Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 21:15:45 Player: Jamuson Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (263) 1315 Value Destroyed (11865) 11865 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (3705) 3705 TOTAL SCORE: 25825 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1231 Follower Combat Kills 574 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 252/300 Energy 83/100 System Corruption 23% Temperature Cool (12) Movement Core (100) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (5) ---- Heavy Antimatter Reactor Advanced Cooling System Antimissile System Gamma Rifle Dispersion Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Energy Well Advanced Energy Well Improved Targeting Computer Advanced Target Analyzer Improved Particle Charger Improved Remote Force Field Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Cooled Phase Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Heavy Antimatter Reactor Improved Heavy Treads Armored Heavy Treads Armored Huge Wheel Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Layered Medium Armor Plating Advanced Hardlight Generator Antimissile System Dispersion Rifle Cooled Phase Cannon Nova Cannon Enhanced Coil Gun Railgun Phasing Sabre Phasing Sabre Phasing Sabre [Rating: 153] Favorites ----------- Power Heavy Antimatter Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Experimental Hacking Suite Device Advanced Cooling System Storage Large Storage Unit Processor Improved Target Analyzer Hackware Experimental Hacking Suite Protection Light Regenerative Plating Weapon Neutron Cannon Energy Gun Dispersion Rifle Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . Utility 9 | . . . . . 2 1 1 . . . . 2 . . . . 2 1 . Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Parts Attached 285 | 6 6 3 . . 35 54 26 13 8 . 7 18 5 5 4 13 31 29 22 Power 26 | 1 1 1 . . 4 6 1 . 1 . . . . . 1 . . 6 4 Engine 11 | 1 1 1 . . 2 5 1 . . . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . . Reactor 13 | . . . . . . 1 . . 1 . . . . . 1 . . 6 4 Propulsion 45 | 2 1 . . . 6 11 5 1 3 . 1 2 . . . 6 1 2 4 Treads 27 | . . . . . 5 6 . . 2 . . 2 . . . 6 1 2 3 Leg 9 | . . . . . . 3 5 . 1 . . . . . . . . . . Wheel 9 | 2 1 . . . 1 2 . 1 . . 1 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 98 | 1 2 . . . 5 18 13 5 1 . 3 9 1 4 1 2 18 10 5 Device 52 | . 1 . . . 1 7 7 3 1 . 1 5 1 4 . 1 10 7 3 Storage 13 | 1 1 . . . . 3 3 1 . . . 1 . . 1 . . 1 1 Processor 10 | . . . . . 2 2 . . . . 1 . . . . . 3 2 . Hackware 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . Protection 19 | . . . . . 2 6 2 1 . . 1 1 . . . 1 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 2 2 . . 20 19 7 7 3 . 3 7 4 1 2 5 12 11 9 Energy Gun 28 | 2 1 . . . 4 3 5 1 . . . . . . . . 7 4 1 Energy Cannon 27 | . . . . . . 4 2 2 1 . 1 3 . . . 2 3 6 3 Ballistic Gun 30 | . 1 2 . . 8 8 . 1 1 . . 1 3 . . 1 1 1 2 Ballistic Cannon 12 | . . . . . . . . 2 1 . 2 2 1 1 1 2 . . . Launcher 8 | . . . . . 4 4 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 4 . . 1 . . . 1 . . 1 . 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 7 1 . . . 1 . . . 3 . 3 . . Parts Lost 91 | . 2 2 . . 11 9 . 8 4 . 1 1 1 4 . 