Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 15:58:51 Player: beans Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (2411) 2411 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 4897 Bonus ------- High Alert Combat Kills 16 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 28/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Target Analyzer Hacking Suite > --- WEAPON ----------- Arc Projector Spread Laser Plasma Cannon Proton Missile Launcher > --- INVENTORY -------- Titanium Leg Titanium Leg Matter Filter Light Assault Rifle [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Target Analyzer Device Improved Heat Sink Processor Target Analyzer Hackware System Shield Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 43 | 5 5 18 7 8 Power 6 | 1 2 1 . 2 Engine 5 | 1 2 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 2 3 . 2 Treads 5 | 2 2 1 . . Leg 4 | . . 2 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . . 3 1 2 Device 2 | . . . 1 1 Storage . | . . . . . Processor 2 | . . 2 . . Hackware 2 | . . 1 . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 1 11 6 2 Energy Gun 16 | 2 . 10 2 2 Energy Cannon 2 | . . 1 1 . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 4 . . Parts Lost 29 | . 3 5 4 17 Power 5 | . 1 1 . 3 Propulsion 7 | . 1 2 . 4 Utility 4 | . . . . 4 Weapon 13 | . 1 2 4 6 Highest Loss Streak 16 | . 2 2 2 16 To Critical Strikes 1 | . . . 1 . Average Backups 3 | . 1 3 4 3 Power . | . . . . . Propulsion . | . . . 2 1 Utility . | . . . 1 . Weapon 1 | . . 2 . 1 Tool/Special . | . . . . . Unused Backups 3 | . . 2 1 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 68 85 97 76 Engine 10 | . 13 10 11 3 Treads 11 | . 25 15 . . Leg 9 | . . 3 22 15 Device 1 | . . . 2 8 Processor 15 | . . 15 22 12 Hackware 6 | . . 7 8 2 Energy Gun 23 | . 17 31 14 13 Energy Cannon 1 | . . . 2 7 Ballistic Gun 3 | . . . 12 . Special Weapon 1 | . 10 . . . Peak Build Rating 38 | 5 9 30 31 38 Average Rating 21 | 3 7 22 24 28 On Entrance 15 | . 5 9 30 31 Naked Turns 1 | . . . . 1 Heaviest Build 30 | 7 12 19 27 30 Greatest Support 46 | 40 46 46 34 34 Greatest Overweight (x) 7 | . . 6 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 3 5 5 5 Average Carried 3 | . 1 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 2 5 5 1 Class Distribution -------------------- 72% | Gunner 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 757 | 32 137 379 128 81 Remotely . | . . . . . Salvage Created 4730 | . 147 3074 883 626 Parts 232 | . 11 153 47 21 Haulers Intercepted 5 | . . 5 . . Recyclers Shooed 6 | . . 5 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 56 | . 5 25 16 10 Melee 1 | . . 1 . . Guns 40 | . 3 20 15 2 Cannons 5 | . 2 . . 3 AOE 4 | . . 1 . 3 Classes Destroyed 13 | . 3 10 . . Worker 19 | . 1 14 2 2 Builder 15 | . . 15 . . Tunneler 5 | . . 3 2 . Hauler 5 | . . 5 . . Recycler 11 | . . 8 3 . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 6 | . . 5 . 1 Swarmer 14 | . 3 4 7 . Grunt 32 | . 2 13 8 9 Brawler 2 | . . 1 1 . Duelist 2 | . . 1 . 1 Sentry 6 | . . 6 . . Best Kill Streak 11 | . 4 11 5 11 Combat Bots Only 8 | . 3 5 4 8 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . 1 1 . . Exploded 1 | . . 1 . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 395 | . 29 113 59 194 Missed 126 | . 9 33 15 69 Hits 269 | . 20 80 44 125 Projectile 269 | . 20 80 44 125 Critical Strikes 6 | . . 2 1 3 Damage Taken 3677 | . 298 1032 520 1827 Core 940 | . 55 223 108 554 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 78 . 17 . Volleys Fired 297 | . 35 156 68 38 Largest 3 | . 2 3 3 3 Hottest 200 | . 100 145 145 200 Shots Fired 603 | . 45 383 118 57 Gun 513 | . 19 383 90 21 Cannon 54 | . . . 27 27 Launcher 10 | . . . 1 9 Special 26 | . 26 . . . Kinetic 27 | . . . 21 6 Thermal 235 | . 