Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 21:54:59 Player: shapeshifter Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (118) 590 Value Destroyed (4533) 4533 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (2195) 2195 TOTAL SCORE: 14098 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 693 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 218/600 Energy 587/600 System Corruption 74% Temperature Cool (0) Movement Walking (330) Ox3 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Myomer Leg > --- UTILITY (9) ------ Advanced Cooling System Huge Storage Unit Advanced Energy Well Improved Matter Compressor Graphene Brace > --- WEAPON (2) ------- Phase Gun > --- INVENTORY (25) --- Hybrid Deuterium Engine Light Angular Momentum Engine Reinforced Fission Core Encrypted Comm Array ECM Suite Advanced Hacking Suite Makeshift System Shield Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Heavy Antimatter Reactor > --- PROPULSION ------- Thunder Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Huge Storage Unit Improved Remote Force Field Army-in-a-Box > --- WEAPON ----------- Dispersion Rifle HERF Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Light Angular Momentum Engine Reinforced Fission Core Improved Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Energy Well Improved Matter Compressor Encrypted Comm Array ECM Suite Advanced ECM Suite Core Shielding Experimental Propulsion Shielding Graphene Brace Advanced Hacking Suite Makeshift System Shield Tesla Rifle Coil Gun Railgun Improved Proton Missile Launcher [Rating: 130] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Cryofiber Web Device Improved Cryofiber Web Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . Utility 7 | . . . 2 . . . 1 1 . 1 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 130 | 7 3 . 6 4 3 2 9 6 11 26 16 14 5 4 14 Power 17 | 1 . . . 2 . . 1 1 2 5 1 2 . 1 1 Engine 11 | 1 . . . 2 . . 1 . 2 3 1 1 . . . Core 4 | . . . . . . . . 1 . 1 . 1 . . 1 Reactor 2 | . . . . . . . . . . 1 . . . 1 . Propulsion 36 | 2 . . . . 2 . 2 2 3 8 3 4 4 1 5 Treads 7 | 2 . . . . . . . 1 2 . . . 1 . 1 Leg 24 | . . . . . . . . 1 1 8 3 4 3 . 4 Wheel 4 | . . . . . 2 . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . Utility 46 | 2 1 . 4 1 1 . 4 3 3 7 9 4 1 2 4 Device 19 | 1 . . 2 1 . . 1 1 1 5 2 2 1 . 2 Storage 7 | 1 1 . . . 1 . . . . 1 1 . . 2 . Processor 3 | . . . 1 . . . 1 1 . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 16 | . . . 1 . . . 1 1 2 1 6 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 2 . 2 1 . 2 2 . 3 6 3 4 . . 4 Energy Gun 12 | . 1 . 2 . . . . . 1 3 1 1 . . 3 Energy Cannon 4 | . . . . . . 1 . . . . 2 1 . . . Ballistic Gun 8 | 2 . . . . . 1 1 . . 1 . 2 . . 1 Ballistic Cannon 2 | . 1 . . 1 . . . . . . . . . . . Launcher 5 | . . . . . . . 1 . 2 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . 1 1 . . . . 1 1 2 . . 6 . Corrupted Parts 14 | . . . . . . . . . . . . 5 4 . 5 System Corruption 70 | . . . . . . . . . . . . 30 18 . 22 Parts Lost 68 | . . . 1 1 . . 5 . 13 6 5 15 . . 22 Power 6 | . . . . . . . 1 . 1 . 1 1 . . 2 Propulsion 19 | . . . . . . . 2 . 4 . 1 4 . . 8 Utility 24 | . . . 1 1 . . 2 . 3 3 2 6 . . 6 Weapon 19 | . . . . . . . . . 5 3 1 4 . . 6 Highest Loss Streak 21 | . . . 1 1 . . 4 . 13 3 5 5 . . 