Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.23 @ 13:44:14 Player: liability Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (110) 550 Value Destroyed (4697) 4697 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 12929 Bonus ------- Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 245/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Improved Targeting Computer Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Energy Well Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Phase Cannon > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Improved Thermal Shield Coil Gun Coil Gun Coil Gun Advanced Remote Datajack [Rating: 126] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Layered Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . 2 1 1 1 1 . . . . Utility 5 | . . 2 . . . . 1 . . 1 . . 1 . Weapon 4 | . . . . . . . . 1 . . . . 1 2 Parts Attached 122 | 6 8 6 1 . 2 7 6 9 3 3 4 6 50 11 Power 15 | 1 1 1 . . . 1 . 1 1 . . . 8 1 Engine 7 | 1 1 1 . . . 1 . 1 . . . . 2 . Core 2 | . . . . . . . . . 1 . . . 1 . Reactor 6 | . . . . . . . . . . . . . 5 1 Propulsion 33 | 2 1 . . . . 1 1 1 1 . 2 5 12 7 Treads 7 | 2 1 . . . . . . . . . . . 4 . Leg 13 | . . . . . . . . . . . 1 5 7 . Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 1 3 Flight 9 | . . . . . . 1 1 1 1 . 1 . . 4 Utility 32 | 1 3 2 1 . 1 3 2 2 1 2 . 1 12 1 Device 21 | . 1 2 1 . 1 3 1 . 1 2 . . 8 1 Storage 5 | 1 2 . . . . . . . . . . . 2 . Processor 1 | . . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . . . . . 1 1 . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 3 3 . . 1 2 3 5 . 1 2 . 18 2 Energy Gun 22 | 2 3 3 . . . 2 1 3 . . . . 7 1 Energy Cannon 9 | . . . . . . . 2 2 . 1 1 . 2 1 Ballistic Gun 8 | . . . . . . . . . . . . . 8 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . 1 . . . . 1 . Corrupted Parts 8 | . . 1 . . . . . . . . 1 5 1 . System Corruption 31 | . . 1 . . . . . . . . 8 21 1 . Parts Lost 71 | . . . . . 2 1 . 1 . 1 . 2 48 16 Power 13 | . . . . . . . . . . . . . 10 3 Propulsion 18 | . . . . . . . . . . 1 . 1 8 8 Utility 18 | . . . . . 1 1 . 1 . . . 1 13 1 Weapon 22 | . . . . . 1 . . . . . . . 17 4 Highest Loss Streak 28 | . . . . . 2 1 . 1 . 1 . 2 28 12 To Critical Strikes 3 | . . . . . . . . . . . . 1 2 . Average Backups 9 | . 2 7 12 11 9 12 11 12 12 12 13 13 4 2 Power 1 | . . . 1 2 2 3 3 3 2 2 2 2 . . Propulsion 1 | . . 1 2 1 1 1 . . . . 3 4 . . Utility 2 | . . 1 2 2 2 3 1 5 6 5 4 4 1 . Weapon 3 | . 2 4 6 6 4 4 7 4 4 4 4 3 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | . . . 1 4 . 3 . 6 . 1 1 . . 3 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . 1 Utility 5 | . . . . . . 2 . 2 . . . . . 1 Weapon 9 | . . . 1 2 . . . 4 . 1 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 86 93 100 100 99 70 75 76 76 62 70 73 65 32 Engine 7 | . 14 10 11 11 11 9 7 6 5 5 5 5 2 5 Core 1 | . . . . . . . . . 5 5 5 5 1 . Treads 12 | . 25 22 22 22 22 . . . . . . . 5 . Leg 2 | . . . . . . . . . . . 3 9 10 . Flight 3 | . . . . . . 8 15 16 17 10 14 11 . . Device 20 | . 4 27 33 33 32 27 23 15 11 12 15 14 9 3 Storage 8 | . 14 11 11 11 11 9 7 6 5 5 5 5 6 . Processor 1 | . . . . . . . . 3 5 5 5 5 4 3 Protection 2 | . . . . . . . 6 6 5 5 5 5 5 . Energy Gun 12 | . 28 21 22 22 11 15 7 12 11 3 . . 2 7 Energy Cannon 2 | . . . . . . . 