Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.21 @ 12:05:10 Player: BOTHUNTER Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (279) 279 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1229 Bonus ------- None Cogmind --------- Core Integrity 358/400 Matter 265/300 Energy 125/125 System Corruption 0% Temperature Hot (243) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Structural Scanner Targeting Computer > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Power Shielding Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Targeting Computer > --- WEAPON ----------- EM Pulse Gun Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Power Shielding Propulsion Shielding [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 1 | . . 1 Parts Attached 10 | 7 1 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | . 1 . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 3 | 2 4 3 Power . | . 1 1 Propulsion . | . . . Utility 1 | 1 2 2 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 100 89 Engine 10 | . 12 10 Leg 22 | . 25 20 Device 10 | . 12 10 Storage 10 | . 12 10 Processor 10 | . 12 10 Energy Gun 22 | . 25 20 Ballistic Gun 5 | . . 9 Peak Build Rating 9 | 7 8 9 Average Rating 7 | 4 8 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 7 17 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 10 10 Most Carried 5 | 5 4 4 Average Carried 3 | 2 4 3 Final Capacity 10 | 5 10 10 Final Carried 5 | 5 4 3 Class Distribution -------------------- 55% | Hacker-Mutant 44% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 302 | 270 10 22 Remotely . | . . . Salvage Created 382 | . 65 317 Parts 25 | . 2 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 2 8 Guns 10 | . 2 8 Classes Destroyed 4 | . 2 2 Swarmer 4 | . 1 3 Grunt 2 | . 1 1 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 44 | . 14 30 Missed 12 | . 2 10 Hits 32 | . 12 20 Melee 2 | . . 2 Projectile 30 | . 12 18 Critical Strikes 3 | . . 3 Damage Taken 250 | . 74 176 Core 47 | . 5 42 Absorbed by Shields . | . . . Ignored by Resistances 160 | . 51 109 Core Remaining (%) 99 | 100 98 . Volleys Fired 20 | . 6 14 Largest 3 | . 2 3 Hottest 100 | . 80 100 Shots Fired 49 | . 9 40 Gun 49 | . 9 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 14 | . . 14 Thermal 16 | . 3 13 Explosive . | . . . Electromagnetic 19 | . 6 13 Robot Hit Streak 18 | . 4 18 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 38 | . 6 32 Core Hits 17 | . 4 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 437 | . 69 368 Guns 437 | . 69 368 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 118 | . . 118 Thermal 134 | . 22 112 Explosive . | . . . Electromagnetic 185 | . 47 138 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 269 | . 45 269 Average Temperature 80 | . 21 95 Received Heat Transfer 147 | . 36 111 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 300 | . 50 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 166 | . 20 166 Initial 2 | . . 2 Average 30 | . 5 61 Influence Increases 321 | . 50 271 Destroy 0b10 Robot/C 200 | . 40 160 Destroy Leader 50 | . . 50 Successful Hack 10 | . 10 . Destroy Structure 1 | . . 1 Lose Combat Pursuer 60 | . . 60 Influence Decreases 165 | . 40 125 Entered New Map 8 | . . 8 Time Decay 147 | . 40 107 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 4 13 Peak Tracking Total 7 | . 2 7 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 3 | . 1 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 378 | 32 153 193 Structural 378 | 32 153 193 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 417 | 71 153 193 Spaces Moved 253 | 53 83 117 Core 11 | 11 . . Treads . | . . . Legs 242 | 42 83 117 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 116 | 105 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 23 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 327 | 64 124 139 Wait 43 | . 38 5 Move 245 | 52 76 117 Hop 3 | . 3 . Pick Up 5 | 5 . . Fast Attach 7 | 7 . . Attach 2 | . 1 1 Detach . | . . . Swap 1 | . . 1 Drop 1 | . . 1 Fire 20 | . 6 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Utility x1 73 | -10/Materials | Met a group of wandering Federalists 161 | -10/Materials | Lost 3 allies 175 | -10/Materials | Identified exit to Materials 175 | -10/Materials | Discovered exit to Materials (range 13) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 418 | -9/Materials | Self-destructed Last Messages --------------- >>Scanalyze Scanning: Propulsion Shielding... Scan incomplete, additional scanning required. 00382_ Critical hit (Burn: +37). 00386_ G-34 Mercenary destroyed. 00387_ K-01 Serf collects debris. 00392_ B-36 Bruiser destroyed. 00394_ K-01 Serf collects debris. 00395_ R-06 Scavenger collects Sml. Laser. 00395_ K-01 Serf collects debris. 00397_ Y-45 Defender destroyed. 00399_ K-01 Serf collects debris. 00403_ Critical hit (Burn: +37). 00404_ K-01 Serf collects debris. 00406_ Y-45 Defender destroyed. 00406_ Switching to secondary target: L-31 Rogue. 00407_ K-01 Serf collects debris. 00413_ Sml. Laser severed. 00416_ EM Pulse Gun destroyed. 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