Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 22:43:04 Player: KURIIRI Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1208) 1208 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2373 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 190/200 System Corruption 0% Temperature Warning (330) Movement Treading (480) Ox4 Location -8/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Improved Treads Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (25) --- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Compact Wheel Improved Heat Sink Cooling System Large Matter Pod (150) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Visual Processing Unit Core Shielding Tower Shield Heavy Assault Rifle Heavy Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Grenade Launcher Grenade Launcher Multitool Heavy Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Compact Wheel Cooling System Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod Visual Processing Unit Core Shielding Tower Shield Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Grenade Launcher Grenade Launcher Multitool Heavy Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 1 14 8 1 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | . 5 1 . Treads 5 | . 5 . . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device 2 | 1 . 1 . Storage 1 | . 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . 2 . . Artifact . | . . . . Weapon 10 | . 5 5 . Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 6 | . 3 3 . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 1 . Power 2 | . 1 1 . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 18 | 6 11 23 24 Power . | 1 . . . Propulsion 4 | 4 2 6 6 Utility 7 | . 4 9 8 Weapon 6 | 1 4 7 9 Tool/Special . | . . . . Unused Backups 20 | . 2 1 17 Power . | . . . . Propulsion 5 | . . . 5 Utility 7 | . . 1 6 Weapon 7 | . 2 . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 100 Engine 13 | . 13 13 14 Treads 20 | . 27 16 14 Wheel 7 | . . 11 14 Device 2 | . 4 . 4 Storage 14 | . 14 14 14 Protection 11 | . 9 13 . Energy Cannon 8 | . . 12 28 Ballistic Gun 19 | . 27 15 . Peak Build Rating 19 | 7 14 19 19 Average Rating 14 | 6 12 16 19 On Entrance 11 | 6 7 14 19 Avg Prop Armor Cover (%) 13 | . . 13 15 Naked Turns . | . . . . Heaviest Build 102 | 12 92 102 102 Greatest Support 46 | 20 46 46 16 Greatest Overweight (x) 6 | . 1 6 6 Average Overweight (x) 3 | . . 5 6 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 8 19 25 25 Most Carried 25 | 6 21 25 25 Average Carried 19 | 6 11 24 25 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 21 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1700 | 222 881 597 . Remotely 322 | 10 312 . . Salvage Created 2039 | 100 1229 584 126 Parts 115 | 2 59 39 15 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 35 | . 18 15 2 Guns 21 | . 18 3 . Cannons 12 | . . 10 2 AOE 1 | . . 1 . Classes Destroyed 12 | 2 7 3 . Worker 4 | . 4 . . Builder 2 | . 1 . 1 Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 6 | 1 5 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 12 | . 12 . . Sentry 3 | . . 1 2 Artisan 1 | . . 1 . Subdweller 11 | . . 11 . Best Kill Streak 8 | 2 8 2 3 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 122 | . 64 44 14 Missed 45 | . 19 24 2 Hits 77 | . 45 20 12 Projectile 77 | . 45 20 12 AOE 1 | . . 1 . Critical Strikes 3 | . 1 2 . Actively Blocked 1 | . . 1 . Damage Taken 1222 | . 537 500 185 Core 255 | . 70 117 68 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . 4 23 . Regen/Repaired (Parts) 75 | . 75 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 142 | 3 70 64 5 Largest 2 | 2 2 2 2 Hottest 160 | 40 46 160 160 Shots Fired 227 | 6 137 74 10 Gun 158 | 6 134 18 . Cannon 62 | . . 52 10 Launcher 7 | . 3 4 . Special . | . . . . Kinetic 158 | 6 134 18 . Thermal 62 | . . 52 10 Explosive 7 | . 3 4 . Electromagnetic . | . . . . Robot Hit Streak 22 | 2 15 22 11 Robot Miss Streak 2 | 1 2 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 138 | 3 93 35 7 Core Hits 67 | 3 43 18 3 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 1 . Meltdown 1 | . . 1 . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2731 | 30 1560 915 226 Guns 1676 | 30 1424 222 . Cannons 764 | . . 541 223 Explosions 259 | . 107 152 . Melee . | . . . . Ramming 32 | . 29 . 3 Kinetic 1676 | 30 1424 222 . Thermal 764 | . . 541 223 Explosive 259 | . 107 152 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | . 23 38 1 Shots 2 | . 1 1 . Rammed 6 | . 5 . 1 Targets Rammed 7 | . 6 . 1 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 321 | . 32 9 321 Average Temperature 40 | . 13 7 132 Received Heat Transfer 399 | . 258 87 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 1036 | . . 740 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 74 | 100 71 . 100 Level 1 25 | . 28 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 294 | 10 294 . 126 Initial 62 | . . . 62 Average 126 | 5 133 . 85 Influence Increases 1011 | 10 662 155 184 Destroy 0b10 Robot/C 480 | . 360 80 40 Destroy 0b10 Robot/NC 90 | 10 75 . 5 Destroy Leader 68 | . 68 . . Successful Hack 47 | . 30 . 17 Select Force Hacks 150 | . 30 . 120 Destroy Structure 26 | . 24 . 2 Lose Combat Pursuer 150 | . 75 75 . Influence Decreases 895 | 10 518 168 199 Entered New Map 139 | . . 70 69 Time Decay 736 | 10 498 98 130 Lost Part 20 | . 20 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 31 18 3 Peak Tracking Total 5 | . 5 4 3 Tactical Retreats 7 | . 4 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 15 | . 