6 6 5 8 6 5 5 2 Peak Build Rating 126 | 6 7 13 20 23 28 57 59 79 95 102 111 111 126 63 Average Rating 49 | 4 6 10 19 21 27 54 57 69 85 97 108 103 83 42 On Entrance 48 | . 6 7 13 20 23 28 54 59 79 95 102 111 86 44 Avg Prop Armor Cover (%) 4 | . 11 . . . . . . . . . 2 2 7 3 Naked Turns 16 | . . . . . . . . . . . . . . 16 Heaviest Build 96 | 13 29 36 43 43 43 45 47 59 66 76 76 81 96 40 Greatest Support 210 | 40 40 40 40 40 40 50 54 59 68 68 71 105 210 36 Greatest Overweight (x) 25 | 2 . . 1 1 1 . . 1 1 1 1 3 25 2 Average Overweight (x) . | . . . . 1 1 . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 9 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | . 6 10 15 15 15 15 15 15 15 15 15 15 9 4 Average Carried 10 | . 2 7 13 14 14 14 13 14 14 14 14 14 4 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 5 10 15 15 15 15 15 15 14 15 15 9 1 3 Class Distribution -------------------- 57% | Mutant 17% | Tank 8% | Scavenger-Skirmisher 7% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -3/Research Skirmisher | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 1833 | 212 108 90 16 . 55 55 60 60 . 110 155 . 882 30 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5379 | . 351 351 54 . 176 512 160 345 . 407 924 26 2005 68 Parts 257 | . 20 19 2 . 9 23 4 18 . 10 37 . 110 5 Haulers Intercepted 5 | . 2 . . . . 1 . 1 . . . . 1 . Recyclers Shooed 6 | . . 1 . . . 1 . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . Prevented 14 | . . . . . . . . . . . 14 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 84 | . 7 5 4 . 9 8 3 5 . 5 11 1 24 2 Guns 37 | . 4 5 1 . 3 7 1 4 . . . . 10 2 Cannons 20 | . . . . . 4 1 2 1 . 3 . . 9 . AOE 14 | . 3 . 3 . 1 . . . . . 3 1 3 . Classes Destroyed 14 | . 4 2 . . 2 1 . 2 . . 1 . 2 . Worker 7 | . . . . . . . . 3 . . . . 4 . Builder 4 | . . . . . . . . . . . . . 4 . Hauler 5 | . 2 . . . . 1 . 1 . . . . 1 . Recycler 3 | . . 1 . . . . . . . . . . 2 . Watcher 7 | . 2 1 . . . . . 2 . . . . 2 . Swarmer 26 | . 3 . 4 . 5 . . 3 . . . 1 8 2 Grunt 24 | . 4 2 . . 2 6 3 . . 2 2 . 3 . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . . Sentry 9 | . . 3 . . . 1 . 1 . 2 . . 2 . Hunter 8 | . . . . . 1 . . . . . 2 . 5 . Programmer 6 | . . . . . . . . 1 . . . . 5 . Heavy 1 | . . . . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . . . 4 . . . Savage 1 | . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 8 2 4 . 3 4 3 6 . 3 4 1 6 2 Combat Bots Only 5 | . 5 2 4 . 3 4 3 4 . 3 4 1 4 2 Max Kills in Single Turn 4 | . 2 1 3 . 1 2 1 1 . 1 1 1 4 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 3 | . 2 . 3 . 1 . . . . . 1 1 3 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 1210 | . 37 20 9 . 54 36 13 23 2 21 66 38 671 220 Missed 416 | . 8 6 1 . 14 21 5 12 1 6 19 12 229 82 Hits 794 | . 29 14 8 . 40 15 8 11 1 15 47 26 442 138 Melee 10 | . . . . . 2 2 . . . 3 3 . . . Projectile 784 | . 29 14 8 . 38 13 8 11 1 12 44 26 442 138 Critical Strikes 50 | . . 2 . . 1 . 1 . . 1 8 1 35 1 Part Disruptions 4 | . . . . . . . . . . . 1 . 3 . Damage Taken 12395 | . 261 163 81 . 424 212 90 237 19 395 772 380 6893 2468 Core 2834 | . 40 . 4 . 51 61 12 78 . 55 69 12 992 1460 Absorbed by Shields 27 | . . . . . . . . . . . . . 27 . Ignored by Resistances 3774 | . 87 46 26 . 130 64 27 68 5 106 221 107 2215 672 Regen/Repaired (Parts) 48 | . . 