10 2 11 25 Power 8 | . . 1 . . 3 . . . 1 . . . . . . . . . 3 Propulsion 19 | . 1 . . . 3 2 . 1 2 . . . . . . 3 . 2 5 Utility 31 | . . . . . 1 4 . 3 1 . . 1 1 2 . 1 2 5 10 Weapon 33 | . 1 1 . . 4 3 . 4 . . 1 . . 2 . 6 . 4 7 Highest Loss Streak 25 | . 1 1 . . 9 3 . 8 2 . 1 1 1 2 . 6 1 7 25 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 96 99 100 100 87 87 96 90 84 93 87 87 85 81 81 77 89 84 79 Engine 3 | . 14 14 14 14 4 6 5 6 4 . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 6 6 5 5 5 5 5 5 7 7 Treads 7 | . . . . . 12 7 . . 1 13 3 6 11 11 11 13 11 8 8 Leg 3 | . . . . . . 1 22 14 4 . . . . . . . . . . Wheel 4 | . 24 28 28 28 11 5 . 4 6 6 11 4 . . . . . . . Device 14 | . 13 14 14 14 8 10 21 13 12 13 13 21 14 12 12 5 12 23 19 Storage 8 | . 14 14 14 14 9 11 6 12 13 13 7 5 5 5 6 11 8 4 12 Processor 2 | . . . . . 3 5 . . . . 5 . . . . . 7 5 7 Hackware 7 | . . . . . . . 4 6 6 6 6 11 17 17 17 14 13 9 4 Protection 5 | . . . . . 7 7 5 5 6 6 5 5 5 5 5 3 5 3 . Energy Gun 5 | . 22 6 . . 1 2 10 4 . . . . . . . . 13 13 8 Energy Cannon 4 | . . . . . . 11 13 3 5 6 2 . . . . 2 5 3 5 Ballistic Gun 5 | . 5 21 28 28 11 7 . 5 6 6 6 1 5 15 11 8 . . . Ballistic Cannon 4 | . . . . . . . . 5 12 13 16 20 17 4 6 8 . . . Slashing Weapon 1 | . . . . . 12 5 . 3 . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 14 30 30 30 30 46 98 92 83 82 80 80 149 143 132 138 136 158 170 173 Greatest Support 155 | 26 26 26 26 26 60 60 78 58 28 28 56 150 150 150 150 155 150 150 150 Greatest Overweight (x) 4 | . 1 1 1 1 1 3 3 2 4 2 2 1 . . . 1 1 1 3 Average Overweight (x) . | . . 1 1 1 . 1 . 1 2 2 1 . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 19 | 6 9 15 15 15 15 16 15 15 15 15 15 18 25 25 25 25 25 25 24 Most Carried 25 | 4 8 8 7 7 15 20 19 15 14 14 15 23 24 25 25 24 25 25 25 Average Carried 16 | 2 5 7 6 7 13 15 15 11 13 14 14 16 23 23 24 20 21 23 20 Final Capacity 25 | 8 15 15 15 15 15 20 15 15 15 15 15 25 25 25 25 25 25 25 5 Final Carried 25 | 4 8 6 7 7 15 20 15 14 14 14 15 23 24 25 24 14 25 24 5 Class Distribution -------------------- 28% | Hacker-Gunner 16% | Mutant 13% | Skirmisher 7% | Hacker-Tank 6% | Scavenger-Mutant 6% | Tank 6% | Scavenger-Tank 4% | Hacker-Mutant 3% | Hacker-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 6569 | 197 130 104 . . 912 1096 277 100 503 . 214 513 294 972 54 418 392 310 83 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10743 | . 417 149 . . 1292 1702 476 152 232 . 63 330 66 1063 254 715 1604 1301 927 Parts 543 | . 35 10 . . 84 90 26 3 15 . 8 15 4 42 5 22 82 78 24 Haulers Intercepted 3 | . . . . . 2 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . 3 19 . 8 . 4 41 5 20 . . . Prevented 5 | . . . . . . . . 1 . . 2 . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 227 | . 14 5 . . 29 39 8 3 12 . 5 8 2 24 . 20 26 21 11 Melee 13 | . . . . . 6 5 . 1 . . . . . . . . . . 1 Guns 109 | . 14 5 . . 13 10 2 1 7 . . . . 20 . 8 13 15 1 Cannons 80 | . . . . . . 17 6 1 5 . 5 8 2 4 . 11 10 5 6 AOE 22 | . . . . . 10 7 . . . . . . . . . 1 2 . 2 Classes Destroyed 19 | . 5 . . . 7 4 . . . . . . . . . . . . 3 Worker 12 | . 1 . . . 4 3 1 . . . . . . . . . 2 1 . Builder 4 | . 1 . . . 2 . . . . . . . . . . . 