7 2 6 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . 1 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 56 | . 20 13 23 Successful 33 | . 8 13 12 Failed 23 | . 12 . 11 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 28 | . 16 . 12 Terminals 28 | . 17 . 11 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 13 | . 1 . 12 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 2 13 4 Record 12 | . . 12 . Robot Analysis 3 | . 2 . 1 Prototype ID Bank 1 | . . . 1 Security Status 1 | . . . 1 Zone Layout 1 | . . . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 4 . 7 Terminals 6 | . 3 . 3 Botnet 3 | . 2 . 1 Operators 1 | . 1 . . Skim 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 1 . 4 Tunnel 5 | . 1 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 5501 | 31 2164 3032 274 Spaces Moved 2175 | 18 817 1212 128 Core . | . . . . Treads 987 | . 816 171 . Legs 19 | 18 1 . . Wheels 1169 | . . 1041 128 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 175 190 Average Speed 199 | 120 205 196 190 Slowest Speed 240 | 120 240 240 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 94 78 32 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 6 | . 1 1 4 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 10 | . . 10 . Spaces Dug 30 | . 24 6 . Terrain Destroyed 56 | . 24 30 2 Melee . | . . . . Projectile 16 | . . 14 2 AOE 40 | . 24 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 3111 | 21 1160 1782 148 Wait 712 | . 224 475 13 Move 2172 | 17 816 1211 128 Hop . | . . . . Pick Up 31 | . 21 10 . Fast Attach 6 | 1 1 4 . Attach 4 | . 4 . . Detach . | . . . . Swap 19 | . 10 8 1 Drop 18 | . 8 10 . Fire 142 | 3 70 64 5 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 6 | . 6 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 15) 678 | -10/Materials | Discovered new exit (range 15) 1126 | -10/Materials | Discovered new exit (range 11) 1209 | -10/Materials | Discovered new exit (range 4) 1342 | -10/Materials | Repaired Hvy. Assault Rifle 1613 | -10/Materials | Discovered new exit (range 4) 2196 | -10/Materials | Entered Subcaves 2197 | -10/Subcaves | Approached by a straggling Scientist 2541 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2716 | -10/Subcaves | Visited 4L-MR0's lab 2739 | -10/Subcaves | Found Tower Shield 3625 | -10/Subcaves | Discovered new exit (range 8) 3725 | -10/Subcaves | Core integrity fell below 50% 4189 | -10/Subcaves | Visited Clippyterm 4195 | -10/Subcaves | Identified exit to Materials 4195 | -10/Subcaves | Identified exit to Recycling 4195 | -10/Subcaves | Learned location of Deep Caves (-7) 4438 | -10/Subcaves | Learned Materials garrison access intel 4733 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5228 | -10/Subcaves | Entered Recycling 5476 | -8/Recycling | Core integrity fell below 20% 5502 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Downloading analysis... G-47 Trooper Tier: 3 The G-47 Trooper replaces the G-34's laser with a more effective particle gun. However, during prolonged confrontations the G-47 is prone to overheating as its upgraded weaponry produces more heat than the design can fully dissipate. 05472_ Slammed into R-06 Scavenger. 05474_ Y-45 Defender springs to life. 05491_ Y-45 Defender destroyed. 05491_ U-05 Engineer destroyed. 05491_ R-06 Scavenger collects Heat Sink. 05494_ R-06 Scavenger collects Lgt. Treads. 05496_ R-06 Scavenger collects Beam Rifle. 05498_ R-06 Scavenger collects Heat Sink. 05499_ R-06 Scavenger collects Lgt. Ion Engine. 05500_ Y-45 Defender destroyed. 05501_ R-06 Scavenger collects Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? %?????????????????? | | ???????????????????? #?????????????????? | | ???????????????????? ?????????????????? | | ???????????????????? ####??????????????? | | ???????????????????? ???????????????? | | ???????????????????? ???????????????? | | ???????????????????# ????????????????? | | ???????????????????# ?????????????????? | | ???????????????????# ##????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ###???????????????? | | ???????????????????# ""#???????????????? | | ???????????????????# Y"#?? ????????????? | | ???????????????????#Y ""#?? ????????????? | | ????????#+#########[r |!##??? ????????????? | | ????????# r @%= %!;#??? ????????????? | | ????????# r= = ##??? ????????????? | | ???????## #???? ????????????? | | ????# #???? ????????????? | | ????# r#???# #???????????? | | ????# #########+##/###?# #???????????? | | ????#+####???????# #?# #????????#### | | ?????????????????# "" r? #????????# | | ?????????????????# T" ### #????????# | | ?????????????????# "" #?# #????????# | | ?????????????????# ### ##???????#### | | ?????????????????# """" ## ########## | | ?????????????????# """" + + | | ?????????????????# """" ## ## ####### | | ?????????????????# ####### #?????# " | | ?????????????????##+#######?????# #?????# " | | ????????????????????????????????# #?????# " | | ????????????????????????????????# #?????# | | ???????????????????????????????? #?????# | | ????????????????????????????????###?????### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 34% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedConceptThermoblaster Manual? 0 Play Time 00:21:59 Cumulative 510.9 hours Start 2026.05.27 @ 22:22:46 End 2026.05.27 @ 22:43:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 435 Rogue 399 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 82 Gallery% 71 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aab5b8f7-7d52-47fe-8e48-b83ba0ccbee0