21 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 3 9 14 11 14 10 9 12 9 11 12 12 13 18 21 18 Power 2 | . 1 1 1 1 1 1 2 1 2 2 2 1 3 3 3 Propulsion 1 | 1 2 2 2 3 2 2 1 . . 1 . . 2 3 3 Utility 4 | . 2 4 1 2 2 2 5 3 4 5 6 5 6 6 6 Weapon 4 | 1 4 7 7 7 5 3 3 5 3 3 3 4 5 6 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 . . 1 3 . . . 3 5 2 . 1 5 3 Power 5 | . 1 . . . . . . . 1 1 . . . 1 1 Propulsion 1 | . . . . . . . . . . 1 . . . . . Utility 6 | . . . . . . . . . . 2 1 . . 1 2 Weapon 13 | . 1 . . 1 3 . . . 2 1 1 . 1 3 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 98 92 99 100 98 92 70 88 92 89 68 59 66 Engine 7 | . 14 14 11 11 11 11 8 . 2 4 6 8 5 5 4 Core 1 | . . . . . . . . 7 . 1 3 1 5 2 . Reactor 1 | . . . . . . . . . . 5 . . . 2 3 Treads 6 | . 28 28 22 22 . . . 6 10 5 . . 3 . 1 Leg 13 | . . . . . . . . 2 7 17 22 20 17 23 19 Wheel 3 | . . . . . 21 22 26 15 3 . . . . . . Device 16 | . 14 14 10 13 22 22 11 7 2 18 13 18 17 17 15 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 5 6 5 6 7 Processor 2 | . . . 10 11 11 11 9 14 6 . . . . . . Hackware 3 | . . . . . . . 8 7 7 6 5 4 . . . Protection 6 | . . . 11 8 . . 6 6 6 5 19 14 . . 2 Energy Gun 4 | . 13 14 10 11 11 4 . . 1 5 3 3 . . 2 Energy Cannon 1 | . . . . . . 6 1 . . . 4 1 4 . 2 Ballistic Gun 2 | . 1 . . . . . 15 14 2 1 2 4 4 . . Ballistic Cannon 2 | . 12 14 11 4 11 11 . . . . . . . . . Launcher 1 | . . . . . . . . . 6 4 . . . . . Peak Build Rating 130 | 7 12 12 15 24 30 31 34 44 52 76 77 107 115 108 130 Average Rating 60 | 4 10 12 14 16 28 22 32 40 38 67 72 80 111 100 89 On Entrance 43 | . 7 12 12 15 24 30 24 27 44 46 59 73 107 101 108 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 218 | 14 33 33 36 38 56 57 61 55 89 90 134 208 208 201 218 Greatest Support 101 | 40 40 40 40 40 24 24 40 28 40 71 86 89 81 81 101 Greatest Overweight (x) 15 | . . . . . 2 2 1 1 15 5 2 4 3 2 6 Average Overweight (x) 1 | . . . . . 1 2 1 1 1 1 1 1 2 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 7 14 15 15 15 15 20 20 20 20 20 21 25 25 25 25 Most Carried 25 | 7 14 14 13 15 15 16 20 17 20 20 20 24 23 25 25 Average Carried 17 | 3 10 14 11 14 13 14 17 14 17 19 17 17 18 22 18 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 Final Carried 23 | 4 14 14 12 14 15 15 18 16 19 17 17 14 23 22 7 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Matter Collected 3369 | 237 106 22 130 169 . 114 208 . 345 705 240 573 123 . 397 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5066 | 21 569 27 109 34 . 145 437 . 560 1604 552 679 . . 329 Parts 259 | 3 36 8 5 4 . 13 24 . 35 78 24 19 . . 10 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . 16 8 . 9 Prevented 43 | . . . . . . . . . . . . 21 6 . 16 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 100 | . 12 3 4 3 . 6 11 . 13 25 9 10 . . 4 Guns 44 | . 6 1 1 1 . 4 5 . 4 9 5 6 . . 2 Cannons 19 | . 6 2 1 2 . 2 . . 1 . 2 3 . . . AOE 27 | . . . 2 . . . 6 . 8 10 1 . . . . Classes Destroyed 18 | 1 4 1 . . . 1 2 . 2 4 . 2 . . 1 Worker 5 | . 3 . . . . . . . . 1 1 . . . . Builder 3 | . . . . . . . . . . 2 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . Recycler 3 | . 2 . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . Watcher 4 | . 1 . . . . . . . . 2 1 . . . . Swarmer 30 | . . 3 2 3 . 4 3 . 3 4 3 5 . . . Cutter 2 | . . . . . . . . . 2 . . . . . . Grunt 38 | . 