48 . . . . . . . . . . . . Core Remaining (%) 84 | 100 84 . . . 86 88 98 90 100 . . 88 23 . Volleys Fired 227 | . 23 14 4 . 22 20 7 14 . 13 18 1 83 8 Largest 4 | . 2 2 2 . 2 2 2 3 . 2 2 1 4 3 Hottest 328 | . 90 90 90 . 145 145 129 228 . 200 200 43 328 170 Shots Fired 519 | . 46 27 9 1 44 40 14 42 . 26 36 2 216 16 Gun 335 | . 46 27 9 1 27 39 7 28 . . . . 136 15 Cannon 138 | . . . . . . . 7 14 . 26 22 . 68 1 Launcher 28 | . . . . . . . . . . . 14 2 12 . Special 18 | . . . . . 17 1 . . . . . . . . Kinetic 100 | . . . . . . . . . . . . . 93 7 Thermal 214 | . 26 15 . . 17 1 14 42 . 13 4 . 74 8 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 205 | . 20 12 9 1 27 39 . . . 13 32 2 49 1 Robot Hit Streak 25 | . 11 12 4 . 12 15 11 25 . 19 12 4 15 5 Robot Miss Streak 4 | . 2 1 2 . 3 2 2 2 . 1 1 . 3 4 Penetration Max 2 | . . . . . . . . . . . . . 2 . Secondary Targets 6 | . 1 . . . . 1 . . . . . . 2 2 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . 1 1 Shots Hit Robots 395 | . 35 21 6 . 32 36 11 26 . 24 29 2 164 9 Core Hits 198 | . 19 9 3 . 12 22 6 14 . 11 12 1 86 3 Critical Kills 6 | . . . . . . . . . . 1 . . 5 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . Critical Strikes 16 | . . 1 . . 3 . . 1 . 1 . . 10 . Burn 5 | . . . . . 3 . . 1 . . . . 1 . Meltdown 4 | . . . . . . . . . . 1 . . 3 . Destroy 4 | . . . . . . . . . . . . . 4 . Blast 1 | . . . . . . . . . . . . . 1 . Corrupt 2 | . . 1 . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11815 | . 641 306 220 . 469 743 228 981 . 762 1371 67 5779 248 Guns 5385 | . 441 275 64 . 245 653 112 425 . . . . 2936 234 Cannons 3550 | . . . . . . . 116 206 . 762 536 . 1930 . Explosions 2625 | . 200 24 150 . 48 76 . 350 . . 835 67 875 . Melee . | . . . . . . . . . . . . . . . Ramming 65 | . . 7 6 . . . . . . . . . 38 14 Kinetic 2489 | . . . . . . . . . . . . . 2379 110 Thermal 4800 | . 403 159 150 . 224 90 228 836 . 386 125 . 2075 124 Explosive 145 | . . . . . . . . 145 . . . . . . Electromagnetic 4316 | . 238 140 64 . 245 653 . . . 376 1246 67 1287 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 32 | . . 1 1 1 7 . . . . . 10 32 28 . Average Corruption 6 | . . 1 1 1 6 . . . . . 8 14 19 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 92 | . . 2 6 5 13 . . . . . 16 4 46 . Message Errors 15 | . . 1 . . . . . . . . 3 2 9 . Matter Fused 21 | . . . 2 1 5 . . . . . 3 . 10 . Heat Flow Errors 10 | . . . . 2 . . . . . . 2 . 6 . Energy Discharges 7 | . . . 1 . 2 . . . . . 2 . 2 . Parts Rejected 2 | . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 6 | . . 1 1 1 1 . . . . . 1 . 1 . Data Loss (major) 7 | . . . . . 2 . . . . . 2 . 3 . Misfires 8 | . . . 1 1 3 . . . . . 1 1 1 . Alerts 1 | . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . 1 1 . Weapon Failures 12 | . . . . . . . . . . . 1 . 11 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 341 | . 5 . 48 . . . . 60 . . 31 3 194 . Projectiles 174 | . . . . . . . . . . . . . 174 . Explosions 164 | . 5 . 48 . . . . 60 . . 31 3 17 . Melee 3 | . . . . . . . . . . . . . 3 . Knockbacks 2 | . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . 24 . 36 . 31 . . 87 . . 56 35 50 6 Shots 16 | . 1 . 2 . 1 . . 2 . . 5 2 3 . Rammed 14 | . . 1 2 . . . . . . . . . 9 2 Targets Rammed 15 | . . 2 2 . . . . . . . . . 