Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 19:05:10

Player: N.W.L

Result: Destroyed by Y-64 Sentinel with Wave Gun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (19)       3800
Robots Destroyed (382)     1910
Value Destroyed (15050)    15050
Prototype IDs (57)         1140
Alien Tech Used (0)        0
Bonus (4631)               4631
              TOTAL SCORE: 29031

 Bonus
-------
High Alert Combat Kills    1464
Follower Combat Kills      1958
Entered Garrisons          600
Used RIF Installer         1000
Aligned with FarCom        300
MAIN.C Attacked Warlord    500
Warlord Defense Kills      788
Friendly Fire              -1979

 Cogmind 
---------
Core Integrity             0/1000
Matter                     195/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -4/Proximity Caves

 Parts 
-------
>   --- POWER (1) --------
        (None)
>   --- PROPULSION (5) ---
        (None)
>   --- UTILITY (8) ------
        (None)
>   --- WEAPON (3) -------
        (None)
>   --- INVENTORY (5) ----
    Firepult
    Master Tearclaws

 Peak State 
------------
>            --- POWER ------------
       Light Antimatter Reactor
>            --- PROPULSION -------
    Improved Medium Treads
     Armored Medium Treads
             Tri-treads
>            --- UTILITY ----------
    Vampiric Humpback
             Siege Articulator
             Active Sensor Suite
             Relay Coupler [Sentry]
             Tech Extrapolator
>            --- WEAPON -----------
      Cooled Particle Cannon
             Hardcell Cannon
        Mini Smartbomb Launcher
>            --- INVENTORY --------
    Improved Medium Treads
     Armored Medium Treads
     Armored Medium Treads
             Coolant Injector
             Humpback
             Siege Articulator
             Core Analyzer
    Improved Particle Charger
    Advanced Weapon Cycler
    Improved Transmission Jammer
             ID Mask
    Vampiric Brace Plating
             Graphene Brace
    Advanced Force Field
             Authchip [Armor]
             Relay Coupler [Grunt]
             Relay Coupler [Duelist]
             Relay Coupler [Proto]
             Tech Extrapolator
    Advanced System Restoration Module
  Long-range Proton Cannon
  Long-range Proton Cannon
      Cooled Particle Cannon
             Firepult
        Mini Smartbomb Launcher
             Remote Datajack
    Improved Remote Datajack
             LU-1G1's Laser Shovel
             CPS Tube
             Power Maul
             Vortex Trap
[Rating: 121]

 Favorites 
-----------
Power                      Heavy Deuterium Engine
  Engine                   Heavy Deuterium Engine
  Power Core               Reinforced Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Potential Leg
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Processor                Tech Extrapolator
  Hackware                 Relay Coupler [Sentry]
  Protection               Powered Armor
Weapon                     Cooled Particle Cannon
  Energy Gun               Heavy Laser
  Energy Cannon            Cooled Particle Cannon
  Ballistic Gun            Minigun
  Ballistic Cannon         Hardcell Cannon
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Power Maul
  Slashing Weapon          Ripteeth

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Upp Upp War Pro 
Slots Evolved              10   | .   .   .   .   .   4   .   .   .   2   .   .   .   4   .   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
  Utility                  6    | .   .   .   .   .   2   .   .   .   1   .   .   .   3   .   .   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             370  | 2   8   3   3   5   6   18  28  8   31  38  5   97  22  29  23  9   2   26  7   
  Power                    15   | .   .   .   .   .   .   1   3   .   1   5   .   2   1   1   .   1   .   .   .   
    Engine                 6    | .   .   .   .   .   .   .   3   .   .   2   .   1   .   .   .   .   .   .   .   
    Core                   7    | .   .   .   .   .   .   1   .   .   1   3   .   1   .   .   .   1   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Propulsion               54   | 2   .   .   2   .   .   2   5   .   5   5   1   11  7   2   1   1   .   8   2   
    Treads                 48   | 2   .   .   .   .   .   2   5   .   5   3   1   11  7   2   1   1   .   6   2   
    Leg                    2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  131  | .   5   1   1   .   3   5   7   1   11  13  1   38  7   16  12  2   2   6   .   
    Device                 65   | .   2   1   .   .   .   .   1   1   5   7   1   24  5   8   5   1   .   4   .   
    Storage                9    | .   2   .   1   .   .   1   1   .   .   1   .   2   .   .   .   1   .   .   .   
    Processor              6    | .   .   .   .   .   .   .   .   .   1   .   .   2   1   .   .   .   1   1   .   
    Hackware               11   | .   .   .   .   .   1   .   .   .   2   .   .   1   1   1   5   .   .   .   .   
    Protection             40   | .   1   .   .   .   2   4   5   .   3   5   .   9   .   7   2   .   1   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   170  | .   3   2   .   5   3   10  13  7   14  15  3   46  7   10  10  5   .   12  5   
    Energy Gun             15   | .   2   .   .   1   .   1   3   3   2   2   .   .   1   .   .   .   .   .   .   
    Energy Cannon          58   | .   1   .   .   .   .   .   1   .   .   7   1   26  3   6   4   1   .   7   1   
    Ballistic Gun          30   | .   .   1   .   2   2   6   6   1   7   4   .   1   .   .   .   .   .   .   .   
    Ballistic Cannon       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   
    Launcher               39   | .   .   1   .   1   .   3   .   3   3   2   1   16  2   1   1   3   .   1   1   
    Special Weapon         16   | .   .   .   .   1   1   .   .   .   .   .   .   2   .   2   3   1   .   3   3   
    Impact Weapon          8    | .   .   .   .   .   .   .   3   .   2   .   1   .   1   1   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  19   | .   .   .   .   .   .   .   3   .   7   5   .   2   1   .   .   1   .   .   .   
Parts Lost                 48   | .   .   .   .   .   2   4   .   1   4   7   1   4   4   2   3   .   2   9   5   
  Power                    3    | .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Propulsion               19   | .   .   .   .   .   .   .   .   .   .   4   1   2   3   .   1   .   .   5   3   
  Utility                  20   | .   .   .   .   .   .   4   .   1   3   3   .   2   1   1   1   .   1   3   .   
  Weapon                   6    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   1   2   
  Highest Loss Streak      5    | .   .   .   .   .   2   1   .   1   1   3   1   2   2   1   1   .   2   3   5   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     80   | .   99  100 100 100 80  92  99  100 97  87  96  71  87  90  89  72  66  76  20  
  Engine                   5    | .   14  14  14  14  7   .   8   9   4   2   7   6   1   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   4   .   .   2   3   .   .   .   .   .   .   5   5   1   
  Treads                   18   | .   28  28  17  .   .   8   25  27  29  16  15  16  28  29  28  19  17  19  7   
  Leg                      1    | .   .   .   10  28  18  18  1   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    1    | .   .   .   .   .   .   .   .   .   .   8   11  .   .   .   .   .   .   2   .   
  Device                   12   | .   4   10  14  14  4   .   1   14  19  16  23  12  15  12  8   11  8   9   1   
  Storage                  7    | .   14  14  14  14  9   9   9   9   7   7   7   7   5   5   5   5   5   5   1   
  Processor                2    | .   .   .   .   .   .   .   .   .   4   2   .   2   6   5   5   5   5   10  1   
  Hackware                 2    | .   .   .   .   .   6   9   9   3   .   .   .   .   5   8   13  5   5   5   1   
  Protection               4    | .   8   3   .   .   8   17  16  9   4   7   7   3   .   3   3   .   1   2   1   
  Energy Gun               1    | .   7   .   .   1   9   9   1   20  14  2   .   .   .   .   .   .   .   .   .   
  Energy Cannon            12   | .   .   14  14  12  .   .   .   .   .   9   21  17  16  14  10  6   8   6   1   
  Ballistic Gun            3    | .   19  12  14  9   15  15  23  3   7   9   .   .   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   1   .   4   .   1   .   3   .   .   .   1   .   .   .   1   4   1   1   
Peak Build Rating          121  | 6   10  8   28  33  41  46  48  50  73  67  57  85  95  107 107 121 120 118 98  
  Average Rating           70   | 5   8   8   15  29  39  44  41  49  58  55  55  72  87  98  101 118 109 100 27  
  On Entrance              55   | 6   6   8   8   28  33  39  46  48  50  49  57  51  66  94  100 94  120 93  106 
Naked Turns                35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   35  
Heaviest Build             264  | 10  30  32  48  52  59  98  138 125 134 142 135 240 241 264 264 254 255 262 261 
  Greatest Support         141  | 40  40  40  60  60  60  60  84  84  123 103 20  75  129 141 141 111 109 111 111 
  Greatest Overweight (x)  26   | .   .   .   .   .   .   4   1   1   1   13  13  15  3   1   2   2   4   26  2   
  Average Overweight (x)   2    | .   .   .   .   .   .   .   1   1   .   5   8   4   1   1   1   2   3   4   .   
Largest Inventory Capacity 35   | 8   15  15  20  20  20  25  25  25  25  25  25  35  35  35  35  35  35  35  35  
  Average Capacity         28   | 8   12  15  15  20  20  22  25  25  25  25  25  28  35  35  35  35  35  35  12  
  Most Carried             35   | 8   15  15  15  20  20  25  25  25  25  25  25  35  35  35  35  35  35  35  28  
  Average Carried          27   | 6   10  15  14  18  19  21  24  24  24  23  24  28  34  34  34  34  33  30  9   
  Final Capacity           35   | 8   15  15  20  20  20  25  25  25  25  25  25  35  35  35  35  35  35  35  5   
  Final Carried            35   | 6   15  15  15  20  20  25  25  25  25  25  25  35  35  35  35  35  35  28  4   

