Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.23 @ 22:32:58 Player: CatgirlLyra Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (176) 880 Value Destroyed (4675) 4675 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (1298) 1298 TOTAL SCORE: 13293 Bonus ------- High Alert Combat Kills 1298 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 85/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Propulsion Shielding Improved System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Phase Redirector Nova Cannon Nova Cannon Mini Smartbomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Cesium-ion Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Thermal Defense Suite Improved Hacking Suite Improved System Guard > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Nova Cannon Nova Cannon Mini Smartbomb Launcher Enhanced Force Lance [Rating: 107] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Slots Evolved 14 | . . 2 2 2 . 2 2 2 2 . Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . 1 . 1 . . Utility 10 | . . 2 1 1 . 1 2 1 2 . Weapon . | . . . . . . . . . . . Parts Attached 190 | 7 9 34 27 36 6 20 8 6 35 2 Power 31 | 1 1 2 3 9 2 6 2 1 4 . Engine 14 | 1 1 2 2 2 1 2 1 1 1 . Core 13 | . . . 1 7 1 3 1 . . . Reactor 4 | . . . . . . 1 . . 3 . Propulsion 42 | 2 3 8 10 5 2 5 . 1 6 . Treads 19 | . . 7 10 2 . . . . . . Leg 4 | 2 1 1 . . . . . . . . Wheel 2 | . 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 17 | . . . . 3 2 5 . 1 6 . Utility 60 | 1 1 12 5 10 1 5 5 3 16 1 Device 29 | . 1 5 1 5 1 2 3 3 8 . Storage 3 | 1 . 1 1 . . . . . . . Processor 13 | . . 1 1 3 . 2 . . 6 . Hackware 5 | . . . . 1 . 1 2 . 1 . Protection 9 | . . 5 2 1 . . . . 1 . Artifact 1 | . . . . . . . . . . 1 Weapon 57 | 3 4 12 9 12 1 4 1 1 9 1 Energy Gun 13 | 3 3 5 . 1 . . . 1 . . Energy Cannon 23 | . . 3 5 7 1 . . . 7 . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 18 | . 1 4 4 4 . 3 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 3 1 5 . 1 6 1 Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . 1 . Parts Lost 50 | . 3 2 1 8 . 1 7 12 16 . Power 12 | . 1 . . 2 . 1 3 3 2 . Propulsion 10 | . 1 . . 1 . . . 3 5 . Utility 22 | . . 2 1 4 . . 3 4 8 . Weapon 6 | . 1 . . 1 . . 1 2 1 . Highest Loss Streak 10 | . 3 1 1 2 . 1 4 8 10 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 95 99 98 85 93 91 77 59 52 Engine 6 | . 13 11 4 1 7 6 4 3 . . Core 4 | . . . 4 13 3 5 2 . . . Treads 14 | . . 18 27 22 . . . . . . Leg 3 | . 26 1 . . . . . . . . Flight 4 | . . . . . 19 25 23 21 10 . Device 12 | . 6 17 8 9 15 18 16 12 10 4 Storage 7 | . 14 11 9 6 . . . . . . Processor 14 | . . 6 17 22 23 15 11 10 22 33 Hackware 2 | . . . . . 7 10 19 19 9 4 Protection 4 | . . 6 9 4 . . . . . 4 Energy Gun 6 | . 27 10 . . 2 . . 5 . . Energy Cannon 9 | . . 11 17 13 4 . . . 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 14 15 44 46 59 22 22 23 19 39 10 Greatest Support 68 | 20 20 46 66 68 22 31 31 36 37 3 Greatest Overweight (x) 4 | 2 . 2 . . . . . . 4 3 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 Average Capacity 10 | 7 8 11 15 14 5 5 5 5 5 5 Most Carried 15 | 5 8 15 15 15 5 5 5 5 5 5 Average Carried 10 | 3 7 10 14 14 4 4 4 4 4 4 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 Final Carried 15 | 5 5 15 15 5 5 5 5 5 5 5 Class Distribution -------------------- 74% | Mutant 6% | Hacker-Ninja 6% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Storage Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Matter Collected 2270 | 270 111 400 394 380 125 216 61 83 230 . Remotely . | . . . . . . . . . . . Salvage Created 6655 | 137 666 1487 850 2659 60 308 11 177 300 . Parts 338 | 12 29 90 61 114 1 13 . 