9 2 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 441 | . 315 14 12 243 82 18 11 380 . 138 225 . 441 12 Average Temperature 78 | . 106 7 12 121 16 12 6 104 . 58 57 . 96 6 Received Heat Transfer 1804 | . 129 99 . . 135 117 90 18 9 93 126 36 835 117 Effects 3 | . 1 . . . . . . 1 . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Short Circuit 1 | . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . 1 . 2 . Combat Hostiles 3 | . . . . . . . . . . . 1 . 2 . Robots Corrupted 10 | . . . . . . . . . . 1 8 . 1 . Combat Hostiles 10 | . . . . . . . . . . 1 8 . 1 . Parts Fried 22 | . 1 . . . . 1 . . . 2 15 . 3 . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 5 | . . . . . 1 . . . . 1 . . 3 . Combat Hostiles 3 | . . . . . 1 . . . . 1 . . 1 . Parts Melted 18 | . 1 1 . . 4 . 1 3 . 4 . . 4 . Heat Transferred 8546 | . 874 397 150 . 1650 180 407 1262 . 600 200 . 2678 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 4 1 1 . 1 1 . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . Low Security (%) 97 | 100 100 100 100 . 100 100 100 61 100 100 . . 100 100 Level 1 2 | . . . . . . . . 38 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 319 | . 118 60 122 . 71 116 67 319 117 82 . . 128 65 Initial 117 | . . 7 . . . 3 37 24 117 32 . . . . Average 34 | . 46 16 13 . 27 63 32 135 97 29 . . 29 1 Influence Increases 2612 | . 212 175 122 . 250 257 70 437 . 147 90 20 761 71 Destroy 0b10 Robot/C 1600 | . 140 100 80 . 200 200 60 100 . 100 80 20 480 40 Destroy 0b10 Robot/NC 130 | . 20 10 . . . 5 . 30 . . . . 65 . Destroy Leader 344 | . 38 52 10 . 20 22 10 36 . 30 10 . 106 10 Allied During Kill 10 | . . . . . . 10 . . . . . . . . Successful Hack 16 | . . . . . . . . . . . . . 16 . Disable Machine 279 | . . 9 18 . 9 . . 225 . . . . 18 . Destroy Structure 143 | . 14 4 14 . 6 5 . 46 . 2 . . 46 6 Partial Spotted 15 | . . . . . . 15 . . . . . . . . Lose Combat Pursuer 75 | . . . . . 15 . . . . 15 . . 30 15 Influence Decreases 2612 | . 192 195 122 . 240 170 110 215 202 142 172 20 761 71 Entered New Map 357 | . . 13 . . . 7 60 33 162 45 37 . . . Time Decay 1761 | . 192 182 122 . 240 93 50 172 40 70 135 10 445 10 Lost Part 417 | . . . . . . 10 . 10 . 10 . 10 316 61 Lost Ally 77 | . . . . . . 60 . . . 17 . . . . Squads Dispatched 20 | . 1 2 1 . . 2 1 1 . . . . 8 4 Investigation 4 | . 1 1 1 . . . . . . . . . . 1 Extermination 4 | . . . . . . . . 1 . . . . 2 1 Reinforcement 9 | . . 1 . . . 1 1 . . . . . 6 . Assault 1 | . . . . . . 1 . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 4 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 7 | . . 2 . . . 1 . 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 141 | . 10 15 4 . 12 14 3 6 1 6 12 4 33 21 Peak Tracking Total 11 | . 5 7 4 . 3 5 3 3 1 3 6 4 7 11 Tactical Retreats 5 | . . . . . 1 . . . . 1 1 . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 5 | . 1 1 . . . . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . 2 2 2 2 2 2 2 2 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 31 | . . 1 2 . 1 . . 25 . . . . 2 . Max in Single Turn 7 | . . 1 2 . 1 . . 7 . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 8 | . . 1 2 1 . . 1 1 . . . . 2 . Terminals 2 | . . . . . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 10 | . . 2 2 1 . . 1 1 . . . . 3 . Successful 6 | . . 