12 . 2 . . . 5 . 5 7 2 2 . . 3 Brawler 1 | . . . . . . . . . . . . 1 . . . Sentry 5 | . . . . . . . 1 . 1 3 . . . . . Specialist 3 | . . . . . . . . . 1 2 . . . . . Hunter 7 | . . . . . . 2 1 . . . 2 2 . . . Programmer 9 | . . . . . . . . . . 7 2 . . . . Heavy 4 | . . . . . . . 1 . 1 2 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 Packrat 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 8 | 1 6 3 2 3 . 4 6 . 6 8 5 5 . . 2 Combat Bots Only 6 | . 3 3 2 3 . 4 6 . 6 4 3 5 . . 2 Max Kills in Single Turn 4 | 1 2 2 2 1 . 2 3 . 2 4 2 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 . 2 2 1 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1311 | . 46 4 50 13 . 18 64 . 104 386 147 175 2 . 302 Missed 460 | . 16 . 14 4 . 8 18 . 40 165 43 40 . . 112 Hits 851 | . 30 4 36 9 . 10 46 . 64 221 104 135 2 . 190 Melee 20 | . . . . . . . . . 6 . . 14 . . . Projectile 831 | . 30 4 36 9 . 10 46 . 58 221 104 121 2 . 190 AOE 1 | . . . . . . . . . 1 . . . . . . Critical Strikes 24 | . . . . . . . 1 . 3 9 2 5 . . 4 Actively Blocked 5 | . . . . . . . . . 1 . . . . . 4 Part Disruptions 3 | . . . . . . . . . . 3 . . . . . Damage Taken 13799 | . 359 33 347 77 . 156 909 . 1471 2666 2063 2451 49 . 3218 Core 1781 | . 86 . 29 6 . 10 256 . 206 226 79 305 . . 578 Absorbed by Shields 386 | . . . . . . . . . . 38 . 112 . . 236 Redirected to Shielding 318 | . . . . . . . . . 130 . . . . . 188 Ignored by Resistances 249 | . . . . . . . . . . 249 . . . . . Core Remaining (%) 74 | 100 . 65 . . . 88 53 . 70 73 . . . . . Volleys Fired 400 | 1 42 3 21 4 . 11 35 . 29 129 41 51 . . 33 Largest 2 | 2 2 2 2 2 . 2 2 . 2 2 2 2 . . 2 Hottest 176 | 40 89 89 89 78 . 89 53 . 112 118 171 155 . . 176 Shots Fired 639 | 2 83 6 35 7 . 22 58 . 45 176 79 85 2 . 39 Gun 435 | 2 41 3 14 3 . 7 47 . 31 140 54 66 . . 27 Cannon 143 | . 42 3 21 4 . 15 . . 2 . 25 19 2 . 10 Launcher 61 | . . . . . . . 11 . 12 36 . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 261 | 2 42 3 21 4 . 11 47 . 16 46 23 34 . . 12 Thermal 203 | . 41 3 2 . . . . . 15 93 18 18 . . 13 Explosive 18 | . . . . . . . 11 . 7 . . . . . . Electromagnetic 157 | . . . 12 3 . 11 . . 7 37 38 33 2 . 14 Robot Hit Streak 15 | 1 8 1 7 4 . 5 6 . 11 15 5 10 . . 5 Robot Miss Streak 8 | . 5 3 5 3 . 2 3 . 3 5 4 3 . . 8 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . . . . . . . . 1 . 1 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 1 . . . Shots Hit Robots 361 | 1 38 2 20 4 . 14 31 . 30 113 44 49 . . 15 Core Hits 196 | 1 20 3 7 3 . 9 27 . 25 56 15 23 . . 7 Critical Kills 1 | . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . 1 . 1 . . . Critical Strikes 18 | . 4 . 1 . . . 1 . 1 8 . 3 . . . Burn 10 | . 2 . . . . . . . 1 7 . . . . . Destroy 4 | . . . . . . . 1 . . 1 . 2 . . . Blast 3 | . 2 . 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11234 | 10 865 58 418 83 . 229 1039 . 1166 3873 1460 1438 . . 595 Guns 5663 | 10 432 17 180 19 . 64 447 . 362 2107 725 1025 . . 275 Cannons 1942 | . 433 41 166 64 . 165 . . 41 . 517 413 . . 102 Explosions 3629 | . . . 72 . . . 592 . 763 1766 218 . . . 218 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2884 | 10 433 41 166 64 . 93 447 . 191 636 190 553 . . 60 Thermal 3727 | . 432 17 89 . . . . . 338 1639 676 347 . . 189 Explosive 967 | . . . . . . . 592 . 278 97 . . . . . Electromagnetic 3656 | . . . 