Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:06:29 Player: Bace Troncons Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1003) 1003 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3168 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 232/240 System Corruption 0% Temperature Cool (3) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- VSS Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Treads Improved Heat Sink Terrain Scanner Heavy EM Pulse Gun Pulse Rifle Beam Cannon Heavy Assault Rifle Grenade Launcher Mining Laser Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Shotgun Heavy Flail > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Terrain Scanner Heavy EM Pulse Gun Pulse Rifle Beam Cannon Heavy Assault Rifle Grenade Launcher Mining Laser Heavy Mace [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Melee Analysis Suite Device Improved Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 35 | 6 . 6 . . 23 Power 5 | 1 . . . . 4 Engine 3 | 1 . . . . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . 3 . . 11 Treads 4 | 2 . 2 . . . Leg 10 | . . . . . 10 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 1 . . 1 Utility 9 | 1 . 2 . . 6 Device 3 | . . . . . 3 Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 5 | 2 . 1 . . 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . . 2 16 Power 3 | . . . . 1 2 Propulsion 6 | . . . . . 6 Utility 5 | . . . . . 5 Weapon 4 | . . . . 1 3 Highest Loss Streak 7 | . . . . 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 98 100 93 77 Engine 9 | . 14 14 14 11 2 Core 1 | . . . . . 3 Treads 18 | . 28 28 28 28 . Leg 7 | . . . . . 21 Storage 12 | . 14 14 14 14 9 Processor 13 | . . 12 14 14 15 Protection 2 | . . . . . 6 Energy Gun 8 | . 14 14 14 10 1 Ballistic Gun 2 | . 14 . . . 3 Impact Weapon 3 | . . . . . 8 Slashing Weapon 8 | . . 13 14 14 . Naked Turns . | . . . . . . Heaviest Build 41 | 11 11 28 28 28 41 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 8 | . . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 6 8 12 15 15 15 Most Carried 15 | 5 5 15 15 15 15 Average Carried 12 | 3 3 10 15 14 10 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 3 5 15 15 15 12 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 523 | 219 18 87 . . 199 Remotely . | . . . . . . Salvage Created 1098 | . 32 65 . 40 961 Parts 50 | . 4 9 . 2 35 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 1 1 . 2 22 Melee 16 | . . 1 . 2 13 Guns 1 | . 1 . . . . Classes Destroyed 11 | . 2 3 . 1 5 Worker 1 | . . . . . 1 Builder 1 | . . 1 . . . Tunneler 2 | . . 1 . 1 . Operator 1 | . . . . . 1 Watcher 4 | . 1 . . . 3 Swarmer 7 | . 1 . . . 6 Grunt 10 | . . 1 . . 9 Sentry 4 | . . . . . 4 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 2 | . . . . 2 . Best Kill Streak 8 | . 1 1 . 2 8 Combat Bots Only 8 | . 1 1 . 2 8 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 257 | . 43 1 . 20 193 Missed 67 | . 12 1 . 1 53 Damage Taken 3095 | . 233 . . 288 2574 Core 642 | . 38 . . 43 561 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 80 | . . . . . 80 Core Remaining (%) 83 | 100 . . . 67 . Volleys Fired 8 | . 4 . . . 4 Largest 2 | . 2 . . . 1 Hottest 60 | . 60 . . . 23 Shots Fired 12 | . 8 . . . 4 Gun 12 | . 8 . . . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 8 | . 4 . . . 4 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 4 | . 4 . . . . Robot Hit Streak 4 | . 4 . . . 2 Robot Miss Streak 5 | . 1 . . . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 69 | . 5 3 . 5 56 Core Hits 23 | . 2 2 . 2 17 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 9 | . . . . . 9 Smash 9 | . . . . . 9 Melee Attacks 88 | . . 3 1 6 78 Impact 76 | . . . . . 76 Slashing 12 | . . 3 1 6 2 Piercing . | . . . . . . Sneak Attacks 5 | . . 2 . 2 1 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 2880 | . 65 177 . 283 2355 Guns 94 | . 65 . . . 29 Cannons . | . . . . . . Explosions . | . . . . . . Melee 2786 | . . 177 . 283 2326 Ramming . | . . . . . . Kinetic 48 | . 19 . . . 29 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 46 | . 46 . . . . Impact 2247 | . . . . . 2247 Slashing 539 | . . 177 . 283 79 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 800 | . . 32 . 74 694 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 800 | . . 32 . 74 694 Knockbacks 9 | . . . . . 9 Impact 9 | . . . . . 9 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 40 | . 40 . . 2 5 Average Temperature 16 | . 22 . . 2 4 Received Heat Transfer 726 | . . . . 60 666 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 20 | . 1 . . . 19 Impact Corruptions 24 | . . . . . 24 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 334 | . 86 68 . 5 334 Initial 33 | . . 33 . . . Average 103 | . 27 49 . 1 178 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 83 | 100 100 100 . 100 68 Level 1 16 | . . . . . 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 1 . . 8 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 8 | . 1 . . . 7 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 6 1 . 9 45 Peak Tracking Total 6 | . 4 1 . 2 6 Tactical Retreats 7 | . 1 . . . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 2 1 4 . 5 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 3 | . 1 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 38 | . 12 1 4 . 21 Successful 29 | . 8 1 4 . 16 Failed 9 | . 4 . . . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 4 . 2 . . Terminals 11 | . 11 . . . . Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units 5 | . 1 . . . 4 Scanalyzers 10 | . . . . . 10 Garrison Access . | . . . . . . Terminal Hacks 12 | . 7 1 4 . . Record 6 | . 2 . 4 . . Open Door 1 | . . 