 Class Distribution 
--------------------
 14% | Scavenger-Gunner
 11% | Hauler-Gunner
 10% | Mutant
 10% | Tank
  8% | Commander-Tank
  8% | Scavenger-Tank
  6% | Hauler-Skirmisher
  5% | Hauler-Scrapper
  5% | Hauler-Tank
  4% | Hauler-Mutant

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Mines
            Mutant | -10/Exiles
            Mutant | -9/Mines
        Skirmisher | -8/Materials
    Scavenger-Tank | -8/Garrison
              Tank | -8/Materials
        Skirmisher | -8/Garrison
              Tank | -7/Factory
    Scavenger-Tank | -7/Storage
    Commander-Tank | -7/Recycling
  Scavenger-Gunner | -7/Scraptown
   Hauler-Scrapper | -5/Factory
     Hauler-Gunner | -5/Garrison
  Bothacker-Gunner | -5/Factory
 Hauler-Skirmisher | -5/Upper Caves
 Hauler-Skirmisher | -5/Upper Caves
     Hauler-Mutant | -5/Warlord
            Mutant | -4/Proximity Caves

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -5   -5   -5   -5   -5   -5   -4   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Sto  Rec  Scr  Fac  Gar  Fac  Upp  Upp  War  Pro  
Matter Collected           9239  | 220  183  67   .    136  74   346  654  231  433  1271 290  2947 175  536  430  231  409  606  .    
  Remotely                 1735  | .    .    .    .    .    .    .    .    .    .    .    45   1690 .    .    .    .    .    .    .    
Salvage Created            18023 | 137  526  38   .    136  227  457  779  196  1582 1800 1260 6834 508  879  689  104  253  1552 66   
  Parts                    854   | 15   29   5    .    19   9    37   42   23   100  86   50   307  18   28   36   3    12   28   7    
Haulers Intercepted        8     | .    2    .    .    .    .    .    2    .    2    2    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           8     | .    1    1    .    .    .    .    1    .    .    2    3    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      31    | .    .    .    .    .    .    .    .    .    .    .    .    23   .    .    .    2    1    .    5    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Upp Upp War Pro 
Combat Hostiles Destroyed  321  | .   9   2   .   3   3   20  10  16  24  31  8   114 8   17  12  7   9   23  5   
  Guns                     64   | .   9   .   .   .   2   8   10  3   15  17  .   .   .   .   .   .   .   .   .   
  Cannons                  66   | .   .   .   .   .   .   .   .   .   .   9   6   27  5   7   8   1   .   3   .   
  AOE                      161  | .   .   2   .   3   .   12  .   13  9   5   2   75  3   5   3   6   9   9   5   
Classes Destroyed          33   | 2   4   1   .   1   1   .   .   1   3   1   2   12  .   1   1   .   2   1   .   
  Worker                   12   | .   .   1   .   1   .   .   1   .   2   3   .   .   2   .   2   .   .   .   .   
  Builder                  17   | .   .   .   .   1   .   .   1   .   5   4   4   1   .   .   1   .   .   .   .   
  Tunneler                 10   | 4   .   .   .   1   .   .   .   .   1   .   2   2   .   .   .   .   .   .   .   
  Hauler                   8    | .   2   .   .   .   .   .   2   .   2   2   .   .   .   .   .   .   .   .   .   
  Recycler                 20   | 1   1   .   .   .   1   .   2   .   5   1   9   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Operator                 2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Turret                   2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Watcher                  6    | .   2   .   .   .   .   .   1   .   1   1   .   .   1   .   .   .   .   .   .   
  Swarmer                  62   | .   3   2   .   3   .   10  .   14  9   .   2   .   .   8   2   4   .   .   5   
  Grunt                    66   | .   6   .   .   .   2   4   8   .   2   24  1   .   6   2   3   2   .   6   .   
  Brawler                  3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
  Sentry                   22   | .   .   .   .   .   1   6   2   1   1   3   1   .   1   6   .   .   .   .   .   
  Specialist               6    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   1   .   
  Hunter                   11   | .   .   .   .   .   .   .   .   1   3   1   .   .   .   1   3   .   2   .   .   
  Programmer               13   | .   .   .   .   .   .   .   .   .   4   2   1   .   2   .   4   .   .   .   .   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Bolteater                4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Federalist               7    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   
  Explorer                 10   | .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   
  Ranger                   11   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   
  Guru                     12   | .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   
  Scientist                9    | .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   
  Scrapper                 44   | .   .   .   .   .   .   .   .   .   .   .   .   44  .   .   .   .   .   .   .   
  Elite                    19   | .   .   .   .   .   .   .   .   .   .   .   .   19  .   .   .   .   .   .   .   
  Zionite                  5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Tinkerer                 2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Master Thief             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Thug                     16   | .   .   .   .   1   .   .   .   .   .   .   .   5   .   .   .   .   1   9   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Butcher                  4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   
  Bouncer                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Mutant                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   
Best Kill Streak           36   | 3   3   2   .   4   2   8   3   4   10  6   5   36  7   4   4   4   4   7   5   
  Combat Bots Only         16   | .   3   2   .   3   1   8   3   4   6   5   3   16  5   4   3   4   4   7   5   
Max Kills in Single Turn   9    | 1   1   1   .   3   1   3   2   4   9   3   2   3   5   3   3   3   2   3   4   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   1   .   3   .   3   .   4   5   2   2   3   3   3   2   3   2   3   4   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Triborg (-7/Scraptown)