163 19 . 136 . . 359 1501 594 538 . . 346 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 74 | . . . . . . . . . . 13 4 34 52 52 74 Average Corruption 21 | . . . . . . . . . . 6 3 16 34 52 54 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 235 | . . . . . . . . . . 59 5 68 50 23 30 Message Errors 57 | . . . . . . . . . . 13 1 22 9 8 4 Matter Fused 45 | . . . . . . . . . . 8 1 9 16 7 4 Heat Flow Errors 39 | . . . . . . . . . . 16 1 9 7 2 4 Energy Discharges 33 | . . . . . . . . . . 12 . 9 8 1 3 Parts Rejected 6 | . . . . . . . . . . 2 . 3 . . 1 Parts Fused 2 | . . . . . . . . . . . 1 1 . . . Data Loss (minor) 28 | . . . . . . . . . . 6 . 9 4 4 5 Data Loss (major) 4 | . . . . . . . . . . . 1 1 2 . . Misfires 9 | . . . . . . . . . . 2 . 4 2 . 1 Alerts 4 | . . . . . . . . . . . . . 2 1 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . . . . 1 . . 5 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 144 | . . . 2 . . . . . 9 23 96 14 . . . Projectiles 25 | . . . 2 . . . . . . . 9 14 . . . Explosions 119 | . . . . . . . . . 9 23 87 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 8 | . 4 . 3 . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . 4 . 2 . . 1 . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 421 | . . . 11 . . . 101 . 65 70 132 . . . 42 Shots 18 | . . . 1 . . . 3 . 3 7 2 . . . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 310 | . 310 81 186 42 . 12 . . 148 73 . 143 108 116 294 Average Temperature 90 | . 111 40 73 16 . 8 . . 78 39 . 55 55 64 111 Received Heat Transfer 1575 | . 219 . 90 . . . 171 . 207 261 45 399 9 . 174 Effects 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 2 1 1 . . 2 Combat Hostiles 6 | . . . . . . . . . . 2 1 1 . . 2 Parts Fried 16 | . . . . . . . . . 1 5 3 5 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . . . . 4 . . . . . Parts Melted 16 | . . . . 1 . . . . . 13 2 . . . . Heat Transferred 7064 | . 1073 37 87 . . . . . 644 4000 594 370 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . . 2 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . . . . 1 . 1 2 1 . . . . Low Security (%) 72 | 100 100 100 100 100 . 100 96 100 79 60 5 . . . . Level 1 23 | . . . . . . . 3 . 20 26 94 . . . . Level 2 4 | . . . . . . . . . . 12 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Peak Influence 650 | 5 131 104 53 86 . 96 257 103 245 650 372 . . . . Initial 311 | . . 44 36 . . . 11 103 37 128 311 . . . . Average 120 | . 40 80 17 13 . 35 56 79 109 172 277 . . . . Influence Increases 3847 | 5 339 70 104 96 . 231 448 . 338 958 405 427 213 . 213 Destroy 0b10 Robot/C 2320 | . 240 60 80 60 . 140 220 . 260 500 180 340 120 . 120 Destroy 0b10 Robot/NC 100 | 5 30 . . . . . 5 . 5 35 15 . . . 5 Destroy Leader 500 | . 52 10 20 10 . 40 60 . 40 166 42 30 . . 30 Allied During Kill 224 | . . . . 11 . 5 . . . . . 57 93 . 58 Successful Hack 25 | . . . . . . . 12 . . 13 . . . . . Disable Machine 285 | . . . . 15 . . 45 . . 135 90 . . . . Destroy Structure 273 | . 2 . 4 . . 1 91 . 33 64 78 . . . . Lose Combat Pursuer 120 | . 15 . . . . 45 15 . . 45 . . . . . Influence Decreases 3847 | 5 224 91 198 74 22 201 249 176 146 567 737 585 359 . 213 Entered New Map 897 | . . 71 58 . 22 . 19 126 16 117 325 114 29 . . Time Decay 2346 | 5 224 20 139 64 . 181 190 50 . 390 362 381 290 . 