Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 14:20:02 Player: Ae Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (165) 825 Value Destroyed (5851) 5851 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1554) 1554 TOTAL SCORE: 11010 Bonus ------- High Alert Combat Kills 728 Follower Combat Kills 176 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -250 Cogmind --------- Core Integrity 103/550 Matter 96/300 Energy 290/290 System Corruption 18% Temperature Hot (251) Movement Core (1050) Ox20 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Relay Coupler [Sentry] (17) > --- WEAPON (2) ------- Shock Rifle Heavy Missile Launcher > --- INVENTORY (20) --- Advanced Terrain Scanner Improved Terrain Scan Processor Seismic Detector Recoil Stabilizer Improved Shield Generator Relay Coupler [NC] (26) Relay Coupler [NC] (29) Relay Coupler [Sentry] (20) Remote Datajack Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Focal Shield > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Advanced Treads Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Shield Generator Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Missile Launcher Remote Datajack Great Maul [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 104 | 7 14 2 25 6 5 19 20 6 Power 14 | 1 2 . 3 1 1 2 3 1 Engine 12 | 1 2 . 3 1 1 2 1 1 Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 18 | 2 2 . 7 1 1 3 1 1 Treads 8 | . 1 . 3 . 1 2 . 1 Leg . | . . . . . . . . . Wheel 9 | 2 . . 4 1 . 1 1 . Hover . | . . . . . . . . . Flight 1 | . 1 . . . . . . . Utility 40 | 2 3 . 8 3 3 8 11 2 Device 15 | 1 1 . 3 2 1 3 3 1 Storage 4 | 1 1 . 1 . . . 1 . Processor 3 | . . . 1 . 1 . 1 . Hackware 6 | . . . 1 . . . 4 1 Protection 12 | . 1 . 2 1 1 5 2 . Artifact . | . . . . . . . . . Weapon 32 | 2 7 2 7 1 . 6 5 2 Energy Gun 10 | 1 3 . 3 . . 1 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 1 1 1 2 1 . 2 2 . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 2 1 2 . . . . 1 Special Weapon 2 | . . . . . . 1 1 . Impact Weapon 3 | . 1 . . . . 1 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 2 | . 1 . 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 6 | . . . . . . 6 . . Parts Lost 35 | . 2 . 9 1 . 6 5 12 Power 2 | . . . . . . 2 . . Propulsion 11 | . 1 . 3 . . 2 1 4 Utility 13 | . 1 . 4 . . 1 3 4 Weapon 9 | . . . 2 1 . 1 1 4 Highest Loss Streak 11 | . 2 . 4 1 . 1 2 11 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 3 12 15 17 19 18 18 18 17 Power 1 | . 1 2 1 1 1 . 1 . Propulsion 2 | 1 2 2 2 3 2 1 1 1 Utility 8 | . 2 6 7 8 7 11 10 9 Weapon 4 | . 5 4 5 5 5 4 4 4 Tool/Special . | . . . . . . . . . Unused Backups 34 | 1 2 1 3 1 6 7 4 9 Power 3 | . 1 . . . . . 2 . Propulsion 5 | 1 . . 2 . 2 . . . Utility 20 | . . 1 1 1 1 7 1 8 Weapon 5 | . 1 . . . 3 . 1 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 100 97 99 93 91 Engine 9 | . 14 14 11 11 9 8 4 8 Treads 11 | . 11 14 11 11 9 13 8 12 Wheel 8 | . 16 14 10 11 9 3 5 1 Device 12 | . 10 . 10 11 13 11 26 17 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 9 | . . . 7 11 17 15 8 9 Hackware 2 | . . . 10 . . . . 8 Protection 10 | . 3 14 4 10 12 18 7 7 Energy Gun 7 | . 13 14 10 11 8 1 3 8 Ballistic Gun 9 | . 7 8 9 11 9 8 11 8 Special Weapon 1 | . . . . . . 2 2 . Impact Weapon 2 | . 6 5 1 . . 4 . . Peak Build Rating 45 | 7 14 12 23 22 29 41 45 42 Average Rating 24 | 5 11 11 19 20 26 32 40 38 On Entrance 20 | . 7 11 12 22 20 29 41 38 Avg Prop Armor Cover (%) 10 | . 12 9 10 9 10 8 8 9 Naked Turns . | . . . . . . . . . Heaviest Build 86 | 13 35 36 57 57 67 85 86 67 Greatest Support 42 | 26 26 10 40 16 10 42 42 40 Greatest Overweight (x) 22 | . 