 Combat                          | -11   -10   -10   -10   -9    -8    -8    -8    -8    -7    -7    -7    -7    -5    -5    -5    -5    -5    -5    -4    
--------                   Run   | Yrd   Mat   Min   Exi   Min   Mat   Gar   Mat   Gar   Fac   Sto   Rec   Scr   Fac   Gar   Fac   Upp   Upp   War   Pro   
Hostile Shots Fired        1479  | .     36    6     .     6     30    69    23    23    240   325   73    184   52    89    89    7     29    117   81    
  Missed                   430   | .     8     4     .     4     10    15    9     7     73    69    34    55    19    24    33    2     8     30    26    
Damage Taken               16435 | .     288   16    .     38    304   761   230   231   2430  2335  329   1800  1317  1390  1270  95    616   2117  868   
  Core                     1617  | .     52    .     .     9     15    102   19    .     218   267   27    106   87    85    55    18    34    158   365   
  Absorbed by Shields      591   | .     .     .     .     .     .     .     .     .     .     .     91    461   .     .     .     .     .     39    .     
  Reduced by Siege Mode    504   | .     .     .     .     .     .     .     .     .     .     .     .     305   .     .     .     .     116   83    .     
  Ignored by Resistances   1445  | .     .     .     .     .     .     .     .     44    811   450   58    51    .     31    .     .     .     .     .     
  Regen/Repaired (Parts)   367   | .     .     .     .     .     .     .     .     .     .     .     .     15    20    30    302   .     .     .     .     
Core Remaining (%)         65    | 100   .     .     .     75    .     .     .     75    .     .     .     11    .     .     .     .     .     .     .     
Volleys Fired              1060  | 20    52    3     .     26    10    51    39    23    60    98    36    382   48    67    38    14    25    65    3     
  Largest                  3     | 2     2     2     .     2     3     3     3     3     3     3     3     3     3     3     3     3     1     2     1     
  Hottest                  250   | 40    85    80    .     100   128   131   119   207   226   146   90    250   90    250   250   176   81    250   80    
Shots Fired                1830  | 40    104   4     .     33    26    102   117   37    152   206   102   479   114   136   60    16    25    74    3     
  Gun                      719   | 40    100   1     .     17    24    93    117   28    150   144   .     5     .     .     .     .     .     .     .     
  Cannon                   895   | .     4     1     .     12    .     .     .     .     .     58    101   380   113   112   46    10    4     54    .     
  Launcher                 152   | .     .     2     .     2     .     9     .     9     2     4     1     85    1     3     1     6     21    4     2     
  Special                  64    | .     .     .     .     2     2     .     .     .     .     .     .     9     .     21    13    .     .     16    1     
  Kinetic                  531   | 40    79    1     .     17    16    52    109   .     70    114   .     5     .     .     18    3     .     7     .     
  Thermal                  1075  | .     25    1     .     14    10    41    8     28    80    88    101   388   113   112   28    6     .     31    1     
  Explosive                152   | .     .     2     .     2     .     9     .     9     2     4     1     85    1     3     1     6     21    4     2     
  Electromagnetic          22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     4     17    .     
  Robot Hit Streak         34    | 5     18    11    .     13    4     10    15    5     11    21    12    34    9     19    9     6     16    10    4     
  Robot Miss Streak        6     | 2     5     .     .     4     3     6     5     3     3     6     5     3     3     5     2     .     1     3     .     
  Penetration Max          1     | .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     
  Secondary Targets        5     | .     1     .     .     .     .     .     .     1     3     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           904   | 19    59    2     .     11    12    42    70    10    94    127   58    159   52    87    35    4     12    49    2     
  Core Hits                754   | 9     25    5     .     11    7     36    31    20    57    101   27    250   29    28    22    13    18    59    6     
  Critical Kills           9     | .     .     .     .     .     .     .     .     .     2     3     .     3     .     1     .     .     .     .     .     
  Critical Parts Destroyed 3     | .     1     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     
  Critical Strikes         24    | .     3     .     .     .     1     3     .     .     5     6     .     3     .     1     .     1     .     1     .     
    Burn                   10    | .     2     .     .     .     1     3     .     .     2     2     .     .     .     .     .     .     .     .     .     
    Meltdown               4     | .     .     .     .     .     .     .     .     .     .     .     .     3     .     1     .     .     .     .     .     
    Destroy                8     | .     1     .     .     .     .     .     .     .     3     4     .     .     .     .     .     .     .     .     .     
    Blast                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
    Corrupt                1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Melee Attacks              25    | .     .     .     .     .     .     .     7     .     11    .     .     .     5     2     .     .     .     .     .     
  Impact                   25    | .     .     .     .     .     .     .     7     .     11    .     .     .     5     2     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            1     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           43221 | 183   659   141   .     377   326   2146  1449  1131  3733  4278  2034  14623 1881  2722  1302  1006  1932  2846  452   
  Guns                     8259  | 183   589   8     .     27    230   859   1251  193   2450  2469  .     .     .     .     .     .     .     .     .     
  Cannons                  12247 | .     70    18    .     157   .     .     .     .     .     879   1867  4052  1310  1849  964   104   99    878   .     
  Explosions               22330 | .     .     115   .     175   .     1287  .     938   1267  915   167   10571 571   866   328   902   1833  1943  452   
  Melee                    198   | .     .     .     .     .     .     .     198   .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  187   | .     .     .     .     18    96    .     .     .     16    15    .     .     .     7     10    .     .     25    .     
  Kinetic                  6136  | 183   349   8     .     27    146   526   1155  .     1438  1818  .     .     .     .     440   46    .     .     .     
  Thermal                  20260 | .     310   18    .     157   84    333   96    193   1478  1530  1867  8599  1310  1915  634   28    .     1708  .     
  Explosive                15860 | .     .     115   .     175   .     1287  .     938   793   915   167   6024  571   800   218   902   1796  707   452   
  Electromagnetic          580   | .     .     .     .     .     .     .     .     .     8     .     .     .     .     .     .     30    136   406   .     
  Impact                   198   | .     .     .     .     .     .     .     198   .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         9     | .     .     .     .     .     .     .     .     .     5     6     9     1     5     3     .     .     .     .     .     
  Average Corruption       5     | .     .     .     .     .     .     .     .     .     4     5     7     1     2     2     .     .     .     .     .     
  Corruption Purged        12    | .     .     .     .     .     .     .     .     .     .     .     .     .     9     3     .     .     .     .     .     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  156   | .     .     .     .     .     .     .     .     .     24    44    66    10    11    1     .     .     .     .     .     
    Message Errors         38    | .     .     .     .     .     .     .     .     .     5     14    13    2     4     .     .     .     .     .     .     
    Matter Fused           49    | .     .     .     .     .     .     .     .     .     7     12    23    4     3     .     .     .     .     .     .     
    Heat Flow Errors       19    | .     .     .     .     .     .     .     .     .     5     7     5     1     1     .     .     .     .     .     .     
    Energy Discharges      13    | .     .     .     .     .     .     .     .     .     3     3     7     .     .     .     .     .     .     .     .     
    Parts Rejected         2     | .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     
    Parts Fused            2     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     
    Data Loss (minor)      18    | .     .     .     .     .     .     .     .     .     2     5     10    .     1     .     .     .     .     .     .     
    Data Loss (major)      3     | .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     .     .     .     
    Misfires               4     | .     .     .     .     .     .     .     .     .     1     2     1     .     .     .     .     .     .     .     .     
    Alerts                 3     | .     .     .     .     .     .     .     .     .     .     1     1     1     .     .     .     .     .     .     .     
    Weapon Failures        5     | .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     
Overload Shots             3     | .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     1     .     
Overflow Damage            1180  | .     .     .     .     .     36    15    116   33    186   18    118   469   16    1     48    4     79    .     41    
  Projectiles              303   | .     .     .     .     .     .     .     .     .     .     18    118   116   16    1     34    .     .     .     .     
  Explosions               725   | .     .     .     .     .     .     15    .     33    186   .     .     353   .     .     14    4     79    .     41    
  Melee                    152   | .     .     .     .     .     36    .     116   .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 6     | .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     4     .     .     .     .     
  Impact                   2     | .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     
  Kinetic                  4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      1604  | .     .     .     .     21    .     84    .     136   165   97    .     394   .     63    .     .     354   227   63    
  Shots                    102   | .     .     .     .     1     .     3     .     4     3     2     .     61    .     1     .     .     7     18    2     
  Rammed                   11    | .     .     .     .     .     .     .     .     .     1     4     .     .     .     1     1     .     .     4     .     
Targets Rammed             17    | .     .     .     .     3     3     .     .     .     1     4     .     .     .     1     1     .     .     4     .     
  Kicked                   6     | .     .     .     .     3     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        648   | .     336   36    .     100   112   287   230   288   413   648   262   370   168   198   188   136   176   439   .     
  Average Temperature      94    | .     118   22    .     33    41    82    63    78    101   205   120   60    39    34    37    48    67    129   .     
  Received Heat Transfer   3349  | .     117   .     .     .     162   225   135   9     105   1023  102   397   237   216   54    45    .     513   9     
  Effects                  30    | .     2     .     .     .     .     3     .     .     .     20    .     1     .     .     .     .     .     4     .     
    Shutdowns              3     | .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     
    Energy Bleed           3     | .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     
    Interference           13    | .     .     .     .     .     .     3     .     .     .     8     .     .     .     .     .     .     .     2     .     
    Matter Decay           2     | .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     
    Short Circuit          3     | .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     
    Damage (minor)         3     | .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     
    Damage (major)         2     | .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     
    Damage (core)          1     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
Siege Activations          34    | .     .     .     .     .     .     .     .     .     .     .     .     28    .     .     .     .     4     2     .     
  Total Turns              5210  | .     .     .     .     .     .     .     .     .     .     .     .     5106  .     .     .     .     62    42    .     
  Longest Duration         2993  | .     .     .     .     .     .     .     .     .     .     .     .     2993  .     .     .     .     31    22    .     
Robots Corrupted           4     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     2     .     
  Combat Hostiles          3     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
  Parts Fried              10    | .     .     .     .     .     2     .     .     .     1     1     .     .     .     .     .     .     3     3     .     