4 14 . Haulers Intercepted 16 | . 2 5 1 3 1 3 . . 1 . Recyclers Shooed 8 | . 3 1 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Combat Hostiles Destroyed 112 | . 9 33 23 42 . . . . 5 . Melee 4 | . . . 2 . . . . . 2 . Guns 11 | . 3 8 . . . . . . . . Cannons 60 | . . 12 12 33 . . . . 3 . AOE 33 | . 5 10 9 9 . . . . . . Classes Destroyed 14 | 2 6 2 1 3 . . . . . . Worker 8 | . 1 2 1 3 . . 1 . . . Builder 6 | . 1 2 1 2 . . . . . . Tunneler 6 | 4 . . 1 . . . . 1 . . Hauler 16 | . 2 5 1 3 1 3 . . 1 . Recycler 14 | 1 3 1 . 8 . . . 1 . . Operator 2 | . . 1 1 . . . . . . . Watcher 12 | . 1 5 2 3 . 1 . . . . Swarmer 43 | . 3 13 8 14 . . . . 5 . Grunt 46 | . 6 11 10 19 . . . . . . Brawler 2 | . . . . 2 . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 17 | . . 9 4 4 . . . . . . Hunter 2 | . . . 1 1 . . . . . . Programmer 1 | . . . . 1 . . . . . . Best Kill Streak 13 | 5 5 7 8 13 1 1 1 1 3 . Combat Bots Only 7 | . 5 6 7 6 . . . . 3 . Max Kills in Single Turn 5 | 1 2 5 3 3 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 3 3 3 . . . . . . Melee 1 | . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Damage Taken 9158 | . 516 1067 1015 2398 120 37 523 951 2380 151 Core 2575 | . 162 177 101 270 48 . 125 387 1154 151 Absorbed by Shields 23 | . . . . 23 . . . . . . Redirected to Shielding 109 | . . 4 . . . . . . 105 . Regen/Repaired (Parts) 149 | . . 121 . . . 28 . . . . Core Remaining (%) 72 | 100 35 55 81 . 54 100 87 66 . . Volleys Fired 361 | 7 44 91 59 136 10 . 2 . 12 . Largest 2 | 2 2 2 2 2 1 . 1 . 2 . Hottest 207 | 80 100 136 136 180 50 . 36 . 207 . Shots Fired 691 | 14 80 181 118 270 10 . 2 . 16 . Gun 197 | 14 76 101 . . 6 . . . . . Cannon 461 | . . 75 106 260 4 . . . 16 . Launcher 33 | . 4 5 12 10 . . 2 . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 562 | . 4 176 106 260 4 . . . 12 . Explosive 33 | . 4 5 12 10 . . 2 . . . Electromagnetic 96 | 14 72 . . . 6 . . . 4 . Robot Hit Streak 29 | 9 7 16 11 29 9 . . . 8 . Robot Miss Streak 4 | 1 4 4 3 2 1 . . . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 486 | 10 46 121 78 198 5 11 1 2 14 . Core Hits 241 | 6 25 55 48 91 2 4 3 1 6 . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . 4 4 . 1 . 1 . . 1 . Burn 5 | . 1 4 . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . Corrupt 3 | . 3 . . . . . . . . . Sever 1 | . . . . . . 1 . . . . Impale 1 | . . . . . . . . . 1 . Melee Attacks 33 | . . . . . . 17 2 3 10 1 Impact . | . . . . . . . . . . . Slashing 22 | . . . . . . 17 2 3 . . Piercing 11 | . . . . . . . . . 10 1 Sneak Attacks 8 | . . . . . . 4 1 2 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14890 | 143 1107 2873 2730 6366 118 648 123 174 608 . Guns 1992 | 143 659 1072 . . 118 . . . . . Cannons 8355 | . . 1148 1579 5234 . . . . 394 . Explosions 3391 | . 448 653 1135 1126 . . 29 . . . Melee 1130 | . . . . . . 648 94 174 214 . Ramming 22 | . . . 16 6 . . . . . . Kinetic . | . . . . . . . . . . . Thermal 9871 | . 216 2220 1579 5537 . . . . 319 . Explosive 2898 | . 258 653 1135 823 . . 29 . . . Electromagnetic 969 | 143 633 . . . 118 . . . 