2 2 1 . . . . . . . . 1 . Failed 4 | . . . . . . . 1 1 . . . . 2 . Catastrophic 3 | . . . . . . . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . . 2 1 . . 1 . . . . . 2 3 Terminals 3 | . . . . . . . . 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . 2 . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 3 | . . . 2 1 . . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 2 . . . . . . . . . . 1 . Scan Component 1 | . . 1 . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 1 1 . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies 7 | . . . . . 3 4 . . . . . . . . Largest Group 2 | . . . . . 1 2 . . . . . . . . Highest-Rated Group 33 | . . . . . 18 33 . . . . . . . . Highest-Rated Ally 18 | . . . . . 18 18 . . . . . . . . Total Orders 10 | . . . 1 . 4 4 . . . 1 . . . . ROAM 1 | . . . . . 1 . . . . . . . . . EXPLORE 7 | . . . . . 2 4 . . . 1 . . . . RETURN 2 | . . . 1 . 1 . . . . . . . . . Ally Attacks 34 | . . . . . 21 13 . . . . . . . . Total Damage 199 | . . . . . 88 111 . . . . . . . . Kills 3 | . . . . . 1 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Active Infowar (turns) . | . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . 1 1 . . Drone Launches 33 | . . . 5 . 16 10 . . . 2 . . . . Drone Recoveries 26 | . . . 5 . 16 5 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 6756 | 67 448 481 1135 661 575 206 116 409 95 167 629 127 1285 355 Spaces Moved 4464 | 39 225 247 490 275 209 248 213 907 96 133 403 84 587 308 Core 217 | 12 . . . . . . . . . . . . 50 155 Treads 1698 | 27 225 247 490 275 209 . . . . . . . 225 . Legs 293 | . . . . . . . . . . . . 17 276 . Wheels . | . . . . . . . . . . . . . . . Hover 183 | . . . . . . . . . . . . . 36 147 Flight 2073 | . . . . . . 248 213 907 96 133 403 67 . 6 Fastest Speed 34 | 50 160 160 160 240 240 50 39 34 35 35 132 120 50 34 Average Speed 127 | 150 160 160 226 240 240 50 39 36 92 88 138 141 155 91 Slowest Speed 1300 | 160 160 160 240 240 240 50 39 129 120 132 142 309 1300 191 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 43 32 85 65 93 34 5 37 4 4 64 17 15 8 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 7 | . . . 2 . 1 . . . . . 4 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 112 | . 14 3 16 . 6 5 . 45 . 1 . . 20 2 Melee . | . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . 4 . 1 . . 6 2 AOE 98 | . 14 3 16 . 6 5 . 41 . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Total 5039 | 44 267 304 507 279 233 291 231 958 101 160 435 92 775 362 Wait 73 | . . 25 2 . . . . . . . 1 . 18 27 Move 4448 | 38 224 246 489 274 208 245 212 906 95 132 402 83 586 308 Hop 1 | . . . . . . 1 . . . . . . . . Pick Up 69 | . 5 6 7 1 1 8 3 11 1 4 5 . 14 3 Fast Attach 77 | 6 6 5 . . 1 5 1 7 1 1 2 . 32 10 Attach 45 | . . 2 1 . 1 2 2 3 2 2 2 6 21 1 Detach 1 | . . 1 . . . . . . . . . . . . Swap 7 | . 2 . . . . . 3 1 . . 1 . . . Drop 74 | . 7 3 2 4 . 10 3 16 2 6 4 2 12 3 Fire 227 | . 23 14 4 . 22 20 7 14 . 13 18 1 83 8 Melee . | . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . 2 2 Kick . | . . . . . . . . . . . . . . . Crush 11 | . . 2 2 . . . . . . . . . 