Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.11 @ 18:26:53 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1434) 1434 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4614 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Salvage Targeting Computer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Target Analyzer Armor Integrity Analyzer Kinecellerator Force Field Gauss Rifle Gauss Rifle Heavy Rocket Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 2 . . 2 Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 59 | 6 4 15 12 11 11 Power 9 | 1 . 2 2 3 1 Engine 4 | 1 . 1 2 . . Core 5 | . . 1 . 3 1 Reactor . | . . . . . . Propulsion 25 | 2 2 9 4 5 3 Treads 2 | . . 1 1 . . Leg 23 | 2 2 8 3 5 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . 4 2 3 Device 3 | . 1 . 1 1 . Storage 4 | 1 . . 1 . 2 Processor 4 | . 1 . 2 . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 13 | 2 . 4 2 1 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 . 4 2 1 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . . 9 2 3 15 Power 6 | . . 3 . 1 2 Propulsion 14 | . . 4 2 2 6 Utility 1 | . . . . . 1 Weapon 8 | . . 2 . . 6 Highest Loss Streak 12 | . . 4 2 1 12 Average Slot Usage (%) 91 | . 98 96 94 96 55 Engine 5 | . 14 6 9 1 . Core 3 | . . 3 . 5 3 Treads 5 | . . 6 12 5 . Leg 27 | . 28 35 22 23 20 Device 1 | . 12 . 1 . . Storage 8 | . 14 11 9 7 4 Processor 15 | . . 11 22 23 11 Protection 1 | . . . . 4 2 Ballistic Gun 20 | . 28 21 16 23 10 Naked Turns 79 | . . . . . 79 Heaviest Build 59 | 10 11 15 33 41 59 Greatest Support 73 | 20 20 40 40 53 73 Greatest Overweight (x) 5 | . . . 1 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 6 6 10 10 12 Average Capacity 8 | 4 6 6 9 10 9 Most Carried 10 | 4 6 6 10 10 9 Average Carried 7 | 2 5 5 7 9 5 Final Capacity 10 | 6 6 6 10 10 4 Final Carried 10 | 4 6 6 10 10 . Class Distribution -------------------- 40% | Scavenger-Mutant 35% | Scavenger-Gunner 18% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1349 | 170 187 406 149 409 28 Remotely . | . . . . . . Salvage Created 1651 | . 187 709 149 558 48 Parts 101 | . 9 41 7 41 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 34 | . 4 15 3 10 2 Guns 33 | . 4 15 3 10 1 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 1 1 . 5 1 Builder 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Swarmer 4 | . . . . 3 1 Grunt 18 | . 4 9 2 3 . Duelist 1 | . . . . . 1 Sentry 9 | . . 6 1 2 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 7 | . 4 7 2 4 1 Combat Bots Only 7 | . 4 7 2 3 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4609 | . 224 1334 211 941 1899 Core 1118 | . 34 170 18 45 851 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 86 57 96 93 . Volleys Fired 141 | . 23 65 12 21 20 Largest 3 | . 2 2 2 3 3 Hottest 95 | . 40 43 56 84 95 Shots Fired 282 | . 46 115 24 63 34 Gun 276 | . 46 115 24 63 28 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 276 | . 46 115 24 63 28 Thermal . | . . . . . . Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 15 17 6 10 3 Robot Miss Streak 4 | . 2 3 3 2 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 198 | . 35 93 16 42 12 Core Hits 84 | . 12 36 6 20 10 Critical Hits 3 | . . 2 . 1 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3233 | . 350 1021 342 829 691 Guns 2819 | . 350 1021 342 829 277 Cannons . | . . . . . . Explosions 410 | . . . . . 410 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 2819 | . 350 1021 342 829 277 Thermal . | . . . . . . Explosive 410 | . . . . . 410 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Effects 2 | . . . . 2 . Message Errors 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 81 | . . . . . 81 Projectiles . | . . . . . . Explosions 81 | . . . . . 81 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 140 | . . . . . 