3 3 5 5 6 21 6 22 Average Overweight (x) 3 | . 2 3 3 4 5 3 3 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 19 20 20 20 20 20 Most Carried 20 | 5 15 15 20 20 20 20 20 20 Average Carried 17 | 3 12 15 17 19 18 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 5 15 15 20 20 20 20 20 11 Class Distribution -------------------- 50% | Scavenger-Mutant 33% | Mutant 15% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Matter Collected 3777 | 288 548 120 757 159 158 720 932 95 Remotely 123 | . . . 123 . . . . . Salvage Created 6308 | 158 940 236 1630 122 433 1405 1171 213 Parts 313 | 9 51 7 98 8 21 48 63 8 Haulers Intercepted 7 | . 1 . 3 . 1 . 2 . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 115 | . 16 4 37 2 8 21 18 9 Melee 5 | . 4 . . . . . 1 . Guns 73 | . 6 3 18 2 6 21 14 3 AOE 33 | . 6 1 15 . 2 . 3 6 Classes Destroyed 17 | 2 8 . 2 . . 3 2 . Worker 8 | . 2 . 3 . . . 3 . Builder 8 | . 5 . 2 . 1 . . . Tunneler 6 | 3 . 2 . 1 . . . . Hauler 7 | . 1 . 3 . 1 . 2 . Recycler 5 | 1 . . 2 . . . 2 . Mechanic 2 | . 1 . 1 . . . . . Operator 5 | . 2 . 2 . . . 1 . Watcher 8 | . 2 . 5 . . 1 . . Swarmer 17 | . 3 . 8 . . 3 . 3 Grunt 60 | . 13 4 18 . 5 8 9 3 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . 1 . 1 . . . Sentry 25 | . . . 10 2 2 6 4 1 Specialist 3 | . . . . . . 1 2 . Hunter 3 | . . . . . . 2 1 . Programmer 3 | . . . . . . 1 . 2 Heavy 1 | . . . . . . . 1 . Thug 1 | . . 1 . . . . . . Best Kill Streak 9 | 3 7 2 9 2 4 4 3 6 Combat Bots Only 6 | . 5 2 6 2 3 4 3 6 Max Kills in Single Turn 5 | 1 5 1 3 1 2 2 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 1 2 . 2 . 3 3 Melee 1 | . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Hostile Shots Fired 670 | . 51 21 159 12 19 149 136 123 Missed 203 | . 13 7 49 2 6 60 37 29 Hits 467 | . 38 14 110 10 13 89 99 94 Projectile 467 | . 38 14 110 10 13 89 99 94 Critical Strikes 15 | . . 1 3 . . 1 7 3 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 6623 | . 467 193 1459 139 204 1156 1577 1428 Core 754 | . 64 21 196 26 . 109 199 139 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 329 | . . . . . 4 148 166 11 Regen/Repaired (Parts) 64 | . . . 64 . . . . . Core Remaining (%) 70 | 100 . 66 . 44 . . . . Volleys Fired 417 | 18 43 16 96 12 15 85 87 45 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 83 | 60 79 79 79 78 78 68 83 83 Shots Fired 700 | 36 72 26 169 24 28 144 141 60 Gun 643 | 36 64 23 149 24 26 144 124 53 Cannon . | . . . . . . . . . Launcher 41 | . 8 3 20 . 2 . 1 7 Special 16 | . . . . . . . 16 . Kinetic 390 | 18 34 10 76 12 13 103 99 25 Thermal 192 | 18 30 13 73 12 13 . 11 22 Explosive 41 | . 8 3 20 . 2 . 1 7 Electromagnetic 61 | . . . . . . 41 14 6 Robot Hit Streak 20 | 7 8 6 10 8 11 20 12 18 Robot Miss Streak 5 | 3 3 3 2 2 2 5 5 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 6 | . . . 2 1 . 2 1 . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . Shots Hit Robots 542 | 21 49 19 119 18 19 145 109 43 Core Hits 295 | 7 30 11 62 4 17 89 51 24 Critical Kills 5 | . 3 . 1 . . 1 . . Critical Parts Destroyed 12 | . 3 1 5 . . 2 1 . Critical Strikes 24 | . 6 3 10 . . 3 1 1 Burn 7 | . . 2 4 . . . . 1 Destroy 2 | . . . 1 . . . 1 . Smash 15 | . 6 1 5 . . 3 . . Melee Attacks 172 | . 68 18 30 . . 52 4 . Impact 154 | . 68 18 30 . . 34 4 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 26 | . 7 6 . . . 13 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14046 | 207 1522 616 4135 352 653 2896 2210 1455 Guns 7913 | 207 414 208 1669 352 309 1921 1932 901 Cannons . | . . . . . . . . . Explosions 3791 | . 476 115 2077 . 344 43 182 554 Melee 2300 | . 632 293 388 . . 932 55 . Ramming 42 | . . . 