  Impact Corruptions       4     | .     .     .     .     .     2     .     2     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              29    | .     .     .     .     .     .     .     .     .     .     .     .     14    .     5     1     .     .     9     .     
  Combat Hostiles          27    | .     .     .     .     .     .     .     .     .     .     .     .     12    .     5     1     .     .     9     .     
  Parts Melted             205   | .     .     .     .     .     .     1     .     .     5     4     .     122   .     24    7     .     .     42    .     
  Heat Transferred         46039 | .     888   37    .     333   222   794   185   333   2187  2146  2425  23733 1739  2516  1232  37    .     7232  .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -5   -5   -5   -5   -5   -5   -4   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Sto  Rec  Scr  Fac  Gar  Fac  Upp  Upp  War  Pro  
Peak Influence             1988 | 25   182  94   .    106  94   695  382  604  828  1139 552  .    593  1988 1090 .    .    .    .    
  Initial                  1043 | .    16   23   .    .    .    55   338  98   317  350  444  .    .    415  1043 .    .    .    .    
  Average                  433  | 12   102  39   .    44   46   396  225  387  342  712  422  .    141  1187 689  .    .    .    .    
Maximum Alert Level        5    | .    .    .    .    .    .    2    1    2    3    4    2    .    2    5    3    .    .    .    .    
  Low Security (%)         30   | 100  100  100  .    100  100  25   42   6    7    .    .    .    77   .    .    .    .    .    .    
  Level 1                  24   | .    .    .    .    .    .    16   57   54   69   2    42   .    .    .    1    .    .    .    .    
  Level 2                  32   | .    .    .    .    .    .    57   .    38   17   51   57   .    21   42   71   .    .    .    .    
  Level 3                  7    | .    .    .    .    .    .    .    .    .    4    40   .    .    .    4    26   .    .    .    .    
  Level 4                  2    | .    .    .    .    .    .    .    .    .    .    4    .    .    .    23   .    .    .    .    .    
  Level 5                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          36   | .    2    .    .    .    3    .    1    .    7    10   .    .    5    .    8    .    .    .    .    
  Investigation            10   | .    2    .    .    .    1    .    .    .    1    1    .    .    3    .    2    .    .    .    .    
  Extermination            8    | .    .    .    .    .    .    .    .    .    3    1    .    .    2    .    2    .    .    .    .    
  Reinforcement            15   | .    .    .    .    .    1    .    1    .    3    6    .    .    .    .    4    .    .    .    .    
  Assault                  1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Garrison                 2    | .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Alert ID Control Effect    7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Upp Upp War Pro 
Distress Signals           21   | .   1   1   .   1   1   .   2   .   1   4   1   2   .   .   2   .   .   4   1   
Communications Jammed      21   | .   .   .   .   .   .   .   .   .   .   .   .   .   21  .   .   .   .   .   .   
  Distress Signals         21   | .   .   .   .   .   .   .   .   .   .   .   .   .   21  .   .   .   .   .   .   
Times Spotted              458  | .   14  3   .   5   11  24  21  11  47  52  18  109 19  39  30  3   6   30  16  
  Peak Tracking Total      9    | .   3   3   .   3   7   8   4   4   8   7   6   9   8   6   6   3   4   9   8   
  Tactical Retreats        27   | .   2   .   .   .   1   1   .   .   2   4   .   9   .   2   2   .   .   2   2   
ID Masks Used              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  IFF Responses            438  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   438 .   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Upp Upp War Pro 
Traps Triggered            17   | .   .   .   .   .   .   10  .   .   .   .   .   .   2   5   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Triggered                28   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   26  .   
Most Traps Carried         2    | .   .   .   .   .   .   .   .   2   2   2   .   1   1   1   1   1   1   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -5  -4  
----------                 Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Upp Upp War Pro 
Machines Disabled          97   | .   .   .   .   .   .   3   1   6   6   9   3   43  17  6   2   .   .   1   .   
  Max in Single Turn       11   | .   .   .   .   .   .   1   1   1   4   2   1   3   11  1   1   .   .   1   .   
  Garrison Relay           6    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   3   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Upp Upp War Pro 
Machines Accessed          63   | .   7   .   2   .   2   .   5   2   7   6   7   5   9   3   6   1   .   1   .   
  Terminals                35   | .   6   .   .   .   1   .   4   2   5   6   3   .   2   3   3   .   .   .   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   2   .   .   .   3   .   2   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          7    | .   1   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
Total Hacks                157  | .   20  .   2   .   4   .   14  4   19  9   19  17  24  4   19  1   .   1   .   
  Successful               93   | .   11  .   2   .   2   .   6   1   8   4   8   17  16  3   13  1   .   1   .   
  Failed                   62   | .   8   .   .   .   2   .   7   3   11  5   11  .   8   1   6   .   .   .   .   
    Catastrophic           13   | .   .   .   .   .   .   .   1   .   3   1   5   .   2   .   1   .   .   .   .   
  Database Lockouts        2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   56   | .   14  .   1   .   .   .   8   .   6   1   7   .   6   2   11  .   .   .   .   
  Terminals                80   | .   18  .   .   .   3   .   13  4   11  9   7   .   3   4   8   .   .   .   .   
  Fabricators              29   | .   .   .   .   .   .   .   .   .   8   .   .   .   11  .   10  .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          17   | .   2   .   .   .   .   .   .   .   .   .   12  .   3   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   1   .   1   .   .   .   .   .   2   .   .   .   .   .   .   
Terminal Hacks             44   | .   2   .   2   .   1   .   4   1   3   4   2   17  .   2   4   1   .   1   .   
  Record                   11   | .   .   .   1   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   
  Robot Schematic          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           10   | .   1   .   .   .   1   .   1   .   .   .   1   6   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Open Door                6    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   1   .   1   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   
  Derelict Proto ID Bank   2    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Fabricator Hacks           15   | .   .   .   .   .   .   .   .   .   4   .   .   .   6   .   5   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Load Schematic           9    | .   .   .   .   .   .   .   .   .   2   .   .   .   3   .   4   .   .   .   .   
  Build                    5    | .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   1   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       5    | .   1   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Retrieve Components      4    | .   1   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   .   .   1   .   1   .   .   .   .   .   2   .   .   .   .   .   .   
  Unlock Access            3    | .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Coupler Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Unauthorized Hacks         19   | .   8   .   .   .   .   .   1   .   1   .   3   .   1   1   4   .   .   .   .   
  Terminals                11   | .   7   .   .   .   .   .   1   .   1   .   .   .   .   1   1   .   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Botnet                 3    | .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Skim                   6    | .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Recompile              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Patch                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          4    | .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         44   | .   6   .   .   .   1   .   4   1   7   5   6   .   8   1   5   .   .   .   .   
  Full Trace Events        9    | .   1   .   .   .   1   .   .   .   1   1   3   .   2   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Robots Built             4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
    Authchips              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Time                   268  | .   .   .   .   .   .   .   .   .   268 .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 16   | .   .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   26   | .   .   .   .   .   .   .   .   .   .   .   .   5   9   3   4   2   .   3   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Time                   385  | .   .   .   .   .   .   .   .   .   .   .   .   .   216 .   169 .   .   .   .   
  Total Part Build Rating  11   | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   6   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     12   | .   9   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -5  -4  
------------               Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Upp Upp War Pro 
Used RIF Installer         2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Robots Hacked              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   7   .   .   .   .   
  Non-combat               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Combat                   8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   .   .   .   .   
Robot Hacks Applied        14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   8   .   .   .   .   
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  drop_inventory           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  scatter_targeting        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  spike_heat               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  wipe_record              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  overwrite_iff            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  formatsys_high           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   
Relay Couplers Released    22   | .   .   .   .   .   .   7   .   4   .   .   .   .   .   11  .   .   .   .   .   
  Machine Destruction      22   | .   .   .   .   .   .   7   .   4   .   .   .   .   .   11  .   .   .   .   .   
  Attached                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             34   | .   .   .   .   .   .   3   .   .   .   .   20  .   .   6   .   .   .   5   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -5   -5   -5   -5   -5   -5   -4   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Sto  Rec  Scr  Fac  Gar  Fac  Upp  Upp  War  Pro  
Total Allies               58    | .    .    2    .    3    .    3    .    .    4    .    20   .    2    10   9    .    .    5    .    
  Largest Group            20    | .    .    2    1    3    1    3    .    .    4    .    20   16   1    8    5    .    .    4    .    
  Highest-Rated Group      458   | .    .    50   31   40   16   54   .    .    148  .    458  410  137  361  225  .    .    220  .    
  Highest-Rated Ally       137   | .    .    31   31   16   16   18   .    .    37   .    40   40   137  49   49   .    .    65   .    
Total Orders               97    | .    .    .    .    .    .    .    .    .    6    .    27   38   5    16   5    .    .    .    .    
  STAY                     38    | .    .    .    .    .    .    .    .    .    3    .    13   10   1    8    3    .    .    .    .    
  ROAM                     4     | .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    
  FOLLOW                   40    | .    .    .    .    .    .    .    .    .    3    .    11   20   1    4    1    .    .    .    .    
  DROP                     4     | .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    
  PICKUP                   2     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
  COLLECT                  2     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
  EXPLORE                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    
  RETURN                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    
Ally Attacks               351   | .    .    .    .    22   22   13   .    .    34   .    10   52   31   70   78   .    .    19   .    
  Total Damage             10269 | .    .    .    .    249  180  315  .    .    678  .    229  1733 1578 2614 1946 .    .    747  .    
  Kills                    74    | .    .    .    .    5    1    3    .    .    6    .    2    15   10   16   12   .    .    4    .    
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Turrets Deployed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Upp Upp War Pro 
Robot Analysis Total       10   | .   1   .   .   .   1   .   1   .   .   .   1   6   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Drone Launches             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   .   .   .   .   
  Drone Recoveries         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   1   .   .   .   .   