140 Shots 3 | . . . . . 3 Rammed 5 | . . . . . 5 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 96 | . 18 14 2 96 18 Average Temperature 14 | . 8 5 1 24 7 Received Heat Transfer 1335 | . 123 579 99 282 252 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 267 | . 160 267 198 210 98 Average Influence 108 | . 57 176 132 86 52 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 85 | 100 100 46 100 99 100 Level 1 14 | . . 53 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 3 1 2 2 Investigation 2 | . . 1 . 1 . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 2 1 . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 8 34 9 11 16 Peak Tracking Total 10 | . 4 10 4 4 6 Tactical Retreats 6 | . . 3 . . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 4 | . 1 1 1 1 . Terminals 4 | . 1 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 1 1 1 1 . Successful 3 | . 1 . 1 1 . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 1 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 1 . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2446 | 52 265 674 318 849 288 Spaces Moved 1406 | 38 144 340 182 450 252 Core 155 | 10 . . . . 145 Treads 214 | . . . 56 158 . Legs 1037 | 28 144 340 126 292 107 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 119 | 101 120 120 132 136 82 Slowest Speed 300 | 120 120 120 160 180 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 24 32 17 14 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 25 | . . . . . 25 Terrain Destroyed 54 | . . . . . 54 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 53 | . . . . . 53 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1922 | 49 198 501 237 642 295 Wait 248 | 1 17 70 12 142 6 Move 1401 | 37 143 339 181 449 252 Hop . | . . . . . . Pick Up 34 | 5 5 6 9 8 1 Fast Attach 19 | 5 2 3 6 2 1 Attach 25 | 1 . 6 4 6 8 Detach 6 | . . . 4 2 . Swap 15 | . 2 6 2 3 2 Drop 28 | . 6 6 7 9 . Fire 141 | . 23 65 12 21 20 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x2 599 | -9/Materials | Lost 4 parts (1p2n1w) 617 | -9/Materials | Build established: Scavenger-Mutant 865 | -9/Materials | Destroyed 7 combat bots 987 | -9/Materials | Discovered new exit (range 5) 991 | -9/Materials | Identified exit to Materials 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Utility x2 1233 | -8/Materials | Discovered new exit (range 14) 1308 | -8/Materials | Identified exit to Factory 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1953 | -7/Factory | Build established: Scavenger-Gunner 2087 | -7/Factory | Discovered new exit (range 11) 2155 | -7/Factory | Identified exit to Factory 2159 | -7/Factory | Entered another Factory area 2159 | -6/Factory | Evolved 2 slots: Propulsion x2 2290 | -6/Factory | Garrison activated, responded to threat 2316 | -6/Factory | Released all parts (4) 2345 | -6/Factory | Lost 12 parts (2p6n1u3w) 2378 | -6/Factory | Core integrity fell below 50% 2409 | -6/Factory | Core integrity fell below 20% 2444 | -6/Factory | Released all parts (2) 2447 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02369_ K-01 Serf cleans the Pressure Siphon. 02395_ Slug penetrates Wall. 02395_ Slug penetrates S-27 Virus. 02406_ Gauss Rifle destroyed. 02409_ Slug penetrates Wall. 02415_ Slug penetrates S-27 Virus. 02415_ S-27 Virus destroyed. 02417_ Slug penetrates Wall. 02419_ Slug penetrates S-27 Virus. 02421_ R-10 Processor collects VTOL Module. 02421_ Slug penetrates Wall. 02422_ Critical hit. 02422_ Gauss Rifle destroyed. 02427_ Acquired Autogun. 02431_ Autogun destroyed. 02432_ Slammed into S-27 Virus. 02439_ Acquired 28 matter. 02444_ Released Target Analyzer. 02444_ Released Lrg. Storage Unit. 02444_ R-10 Processor collects Lrg. Storage Unit. 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