1 . . . Alert Level 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 4 | . 1 . . . 3 Report Inventory 1 | . . . . . 1 Retrieve Components 3 | . 1 . . . 2 Scanalyzer 9 | . . . . . 9 Insert Component 4 | . . . . . 4 Analyze 5 | . . . . . 5 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . . 4 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 2 . . . 12 Parts Scanalyzed 4 | . . . . . 4 Part Schematics Acquired 4 | . . . . . 4 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 15 | . . . . 15 . Total Damage 187 | . . . . 187 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3815 | 86 183 475 1236 504 1331 Spaces Moved 2087 | 55 106 266 771 300 589 Core 18 | 14 . . . . 4 Treads 1502 | 41 106 266 771 300 18 Legs 565 | . . . . . 565 Wheels . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 103 Average Speed 162 | 132 160 160 160 160 170 Slowest Speed 450 | 160 160 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 19 44 95 51 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2382 | 69 112 308 772 314 807 Wait 107 | . 1 21 1 7 77 Move 2082 | 54 105 265 770 299 589 Hop . | . . . . . . Pick Up 47 | 9 2 12 . 1 23 Fast Attach . | . . . . . . Attach 28 | 6 . 1 . . 21 Detach 5 | . . . . . 5 Swap 7 | . . 5 . . 2 Drop 12 | . . 1 . 1 10 Fire 8 | . 4 . . . 4 Melee 86 | . . 3 1 6 76 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Entered Mines 279 | -10/Mines | Met a Derelict shopkeep closing up shop 342 | -10/Mines | Build established: Mutant 636 | -10/Mines | Learned Materials interactive machine intel 659 | -10/Mines | Discovered new exit (range 6) 677 | -10/Mines | Learned location of Zion (-7) 735 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 737 | -10/Mines | Discovered new exit (range 5) 745 | -10/Mines | Entered Exiles 745 | -10/Exiles | Found Exiles lab abandoned 774 | -10/Exiles | Discovered new exit (range 15) 1450 | -10/Exiles | Discovered new exit (range 12) 1981 | -10/Exiles | Entered Mines 2000 | -9/Mines | Met a Derelict bent on vengeance 2161 | -9/Mines | Received a Mining Laser from a helpful Derelict 2250 | -9/Mines | Assembled infested the area 2475 | -9/Mines | Discovered new exit (range 7) 2485 | -9/Mines | Entered Materials 2485 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2486 | -8/Materials | Loaded intel: 19 interactive machine locations 2597 | -8/Materials | Destroyed 8 combat bots 2615 | -8/Materials | Lost 5 parts (1p2n1u1w) 3054 | -8/Materials | Repaired Aluminum Leg 3719 | -8/Materials | Core integrity fell below 50% 3785 | -8/Materials | Core integrity fell below 20% 3816 | -8/Materials | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 03773_ Acquired 6 matter. 03773_ K-01 Serf collects debris. 03775_ Knocked back. 03780_ Destroyed Dynamic Insulation System. 03780_ H-61 Shepherd system corrupted by crushing effect. 03780_ Penetrated by Slug. 03780_ Knocked back. 03784_ Penetrated by Slug. 03784_ Hvy. Flail destroyed. 03784_ Knocked back. 03789_ Penetrated by Slug. 03789_ VSS Leg destroyed. 03789_ Knocked back. 03789_ T-07 Excavator is excavating. 03810_ K-01 Serf cleans the Terminal. 03813_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03816_ W-25 Informer sends out distress signal. 03816_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????""?????????????????? | | ??????????????????????????????"T?????????????????? | | ??????????????????????????????""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????T????????????????? | | ????????????????????????" ?????????????????????? | | ????????????????????????" ???????????????????? | | ????????????????????????" ?????????????????? | | ????????????????????????T ?????????????????? | | ????????????????????????" w ?????????????????? | | ????????????????????????" ?????????????????? | | ????????????????????????" """ #?????????????? | | ????????????????????????#c c """ #?????????????? | | ??????????????????#?????# c """ ??????????????? | | ??????????????????# ???# ???????????????? | | ??????????????????# ??# ???????????????? | | ??????????????????# ??# """ ?#?????????????? | | ??????????????????# ?## """ ###+#?????????? | | ??????????????????# ## """ ????????? | | ??????????????????# ## [ ????????? | | ??????????????????#u # ????????? | | ??????????????????# #####+???????????????? | | ??????????????????# @ #??????????? | | ??????????????????# #??????????? | | ??????????????????# k # #??????????? | | ??????????????????# #?? !!!#??????????? | | ??????????????????# "" #???? !!!#??????????? | | ???????????######## "Tg #??????!!!#??????????? | | ???????????# ""g #???????? #??????????? | | ?????????### #????????????????????? | | ?????????? # #???????????????????T? | | ?????????# #####+#### #????????????????????? | | ?????????# # ## # ??????????????????? | | ???????????# ## # ???????????????? | | ??????????## ##! # ??????????????? | | ?########## # ########## #?????????????? | | # #????????????????????????? | | = H + #????????????????????????? | | # #????????????????????????? | | ????####### # !#????????????????????????? | | ??????????## ## #????????????????????????? | | ???????????# "# #????????????????????????? | | ??????????## ## #????????????????????????? | | ????#######" ##########????????????????????????? | | ????# % % #?????????????????????????????????? | | ????# % #?????????????????????????????????? | | ????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hvy. Mace | -8/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingSensorReplicator Manual? 0 Play Time 00:38:13 Cumulative 15.9 hours Start 2024.04.10 @ 18:56:15 End 2024.04.10 @ 22:06:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6af75a8-3dab-49e0-ba00-13967c2357e5