 Exploration                     | -11   -10   -10   -10   -9    -8    -8    -8    -8    -7    -7    -7    -7    -5    -5    -5    -5    -5    -5    -4    
-------------              Run   | Yrd   Mat   Min   Exi   Min   Mat   Gar   Mat   Gar   Fac   Sto   Rec   Scr   Fac   Gar   Fac   Upp   Upp   War   Pro   
Turns Passed               40658 | 119   919   889   298   819   167   892   1505  836   2040  1298  2236  19216 1081  1631  1594  1481  2084  1467  86    
Spaces Moved               11399 | 46    340   279   234   559   123   417   447   308   632   373   797   4174  385   527   537   402   416   314   89    
  Core                     85    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     85    
  Treads                   8187  | 13    340   279   115   .     .     21    383   308   632   93    .     3477  385   527   537   402   416   255   4     
  Legs                     1294  | 33    .     .     119   559   123   396   64    .     .     .     .     .     .     .     .     .     .     .     .     
  Wheels                   1833  | .     .     .     .     .     .     .     .     .     .     280   797   697   .     .     .     .     .     59    .     
  Hover                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Flight                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Fastest Speed            45    | 120   160   160   90    90    45    90    170   240   160   155   170   200   180   230   246   327   330   245   50    
  Average Speed            242   | 131   160   160   124   90    81    145   229   240   202   194   207   283   195   240   246   328   474   376   62    
  Slowest Speed            560   | 160   160   160   160   90    90    480   240   240   243   400   275   425   292   246   327   330   560   560   327   
  Overloaded Moves         22    | .     .     .     .     .     22    .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Propulsion Burnouts      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cave-ins Triggered       1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
Exploration Rate (%)       47    | 3     44    50    60    94    21    39    43    47    19    87    91    94    11    63    18    53    45    35    26    
  Regions Visited          19
    Branch Regions         10
  Pre-discovered Areas     7     | .     3     .     1     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     
  Known Exits Taken        7     | .     .     .     .     .     1     .     1     .     1     .     1     .     1     .     1     1     .     .     .     
  Unknown Exits Taken      9     | 1     1     1     1     1     .     .     .     .     .     1     .     1     .     .     .     .     1     1     .     
Scrap Searched             12    | .     .     1     .     2     .     .     .     .     .     .     .     5     .     .     .     3     1     .     .     
Spaces Dug                 220   | .     .     .     .     2     2     8     2     18    14    8     13    102   4     2     4     8     .     18    15    
Terrain Destroyed          1514  | .     .     19    .     25    3     34    2     31    97    143   41    606   75    49    17    68    163   109   32    
  Melee                    16    | .     .     .     .     .     .     .     2     .     11    .     .     .     1     2     .     .     .     .     .     
  Projectile               324   | .     .     .     .     6     3     .     .     1     30    85    28    128   19    .     10    6     .     8     .     
  AOE                      1143  | .     .     19    .     19    .     34    .     30    56    58    13    469   55    47    7     58    163   92    23    
Terrain Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Walls Destroyed          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Machines Disabled        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Actions                         | -11   -10   -10   -10   -9    -8    -8    -8    -8    -7    -7    -7    -7    -5    -5    -5    -5    -5    -5    -4    
---------                  Run   | Yrd   Mat   Min   Exi   Min   Mat   Gar   Mat   Gar   Fac   Sto   Rec   Scr   Fac   Gar   Fac   Upp   Upp   War   Pro   
Total                      22776 | 75    628   716   242   838   165   617   844   371   1256  780   1303  11109 612   780   756   546   498   526   114   
  Wait                     9269  | .     210   432   .     235   20    75    297   25    479   220   261   6352  128   116   145   108   50    105   11    
  Move                     11382 | 45    339   278   233   558   123   416   447   307   631   372   796   4173  384   526   536   401   415   313   89    
  Hop                      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Pick Up                  186   | 4     13    .     1     7     2     13    7     4     18    17    7     43    14    16    5     7     4     3     1     
  Fast Attach              69    | .     .     .     2     2     1     .     7     .     8     16    2     17    4     2     1     .     .     5     2     
  Attach                   108   | 2     1     .     .     .     3     7     .     1     9     10    .     19    8     9     9     3     2     20    5     
  Detach                   41    | .     .     .     .     .     1     .     .     .     4     7     .     9     .     2     2     1     2     10    3     
  Swap                     193   | .     7     3     1     3     2     11    21    7     14    12    3     61    10    18    13    6     .     1     .     
  Drop                     185   | 4     6     .     5     4     .     6     19    4     21    22    8     53    10    11    6     6     .     .     .     
  Fire                     1060  | 20    52    3     .     26    10    51    39    23    60    98    36    382   48    67    38    14    25    65    3     
  Melee                    25    | .     .     .     .     .     .     .     7     .     11    .     .     .     5     2     .     .     .     .     .     
  Ram                      4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     
  Kick                     6     | .     .     .     .     3     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crush                    7     | .     .     .     .     .     .     .     .     .     1     4     .     .     .     1     1     .     .     .     .     
  Escape Stasis            30    | .     .     .     .     .     .     19    .     .     .     .     .     .     1     10    .     .     .     .     .     
  Rewire                   209   | .     .     .     .     .     .     19    .     .     .     .     190   .     .     .     .     .     .     .     .     
  Trap                     2     | .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     
  Miscellaneous            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: Mat x3 / [*Min])
-10/Mines (discovered 2 exits: Mat / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-8/Garrison
-8/Materials
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 3 exits: *Sto / *Low x2)
-7/Storage (discovered 2 exits: [*Fac] / *Rec)
-7/Recycling (discovered 2 exits: *Fac / *Scr)
-7/Scraptown (discovered 2 exits: *Fac x2)
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 3 exits: [*Fac] / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: [*Fac] / *War)
-5/Warlord
-4/Proximity Caves

