Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 18:19:29 Player: Finestep Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (292) 1460 Value Destroyed (9852) 9852 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2406) 2406 TOTAL SCORE: 18438 Bonus ------- High Alert Combat Kills 2406 Cogmind --------- Core Integrity 0/1150 Matter 152/300 Energy 67/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Matter Compressor (171) Advanced Matter Compressor (138) High-powered Tractor Beam Great Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Active Sensor Suite Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Improved Phase Shifter > --- WEAPON ----------- Advanced Plasma Cannon Mass Driver Mass Driver > --- INVENTORY -------- Medium Treads Armored Wheel Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Advanced Matter Compressor Advanced Terrain Scanner Advanced Terrain Scanner Transport Network Coupler Advanced Hacking Suite High-powered Tractor Beam Field Laser Improved Heavy Machine Gun Mass Driver Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Great Maul [Rating: 124] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Active Sensor Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . Utility 8 | . . 1 1 2 1 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 162 | 6 15 34 26 16 26 11 28 Power 28 | . 2 6 4 4 6 2 4 Engine 14 | . 2 6 3 2 1 . . Core 10 | . . . 1 2 5 2 . Reactor 4 | . . . . . . . 4 Propulsion 44 | 2 2 12 10 5 7 2 4 Treads 33 | . 2 9 5 4 7 2 4 Leg 6 | 2 . . 4 . . . . Wheel 5 | . . 3 1 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 54 | 2 5 8 8 7 4 5 15 Device 24 | 1 1 1 5 3 2 3 8 Storage 6 | 1 1 1 . . . . 3 Processor 7 | . 1 2 . 2 . 1 1 Hackware 3 | . . . . 1 . 1 1 Protection 14 | . 2 4 3 1 2 . 2 Artifact . | . . . . . . . . Weapon 36 | 2 6 8 4 . 9 2 5 Energy Gun 2 | . 1 1 . . . . . Energy Cannon 8 | . . 2 3 . 2 1 . Ballistic Gun 10 | 2 3 2 . . 2 1 . Ballistic Cannon 7 | . . 1 . . 3 . 3 Launcher 6 | . 1 1 . . 2 . 2 Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . 1 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . 3 . 1 2 . 4 Parts Lost 76 | . 4 7 14 5 17 2 27 Power 14 | . 1 3 2 . 4 . 4 Propulsion 25 | . . 2 5 2 6 1 9 Utility 23 | . 2 2 5 3 3 . 8 Weapon 14 | . 1 . 2 . 4 1 6 Highest Loss Streak 12 | . 2 2 7 2 5 2 12 To Critical Strikes . | . . . . . . . . Average Backups 15 | 4 12 15 17 16 15 17 16 Power 1 | 1 . . 1 1 . 1 . Propulsion 2 | 1 3 4 2 1 1 1 1 Utility 6 | . 3 5 8 7 7 7 9 Weapon 5 | 1 5 5 4 5 5 7 5 Tool/Special . | . . . . . . . . Unused Backups 35 | . 2 6 6 2 1 8 10 Power 7 | . . . 3 . 1 2 1 Propulsion 3 | . 1 1 . . . . 1 Utility 13 | . 1 1 2 . . 4 5 Weapon 11 | . . 3 1 2 . 2 3 Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 92 | . 98 97 97 99 79 87 79 Engine 6 | . 13 10 8 6 . . . Core 3 | . . . . . 9 11 4 Treads 23 | . 27 27 19 22 24 22 16 Wheel 4 | . . 5 13 7 . . 1 Device 10 | . 6 1 13 14 12 12 15 Storage 8 | . 14 11 9 7 6 5 5 Processor 9 | . . 8 9 16 6 11 9 Protection 6 | . 5 10 4 5 5 2 3 Energy Cannon 6 | . . 3 11 14 6 . 3 Ballistic Gun 9 | . 26 13 5 . 1 16 4 Ballistic Cannon 1 | . . 4 . . 2 . 5 Peak Build Rating 124 | 6 8 22 37 44 85 100 124 Average Rating 45 | 5 7 14 30 40 72 97 108 On Entrance 36 | . 6 8 21 33 44 83 99 Naked Turns 2 | . . . . . . . 