50 Lost Part 449 | . . . 1 10 . . 40 . 130 60 50 90 . . 68 Lost Ally 155 | . . . . . . 20 . . . . . . 40 . 95 Squads Dispatched 25 | . 2 . 1 . . . 5 . 2 13 2 . . . . Investigation 4 | . 1 . . . . . 2 . . 1 . . . . . Extermination 6 | . . . . . . . . . . 5 1 . . . . Reinforcement 15 | . 1 . 1 . . . 3 . 2 7 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Distress Signals 9 | . 2 . 1 . . . 1 . . 2 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 161 | . 17 3 11 3 . 9 19 . 13 37 15 19 1 . 14 Peak Tracking Total 7 | . 3 3 4 3 . 3 6 . 4 5 6 7 1 . 6 Tactical Retreats 11 | . 1 . . . . 2 1 . . 2 . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . . . . . . . 1 . 1 3 2 . . . . Indirectly 1 | . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Machines Disabled 19 | . . . . 1 . . 3 . . 9 6 . . . . Max in Single Turn 3 | . . . . 1 . . 1 . . 3 2 . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Machines Accessed 26 | . 2 . . . 3 . 4 1 . 8 1 1 . 6 . Terminals 12 | . 1 . . . . . 4 1 . 6 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . Total Hacks 93 | . 6 . . . 33 . 14 1 . 17 2 1 . 19 . Successful 74 | . 4 . . . 33 . 6 1 . 9 1 1 . 19 . Failed 19 | . 2 . . . . . 8 . . 8 1 . . . . Catastrophic 3 | . 1 . . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 3 . . . 1 . 7 . . 11 . . . . . Terminals 31 | . 3 . . . . . 14 1 . 13 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . Garrison Access 3 | . . . . . . . . . . 1 2 . . . . Terminal Hacks 60 | . . . . . 33 . 3 1 . 3 . 1 . 19 . Record 39 | . . . . . 32 . . . . . . . . 7 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . Report Inventory 3 | . 3 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 6 | . 1 . . . . . 3 . . 2 . . . . . Terminals 6 | . 1 . . . . . 3 . . 2 . . . . . Botnet 6 | . 1 . . . . . 3 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . . . 4 . . 7 . . . . . Full Trace Events 4 | . 2 . . . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 1 . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Total Allies 5 | . . . . 3 . . . . . . . 2 . . . Largest Group 3 | . . . . 3 3 3 . . . . . 2 . . . Highest-Rated Group 78 | . . . . 40 40 40 . . . . . 78 . . . Highest-Rated Ally 49 | . . . . 16 16 16 . . . . . 49 . . . Initial Warlord ECA Mod 48 | . . . . . . . . . . 9 8 8 8 8 7 Total Orders 3 | . . . . . . . . . . . . . 3 . . RETURN 3 | . . . . . . . . . . . . . 3 . . Ally Attacks 218 | . . . . 5 . 20 . . . . . 42 57 . 94 Total Damage 3066 | . . . . 55 . 144 . . . . . 799 870 . 1198 Kills 18 | . . . . . . 1 . . . . . 8 6 . 3 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 7440 | 31 641 54 416 670 402 513 470 113 236 249 398 1727 1043 362 115 Optics 2819 | . . . 415 670 402 513 470 113 236 . . . . . . Sensors 575 | . . . . 137 402 36 . . . . . . . . . Seismic 2992 | 31 641 54 326 670 402 513 106 . . 249 . . . . . ECM 3645 | . . . . . . . . . . . 398 1727 1043 362 115 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . . . 2 . . . . . . . 2 1 . . Drone Launches 47 | . . . . . . . . . . . . 19 19 . 9 Drone Recoveries 17 | . . . . . . . . . . . . . 17 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Turns Passed 10923 | 116 641 54 416 670 402 513 470 113 389 2595 838 1763 1044 517 382 Spaces Moved 4869 | 57 311 13 213 392 370 394 318 91 116 923 327 718 317 198 111 Core 11 | 8 . . . . . . . . 