75 . Impact . | . . . . . . . . . . . Slashing 916 | . . . . . . 648 94 174 . . Piercing 214 | . . . . . . . . . 214 . Highest Corruption 6 | . . . . 5 5 . . 5 6 6 Average Corruption 4 | . . . . 4 5 . . 4 3 6 Corruption Purged 1 | . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . 14 6 . . 2 3 1 Message Errors 6 | . . . . 2 3 . . . 1 . Matter Fused 7 | . . . . 4 1 . . 1 . 1 Heat Flow Errors 6 | . . . . 5 1 . . . . . Energy Discharges 3 | . . . . 1 1 . . . 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . 1 . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots 12 | . . . . 12 . . . . . . Overflow Damage 555 | . 146 13 24 223 . 24 4 55 66 . Projectiles 203 | . . 1 8 194 . . . . . . Explosions 207 | . 146 12 16 29 . . 4 . . . Melee 145 | . . . . . . 24 . 55 66 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 339 | . 219 30 39 12 . . 39 . . . Shots 11 | . 4 1 2 2 . . 2 . . . Rammed 5 | . . . 3 1 . . . . 1 . Targets Rammed 8 | . . . 5 2 . . . . 1 . Kicked . | . . . . . . . . . . . Crushed 3 | . . . 2 1 . . . . . . Highest Temperature 547 | 108 114 315 547 494 264 3 1 . 249 . Average Temperature 86 | 56 41 79 119 87 122 3 1 . 113 . Received Heat Transfer 2000 | . 159 369 486 731 24 18 36 84 84 9 Effects 17 | . . . 13 2 1 . . . 1 . Shutdowns 3 | . . . 2 1 . . . . . . Energy Bleed 2 | . . . . . 1 . . . 1 . Interference 3 | . . . 3 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 2 | . . . 1 1 . . . . . . Damage (major) 5 | . . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 9 | 2 6 . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . 3 . 1 . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . Parts Melted 40 | . 1 18 2 17 . . . . 2 . Heat Transferred 16070 | . 298 4921 2849 7706 . . . . 296 . Parts Sabotaged 2 | . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Peak Influence 1354 | 25 313 917 1064 1354 814 410 212 167 584 358 Initial 534 | . 16 131 387 422 534 370 96 105 60 328 Average 478 | 8 164 483 738 685 611 287 136 128 259 351 Maximum Alert Level 4 | . 1 3 3 4 3 2 1 . 2 1 Low Security (%) 19 | 100 51 12 . . . 18 89 100 35 . Level 1 24 | . 48 25 8 . . 74 10 . 56 100 Level 2 34 | . . 50 18 62 85 6 . . 8 . Level 3 18 | . . 11 72 21 14 . . . . . Level 4 3 | . . . . 15 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 39 | . 1 9 4 15 1 2 1 2 4 . Investigation 12 | . 1 5 . 1 . 1 . 2 2 . Extermination 2 | . . . . 2 . . . . . . Reinforcement 12 | . . 4 1 3 1 1 1 . 1 . Assault 3 | . . . . 2 . . . . 1 . Garrison 10 | . . . 3 7 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . 2 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Distress Signals 10 | . . 3 1 1 1 1 . . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 299 | . 17 49 40 64 13 9 9 30 67 1 Peak Tracking Total 26 | . 6 5 8 8 10 3 6 26 25 1 Tactical Retreats 27 | . 1 1 1 4 2 3 2 3 10 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Traps Triggered 7 | . . 2 . 2 . . 2 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Machines Disabled 20 | . 4 2 3 5 1 . 3 . 1 1 Max in Single Turn 3 | . 3 1 1 1 1 . 2 . 1 1 Garrison Access 2 | . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Machines Accessed 51 | . 8 14 1 5 6 7 2 3 5 . Terminals 31 | . 7 9 . 2 6 2 1 1 3 . Fabricators 5 | . . . . 2 . 2 . 1 . . Repair Stations 4 | . . 2 . . . 1 . 1 . . Recycling Units 6 | . 1 2 . . . 2 1 . . . Scanalyzers 3 | . . 1 . 1 . . . . 1 . Garrison Access 2 | . . . 