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 1)
   120 | -11/Scrapyard      | Entered Materials
   303 | -10/Materials      | Build established: Mutant
   361 | -10/Materials      | Central database locked down
   579 | -10/Materials      | Discovered new exit (range 16)
   742 | -10/Materials      | Learned location of Subcaves (-10)
   819 | -10/Materials      | Learned Storage trap positions
   845 | -10/Materials      | Identified exit to Materials
   883 | -10/Materials      | Learned location of Storage (-7)
   914 | -10/Materials      | Learned location of 1 exit from Recycling
  1039 | -10/Materials      | Entered Mines
  1115 | -10/Mines          | Assembled infested the area
  1877 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1878 | -10/Mines          | Discovered new exit (range 5)
  1928 | -10/Mines          | Entered Exiles
  1928 | -10/Exiles         | Accompanied by 1 ally
  1958 | -10/Exiles         | Led the pair of lost Derelicts to a safe place
  1970 | -10/Exiles         | Met 8R-AWN
  1992 | -10/Exiles         | Met EX-HEX
  2042 | -10/Exiles         | Met EX-BIN
  2061 | -10/Exiles         | Aligned with FarCom system
  2063 | -10/Exiles         | Given EX-Vault access code
  2100 | -10/Exiles         | Opened EX-Vault
  2110 | -10/Exiles         | Found Firepult
  2115 | -10/Exiles         | Found Potential Leg
  2118 | -10/Exiles         | Found Potential Leg
  2137 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  2165 | -10/Exiles         | Learned location of Zion (-7)
  2215 | -10/Exiles         | Discovered new exit (range 14)
  2226 | -10/Exiles         | Stole two prototypes: Potential Leg, Firepult
  2226 | -10/Exiles         | Entered Mines
  2230 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  2489 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  2513 | -9/Mines           | Discovered new exit (range 7)
  2524 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
  2581 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2857 | -9/Mines           | Discovered new exit (range 8)
  2905 | -9/Mines           | Found DCF Scrap (13 items)
  3045 | -9/Mines           | Entered Materials
  3045 | -8/Materials       | Accompanied by 1 ally
  3045 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  3168 | -8/Materials       | Garrison activated, responded to threat
  3212 | -8/Materials       | Identified exit to Garrison
  3212 | -8/Materials       | Entered Garrison
  3270 | -8/Garrison        | Triggered checkpoint
  3416 | -8/Garrison        | Triggered checkpoint
  3441 | -8/Garrison        | Garrison Relay disabled
  3571 | -8/Garrison        | Triggered checkpoint
  3614 | -8/Garrison        | Destroyed 8 combat bots
  3625 | -8/Garrison        | Build established: Scavenger-Tank
  3630 | -8/Garrison        | Triggered checkpoint
  3764 | -8/Garrison        | Discovered new exit (range 11)
  3828 | -8/Garrison        | Triggered checkpoint
  3872 | -8/Garrison        | Garrison Relay disabled
  4104 | -8/Garrison        | Entered Materials
  4287 | -8/Materials       | Build established: Tank
  4645 | -8/Materials       | Build established: Mutant
  4926 | -8/Materials       | Central database locked down
  5609 | -8/Materials       | Identified exit to Garrison
  5609 | -8/Materials       | Entered Garrison
  5640 | -8/Garrison        | Build established: Skirmisher
  5664 | -8/Garrison        | Triggered checkpoint
  5891 | -8/Garrison        | Triggered checkpoint
  5975 | -8/Garrison        | Triggered checkpoint
  6056 | -8/Garrison        | Discovered new exit (range 69)
  6056 | -8/Garrison        | Discovered new exit (range 36)
  6056 | -8/Garrison        | Discovered new exit (range 72)
  6118 | -8/Garrison        | Triggered checkpoint
  6199 | -8/Garrison        | Triggered checkpoint
  6421 | -8/Garrison        | Installed Relay Interface Framework
  6445 | -8/Garrison        | Entered Factory
  6445 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  6446 | -7/Factory         | Identified exit to Lower Caves
  6447 | -7/Factory         | FarCom data flow suspended
  6859 | -7/Factory         | Identified exit to Storage
  6903 | -7/Factory         | Build established: Gunner
  6961 | -7/Factory         | Fabricated P-60 Hacker?
  7111 | -7/Factory         | Fabricated P-60 Hacker (x2)
  7644 | -7/Factory         | Cargo convoy interrupted
  7679 | -7/Factory         | Lost 3 allies
  7750 | -7/Factory         | Found Prototype Launcher
  7802 | -7/Factory         | Identified Mni. Smartbomb Launcher
  7830 | -7/Factory         | Found Mni. Smartbomb Launcher
  7873 | -7/Factory         | Build established: Tank
  8485 | -7/Factory         | Entered Storage
  8486 | -7/Storage         | Loaded intel: 13 trap records
  8961 | -7/Storage         | Core integrity fell below 50%
  9006 | -7/Storage         | Lost 3 parts (2n1u)
  9406 | -7/Storage         | Discovered new exit (range 12)
  9550 | -7/Storage         | Build established: Scavenger-Tank
  9563 | -7/Storage         | Met 01-MTF
  9683 | -7/Storage         | Found Powered Armor
  9685 | -7/Storage         | First assault squad dispatched
  9687 | -7/Storage         | Found Powered Armor
  9690 | -7/Storage         | Found Powered Armor
  9702 | -7/Storage         | Garrison activated, responded to threat
  9772 | -7/Storage         | Used back door to open Recycling access
  9772 | -7/Storage         | Discovered new exit (range 5)
  9783 | -7/Storage         | Entered Recycling
  9783 | -7/Recycling       | Accompanied by 1 ally (01-MTF)
  9784 | -7/Recycling       | Identified exit to Scraptown
 10380 | -7/Recycling       | Build established: Commander-Tank
 10501 | -7/Recycling       | Discovered new exit (range 15)
 11702 | -7/Recycling       | Scanned before Scraplab entrance
 11962 | -7/Recycling       | Entered Scraplab
 12018 | -7/Recycling       | Build established: Commander-Mutant
 12019 | -7/Recycling       | Entered Scraptown
 12019 | -7/Scraptown       | Accompanied by 16 allies
 12019 | -7/Scraptown       | System corruption cleaned by C-Scrubber
 12383 | -7/Scraptown       | Visited CPS Storage
 12417 | -7/Scraptown       | Visited TADAMA
 12445 | -7/Scraptown       | Visited Cyclists
 12502 | -7/Scraptown       | Visited Shadow of the Wyrm
 12544 | -7/Scraptown       | Visited Comm Corps
 12562 | -7/Scraptown       | Visited Red Mages
 13210 | -7/Scraptown       | Build established: Commander-Tank
 13417 | -7/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
 13734 | -7/Scraptown       | Turned away by UFD registrar
 13734 | -7/Scraptown       | Turned away by UFD registrar
 14256 | -7/Scraptown       | Attacked by Scraptown defenders
 14256 | -7/Scraptown       | Destroyed Triborg
 14284 | -7/Scraptown       | Found Tri-treads
 14310 | -7/Scraptown       | Lost 5 allies
 14417 | -7/Scraptown       | Destroyed 9 combat bots
 14484 | -7/Scraptown       | Found Siege Articulator
 14673 | -7/Scraptown       | Build established: Scavenger-Gunner
 14983 | -7/Scraptown       | Entered Cyclist Reading Room
 15366 | -7/Scraptown       | Discovered new exit (range 13)
 15382 | -7/Scraptown       | Build established: Scavenger-Tank
 15574 | -7/Scraptown       | Found Unknown Device
 15574 | -7/Scraptown       | Identified Scrap Suit
 15976 | -7/Scraptown       | System corruption cleaned by C-Scrubber
 16291 | -7/Scraptown       | Found Tri-treads
 16880 | -7/Scraptown       | Core integrity fell below 20%
 17000 | -7/Scraptown       | Build established: Scavenger-Gunner
 17490 | -7/Scraptown       | Destroyed 16 combat bots
 17703 | -7/Scraptown       | Build established: Tank
 18334 | -7/Scraptown       | Found ID Mask
 19165 | -7/Scraptown       | Build established: Scavenger-Gunner
 22701 | -7/Scraptown       | Visited Supply Room
 22738 | -7/Scraptown       | Visited Science Guys
 22814 | -7/Scraptown       | Visited Derelict Rescue Squad
 22884 | -7/Scraptown       | Visited Scrapoid Research Area
 22959 | -7/Scraptown       | Visited Analyses Database
 22999 | -7/Scraptown       | Visited LU-1G1's Boring Crew
 23056 | -7/Scraptown       | Found Prototype Special Weapon
 23137 | -7/Scraptown       | Visited Chapter 10
 23343 | -7/Scraptown       | Build established: Tank
 23962 | -7/Scraptown       | Build established: Scavenger-Mutant
 24156 | -7/Scraptown       | Visited Curators Association
 24212 | -7/Scraptown       | Found Prototype Storage
 24212 | -7/Scraptown       | Identified Vmp. Humpback
 24262 | -7/Scraptown       | Found Deploy-a-Sentry
 24325 | -7/Scraptown       | Found Potential Leg
 24508 | -7/Scraptown       | Build established: Hauler-Gunner
 24525 | -7/Scraptown       | Visited Supply Room
 24931 | -7/Scraptown       | Found Master Drone Bay
 25431 | -7/Scraptown       | Tech Extrapolator generated special schematic: Vmp. Humpback
 25649 | -7/Scraptown       | Build established: Hauler-Tank
 26052 | -7/Scraptown       | Found Relay Coupler [Proto]
 26310 | -7/Scraptown       | Found Siege Articulator
 26318 | -7/Scraptown       | Found Siege Articulator
 26676 | -7/Scraptown       | Found Scrap Suit
 27086 | -7/Scraptown       | Build established: Hauler-Gunner
 27952 | -7/Scraptown       | Tech Extrapolator generated special schematic: Machine Rigger
 28456 | -7/Scraptown       | Discovered new exit (range 5)
 28932 | -7/Scraptown       | Identified LU-1G1's Laser Shovel
 29951 | -7/Scraptown       | Build established: Hauler-Scrapper
 31235 | -7/Scraptown       | Entered Factory
 31235 | -5/Factory         | Evolved 4 slots: Propulsion x1, Utility x3
 31488 | -5/Factory         | Crushed by falling debris
 31504 | -5/Factory         | Master Drone dominated H-71 Marshal.
 31711 | -5/Factory         | Fabricated Mak. Coolant Network (x1)
 31712 | -5/Factory         | Tech Extrapolator generated special schematic: Vmp. Brace Plating
 31828 | -5/Factory         | Master Drone dominated Marshal 6a.
 31941 | -5/Factory         | Master Drone dominated G-50 Soldier.
 32068 | -5/Factory         | DAS Turret deployed
 32316 | -5/Factory         | Identified exit to Garrison
 32316 | -5/Factory         | Entered Garrison
 32410 | -5/Garrison        | Triggered checkpoint
 32484 | -5/Garrison        | Master Drone dominated Y-64 Sentinel.
 32491 | -5/Garrison        | Master Drone dominated Y-64 Sentinel.
 32564 | -5/Garrison        | Garrison Relay disabled
 32610 | -5/Garrison        | Master Drone dominated Y-64 Sentinel.
 32818 | -5/Garrison        | Discovered new exit (range 81)
 32818 | -5/Garrison        | Discovered new exit (range 41)
 32818 | -5/Garrison        | Discovered new exit (range 70)
 33001 | -5/Garrison        | Spotted B-75 Beast
 33012 | -5/Garrison        | Destroyed B-75 Beast
 33039 | -5/Garrison        | Triggered checkpoint
 33070 | -5/Garrison        | Triggered checkpoint
 33102 | -5/Garrison        | Triggered checkpoint
 33234 | -5/Garrison        | Triggered checkpoint
 33597 | -5/Garrison        | Tech Extrapolator generated special schematic: Energy Deflector
 33717 | -5/Garrison        | Expanded RIF knowledge: Alert ID Control
 33730 | -5/Garrison        | Triggered checkpoint
 33807 | -5/Garrison        | Garrison Relay disabled
 33836 | -5/Garrison        | Garrison Relay disabled
 33947 | -5/Garrison        | Entered Factory
 33947 | -5/Factory         | Accompanied by 5 allies
 34107 | -5/Factory         | Build established: Bothacker-Tank
 34151 | -5/Factory         | Fabricated Vmp. Brace Plating (x1)
 34363 | -5/Factory         | Identified exit to Upper Caves
 34590 | -5/Factory         | Lost 3 allies
 34714 | -5/Factory         | Master Drone dominated Y-64 Sentinel.
 34805 | -5/Factory         | Master Drone dominated G-67 Veteran.
 34812 | -5/Factory         | Master Drone dominated G-50 Soldier.
 35007 | -5/Factory         | Discovered new exit (range 9)
 35007 | -5/Factory         | Master Drone dominated G-50 Soldier.
 35013 | -5/Factory         | Master Drone dominated G-50 Soldier.
 35052 | -5/Factory         | Found Prototype Device
 35060 | -5/Factory         | Build established: Bothacker-Gunner
 35064 | -5/Factory         | Lost 4 allies
 35541 | -5/Factory         | Entered Upper Caves
 35545 | -5/Upper Caves     | Identified Active Sensor Suite
 35832 | -5/Upper Caves     | Build established: Hauler-Skirmisher
 36779 | -5/Upper Caves     | Discovered new exit (range 7)
 36928 | -5/Upper Caves     | Learned Factory interactive machine intel
 37018 | -5/Upper Caves     | Identified exit to Upper Caves
 37022 | -5/Upper Caves     | Entered another Upper Caves area
 37030 | -5/Upper Caves     | Discovered new exit (range 9)
 38279 | -5/Upper Caves     | Spotted EX-OS0(f)
 38279 | -5/Upper Caves     | Spotted QU-BT0(f)
 38281 | -5/Upper Caves     | Encountered a Master Thief
 38281 | -5/Upper Caves     | Encountered a Master Thief
 38283 | -5/Upper Caves     | Firepult stolen by Master Thief
 38285 | -5/Upper Caves     | Relay Coupler [Proto] stolen by Master Thief
 38285 | -5/Upper Caves     | Spotted 5C-FA3(f)
 38286 | -5/Upper Caves     | Encountered a Master Thief
 38286 | -5/Upper Caves     | Spotted P5-YAJ(f)
 38287 | -5/Upper Caves     | Encountered a Master Thief
 38287 | -5/Upper Caves     | Destroyed EX-OS0(f)
 38289 | -5/Upper Caves     | Destroyed QU-BT0(f)
 38289 | -5/Upper Caves     | Vortex Trap stolen by Master Thief
 38295 | -5/Upper Caves     | Destroyed 5C-FA3(f)
 38295 | -5/Upper Caves     | Discovered new exit (range 15)
 38298 | -5/Upper Caves     | CPS Tube stolen by Master Thief
 38589 | -5/Upper Caves     | Build established: Hauler-Mutant
 39106 | -5/Upper Caves     | Entered Warlord
 39365 | -5/Warlord         | Discovered new exit (range 15)
 39457 | -5/Warlord         | Opened side exit
 39498 | -5/Warlord         | Warlord's base attacked by MAIN.C
 39520 | -5/Warlord         | RIF detected upon attempting to enter Warlord's base
 39520 | -5/Warlord         | Attacked by Warlord forces
 39848 | -5/Warlord         | Warlord forces counterattacked
 39906 | -5/Warlord         | Lost 3 parts (2n1u)
 40137 | -5/Warlord         | Core integrity fell below 50%
 40173 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 40189 | -5/Warlord         | ID Mask engaged
 40194 | -5/Warlord         | Spotted Executioner
 40205 | -5/Warlord         | Destroyed 7 combat bots
 40208 | -5/Warlord         | Lost 3 parts (1n2u)
 40457 | -5/Warlord         | Build established: Hauler-Tank
 40504 | -5/Warlord         | Spotted Executioner
 40573 | -5/Warlord         | Entered Proximity Caves
 40573 | -4/Proximity Caves | ID Mask no longer valid
 40581 | -4/Proximity Caves | Spotted B-86 Titan
 40594 | -4/Proximity Caves | Released all parts (13)
 40630 | -4/Proximity Caves | Core integrity fell below 20%
 40659 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun

 Last Messages 
---------------
40594_ Released LU-1G1's Laser Shovel.
40594_ Acquired Imp. Treads.
40595_ Slug penetrates Wall. <x2>
40597_ Acquired Imp. Medium Treads.
40597_ Slug penetrates Wall.
40597_ Imp. Medium Treads destroyed.
40598_ Slug penetrates Wall.
40599_ Acquired LU-1G1's Laser Shovel.
40600_ Slug penetrates Wall. <x3>
40610_ Imp. Treads destroyed.
40610_ LU-1G1's Laser Shovel disintegrates Wall. <x2>
40611_ LU-1G1's Laser Shovel disintegrates Earth. <x5>
40625_ Beam penetrates Earth.
40625_ Earth disintegrates.
40625_ Beam penetrates Earth.
40625_ Earth disintegrates.
40625_ Beam penetrates Earth.
40625_ Earth disintegrates.
40633_ LU-1G1's Laser Shovel destroyed.
40636_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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|  #??????   ##  #  #??????????????????????????????? |
| ##??????#  ##  #  #?????????    ?????????????????? |
| #???????#  ##  #  #????????  b  #????????????????? |
| #???????#  ##  #  #???????? Y   #????????????????? |
| #???????#  #   #  ###??????     #????????????????? |
| #??????##           #??????     #### ????????????? |
| ########            #??????           ???????????? |
|      ##            ##?????#          ????????????? |
|            ######  #??####         #?????????????? |
| ###       ##????#  ###            #??????????????? |
| ??##     ##?????#    #?          #???????????????? |
| ???###   #??????#    #?         #????????????????? |
| ?????#       ???###  #?#      #??????????????????? |
| ?????#      ##????#  #?#      ####???????????????? |
| ?????      ##?????#  ###         #???????????????? |
| ????      ##??????##     @        #??????????????? |
| ???## #####????????#              #??????????????? |
| ????##?????????????##     ##  #####??????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           144
Coolant Potential          65
Energy Generation          21
Energy Capacity            900
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       10
Jamming Range              14
Additional Mass Support    12
Armor Coverage             1250
Resistance: KI             30
Resistance: TH             25
Weapon Cycling             15
Evasion (%)                66
Core Analysis              6
Recoil Reduction           5
Matter Filtering           30
Particle Charging          20
Kinecelleration            30
Offensive Hacking          11
Relay Coupler Types        3
Relay Coupler Value        75
Authchip Count             7