3 . . . . . . Treads 1348 | 49 311 13 213 392 . . . . 69 300 . . . . 1 Legs 2298 | . . . . . . . . . 5 623 327 718 317 198 110 Wheels 1212 | . . . . . 370 394 318 91 39 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 120 108 110 110 122 187 185 250 185 185 Average Speed 189 | 144 160 160 160 160 106 120 108 110 239 235 198 215 308 240 223 Slowest Speed 800 | 160 160 160 160 160 120 120 110 110 800 480 266 400 309 250 540 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 5 63 7 27 91 80 90 37 3 72 28 9 79 72 62 25 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 9 | . . . . 3 1 . . . . . . 2 . 3 . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . . . . . 1 4 . . Spaces Dug 50 | . . . . . . . 50 . . . . . . . . Terrain Destroyed 307 | . 1 . 4 . . 1 137 . 36 74 37 15 . . 2 Melee . | . . . . . . . . . . . . . . . . Projectile 25 | . 1 . 3 . . 1 . . . 1 4 15 . . . AOE 280 | . . . 1 . . . 137 . 36 73 33 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Total 5954 | 89 374 40 253 428 381 413 390 103 188 1170 439 855 382 247 202 Wait 257 | 14 . 25 11 20 2 . 13 . 6 33 29 32 48 7 17 Move 4854 | 56 310 12 212 391 369 393 317 90 115 922 326 717 316 197 111 Hop . | . . . . . . . . . . . . . . . . Pick Up 157 | 11 14 . 2 6 1 3 11 4 15 20 16 21 9 15 9 Fast Attach 8 | . . . . . . . . . . 7 1 . . . . Attach 121 | 7 1 . 4 2 2 3 6 5 13 13 12 19 1 7 26 Detach 13 | . . . . . . . . . 1 3 1 . 2 3 3 Swap 47 | . 2 . 2 2 1 . 5 3 1 12 6 2 5 3 3 Drop 77 | . 5 . 1 3 6 3 3 1 6 23 7 4 1 14 . Fire 400 | 1 42 3 21 4 . 11 35 . 29 129 41 51 . . 33 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 2 8 . . . . . Rewire 10 | . . . . . . . . . . . . 9 . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Discovered new exit (range 12) 652 | -10/Materials | Discovered new exit (range 4) 747 | -10/Materials | Discovered new exit (range 8) 758 | -10/Materials | Entered Mines 771 | -10/Mines | Discovered new exit (range 4) 812 | -10/Mines | Entered Materials 812 | -9/Materials | Evolved 2 slots: Utility x2 1206 | -9/Materials | Discovered new exit (range 15) 1228 | -9/Materials | Entered Mines 1264 | -9/Mines | Found DCF Scrap (13 items) 1348 | -9/Mines | Assembled infested the area 1350 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1354 | -9/Mines | Found Prototype Device 1383 | -9/Mines | Learned location of Storage (-9) 1387 | -9/Mines | Discovered new exit (range 6) 1396 | -9/Mines | Learned location of Zion (-6) 1422 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1702 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1761 | -9/Mines | Identified Exp. Sensor Array 1852 | -9/Mines | Discovered new exit (range 5) 1884 | -9/Mines | Discovered new exit (range 5) 1898 | -9/Mines | Entered Exiles 1898 | -9/Exiles | Accompanied by 3 allies 1928 | -9/Exiles | Met 8R-AWN 1945 | -9/Exiles | Met EX-HEX 1976 | -9/Exiles | Met EX-BIN 1992 | -9/Exiles | Aligned with FarCom system 1993 | -9/Exiles | Given EX-Vault access code 2029 | -9/Exiles | Opened EX-Vault 2037 | -9/Exiles | Found Army-in-a-Box 2059 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2095 | -9/Exiles | Met EX-DEC 2175 | -9/Exiles | Visited The Gauntlet 2280 | -9/Exiles | Discovered new exit (range 10) 2300 | -9/Exiles | Left Exiles lab with Army-in-a-Box 2300 | -9/Exiles | Entered Mines 2300 | -8/Mines | Accompanied by 3 allies 2790 | -8/Mines | Discovered new exit (range 5) 2813 | -8/Mines | Entered Materials 2813 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3265 | -8/Materials | Discovered new exit (range 12) 3283 | -8/Materials | Entered Factory 3283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3309 | -7/Factory | Lost 4 parts (1p2n1u) 3395 | -7/Factory | Identified exit to DSF 3396 | -7/Factory | Entered DSF 3433 | -7/DSF | Additional patrols routed to DSF 3568 | -7/DSF | Lost 13 parts (1p4n3u5w) 3689 | -7/DSF | Sterilization system engaged 3709 | -7/DSF | Ambient heat levels rising (+10) 3724 | -7/DSF | Ambient heat levels rising (+10) 3739 | -7/DSF | Ambient heat levels rising (+10) 3743 | -7/DSF | Discovered new exit (range 14) 3754 | -7/DSF | Ambient heat levels rising (+10) 3769 | -7/DSF | Ambient heat levels rising (+10) 3784 | -7/DSF | Ambient heat levels rising (+10) 3785 | -7/DSF | Entered Factory 3785 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5414 | -6/Factory | Cargo convoy interrupted 5487 | -6/Factory | Identified exit to Lower Caves 5931 | -6/Factory | Identified exit to Factory 6279 | -6/Factory | System corruption reached 10% 6327 | -6/Factory | Lost 3 parts (1u2w) 6380 | -6/Factory | Entered another Factory area 6380 | -5/Factory | Evolved 2 slots: Utility x2 7046 | -5/Factory | Lost 5 parts (1p1n2u1w) 7162 | -5/Factory | Discovered new exit (range 8) 7218 | -5/Factory | Entered Upper Caves 7225 | -5/Upper Caves | Met a Warlord Commander 7226 | -5/Upper Caves | Learned location of Warlord (-4) 7227 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7228 | -5/Upper Caves | Found Encrypted Comm Array 7274 | -5/Upper Caves | Encountered a Warlord checkpoint 7568 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 7631 | -5/Upper Caves | Spotted B-75 Beast 8331 | -5/Upper Caves | System corruption reached 10% 8334 | -5/Upper Caves | System corruption reached 30% 8344 | -5/Upper Caves | Lost 4 parts (1n3u) 8619 | -5/Upper Caves | Build established: Scavenger-Mutant 8651 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8716 | -5/Upper Caves | Lost 5 parts (2n1u2w) 8811 | -5/Upper Caves | Learned Factory trap positions 8967 | -5/Upper Caves | Discovered new exit (range 5) 8979 | -5/Upper Caves | Build established: Mutant 8981 | -5/Upper Caves | Entered another Upper Caves area 8981 | -5/Upper Caves | Accompanied by 8 allies 9091 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9562 | -5/Upper Caves | Learned 12 Factory zone layouts 9931 | -5/Upper Caves | Discovered new exit (range 17) 9943 | -5/Upper Caves | Encountered a Warlord checkpoint 10025 | -5/Upper Caves | Entered Zhirov 10025 | -5/Zhirov | Accompanied by 8 allies 10025 | -5/Zhirov | Discovered new exit (range 3) 10070 | -5/Zhirov | Met Zhirov 10118 | -5/Zhirov | Learned location of Quarantine (-3) 10118 | -5/Zhirov | Learned location of Testing (-2) 10118 | -5/Zhirov | Learned location of Command (-1) 10168 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10213 | -5/Zhirov | Found Alien Artifact 10246 | -5/Zhirov | Found Alien Artifact 10329 | -5/Zhirov | Identified Transdimensional Reconstructor 10329 | -5/Zhirov | Warped through subspace 10330 | -5/Zhirov | Identified Integrated Reactor 10330 