1 . . . 41 . Kinetic 4785 | 73 225 74 662 143 150 1391 1692 375 Thermal 2678 | 134 189 134 1216 209 159 43 142 452 Explosive 3539 | . 476 115 1868 . 344 . 182 554 Electromagnetic 702 | . . . . . . 530 98 74 Impact 2300 | . 632 293 388 . . 932 55 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . 7 11 18 Average Corruption 5 | . . . . . . 1 10 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 90 | . . . . . . 14 59 17 Message Errors 22 | . . . . . . 4 15 3 Matter Fused 20 | . . . . . . 2 14 4 Heat Flow Errors 10 | . . . . . . . 8 2 Energy Discharges 15 | . . . . . . 3 12 . Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 3 3 1 Data Loss (major) 3 | . . . . . . 1 1 1 Misfires 5 | . . . . . . 1 3 1 Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 720 | . 244 79 202 . . 187 . 8 Projectiles . | . . . . . . . . . Explosions 89 | . . . 81 . . . . 8 Melee 631 | . 244 79 121 . . 187 . . Knockbacks 10 | . 3 4 1 . . 1 1 . Impact 10 | . 3 4 1 . . 1 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 189 | . . . 160 . . . 19 10 Shots 7 | . . . 6 . . . . 1 Rammed 7 | . . . 1 . . . 6 . Targets Rammed 7 | . . . 1 . . . 6 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 282 | 60 108 282 101 20 23 21 274 268 Average Temperature 49 | 28 33 94 38 10 12 5 70 66 Received Heat Transfer 2118 | . 234 126 489 45 99 342 495 288 Effects 3 | . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 18 | . 6 2 4 . . 6 . . Combat Hostiles 4 | . . . 4 . . . . . Parts Fried 22 | . 13 3 4 . . 2 . . Impact Corruptions 26 | . 10 5 6 . . 5 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 3 2 . . . . Heat Transferred 5521 | 300 470 481 2444 407 296 50 259 814 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Maximum Alert Level 5 | . 1 . 2 1 . 5 4 3 Low Security (%) 42 | 100 80 100 38 94 100 11 . . Level 1 15 | . 19 . 30 5 . 20 . . Level 2 14 | . . . 31 . . 16 . 96 Level 3 16 | . . . . . . 15 97 3 Level 4 3 | . . . . . . 11 2 . Level 5 6 | . . . . . . 24 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 2271 | 5 266 166 621 213 83 2271 1117 774 Initial 1106 | . . 88 . 202 . 24 1106 550 Average 485 | 1 113 51 285 42 29 933 956 645 Influence Increases 5872 | 20 684 183 1442 46 225 2347 591 334 Destroy 0b10 Robot/C 2420 | . 320 80 740 40 160 520 380 180 Destroy 0b10 Robot/NC 280 | 20 65 10 90 5 10 40 40 . Destroy Leader 498 | . 76 20 226 . 42 40 84 10 Allied During Kill 15 | . . . . . . 11 4 . Successful Hack 89 | . 11 . 39 . 5 21 13 . Select Force Hacks 120 | . 60 . 60 . . . . . Disable Machine 315 | . 90 60 105 . . 15 45 . Anti-Garrison Action 1650 | . . . . . . 1550 . 100 Destroy Structure 305 | . 47 13 107 1 8 90 10 29 Lose Combat Pursuer 180 | . 15 . 75 . . 60 15 15 Influence Decreases 5108 | 20 455 412 923 565 188 113 2015 417 Entered New Map 1933 | . . 141 . 317 . 13 1165 297 Time Decay 2245 | 20 435 271 543 238 188 . 550 . Lost Part 340 | . 20 . 80 10 . 60 50 120 Lost Ally 140 | . . . . . . 40 100 . Purge Threat 450 | . . . 300 . . . 150 . Squads Dispatched 18 | . 5 . 8 . . . 5 . Investigation 8 | . 3 . 4 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 9 | . 2 . 3 . . . 4 . Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Distress Signals 8 | . . . 2 . . 4 2 . Communications Jammed 3 | . . . . . . . 3 . Distress Signals 3 | . . . . . . . 3 . Times Spotted 171 | . 24 4 50 2 9 33 40 9 Peak Tracking Total 8 | . 3 2 5 2 3 6 6 8 Tactical Retreats 8 | . 1 . 2 . . 3 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 15 | . 2 . 1 . . 8 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 26 | . 6 4 7 . . 4 3 2 Max in Single Turn 2 | . 1 1 2 . . 