 Item Schematics 
-----------------
                   Vmp. Humpback | -7/Scraptown   | Extrapolated
                     Spk. Treads | -7/Scraptown   | Extrapolated
                        Mak. Leg | -7/Scraptown   | Extrapolated
                  Machine Rigger | -7/Scraptown   | Extrapolated
       0b10 Decoder Chip [Scout] | -7/Scraptown   | Extrapolated
            Mak. Coolant Network | -5/Factory     | Scanalyzed
                        CPS Tube | -5/Factory     | Scanalyzed
       Mak. Medium Armor Plating | -5/Factory     | Extrapolated
            Mak. Thermal Plating | -5/Factory     | Extrapolated
             Mak. Ablative Armor | -5/Factory     | Extrapolated
              Vmp. Brace Plating | -5/Factory     | Extrapolated
              Spk. Medium Treads | -5/Factory     | Extrapolated
     0b10 Decoder Chip [Generic] | -5/Factory     | Extrapolated
  0b10 Decoder Chip [Skirmisher] | -5/Factory     | Extrapolated
                     Bore Cannon | -5/Garrison    | Extrapolated
         Mak. Targeting Computer | -5/Garrison    | Extrapolated
                Energy Deflector | -5/Garrison    | Extrapolated
        Mak. Heavy Armor Plating | -5/Factory     | Extrapolated
            Mak. Kinetic Plating | -5/Factory     | Extrapolated
 Mak. Salvage Targeting Computer | -5/Factory     | Extrapolated
  Mak. System Restoration Module | -5/Factory     | Extrapolated
        Mak. Light Armor Plating | -5/Upper Caves | Extrapolated
                   Plasma Flamer | -5/Upper Caves | Extrapolated
                      Mak. Laser | -5/Warlord     | Extrapolated
               Mak. Power Source | -5/Warlord     | Extrapolated
                      Beamcaster | -5/Warlord     | Extrapolated

 Robot Schematics 
------------------
 P-60 Hacker | -7/Factory | Hacked

 Fabricated
------------
          P-60 Hacker | x2 | -7/Factory | Authchip
          P-60 Hacker | x2 | -7/Factory | Authchip
 Mak. Coolant Network | x1 | -5/Factory 
   Vmp. Brace Plating | x1 | -5/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ConstructCloakingBeam
  Manual?         0
Play Time         04:36:55
  Cumulative      299.8 hours
  Start           2024.09.16 @ 17:12:35
  End             2024.09.19 @ 19:05:10
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          145
  Rogue           145
  Adventurer      0
  Explorer        0
Win Type          -
  Total           8
  Types           4/1/3/0/0/0/0/0/0
Lore%             79
Gallery%          86
Achievement%      72
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: dd55c55f-c7e2-49a3-ae41-1772fbe28e5c