap Reconfigurator 1994 | -9/Exiles | Entered Mines 2117 | -8/Mines | Discovered new exit (range 9) 2130 | -8/Mines | Entered Materials 2130 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2131 | -8/Materials | Identified exit to Factory 2521 | -8/Materials | Entered Factory 2521 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2523 | -7/Factory | FarCom data flow suspended 2601 | -7/Factory | Discovered new exit (range 6) 2626 | -7/Factory | Garrison activated, responded to threat 2680 | -7/Factory | Lost 4 parts (1p2n1w) 3224 | -7/Factory | Fabricated L-41 Fighter (x3) 3808 | -7/Factory | Fabricated L-41 Fighter? 4128 | -7/Factory | Identified exit to Factory 4634 | -7/Factory | Entered Storage 4634 | -7/Storage | Accompanied by 2 allies 4750 | -7/Storage | Met a pair of Derelict thieves 4756 | -7/Storage | Found Prototype Launcher 4756 | -7/Storage | Identified Rocket Array 4760 | -7/Storage | Found Rocket Array 4791 | -7/Storage | Lost 9 allies 4861 | -7/Storage | Destroyed 10 combat bots 4876 | -7/Storage | Found Rocket Array 5258 | -7/Storage | Garrison activated, responded to threat 5378 | -7/Storage | Core integrity fell below 50% 5431 | -7/Storage | Lost 3 parts (1p1n1u) 5464 | -7/Storage | Core integrity fell below 20% 5494 | -7/Storage | Lost 3 parts (1n2u) 5503 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05486_ K-01 Serf collects debris. 05490_ R-06 Scavenger collects Wheel. 05490_ K-01 Serf collects debris. 05490_ R-06 Scavenger destroyed. 05491_ R-06 Scavenger inserts Wheel into recycling unit. 05491_ K-01 Serf collects debris. 05492_ Recycling unit begins recycling process. 05494_ R-06 Scavenger inserts Autogun into recycling unit. 05494_ K-01 Serf collects debris. 05496_ R-06 Scavenger destroyed. 05496_ G-47 Trooper destroyed. 05497_ K-01 Serf collects debris. 05498_ Acquired Wheel. 05500_ U-05 Engineer lays Concrete. 05500_ K-01 Serf collects debris. 05501_ Acquired Lgt. Ion Engine. 05501_ K-01 Serf collects debris. 05502_ Acquired 77 matter. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"""????????"""?????????????? | | ??????????????????????"Y"??##????"G"?????????????? | | ??????????????????????" "### ?###"?"?????????????? | | ???????????????????????? # ????? ??????????? | | ???????????????????????? # """"?? ??????????? | | ????""?????????????# # """"?? ??????????? | | ????T??????????????# # """"?? ??????????? | | ???????????????????# """ """ # """"?? ??????????# | | ???????????????????# """ """ # ?? ??????????# | | ???????????????????# """ """ ?? ??????????# | | ???????????????????? ?? ###???????# | | ???????? ###############+#########/###%"#???????# | | ??????? % % % #????????# | | ??????? % * *% % #???????## | | ??????? =%%! % % #???????# | | ??????????????###########/########### #???????## | | ??????????????????# """ @!u # ### %#????????# | | ??????????????????# "Y"%kY Y ###?# #????????? | | ??????????????????# =!%%%k #???# ########## | | ??????????????????# *== """"" #??## # % | | ????????????"""??# ! """"" #??## % # % | | ????????????"""??## """"" #?### # % | | ????????????"""???################# # # | | ?????????????????????????????????# ## + "" """ | | ????????????"""??????????????????# # # "" """ | | ????????????"""??????????????????# ### "" """ | | ????????????"""??????????????????## ### | | ?????????????????????????????????# ## ##### | | ?????????????????????????????????## ########???? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamBiomechanicalUnit Manual? 0 Play Time 00:39:15 Cumulative 101.7 hours Start 2024.11.15 @ 16:31:42 End 2024.11.15 @ 17:33:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 65 Adventurer 16 Explorer 3 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 23 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1587494b-6265-4b7d-8687-b54e55624584