45 102 49 39 Explosive . | . . . . . Electromagnetic 341 | . . 281 48 12 Robot Hit Streak 15 | . 13 15 11 8 Robot Miss Streak 6 | . 3 6 4 4 Penetration Max . | . . . . . Secondary Targets 8 | . 1 5 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 289 | . 22 173 63 31 Core Hits 187 | . 11 110 36 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 5 2 . Burn 7 | . . 5 2 . Sever 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6160 | . 260 3117 1082 1701 Guns 4028 | . 123 2766 930 209 Cannons 529 | . . . 130 399 Explosions 1461 | . . 346 22 1093 Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 135 | . . . 120 15 Thermal 2538 | . 260 1221 352 705 Explosive . | . . . . . Electromagnetic 3482 | . . 1891 610 981 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . 3 8 . Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . 1 1 . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 73 | . . 24 36 13 Projectiles 10 | . . . 10 . Explosions 63 | . . 24 26 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 264 | . 114 114 36 . Shots 6 | . 1 4 1 . Rammed 2 | . . 2 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 433 | . 134 433 218 425 Average Temperature 114 | . 47 126 69 144 Received Heat Transfer 1416 | . 60 378 168 810 Effects 12 | . . 11 . 1 Shutdowns 5 | . . 4 . 1 Energy Bleed 2 | . . 2 . . Interference 2 | . . 2 . . Matter Decay 1 | . . 1 . . Damage (minor) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . 2 1 2 Combat Hostiles 5 | . . 2 1 2 Parts Fried 14 | . . 11 . 3 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 16 | . 2 8 2 4 Heat Transferred 6297 | . 851 3336 929 1181 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 11 | . . 9 1 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 51 | 100 100 44 33 70 Level 1 46 | . . 51 66 29 Level 2 2 | . . 3 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 471 | . 62 471 358 320 Initial 182 | . . 9 182 44 Average 183 | . 18 208 238 118 Influence Increases 2219 | . 181 1140 450 448 Destroy 0b10 Robot/C 1120 | . 100 500 320 200 Destroy 0b10 Robot/NC 315 | . 5 260 35 15 Destroy Leader 272 | . 20 150 60 42 Successful Hack 10 | . . 5 5 . Disable Machine 195 | . 30 135 15 15 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 82 | . 26 30 15 11 Lose Combat Pursuer 75 | . . 60 . 15 Influence Decreases 2038 | . 159 693 805 381 Entered New Map 370 | . . 13 287 70 Time Decay 1388 | . 139 630 478 141 Lost Part 280 | . 20 50 40 170 Squads Dispatched 11 | . 1 4 1 5 Investigation 3 | . . 2 1 . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 2 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 9 45 17 34 Peak Tracking Total 11 | . 3 7 4 11 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . . 1 . 2 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 14 | . 2 9 1 2 Max in Single Turn 2 | . 2 2 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . . 5 2 . Terminals 4 | . . 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 17 | . . 13 4 . Successful 9 | . . 7 2 . Failed 8 | . . 6 2 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . 5 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . 5 . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 2 2 . Record 1 | . . 1 . . Open Door 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events 1 | . . 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 261 | . . 261 . . Retrieved Matter 351 | . . 351 . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4626 | 52 582 2438 1224 330 Spaces Moved 2326 | 40 241 1125 780 140 Core 107 | 19 . 69 . 19 Treads 1094 | 21 241 832 . . Legs 1125 | . . 224 780 121 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 130 130 50 Average Speed 148 | 107 160 162 130 135 Slowest Speed 400 | 160 160 350 130 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 32 66 98 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 2 | . . . 