2 Heaviest Build 118 | 9 31 62 65 69 82 79 118 Greatest Support 126 | 20 40 60 82 96 120 120 126 Greatest Overweight (x) 9 | 2 . 2 2 2 1 . 9 Average Overweight (x) . | . . . . 1 . . 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 18 | 7 14 16 20 20 20 20 19 Most Carried 20 | 6 15 20 20 20 20 20 20 Average Carried 16 | 5 12 15 19 19 16 19 17 Final Capacity 20 | 8 15 20 20 20 20 20 5 Final Carried 20 | 6 15 20 20 20 16 20 5 Class Distribution -------------------- 51% | Mutant 16% | Skirmisher 16% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 7083 | 267 596 1050 743 215 851 1012 2349 Remotely 1344 | . . . . . . 192 1152 Salvage Created 12252 | 137 1013 1798 2228 836 1877 1922 2441 Parts 550 | 13 53 115 97 38 82 73 79 Haulers Intercepted 22 | . 2 6 4 1 2 4 3 Recyclers Shooed 15 | . 3 5 . . 5 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 190 | . 23 41 33 15 32 13 33 Guns 66 | . 23 12 10 . . 10 11 Cannons 89 | . . 21 22 14 16 . 16 AOE 28 | . . 8 . . 13 3 4 Classes Destroyed 18 | 2 5 4 3 1 1 . 2 Worker 11 | . . 1 2 . 5 3 . Builder 18 | . 1 4 . 1 5 3 4 Tunneler 7 | 4 . . 1 1 . . 1 Hauler 22 | . 2 6 4 1 2 4 3 Recycler 21 | 1 1 3 2 1 3 7 3 Mechanic 3 | . . 1 2 . . . . Operator 5 | . 2 1 2 . . . . Watcher 15 | . . 5 3 3 . 3 1 Swarmer 41 | . 6 18 3 7 7 . . Saboteur 1 | . . . . . 1 . . Grunt 104 | . 17 14 25 1 16 7 24 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . . 1 Sentry 18 | . . 9 2 3 1 2 1 Specialist 2 | . . . . . . . 2 Hunter 12 | . . . 1 . 5 2 4 Programmer 8 | . . . . 4 2 2 . Heavy 2 | . . . 1 . . . 1 Best Kill Streak 16 | 4 6 10 9 5 10 16 10 Combat Bots Only 9 | . 5 5 9 5 6 7 6 Max Kills in Single Turn 4 | 2 1 4 1 1 3 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . . 3 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1395 | . 98 151 219 144 319 80 384 Missed 395 | . 17 44 54 48 96 21 115 Hits 1000 | . 81 107 165 96 223 59 269 Melee 7 | . . . . . . . 7 Projectile 993 | . 81 107 165 96 223 59 262 AOE 2 | . . 1 . . . . 1 Critical Strikes 37 | . 1 3 6 2 8 3 14 Part Disruptions 1 | . . . . 1 . . . Damage Taken 16082 | . 825 1233 2583 1063 3648 910 5820 Core 2355 | . 138 142 260 199 397 69 1150 Absorbed by Shields 981 | . . . 324 245 175 216 21 Reduced by Siege Mode 73 | . . . . . . . 73 Regen/Repaired (Parts) 157 | . 125 . 32 . . . . Core Remaining (%) 68 | 100 44 64 52 71 53 93 . Volleys Fired 791 | 20 103 144 168 55 121 58 122 Largest 3 | 2 2 2 2 2 2 3 3 Hottest 192 | 40 100 98 136 136 148 113 192 Shots Fired 1640 | 40 202 277 329 110 211 169 302 Gun 801 | 40 200 133 116 . 14 166 132 Cannon 811 | . . 138 213 110 185 2 163 Launcher 27 | . 1 6 . . 12 1 7 Special 1 | . 1 . . . . . . Kinetic 995 | 40 175 199 116 . 82 166 217 Thermal 608 | . 26 72 213 110 107 2 78 Explosive 27 | . 1 6 . . 12 1 7 Electromagnetic 10 | . . . . . 10 . . Robot Hit Streak 33 | 5 21 15 33 17 14 18 16 Robot Miss Streak 7 | 6 7 4 3 3 5 4 4 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 8 | . 2 1 . . . 3 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 Shots Hit Robots 1094 | 19 130 178 257 66 135 124 185 Core Hits 516 | 8 53 86 86 30 87 65 101 Critical Kills 7 | 1 1 . 1 . 1 . 3 Critical Parts Destroyed 4 | . 1 1 1 . . . 1 Critical Strikes 27 | 1 2 2 2 . 7 . 13 Meltdown 4 | . . . 1 . 1 . 2 Destroy 5 | 1 2 . . . . . 2 Blast 15 | . . 1 . . 5 . 9 Corrupt 1 | . . . . . 1 . . Smash 2 | . . 1 1 . . . . Melee Attacks 14 | . . 