1 1 1 Garrison Relay 4 | . . . . . . 3 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 29 | . 4 . 14 . 3 2 5 1 Terminals 17 | . 2 . 8 . 1 2 3 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers 4 | . . . 2 . 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 93 | . 10 . 43 . 13 3 22 2 Successful 60 | . 6 . 30 . 8 2 14 . Failed 32 | . 4 . 12 . 5 1 8 2 Catastrophic 5 | . 1 . 1 . . . 2 1 Database Lockouts 1 | . . . 1 . . . . . Manual 40 | . 8 . 19 . 2 . 11 . Terminals 56 | . 8 . 30 . 3 3 10 2 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers 22 | . . . 5 . 6 . 11 . Garrison Access 5 | . . . . . 4 . 1 . Terminal Hacks 22 | . 4 . 14 . 1 2 1 . Robot Analysis 6 | . 3 . 3 . . . . . Prototype ID Bank 5 | . 1 . 3 . 1 . . . Open Door 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . Unreport Threat 3 | . . . 2 . . . 1 . Hauler Manifests 2 | . . . 2 . . . . . Zone Layout 3 | . . . 3 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 19 | . . . 4 . 5 . 10 . Insert Component 7 | . . . 2 . 2 . 3 . Analyze 7 | . . . 2 . 2 . 3 . Retrieve Study 5 | . . . . . 1 . 4 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 13 | . 2 . 8 . 1 . 2 . Terminals 9 | . . . 6 . 1 . 2 . Botnet 8 | . . . 6 . 1 . 1 . Operators 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . Tunnel 4 | . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 22 | . 2 . 10 . 3 2 4 1 Full Trace Events 4 | . . . 2 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 2 . 3 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired 2 | . . . 2 . . . . . Time 52 | . . . 52 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . 2 . 3 . Part Schematics Acquired 7 | . . . 2 . 2 . 3 . Parts Damaged 2 | . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 11 | . . . . . . 3 8 . Non-combat 1 | . . . . . . 1 . . Combat 10 | . . . . . . 2 8 . Robot Hacks Applied 14 | . . . . . . 3 11 . parse_system 3 | . . . . . . 3 . . find_garrison 1 | . . . . . . . 1 . scatter_targeting 1 | . . . . . . . 1 . spike_heat 1 | . . . . . . . 1 . go_dormant 1 | . . . . . . . 1 . overwrite_iff 4 | . . . . . . . 4 . formatsys_high 3 | . . . . . . . 3 . Relay Couplers Released 22 | . . . . . . 17 . 5 Machine Destruction 18 | . . . . . . 13 . 5 Programmers 4 | . . . . . . 4 . . Attached 4 | . . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total Allies 11 | . . . . . . 4 7 . Largest Group 2 | . . . . . . 2 2 . Highest-Rated Group 51 | . . . . . . 51 51 . Highest-Rated Ally 34 | . . . . . . 34 31 . Total Orders . | . . . . . . . . . Ally Attacks 47 | . . . . . . 18 29 . Total Damage 1033 | . . . . . . 657 376 . Kills 7 | . . . . . . 6 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Active Infowar (turns) 11554 | 55 1204 . 2757 1346 522 3760 1563 347 Sensors 1304 | . . . . . . . 1291 13 Terrain 470 | . 470 . . . . . . . Seismic 2740 | 55 734 . 733 976 242 . . . Machine Analysis 7841 | . . . 2024 1346 522 3760 189 . Jamming 2506 | . . . . . . 793 1366 347 Robot Analysis Total 6 | . 3 . 3 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Turns Passed 13273 | 145 1692 819 3015 1346 522 3760 1590 384 Spaces Moved 6629 | 88 1054 572 1599 767 274 1560 630 85 Core 7 | 2 . . . . . 1 . 4 Treads 1061 | . . . 38 . . 770 195 58 Legs . | . . . . . . . . . Wheels 5561 | 86 1054 572 1561 767 274 789 435 23 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 125 125 145 145 145 115 160 Average Speed 160 | 88 121 125 150 152 154 205 173 290 Slowest Speed 1150 | 90 130 125 240 155 160 1100 237 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 6 97 88 97 98 22 95 55 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 6 | . 