2 . Terrain Destroyed 83 | . 27 23 23 10 Melee . | . . . . . Projectile 30 | . . . 22 8 AOE 53 | . 27 23 1 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2948 | 49 365 1420 888 226 Wait 212 | . 76 82 23 31 Move 2322 | 39 240 1124 779 140 Hop . | . . . . . Pick Up 42 | 5 6 20 5 6 Fast Attach 9 | . . 6 3 . Attach 33 | 5 3 11 4 10 Detach . | . . . . . Swap 11 | . 4 5 2 . Drop 19 | . 1 13 4 1 Fire 297 | . 35 156 68 38 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 9) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1362 | -9/Materials | Discovered new exit (range 8) 1485 | -9/Materials | Build established: Gunner 2555 | -9/Materials | Discovered new exit (range 6) 2699 | -9/Materials | Core integrity fell below 50% 3047 | -9/Materials | Discovered new exit (range 12) 3073 | -9/Materials | Entered Mines 3177 | -9/Mines | Discovered new exit (range 10) 3259 | -9/Mines | Discovered new exit (range 6) 3470 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3552 | -9/Mines | Learned location of Storage (-7) 3701 | -9/Mines | Core integrity fell below 20% 3999 | -9/Mines | Learned Materials terminal intel 4001 | -9/Mines | Met a Derelict shopkeep closing up shop 4297 | -9/Mines | Entered Materials 4297 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4298 | -8/Materials | Identified exit to Factory 4299 | -8/Materials | Loaded intel: 12 terminal locations 4358 | -8/Materials | Garrison activated, responded to threat 4591 | -8/Materials | Destroyed 8 combat bots 4597 | -8/Materials | Core integrity fell below 50% 4612 | -8/Materials | Core integrity fell below 20% 4627 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Hacking Suite destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Acquired Carbon-fiber Leg. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Slug penetrates Wall. Acquired 25 matter. K-01 Serf destroyed. Penetrated by Slug. K-01 Serf destroyed. K-01 Serf collects debris. Titanium Leg destroyed. K-01 Serf destroyed. Slug penetrates Wall. Matter Filter destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????######??????????????????? | | ????????????????? #???????????? ??T??? | | ????????????????# /#???????????? #????? | | ????????????????? ! #???????????! #????? | | ?????????????????? ??????????? ?????? | | ?????????????????? ?????????? ??????? | | ??????????????????? ?????????##+###?????? | | ???????????+########;########## ###/#?? | | ???????????? ^ g s ?? | | ???????????? * ^g s * ? | | ?????????????? %[ ^ T =%[ ??? | | ?????????????????#@ = =#?????? | | ?????????????????# ! %! #??????? | | ?????????????????# " =% ##?????? | | ?????????????????# *%*! "#?????? | | ?????????????????# %!|%/ ##?????? | | ?????????????????# =!g= #??????? | | ?????????????????# ! " ??? | | ?????????????????# %=%*"! ? | | ?????????????????# ! %=%#% ? | | ?????????????????# %=! /%% ? | | ?????????????????# =% !% " ! ? | | ?????????????????######### ##### # ?? | | ???????????????????#######+###?? #? ??? | | ???????????????????# #??? #?? ???? | | ???????????????????# #??? #??????? | | ???????????????????# #???? #??????? | | ???????????????????# #????????####? | | ???????????????????# =#??????? ?? | | ???????????????????# #?????? ???? | | ???????????????????# #???? ?????? | | ???????????????????# = %% #??? #??????? | | ??????????##############+####### #??????? | | ??????????# %% #??????? | | ??????????# #??????? | | ??????????# % #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 7 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleHoverInjector Manual? 0 Play Time 00:38:29 Cumulative 52.6 hours Start 2025.07.15 @ 13:04:25 End 2025.07.15 @ 15:58:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ce87848-f729-4b51-b446-42e39baad3e1