4 3 4 . 2 1 Impact 14 | . . 4 3 4 . 2 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 28481 | 230 1263 3315 4800 1615 5494 4282 7482 Guns 8719 | 230 1263 831 1453 . 135 2910 1897 Cannons 13020 | . . 1675 3297 1472 2989 34 3553 Explosions 6366 | . . 680 . . 2365 1290 2031 Melee 251 | . . 127 50 74 . . . Ramming 125 | . . 2 . 69 5 48 1 Kinetic 12509 | 230 1048 1484 1453 . 1159 2910 4225 Thermal 9212 | . 215 1186 3297 1472 1698 34 1310 Explosive 6117 | . . 516 . . 2365 1290 1946 Electromagnetic 267 | . . . . . 267 . . Impact 251 | . . 127 50 74 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 1 . . 1 4 . Average Corruption 1 | . . 1 . . 1 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . 11 . . 6 14 . Message Errors 12 | . . 3 . . 3 6 . Matter Fused 10 | . . 5 . . 2 3 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . 1 . . . . . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 2 | . . 1 . . . 1 . Data Loss (major) 1 | . . 1 . . . . . Misfires 2 | . . . . . 1 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 562 | . . 230 69 87 26 97 53 Projectiles 76 | . . 6 19 38 12 . 1 Explosions 260 | . . 97 . . 14 97 52 Melee 226 | . . 127 50 49 . . . Knockbacks 22 | . . 3 . 2 11 2 4 Impact 3 | . . . . 2 . 1 . Kinetic 17 | . . 3 . . 11 . 3 Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage 225 | . . 58 . . 59 . 108 Shots 4 | . . 1 . . 1 . 2 Rammed 9 | . . 1 . 2 1 5 . Targets Rammed 12 | . . 1 . 4 1 5 1 Kicked . | . . . . . . . . Crushed 3 | . . . . 2 . . 1 Highest Temperature 436 | . 228 323 326 252 273 274 436 Average Temperature 80 | . 49 102 68 64 77 59 90 Received Heat Transfer 3849 | . 339 417 978 88 705 197 1125 Effects 9 | . . 5 1 . 1 . 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . 1 . . 1 . . Interference 4 | . . 4 . . . . . Matter Decay 2 | . . . 1 . . . 1 Siege Activations 2 | . . . . . . . 2 Total Turns 40 | . . . . . . . 40 Longest Duration 28 | . . . . . . . 28 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . 1 . 2 . . Combat Hostiles 3 | . . . 1 . 2 . . Parts Fried 7 | . . 1 1 2 3 . . Impact Corruptions 7 | . . 3 2 2 . . . Robots Melted 5 | . . . 1 1 1 . 2 Combat Hostiles 4 | . . . . 1 1 . 2 Parts Melted 33 | . 2 1 12 10 7 . 1 Heat Transferred 15968 | . 500 1913 5920 2479 3206 50 1900 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 5 | . 1 3 2 1 3 3 5 Low Security (%) 36 | 100 90 45 15 41 31 . . Level 1 22 | . 9 15 34 58 10 27 . Level 2 21 | . . 22 50 . 32 38 16 Level 3 13 | . . 16 . . 24 33 28 Level 4 4 | . . . . . . . 36 Level 5 2 | . . . . . . . 18 High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1882 | 15 229 788 685 308 996 990 1882 Initial 485 | . . 84 328 308 128 485 471 Average 411 | 1 101 324 369 202 444 594 1201 Influence Increases 8505 | 25 702 1316 1169 594 1692 902 2105 Destroy 0b10 Robot/C 3800 | . 460 820 660 300 640 260 660 Destroy 0b10 Robot/NC 510 | 25 30 105 80 35 75 100 60 Destroy Leader 884 | . 94 212 154 108 134 74 108 Successful Hack 161 | . 20 57 25 51 . 5 3 Select Force Hacks 150 | . 60 . 60 30 . . . Disable Machine 615 | . . 30 75 15 285 75 135 Anti-Garrison Action 550 | . . . . . 200 . 350 Destroy Structure 545 | . 8 62 10 10 83 58 314 Partial Spotted 45 | . . . . . 30 15 . Lose Combat Pursuer 345 | . 30 30 105 45 45 15 75 Active Sensor Use 900 | . . . . . 