1 . . Hauler 3 | . . . . . 2 1 . . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . . . . . . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Watcher 12 | . 2 . . . 1 2 3 . . . . . . . . . 2 2 . Swarmer 68 | . 9 3 . . 8 6 . . 10 . 5 . . 10 . 9 . 8 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 2 Grunt 71 | . 5 2 . . 12 21 4 . . . . 1 . 6 . 6 8 . 6 Brawler 7 | . . . . . . 1 . 1 . . . . . 2 . 1 . . 2 Duelist 10 | . . . . . 1 2 . 1 . . . . . 3 . 2 . . 1 Protector 2 | . . . . . . 1 . . . . . . . 1 . . . . . Sentry 17 | . . . . . 3 3 1 1 1 . . 2 . 2 . 1 3 . . Specialist 4 | . . . . . 2 2 . . . . . . . . . . . . . Hunter 11 | . . . . . 2 . 1 . . . . 2 . . . . . 6 . Programmer 33 | . . . . . . 2 2 . 1 . . 3 2 . . 1 15 7 . Heavy 2 | . . . . . 1 1 . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 . . 7 6 2 3 4 . 3 2 2 6 . 11 4 5 12 Combat Bots Only 11 | . 4 3 . . 4 5 2 3 4 . 3 2 2 6 . 11 4 5 10 Max Kills in Single Turn 4 | . 1 1 . . 4 3 2 1 2 . 1 1 1 2 . 3 3 2 4 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . 1 1 . Exploded 4 | . . . . . 4 3 . . . . . . . . . 1 2 . 2 Melee 1 | . . . . . 1 1 . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Damage Taken 24021 | . 401 257 . . 2195 2749 328 916 866 . 107 433 127 1785 . 3698 1327 2307 6525 Core 3094 | . 121 117 . . 445 265 13 169 66 . . 60 . 79 . 347 96 196 1120 Absorbed by Shields 1321 | . . . . . . 78 142 86 . . . 160 39 239 . . . 481 96 Reduced by Siege Mode 937 | . . . . . . . . . . . . . . 5 . 248 11 95 578 Regen/Repaired (Parts) 1089 | . . . . . 191 187 127 . . . . 139 14 259 . 34 20 118 . Core Remaining (%) 56 | 100 . . . 4 19 62 . . . . 70 . . . . 46 91 . . Volleys Fired 571 | . 47 17 . . 57 71 32 26 25 . 6 49 5 61 . 43 61 57 14 Largest 4 | . 2 2 . . 3 4 4 4 4 . 4 4 4 4 . 4 4 4 4 Hottest 428 | . 90 70 . . 94 360 306 306 232 . 199 219 219 153 . 294 411 379 428 Shots Fired 1587 | . 92 33 . . 136 213 78 55 56 . 23 111 20 219 . 107 215 175 54 Gun 934 | . 92 33 . . 128 88 32 23 25 . 6 4 . 171 . 18 176 120 18 Cannon 639 | . . . . . . 119 46 32 31 . 17 107 20 48 . 89 39 55 36 Launcher 14 | . . . . . 8 6 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 705 | . 4 28 . . 117 69 . 21 46 . 23 83 20 219 . 66 4 1 4 Thermal 843 | . 82 5 . . 11 138 78 34 10 . . 28 . . . 41 211 169 36 Explosive 14 | . . . . . 8 6 . . . . . . . . . . . . . Electromagnetic 25 | . 6 . . . . . . . . . . . . . . . . 5 14 Robot Hit Streak 23 | . 12 16 . . 11 12 12 7 4 . 4 12 4 17 . 17 10 18 23 Robot Miss Streak 20 | . 4 3 . . 3 7 3 20 7 . 5 5 2 3 . 4 7 4 1 Penetration Max 2 | . . . . . . . . . . . . . . 2 . 1 . . . Secondary Targets 12 | . 1 1 . . 4 1 . . . . . . . 1 . . 3 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . . 1 . . 1 1 . Shots Hit Robots 1004 | . 52 25 . . 132 160 42 27 39 . 17 46 8 138 9 65 102 90 52 Core Hits 478 | . 23 7 . . 67 100 21 10 31 . 10 15 3 54 2 38 41 36 20 Critical Kills 12 | . . . . . . . . . . . . . . 1 . 1 5 4 1 Critical Parts Destroyed 28 | . . 1 . . . . . . . . . . . 7 . 2 7 11 . Critical Strikes 74 | . 2 1 . . 5 2 4 . 4 . 1 5 1 11 . 5 13 17 3 Burn 8 | . 2 . . . . 1 4 . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 39 | . . 1 . . . . . . . . . . . 8 . 