2 2 2 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 4 | . . 3 . 1 . . . . Spaces Dug 18 | . 5 . 10 . . . 2 1 Terrain Destroyed 267 | . 51 26 132 . 11 4 10 33 Melee 11 | . 5 . 4 . . . 2 . Projectile 1 | . . . . . . . 1 . AOE 255 | . 46 26 128 . 11 4 7 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total 8333 | 119 1277 618 1980 922 352 1914 991 160 Wait 682 | . 58 3 176 131 29 100 174 11 Move 6621 | 87 1053 571 1598 766 273 1558 630 85 Hop . | . . . . . . . . . Pick Up 102 | 6 18 2 23 2 13 19 17 2 Fast Attach 19 | 7 1 . 3 1 1 2 2 2 Attach 42 | . 3 . 11 1 2 8 8 9 Detach 9 | . 2 . 1 1 1 2 1 1 Swap 106 | . 20 6 26 4 5 19 26 . Drop 83 | 1 11 2 15 4 13 20 16 1 Fire 417 | 18 43 16 96 12 15 85 87 45 Melee 172 | . 68 18 30 . . 52 4 . Ram 7 | . . . 1 . . . 6 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 48 | . . . . . . 44 . 4 Rewire 25 | . . . . . . 5 20 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 13) 1023 | -10/Materials | Discovered new exit (range 10) 1234 | -10/Materials | Discovered new exit (range 10) 1277 | -10/Materials | Discovered new exit (range 10) 1838 | -10/Materials | Entered Mines 1895 | -10/Mines | Met a Derelict bent on vengeance 1944 | -10/Mines | Discovered new exit (range 9) 2541 | -10/Mines | Discovered new exit (range 15) 2543 | -10/Mines | Learned location of Storage (-8) 2657 | -10/Mines | Entered Materials 2657 | -9/Materials | Evolved 2 slots: Utility x2 2757 | -9/Materials | Discovered new exit (range 12) 3028 | -9/Materials | Build established: Scavenger-Mutant 3109 | -9/Materials | Repaired Wheel 3422 | -9/Materials | Lost 4 parts (1n2u1w) 3599 | -9/Materials | Discovered new exit (range 4) 4045 | -9/Materials | Discovered new exit (range 13) 4081 | -9/Materials | Lost 4 parts (2n1u1w) 4114 | -9/Materials | Central database locked down 4619 | -9/Materials | Repaired Com. Wheel 4629 | -9/Materials | Discovered new exit (range 5) 4657 | -9/Materials | First assault squad dispatched 4855 | -9/Materials | Discovered new exit (range 7) 5672 | -9/Materials | Entered Mines 5688 | -9/Mines | Discovered new exit (range 6) 5702 | -9/Mines | Core integrity fell below 50% 5720 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5871 | -9/Mines | Learned Materials terminal intel 6353 | -9/Mines | Discovered new exit (range 7) 6415 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7018 | -9/Mines | Entered Materials 7018 | -8/Materials | Evolved 2 slots: Utility x2 7019 | -8/Materials | Loaded intel: 12 terminal locations 7047 | -8/Materials | Identified exit to Garrison 7540 | -8/Materials | Entered Garrison 7560 | -8/Garrison | Triggered checkpoint 8190 | -8/Garrison | Triggered checkpoint 8326 | -8/Garrison | Discovered new exit (range 13) 8388 | -8/Garrison | Triggered checkpoint 8474 | -8/Garrison | Triggered checkpoint 8540 | -8/Garrison | Triggered checkpoint 8648 | -8/Garrison | Discovered new exit (range 14) 8722 | -8/Garrison | Triggered checkpoint 8919 | -8/Garrison | Discovered new exit (range 13) 8970 | -8/Garrison | Triggered checkpoint 9146 | -8/Garrison | Triggered checkpoint 9221 | -8/Garrison | Installed Relay Interface Framework 9481 | -8/Garrison | Build established: Mutant 9666 | -8/Garrison | Garrison Relay disabled 10001 | -8/Garrison | Build established: Bothacker-Mutant 10198 | -8/Garrison | Garrison Relay disabled 10687 | -8/Garrison | Garrison Relay disabled 11300 | -8/Garrison | Entered Materials 11300 | -8/Materials | Accompanied by 2 allies 11490 | -8/Materials | System corruption reached 10% 12132 | -8/Materials | Build established: Mutant 12226 | -8/Materials | Discovered new exit (range 12) 