1 . . . . . 1 . Total Hacks 144 | . 26 45 1 21 16 13 5 7 10 . Successful 81 | . 12 24 1 13 7 7 5 5 7 . Failed 61 | . 13 20 . 8 9 6 . 2 3 . Catastrophic 8 | . 1 2 . 2 2 1 . . . . Database Lockouts 2 | . 1 1 . . . . . . . . Manual 34 | . 15 11 . 3 5 . . . . . Terminals 94 | . 23 32 . 7 16 4 3 2 7 . Fabricators 10 | . . . . 4 . 4 . 2 . . Repair Stations 9 | . . 4 . . . 2 . 3 . . Recycling Units 14 | . 3 6 . . . 3 2 . . . Scanalyzers 15 | . . 3 . 10 . . . . 2 . Garrison Access 2 | . . . 1 . . . . . 1 . Terminal Hacks 47 | . 9 17 . 3 7 2 3 2 4 . Record 6 | . . 2 . . 1 . 1 . 2 . Robot Analysis 3 | . 1 2 . . . . . . . . Prototype ID Bank 13 | . 3 7 . . 1 . 1 1 . . Open Door 2 | . . . . . 2 . . . . . Level Access Points 4 | . 2 1 . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 . . . 1 . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . . 1 . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Recall Investigation 2 | . . 1 . . 1 . . . . . Registered Components 2 | . 1 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . Zone Layout 4 | . 1 2 . 1 . . . . . . Fabricator Hacks 5 | . . . . 1 . 2 . 2 . . Load Schematic 3 | . . . . 1 . 1 . 1 . . Build 2 | . . . . . . 1 . 1 . . Repair Station Hacks 7 | . . 4 . . . 2 . 1 . . Scan Component 3 | . . 2 . . . 1 . . . . Repair 3 | . . 2 . . . 1 . . . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 4 | . 1 . . . . 1 2 . . . Report Inventory 2 | . . . . . . 1 1 . . . Retrieve Components 2 | . 1 . . . . . 1 . . . Scanalyzer 14 | . . 3 . 9 . . . . 2 . Insert Component 7 | . . 1 . 5 . . . . 1 . Analyze 7 | . . 2 . 4 . . . . 1 . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . Unlock Access 1 | . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 44 | . 8 13 . 5 4 6 1 3 4 . Full Trace Events 9 | . 1 3 . 1 . 1 . 2 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . 4 . . . . 1 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 109 | . . . . . . 36 . 73 . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 3 | . . 2 . . . 1 . . . . Time 74 | . . 52 . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 10 . . . . . 1 . . . Parts Scanalyzed 6 | . . 1 . 4 . . . . 1 . Part Schematics Acquired 6 | . . 1 . 4 . . . . 1 . Parts Damaged 2 | . . . . 2 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Robot Analysis Total 3 | . 1 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Turns Passed 6710 | 89 707 1854 835 1681 149 491 133 177 573 21 Spaces Moved 5827 | 45 454 907 354 761 331 1306 382 363 910 14 Core 209 | 6 . . . . . . . 34 155 14 Treads 1757 | . . 745 354 658 . . . . . . Legs 590 | 39 440 111 . . . . . . . . Wheels 65 | . 14 51 . . . . . . . . Hover . | . . . . . . . . . . . Flight 3206 | . . . . 103 331 1306 382 329 755 . Fastest Speed 24 | 50 80 80 160 32 32 27 27 24 32 50 Average Speed 84 | 117 118 159 167 151 34 27 27 31 46 114 Slowest Speed 280 | 150 120 260 170 170 37 29 27 50 280 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 65 | . . . . 3 . 9 3 8 42 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 68 83 32 29 64 32 14 16 46 3 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 21 | . 6 . . 2 2 5 1 1 4 . Terrain Destroyed 258 | . 39 30 125 39 3 5 10 1 6 . Melee 11 | . . . . . . 5 1 1 4 . Projectile 17 | . . . 1 11 3 . . . 2 . AOE 230 | . 39 30 124 28 . . 9 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Res Qua Total 6801 | 63 541 1139 478 1016 356 1398 400 413 979 18 Wait 252 | . 