3 12 15 . Blast 16 | . . . . . . . . . 4 . 1 5 1 3 . 2 . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . 2 2 Sever 6 | . . . . . 5 1 . . . . . . . . . . . . . Melee Attacks 100 | . . . . . 45 30 . 1 . . . 4 . . 9 . . . 11 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 100 | . . . . . 45 30 . 1 . . . 4 . . 9 . . . 11 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 7 3 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . 10 6 . . . . . . . . . . . . . Damage Inflicted 34175 | . 808 306 . . 3833 5882 1283 656 751 . 333 1366 317 3642 740 2744 4586 3841 3087 Guns 13670 | . 673 306 . . 1464 1239 420 179 333 . 52 94 . 2854 . 394 2865 2342 455 Cannons 13799 | . . . . . . 2840 772 440 418 . 281 1264 317 788 . 2063 1283 1499 1834 Explosions 3332 | . 135 . . . 932 931 76 . . . . . . . . 287 438 . 533 Melee 3317 | . . . . . 1437 838 . 37 . . . . . . 740 . . . 265 Ramming 57 | . . . . . . 34 15 . . . . 8 . . . . . . . Kinetic 10593 | . 44 269 . . 1274 1003 . 60 680 . 333 1358 317 3642 . 1503 30 . 80 Thermal 17815 | . 620 37 . . 190 3164 1268 559 71 . . . . . . 1241 4556 3742 2367 Explosive 1771 | . 75 . . . 932 764 . . . . . . . . . . . . . Electromagnetic 622 | . 69 . . . . 79 . . . . . . . . . . . 99 375 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3317 | . . . . . 1437 838 . 37 . . . . . . 740 . . . 265 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 1 1 1 1 1 1 4 . . . . 6 8 23 Average Corruption 2 | . . . . . . 1 1 1 1 1 1 3 . . . . 3 3 10 Corruption Purged 9 | . . . . . . . . . . . . 4 . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . . . . 21 5 5 8 1 5 18 . . . . 33 18 10 Message Errors 32 | . . . . . . 5 2 . . . . 5 . . . . 13 4 3 Matter Fused 32 | . . . . . . 6 1 . 4 1 . 8 . . . . 8 2 2 Heat Flow Errors 10 | . . . . . . . 1 1 . . . 1 . . . . 4 3 . Energy Discharges 14 | . . . . . . 2 . 1 2 . 3 . . . . . 2 3 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 5 . 3 . . 1 1 . . . . 4 4 2 Data Loss (major) 4 | . . . . . . . . . 1 . . 1 . . . . 1 . 1 Misfires 7 | . . . . . . 1 1 . 1 . 1 2 . . . . . 1 . Alerts 2 | . . . . . . 1 . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 1 1 Overload Shots 20 | . . . . . . . . . . . . . . . . . 10 . 10 Effects 4 | . . . . . . . . . . . . . . . . . 2 . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1173 | . . . . . 128 110 . 30 39 . 6 68 20 10 178 104 278 165 37 Projectiles 694 | . . . . . . 67 . 30 39 . 6 68 20 10 . 47 205 165 37 Explosions 185 | . . . . . 13 42 . . . . . . . . . 57 73 . . Melee 294 | . . . . . 115 1 . . . . . . . . 178 . . . . Knockbacks 35 | . . . . . . . . . 2 . 2 6 4 8 . 13 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . 2 . 2 6 4 7 . 12 . . . Secondary 2 | . . . . . . . . . . . . . . 1 . 1 . . . Self-Inflicted Damage 313 | . . . . . 33 138 . . . . . . . . . 142 . . . Shots 5 | . . . . . 1 2 . . . . . . . . . 2 . . . Rammed 6 | . . . . . . 4 . . . . . 2 . . . . . . . Targets Rammed 7 | . . . . . . 4 1 . . . . 2 . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 595 | . 160 45 . . 30 594 500 595 439 . 428 447 135 5 . 388 534 362 124 Average Temperature 134 | . 55 16 . . 10 163 151 272 175 . 165 137 63 3 . 