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10542 | -5/Zhirov | Entered Proximity Caves 10542 | -4/Proximity Caves | Accompanied by 8 allies 10625 | -4/Proximity Caves | Lost 4 allies 10665 | -4/Proximity Caves | Spotted B-86 Titan 10686 | -4/Proximity Caves | Destroyed B-86 Titan 10715 | -4/Proximity Caves | Spotter reported a threat 10774 | -4/Proximity Caves | Spotter reported a threat 10779 | -4/Proximity Caves | Lost 4 allies 10816 | -4/Proximity Caves | Core integrity fell below 50% 10843 | -4/Proximity Caves | Core integrity fell below 20% 10924 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10907_ Slug penetrates Wall. 10908_ Penetrated by Slug. 10909_ Slug penetrates Wall. 10910_ Wall collapses. 10911_ Penetrated by Slug. 10911_ Imp. Treads destroyed. 10913_ Slug penetrates Wall. 10914_ Wall collapses. 10915_ Slug penetrates Wall. 10916_ Coil Gun destroyed. 10919_ System corrupted: Heat flow error (+250). 10919_ Penetrated by Slug. 10921_ Acquired Corrupted Phase Gun. 10921_ Penetrated by Slug. 10921_ Slug penetrates Wall. 10922_ Integrated Corrupted Phase Gun (+1). 10922_ Complication: Rnf. Fission Core rejected. 10922_ Complication: Myomer Leg rejected. 10924_ Slug penetrates Wall. 10924_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ? #????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #????????????? ?????????????????????????????? | | #?????????????? ?????????????????????????????? | | #?????????????? ????????????????????????????? | | ?????????# ?? #????????????###?????????????? | | ??????? #? ######??????# ##????????????? | | ?????? ?# ?????? #????????????? | | ?????? ?? ?????? ###??????????? | | ?????? ?? ?????? ???????????? | | ?????? ??# ?????? #????????????? | | ??????? ### ??????? #????????????? | | ####???? ??###?? #????????????? | | ##????? ##?# ### #????????????? | | ##??????# ## # ###??????????? | | ##??????# #;;;@= % #???????? | | ##??????# =h[[= ## ???????? | | ##?###### *h=%#####??????????????????? | | ### ## =#;##??????????????????????? | | ## ####????????????????????????? | | ?# #???????????????????????????? | | ?# #???????????????????????????? | | ?# #??????????????????????????? | | ?## #### ## #?????????????????????????? | | ??####??## ## ### #????????????????????????? | | ?????????## ##?## ##????????????????????????? | | ??????????# #????####?????????????????????????? | | ??????????## #????????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ??????????????????????????????? | | ???????????# ????????????????????????????? | | ???????????# ???????????????????????????? | | ???????????## ??????????????????????????? | | ????????????# #?????????????????????????? | | ????????????# #??????????????????????????? | | ????????????? #??????????????????????????? | | ????????????? ????????????????????????????? | | ????????????? ??????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 40 Energy Capacity 1540 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 90 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Release The Drones! Subspace Traveler Challenges ------------ None Game ------ Seed CompactExoskeletonSpiker Manual? 0 Play Time 01:33:19 Cumulative 93.8 hours Start 2025.08.04 @ 20:13:26 End 2025.08.04 @ 21:54:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1288662-1a1b-4d73-ab34-8204f9e9c4d0