25 58 8 37 . 39 7 46 32 . Move 5696 | 44 453 906 353 754 330 1287 376 346 833 14 Hop 55 | . . . . 3 . 9 2 8 33 . Pick Up 67 | 5 5 23 6 8 3 7 3 2 5 . Fast Attach 93 | 6 3 10 5 16 4 14 5 4 25 1 Attach 34 | . 3 3 3 7 . 2 3 2 10 1 Detach 13 | . . 1 1 1 1 . . 1 7 1 Swap 64 | 1 3 21 19 13 2 5 . . . . Drop 110 | . 5 26 19 25 6 18 . 1 10 . Fire 361 | 7 44 91 59 136 10 . 2 . 12 . Melee 33 | . . . . . . 17 2 3 10 1 Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush 7 | . . . 5 2 . . . . . . Escape Stasis 15 | . . . . 14 . . . . 1 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 368 | -10/Materials | Central database locked down 368 | -10/Materials | Identified exit to Materials 732 | -10/Materials | Core integrity fell below 50% 777 | -10/Materials | Lost 3 parts (1p1n1w) 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Utility x2 833 | -9/Materials | Identified exit to Materials 837 | -9/Materials | Discovered new exit (range 9) 1155 | -9/Materials | Build established: Scavenger-Mutant 1373 | -9/Materials | Repaired Grenade Launcher 1584 | -9/Materials | Build established: Mutant 1587 | -9/Materials | Repaired Lgt. Treads 2251 | -9/Materials | Discovered new exit (range 8) 2612 | -9/Materials | Central database locked down 2651 | -9/Materials | Entered another Materials area 2651 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2688 | -8/Materials | Identified exit to Garrison 2714 | -8/Materials | Garrison activated, responded to threat 2885 | -8/Materials | Destroyed 7 combat bots 3461 | -8/Materials | Discovered new exit (range 9) 3486 | -8/Materials | Entered Factory 3486 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3892 | -7/Factory | Discovered new exit (range 15) 4496 | -7/Factory | Garrison activated, responded to threat 4686 | -7/Factory | First assault squad dispatched 4802 | -7/Factory | Garrison activated, responded to threat 4857 | -7/Factory | Found Prototype Launcher 4857 | -7/Factory | Identified Rocket Array 4916 | -7/Factory | Garrison activated, responded to threat 5161 | -7/Factory | Discovered new exit (range 13) 5167 | -7/Factory | Identified exit to Storage 5167 | -7/Factory | Entered Storage 5313 | -7/Storage | Discovered new exit (range 9) 5315 | -7/Storage | Identified exit to Factory 5316 | -7/Storage | Entered Factory 5316 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5384 | -6/Factory | Discovered new exit (range 9) 5392 | -6/Factory | Identified exit to Factory 5448 | -6/Factory | Spotted B-75 Beast 5553 | -6/Factory | Repaired Xenon Bombardment Thruster 5646 | -6/Factory | Fabricated Hacking Suite? 5669 | -6/Factory | Identified exit to Lower Caves 5780 | -6/Factory | Build established: Hacker-Ninja 5807 | -6/Factory | Entered another Factory area 5807 | -5/Factory | Evolved 2 slots: Utility x2 5910 | -5/Factory | Lost 4 parts (1p3u) 5939 | -5/Factory | Discovered new exit (range 2) 5940 | -5/Factory | Identified exit to Factory 5940 | -5/Factory | Entered another Factory area 5940 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5970 | -4/Factory | Lost 3 parts (2p1w) 6074 | -4/Factory | Lost 4 parts (1p1n1u1w) 6079 | -4/Factory | Identified exit to Research 6117 | -4/Factory | Entered Research 6117 | -3/Research | Evolved 2 slots: Utility x2 6140 | -3/Research | Lost 8 parts (2p2n3u1w) 6425 | -3/Research | Found Enh. Force Lance 6429 | -3/Research | Found Enh. Force Lance 6446 | -3/Research | Identified exit to Quarantine 6459 | -3/Research | Lost 10 parts (1p3n5u1w) 6484 | -3/Research | Found Prototype Launcher 6484 | -3/Research | Identified Mni. Smartbomb Launcher 6498 | -3/Research | Found Prototype Device 6498 | -3/Research | Identified Exp. Thermal Defense Suite 6602 | -3/Research | Spotted B-86 Titan 6615 | -3/Research | Discovered new exit (range 12) 6619 | -3/Research | Identified exit to Research 6629 | -3/Research | Spotted B-86 Titan 6637 | -3/Research | Core integrity fell below 50% 6670 | -3/Research | Found Prototype Processor 6670 | -3/Research | Identified Exp. Terrain Scan Processor 6673 | -3/Research | Cargo convoy interrupted 6676 | -3/Research | Lost 5 parts (1p1n3u) 6676 | -3/Research | Core integrity fell below 20% 6679 | -3/Research | Spotted Striker 6690 | -3/Research | Entered Quarantine 6691 | -3/Quarantine | Spotted Alpha 7 6704 | -3/Quarantine | Found Alien Artifact 6704 | -3/Quarantine | Identified Phase Redirector 6711 | -3/Quarantine | Destroyed by Alpha 7 with Multirail Last Messages --------------- 06672_ Xenon Bombardment Thruster blown off. 06672_ Exp. Coolant Injector blown off. 06673_ ALERT: Cargo convoy interrupted, initiating access lockdown. 06674_ Slug penetrates Wall. 06675_ Acquired Particle Reactor. 06677_ Dropped Particle Reactor. 06677_ Slug penetrates Wall. 06685_ Penetrated by Slug. 06685_ Slug penetrates Antimatter Diverter. 06689_ GVSWTXKYFHFHQ9ORPMKHQ FG=WRU5:O LOCATION=QUARANTINE AMBIENT_HEAT=-20 GOAL=ESCAPE 06697_ Suspension Chamber breached. 06704_ Acquired Alien Artifact. 06704_ Identified Phase Redirector. 06708_ Penetrated by Slug. 06708_ Slug penetrates Suspension Chamber. 06710_ System corrupted: Matter fused (-7). 06711_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????#####?????????????????????? | | ???????????????????#"""#?????????????????????? | | ???????????????????#"""#?????????????????????? | | ????????????????????" "#?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #???????????????? ??? | | ??????????????????####+######+###### = ?? | | ??????????????????# ?? | | ??????????????????# ! ?? | | ??????????????????# ?? | | ??????????????????# ?? | | ???????????????#######+######+#############??? | | ???????????????# 7@ #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# " #???????????????????? | | ???????????????# " " #???????????????????? | | ???????????????# """"" #???????????????????? | | ???????????????# """"" #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????###########???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 120 Energy Generation 28 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1285 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 300 Resistance: TH 30 Resistance: EX 25 Propulsion Shielding 90 Evasion (%) 70 Targeting Accuracy 22 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Adv. Signal Interpreter | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Phase Redirector Achievements -------------- Cya! Hunted Overkill Party Time Challenges ------------ None Game ------ Seed ProcessingIonProtomatter Manual? 0 Play Time 01:41:21 Cumulative 29.2 hours Start 2023.01.23 @ 20:51:30 End 2023.01.23 @ 22:32:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3fa15f8-ab10-42cc-bfe4-6ef792f51d91