200 300 400 Influence Decreases 6669 | 25 502 738 1270 1008 963 931 1232 Entered New Map 2069 | . . 116 450 369 135 507 492 Time Decay 3540 | 25 462 552 530 589 508 404 470 Lost Part 760 | . 40 70 140 50 170 20 270 Purge Threat 300 | . . . 150 . 150 . . Squads Dispatched 61 | . 7 4 8 7 8 11 16 Investigation 24 | . 4 1 4 3 3 4 5 Extermination 8 | . . . . 4 2 1 1 Reinforcement 18 | . 3 3 3 . 2 1 6 Assault 7 | . . . . . 1 2 4 Garrison 4 | . . . 1 . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . 1 Haulers Reinforced 3 | . . . . . 1 . 2 Active Scanning Responses 9 | . . . . . 2 3 4 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 23 | . 1 7 5 1 4 2 3 Communications Jammed 48 | . . . . . . 7 41 Distress Signals 48 | . . . . . . 7 41 Times Spotted 295 | . 39 60 56 26 38 17 59 Peak Tracking Total 16 | . 7 5 10 4 6 6 16 Tactical Retreats 18 | . 2 1 6 2 3 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . . 1 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 44 | . . 4 5 1 19 5 10 Max in Single Turn 7 | . . 1 1 1 7 2 2 Garrison Access 3 | . . . . . 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 49 | . 8 13 8 9 4 2 5 Terminals 32 | . 5 10 5 7 2 1 2 Fabricators 2 | . . . . . 1 1 . Repair Stations 3 | . 1 1 1 . . . . Recycling Units 7 | . 2 1 2 1 . . 1 Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 3 | . . . . . 1 . 2 Total Hacks 135 | . 20 44 21 25 10 5 10 Successful 66 | . 9 24 13 13 2 1 4 Failed 69 | . 11 20 8 12 8 4 6 Catastrophic 8 | . 1 1 . 2 2 1 1 Database Lockouts . | . . . . . . . . Manual 75 | . 12 25 12 12 6 2 6 Terminals 97 | . 11 34 17 21 8 3 3 Fabricators 3 | . . . . . 1 2 . Repair Stations 8 | . 4 3 1 . . . . Recycling Units 17 | . 5 3 3 2 . . 4 Scanalyzers 6 | . . 4 . 2 . . . Garrison Access 4 | . . . . . 1 . 3 Terminal Hacks 32 | . 2 15 6 7 1 1 . Part Schematic 2 | . . 1 . 1 . . . Robot Schematic 2 | . . 2 . . . . . Robot Analysis 4 | . . 3 . 1 . . . Prototype ID Bank 3 | . . 2 . . . 1 . Level Access Points 2 | . . . 1 1 . . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 3 | . . 1 1 1 . . . Repair Station Index 1 | . . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . Locate Traps 4 | . . 3 . 1 . . . Maintenance Status 1 | . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 4 | . 1 2 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 3 1 . . . . . Scan Component 3 | . 2 1 . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 5 | . 1 1 1 1 . . 1 Retrieve Components 5 | . 1 1 1 1 . . 1 Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 21 | . 3 3 6 5 1 . 3 Terminals 11 | . 1 3 3 4 . . . Track 5 | . . 2 2 1 . . . Botnet 5 | . 1 1 1 2 . . . Operators 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Patch 1 | . . . 1 . . . . Recycling Units 6 | . 2 . 2 . . . 2 Reject 1 | . . . . . . . 1 Mask 1 | . . . . . . . 1 Tunnel 4 | . 2 . 2 . . . . Scanalyzers 1 | . . . . 1 . . . Extract 1 | . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 Jam 2 | . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 40 | . 8 12 5 7 3 2 3 Full Trace Events 8 | . 2 2 1 2 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . 2 . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 3 . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 26 | . 3 10 10 2 . . 1 Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 6204 | 106 620 . . 1858 1463 969 1188 A.S.S. 3588 | . . . . . 