Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 09:54:32 Player: pinbox Result: Destroyed by 0O-J0Z(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (484) 484 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1024 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 134/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (15) --- Heat Sink Sensor Array Signal Interpreter Seismic Detector Core Shielding Core Shielding Small Laser Grenade Launcher Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Heat Sink Core Shielding Core Shielding Core Shielding Light Armor Plating Small Laser Small Laser Grenade Launcher Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 5 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 7 | . 8 12 Power 1 | . 1 . Propulsion . | . . . Utility 4 | . 4 6 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 8 | . . 8 Power . | . . . Propulsion . | . . . Utility 5 | . . 5 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 88 Engine 13 | . 13 14 Treads 27 | . 27 22 Device 10 | . 10 2 Storage 14 | . 14 14 Protection 3 | . 3 8 Energy Gun 27 | . 27 25 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 15 31 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 1 15 14 Average Carried 7 | . 8 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 1 14 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 419 | 261 158 . Remotely . | . . . Salvage Created 679 | 57 585 37 Parts 47 | 10 34 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 13 1 Guns 12 | . 11 1 Classes Destroyed 6 | 1 4 1 Tunneler 3 | 3 . . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 10 | . 10 . Subdweller 1 | . . 1 Best Kill Streak 3 | 3 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 100 | . 69 31 Missed 26 | . 17 9 Hits 74 | . 52 22 Projectile 74 | . 52 22 Damage Taken 1008 | . 563 445 Core 257 | . 151 106 Absorbed by Shields . | . . . Redirected to Shielding 5 | . . 5 Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 3 54 10 Largest 2 | 2 2 2 Hottest 90 | 90 90 90 Shots Fired 133 | 6 107 20 Gun 133 | 6 107 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 114 | 3 91 20 Explosive . | . . . Electromagnetic 19 | 3 16 . Robot Hit Streak 21 | 4 19 21 Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 96 | 4 72 20 Core Hits 34 | 3 28 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 2 2 Burn 4 | . 2 2 Melee Attacks 9 | . 9 . Impact . | . . . Slashing 9 | . 9 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1120 | 50 892 178 Guns 1079 | 50 851 178 Cannons . | . . . Explosions 26 | . 26 . Melee . | . . . Ramming 15 | . 15 . Kinetic . | . . . Thermal 959 | 24 757 178 Explosive . | . . . Electromagnetic 146 | 26 120 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . 39 . Shots 1 | . 1 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 303 | 60 303 . Average Temperature 98 | 27 101 . Received Heat Transfer 204 | . 204 . Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Melted 6 | . 5 1 Heat Transferred 2861 | 74 2168 619 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | 15 102 . Initial . | . . . Average 37 | 1 40 . Influence Increases 436 | 15 421 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 30 | 15 15 . Destroy Leader 76 | . 76 . Successful Hack 16 | . 16 . Disable Machine 30 | . 30 . Destroy Structure 9 | . 9 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 436 | 15 418 3 Entered New Map 3 | . . 3 Time Decay 413 | 15 398 . Lost Part 20 | . 20 . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 24 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 9 | . 9 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . 19 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 985 | 22 959 4 Seismic 985 | 22 959 4 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1420 | 113 1266 41 Spaces Moved 669 | 55 610 4 Core 2 | 2 . . Treads 667 | 53 610 4 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 97 1 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 7 | . 7 . Melee 3 | . 3 . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 868 | 73 775 20 Wait 68 | 8 60 . Move 667 | 54 609 4 Hop . | . . . Pick Up 15 | 1 14 . Fast Attach 11 | 7 4 . Attach 15 | . 10 5 Detach 10 | . 9 1 Swap 3 | . 3 . Drop 1 | . 1 . Fire 67 | 3 54 10 Melee 9 | . 9 . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 6) 500 | -10/Materials | Discovered new exit (range 13) 628 | -10/Materials | Core integrity fell below 50% 825 | -10/Materials | Discovered new exit (range 10) 1245 | -10/Materials | Discovered new exit (range 8) 1266 | -10/Materials | Identified exit to Mines 1368 | -10/Materials | Discovered new exit (range 8) 1380 | -10/Materials | Entered Subcaves 1381 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1381 | -10/Subcaves | Approached by a straggling Scientist 1410 | -10/Subcaves | Core integrity fell below 20% 1421 | -10/Subcaves | Destroyed by 0O-J0Z(R) with Subdweller Machine Gun Last Messages --------------- Machinery. 01381_ GO-HB0(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01385_ GO-HB0(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01394_ 7F-URM(R) suffers critical hit (Burn). 01397_ Ion Engine destroyed. 01403_ Lgt. Treads destroyed. 01405_ Lgt. Armor Plating destroyed. 01408_ 7F-URM(R) suffers critical hit (Burn). 01409_ Sml. Laser destroyed. 01416_ Sub. Optics melted. 01416_ 7F-URM(R) destroyed. 01416_ Switching to secondary target: 0O-J0Z(R). 01418_ Subatomizers dissect the Disposable Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????# #???????????????????? | | ?????????????????????????? #???###?????????????? | | ????????????????????????## ### ""#?????????????? | | ????????????????????????# " "#?????????????? | | ???????????????????????## "" """?????????????? | | ???????????????????????# R"" "" ?????????????? | | ???????????????????????# @ *" "#??????????????? | | ???????????????????????## !%& ""#??????????????? | | ??????????????????????### = "##??????????????? | | ?????????????????# ### ""###???????????????? | | ?????????? c "##?????????????????? | | ?????????? ###??????????????????? | | ??????????? ## # ######????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# ## ???????????????????????????? | | ????????????????##??#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedDefenseCartridge Manual? 0 Play Time 00:11:43 Cumulative 44.3 hours Start 2026.07.12 @ 22:26:57 End 2026.07.13 @ 09:54:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 630c54a6-99ce-4f3d-a753-0a82bcd06f52