12437 | -8/Materials | Discovered new exit (range 15) 12837 | -8/Materials | Core integrity fell below 50% 12865 | -8/Materials | Discovered new exit (range 16) 12889 | -8/Materials | Identified exit to Garrison 12890 | -8/Materials | Entered Garrison 12928 | -8/Garrison | Triggered checkpoint 13043 | -8/Garrison | Garrison Relay disabled 13168 | -8/Garrison | Triggered checkpoint 13231 | -8/Garrison | Triggered checkpoint 13257 | -8/Garrison | Triggered checkpoint 13271 | -8/Garrison | Core integrity fell below 20% 13274 | -8/Garrison | Self-destructed Last Messages --------------- 13231_ Beams of light sweep through the air. An alarm sounds. 13233_ ICHZJ5Y8G=5: AYAHDQQ 13234_ Destroyed Shock Rifle. 13234_ Destroyed Gravmag System. 13236_ Hvy. Particle Gun destroyed. 13237_ Transmission Jammer destroyed. 13247_ Destroyed Particle Gun. 13249_ The unstable cave ceiling collapses. 13249_ P-60 Hacker destroyed. 13251_ The unstable cave ceiling collapses. 13251_ Minigun destroyed. 13251_ G-47 Trooper destroyed. 13256_ System corrupted: Component data lost. 13261_ The unstable cave ceiling collapses. [Achievement: Hydra] 13268_ Arm. Huge Wheel destroyed. 13272_ System corrupted: Heat flow error (+285). 13274_ Overheating: System interference. 13274_ Shock Rifle temporarily disabled. 13274_ Imp. Cooling System temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ##????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????? ??????? ????????????????????? | | ?????????????? ?#??? # ????????????????????? | | ?????????????# ## ?? % ##???????????????????? | | ?????????????" ??? ???????????????????? | | ?????????????? ?? ???????????????????? | | ??????????????? ? ????????????????????? | | ????????????????? ? ?????????????#####??? | | ?????????????#????# # #####?????????#"# #??? | | ?????????????# ## # % #?????????#"! #??? | | ?????????????# ###????????#" #??? | | ?????????????# g #????????# !!#??? | | ?????????????# [ #????????#"# #??? | | ?????????????????## ##g #???????????### #??? | | ??????????????????#?????#@ #????????????????# ###? | | ????????????????????????# #????????????????# #? | | ????????????????????????# #????????????????# = #? | | ????????????????????????# #????????????????#%! #? | | ????????????????????????# #??????????????? +[###? | | ????????????????????????# #??????????????### #??? | | ????????????????????????# ##############???# #??? | | ????????????????????????# #???# #??? | | ????????????????????????# ^ ##### #??? | | ????????????????????????############## #??? | | ?????????????????????????????????????# ##### #??? | | ?????????????????????????????????????# #???# #??? | | ?????????????????????????????????????# #???# ##?? | | ?????????????????????????????????????# #???# "#?? | | ?????????????????????????????????????# ###?# T#?? | | ?????????????????????????????????????# #?# "#?? | | ?????????????????????????????????????# #?####?? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 450 Resistance: KI 30 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 10% | -9/Materials Com. Wheel | 6% | -9/Materials Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me For Emergencies Only Hammer Time Heavy Suspicion Hydra Item+ Join The Dark Side Junior Dev Mindtrick Overwhelming Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed EfficiencyIonSlamshotty Manual? 0 Play Time 02:18:07 Cumulative 100.7 hours Start 2025.10.22 @ 11:29:07 End 2025.10.22 @ 14:20:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 139 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 84x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6c10334-8728-418d-bffe-4bfdbbd5a04d