1463 969 1156 Terrain 1436 | . . . . . . 695 741 Seismic 726 | 106 620 . . . . . . T.N.C. 1858 | . . . . 1858 . . . Jamming 507 | . . . . . . 276 231 Robot Analysis Total 4 | . . 3 . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 11042 | 239 1347 2370 1484 1859 1575 969 1199 Spaces Moved 5265 | 147 600 1154 654 1162 690 447 411 Core 33 | 14 . . . . . . 19 Treads 3623 | . 594 864 222 504 690 447 302 Legs 153 | 133 6 . 14 . . . . Wheels 1456 | . . 290 418 658 . . 90 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 105 120 155 160 50 Average Speed 149 | 114 159 149 128 138 163 160 178 Slowest Speed 255 | 150 160 160 235 243 240 160 255 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 89 96 55 24 18 17 15 Regions Visited 7 Branch Regions . Pre-discovered Areas 4 | . 2 . 2 . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 47 | . 7 16 2 3 1 2 16 Terrain Destroyed 373 | . 7 66 2 3 91 26 178 Melee 10 | . . 3 2 3 . 2 . Projectile 64 | . 1 . . . 11 1 51 AOE 299 | . 6 63 . . 80 23 127 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 6993 | 178 809 1538 994 1294 924 601 655 Wait 399 | . 69 119 79 28 51 30 23 Move 5258 | 146 599 1153 653 1161 689 446 411 Hop . | . . . . . . . . Pick Up 130 | 6 15 29 20 9 11 19 21 Fast Attach 71 | 6 4 11 16 6 13 4 11 Attach 75 | . 5 9 14 7 11 6 23 Detach 10 | . . 2 2 . . 1 5 Swap 117 | . 8 30 13 10 16 14 26 Drop 116 | . 6 36 26 10 11 16 11 Fire 791 | 20 103 144 168 55 121 58 122 Melee 14 | . . 4 3 4 . 2 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 12 | . . 1 . 4 1 5 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 7) 739 | -10/Materials | Discovered new exit (range 12) 1106 | -10/Materials | Core integrity fell below 50% 1257 | -10/Materials | Discovered new exit (range 16) 1509 | -10/Materials | Discovered new exit (range 11) 1554 | -10/Materials | Repaired Lgt. Treads 1587 | -10/Materials | Entered another Materials area 1587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1865 | -9/Materials | Discovered new exit (range 7) 2063 | -9/Materials | Build established: Scavenger-Mutant 2228 | -9/Materials | Discovered new exit (range 15) 2471 | -9/Materials | Identified exit to Mines 3075 | -9/Materials | Build established: Mutant 3152 | -9/Materials | Discovered new exit (range 15) 3897 | -9/Materials | Discovered new exit (range 5) 3957 | -9/Materials | Entered another Materials area 3957 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3997 | -8/Materials | Build established: Scavenger-Mutant 4051 | -8/Materials | Garrison activated, responded to threat 4302 | -8/Materials | Discovered new exit (range 8) 4412 | -8/Materials | Lost 5 parts (1p1n2u1w) 4429 | -8/Materials | Found Prototype Device 4653 | -8/Materials | Lost 7 parts (4n2u1w) 4692 | -8/Materials | Destroyed 9 combat bots 4970 | -8/Materials | Discovered new exit (range 4) 5042 | -8/Materials | Build established: Mutant 5264 | -8/Materials | Identified exit to Factory 5441 | -8/Materials | Entered Factory 5441 | -7/Factory | Evolved 2 slots: Utility x2 5511 | -7/Factory | Identified exit to Factory 7300 | -7/Factory | Entered another Factory area 7300 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7302 | -6/Factory | Identified Active Sensor Suite 7587 | -6/Factory | Build established: Skirmisher 8000 | -6/Factory | First assault