7 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 13) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Repaired Ion Engine 971 | -9/Materials | Discovered new exit (range 8) 997 | -9/Materials | Entered Mines 1009 | -9/Mines | Learned Materials stockpile data 1034 | -9/Mines | Met a Derelict shopkeep closing up shop 1098 | -9/Mines | Found the Drone Emporium 1108 | -9/Mines | Found Prototype Device 1134 | -9/Mines | Identified Splice Drone Bay 1226 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1479 | -9/Mines | Found a hidden stash of uninstalled traps 1864 | -9/Mines | Discovered new exit (range 10) 2077 | -9/Mines | Discovered new exit (range 7) 2123 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2123 | -9/Mines | Discovered new exit (range 5) 2132 | -9/Mines | Entered Exiles 2190 | -9/Exiles | Met 8R-AWN 2233 | -9/Exiles | Met EX-HEX 2336 | -9/Exiles | Met EX-DEC 2423 | -9/Exiles | Met EX-BIN 2464 | -9/Exiles | Aligned with FarCom system 2466 | -9/Exiles | Given EX-Vault access code 2521 | -9/Exiles | Opened EX-Vault 2540 | -9/Exiles | Found Flying Fortress v7 2589 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2771 | -9/Exiles | Discovered new exit (range 10) 2793 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2793 | -9/Exiles | Entered Mines 3233 | -8/Mines | Discovered new exit (range 35) 3248 | -8/Mines | Discovered new exit (range 48) 3368 | -8/Mines | Entered Materials 3368 | -8/Materials | Evolved 2 slots: Propulsion x2 3530 | -8/Materials | Discovered new exit (range 15) 3574 | -8/Materials | Entered Factory 3574 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3580 | -7/Factory | Lost 3 allies 3680 | -7/Factory | Discovered new exit (range 5) 3690 | -7/Factory | Entered another Factory area 3690 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3960 | -6/Factory | Build established: Scavenger-Skirmisher 4095 | -6/Factory | Discovered new exit (range 5) 4096 | -6/Factory | Identified exit to Factory 4099 | -6/Factory | Entered another Factory area 4099 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4167 | -5/Factory | Discovered new exit (range 14) 4187 | -5/Factory | Identified exit to Factory 4194 | -5/Factory | Entered another Factory area 4194 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4215 | -4/Factory | Discovered new exit (range 16) 4299 | -4/Factory | Discovered new exit (range 12) 4342 | -4/Factory | Build established: Skirmisher 4360 | -4/Factory | Identified exit to Upper Caves 4361 | -4/Factory | Entered Upper Caves 4477 | -4/Upper Caves | Attacked by a faux Warlord 4644 | -4/Upper Caves | Build established: Tank 4661 | -4/Upper Caves | System corruption reached 10% 4824 | -4/Upper Caves | Identified exit to Upper Caves 4990 | -4/Upper Caves | Entered another Upper Caves area 5000 | -4/Upper Caves | Learned Research terminal intel 5016 | -4/Upper Caves | Discovered new exit (range 14) 5054 | -4/Upper Caves | Identified exit to Research 5081 | -4/Upper Caves | Spotted B-86 Titan 5083 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5095 | -4/Upper Caves | System corruption reached 30% 5117 | -4/Upper Caves | Entered Research 5117 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5118 | -3/Research | Loaded intel: 25 terminal locations 5256 | -3/Research | Lost 3 parts (2p1u) 5385 | -3/Research | Build established: Scavenger-Tank 5715 | -3/Research | System corruption reached 10% 5744 | -3/Research | Build established: Tank 5751 | -3/Research | Lost 4 parts (1p2u1w) 5923 | -3/Research | Lost 4 parts (1p1u2w) 6057 | -3/Research | Lost 6 parts (1p3u2w) 6225 | -3/Research | Core integrity fell below 50% 6293 | -3/Research | Lost 28 parts (4p8n6u10w) 6397 | -3/Research | Discovered new exit (range 5) 6402 | -3/Research | Entered another Research area 6402 | -2/Research | Evolved 2 slots: Weapon x2 6646 | -2/Research | Garrison activated, responded to threat 6697 | -2/Research | Lost 12 parts (3p5n4w) 6697 | -2/Research | Core integrity fell below 50% 6724 | -2/Research | Spotted B-90 Cyclops 6729 | -2/Research | Core integrity fell below 20% 6748 | -2/Research | Lost 4 parts (3n1u) 6757 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06697_ Acquired Imp. Antigrav System. 06701_ Slug penetrates Wall. 06702_ Slug penetrates Door. 06702_ Penetrated by Slug. 06703_ Imp. Antigrav System destroyed. 06705_ Slug penetrates Wall. 06705_ Slammed into Y-72 Warden. 06707_ Slug penetrates Wall. 06708_ Imp. Antigrav System destroyed. 06708_ Penetrated by Slug. 06708_ Slug penetrates Wall. 06709_ Imp. Antigrav System destroyed. 06717_ Adv. Signal Interpreter destroyed. 06718_ S-43 Plague destroyed. 06727_ Triggered Alarm Trap. 06727_ An alarm sounds. 06727_ ALERT: Alarm triggered, dispatching investigation squad. 06733_ Acquired Unknown Device. 06733_ Identified Graphene Brace. 06751_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###???###????????????????????????????????????????? | | #??## #####??????????#######???????????????????? | | #??# #??????????# #???????????????????? | | #### ############ #???????????????????? | | # / # Y +???????????????????? | | # # # ######### #???????????????????? | | / # / #???????#ss #???????????????????? | | # # " #?########s ##???????????????????? | | # ####"### #?# #s #????????????????????? | | # #?# + #????????????????????? | | ### #?# # #????????????????????? | | ??#####" #?# # #????????????????????? | | ??????#" !"?# #@ #????????????????????? | | ??????## [ "## # #????????????????????? | | ???????# BB"####### +????????????????????? | | ???????# BB#??????# #????????????????????? | | ######## ##+#####??????# #????????????????????? | | ## #?????????????##+##????????????????????? | | ## #??????????????????????????????????????? | | + #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## ##?????????????????????????????????????? | | * # #?????????????????????????????????????? | | / #?????????????????????????????????????? | | # +?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | ####### #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?#* #?????????????????????????????????????? | | #?#%= #?????????????????????????????????????? | | #?#= #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 35 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 40 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 63 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 20% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Satisfying Challenges ------------ None Game ------ Seed WeaponCombatBox Manual? 0 Play Time 01:07:04 Cumulative 35.3 hours Start 2026.02.23 @ 12:37:52 End 2026.02.23 @ 13:44:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 0 Adventurer 39 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c98638a-1c5f-4b33-9fcb-4a4234ca3ef2