squad dispatched 8036 | -6/Factory | Lost 5 parts (1p2n1u1w) 8125 | -6/Factory | Lost 5 parts (2p1u2w) 8228 | -6/Factory | Lost 5 parts (1p2n1u1w) 8849 | -6/Factory | Discovered new exit (range 14) 8868 | -6/Factory | Identified exit to Factory 8875 | -6/Factory | Entered another Factory area 8875 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9408 | -5/Factory | Garrison activated, responded to threat 9579 | -5/Factory | Build established: Scavenger-Skirmisher 9585 | -5/Factory | Destroyed 7 combat bots 9769 | -5/Factory | Discovered new exit (range 19) 9775 | -5/Factory | First assault squad dispatched 9802 | -5/Factory | Discovered new exit (range 20) 9802 | -5/Factory | Identified exit to Upper Caves 9838 | -5/Factory | Identified exit to Factory 9844 | -5/Factory | Entered another Factory area 9844 | -4/Factory | Evolved 2 slots: Utility x2 10267 | -4/Factory | Lost 4 parts (1n1u2w) 10402 | -4/Factory | Lost 3 parts (1n2u) 10707 | -4/Factory | Found Prototype Processor 10707 | -4/Factory | Identified Exp. Melee Analysis Suite 10813 | -4/Factory | Lost 3 parts (1p2u) 10844 | -4/Factory | First assault squad dispatched 11030 | -4/Factory | Core integrity fell below 50% 11032 | -4/Factory | Released all parts (7) 11037 | -4/Factory | Spotted B-86 Titan 11039 | -4/Factory | Core integrity fell below 20% 11043 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11028_ E-15 Imp unfolds itself. 11028_ I-47 Archangel distress signal jammed. 11030_ Antimatter Reactor destroyed. 11031_ I-47 Archangel distress signal jammed. 11032_ Imp. Transmission Jammer destroyed. 11032_ Arm. Wheel destroyed. 11032_ Released Adv. Terrain Scanner. 11032_ Released Hcp. Storage Unit. 11032_ Released Adv. Terrain Scan Processor. 11032_ Released Adv. Targeting Computer. 11032_ Released Adv. Cooling System. 11032_ Released Adv. Coolant Injector. 11032_ Released Great Maul. 11033_ The unstable cave ceiling collapses. 11035_ U-05 Engineer builds a Wall. 11035_ Acquired Great Maul. 11036_ The unstable cave ceiling collapses. 11039_ U-05 Engineer lays Concrete. 11039_ Penetrated by Slug. 11040_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????? #########?##### " | | ?????????????????????????""?"" ############### | | ??????????????????????? ??"""" ############### | | ??????????????????????? "???"" ?##### | | ????????????????????????"?"""? ##?### # | | ??????????????????????? ? ###### ! | | ????????????????????????"""""" ###### | | ??????????????????????? """""" ##### # | | ?????????????????????? """""" ###### # | | ?????????????????????? 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" ? ? " "? ###### | | ??????????????????????????????" ? "?" " ###### | | ??????????????????????????????? ??"?" " ##?### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 37 Energy Capacity 510 Matter Stores 438 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Arc Projector | -7/Factory | Extracted Imp. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantPersonalBay Manual? 0 Play Time 01:36:16 Cumulative 718.4 hours Start 2025.10.14 @ 16:42:00 End 2025.10.14 @ 18:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 452 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/1/0/0/0/0/0 Lore% 76 Gallery% 78 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0cd2ce0-c24d-4105-8d27-0317c2d49595