146 116 105 41 Received Heat Transfer 4086 | . 120 96 . . 675 687 119 153 54 . . 56 . 239 . 655 105 . 1127 Effects 25 | . . . . . . 8 . 6 5 . 1 1 . . . 2 1 1 . Shutdowns 2 | . . . . . . . . . 1 . . . . . . 1 . . . Energy Bleed 3 | . . . . . . 2 . . . . . . . . . . . 1 . Interference 7 | . . . . . . 1 . 1 4 . . 1 . . . . . . . Matter Decay 6 | . . . . . . 3 . . . . 1 . . . . 1 1 . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . 1 . 2 . . . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . 1 . 3 3 6 2 Total Turns 426 | . . . . . . . . . . . . . . 19 . 81 115 144 67 Longest Duration 77 | . . . . . . . . . . . . . . 19 . 55 77 43 49 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 1 . . . 3 1 Impact Corruptions 2 | . . . . . . 1 . . . . . . . 1 . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . 1 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 1 1 Parts Melted 23 | . 1 . . . . 3 2 . . . . . . . . . 9 6 2 Heat Transferred 13540 | . 1661 111 . . 407 655 1234 259 100 . . . . . . 200 3819 3293 1801 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . 2 1 . . . . . . . . 2 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Peak Influence 1995 | . 387 192 . . 564 864 471 . . . . 269 . . . . 748 474 1995 Initial 420 | . . 92 . . . 228 420 . . . . . . . . . . 138 165 Average 254 | . 268 137 . . 327 255 186 . . . . 112 . . . . 232 272 1735 Maximum Alert Level 5 | . 1 . . . 2 3 2 . . . . 1 . . . . 3 2 5 Low Security (%) 48 | 100 21 100 . 100 25 45 73 . . . . 73 . . . . 47 32 . Level 1 31 | . 78 . . . 33 34 5 . . . . 26 . . . . 24 58 . Level 2 16 | . . . . . 40 11 21 . . . . . . . . . 27 9 . Level 3 1 | . . . . . . 8 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 87 | . 2 . . . 7 25 8 . . . . 12 . 1 . 1 11 8 12 Investigation 28 | . 2 . . . 3 6 6 . . . . 6 . . . . 3 2 . Extermination 18 | . . . . . . 3 2 . . . . 3 . . . . 7 3 . Reinforcement 18 | . . . . . 4 8 . . . . . 3 . . . . 1 2 . Assault 16 | . . . . . . 2 . . . . . . . 1 . 1 . . 12 Garrison 7 | . . . . . . 6 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . 4 . . . . 1 1 . Construction Impeded 4 | . . . . . 1 1 . . . . . 2 . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 7 | . 2 . . . . 1 . . . . . . . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 24 5 . . 36 45 16 5 16 . 6 13 2 35 . 23 30 38 33 Peak Tracking Total 16 | . 4 3 . . 5 5 5 3 4 . 4 3 2 7 . 10 5 5 16 Tactical Retreats 30 | . 2 . . . 3 1 1 . 5 . 1 2 . 11 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 14 | . 1 . . . 1 9 3 . . . . . . . . . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . 1 . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 38 | . 1 . . . 1 8 1 1 . . . 4 . . . 1 16 5 . Max in Single Turn 10 | . 1 . . . 1 3 1 1 . . . 1 . . . 1 10 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 77 | . 8 . 1 . 6 11 13 1 1 4 . 12 . 1 6 . 8 5 . Terminals 41 | . 8 . . . 5 6 9 . . . . 6 . . . . 5 2 . Fabricators 8 | . . . . . . 1 2 . . . . 3 . . . . 2 . . Repair Stations 7 | . . . . . 1 2 2 . . . . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 5 | . . . . . . 2 . . . . . 2 . . . . . 1 . Total Hacks 280 | . 24 . 1 . 22 28 37 1 1 29 . 41 . 1 28 . 44 23 . Successful 182 | . 13 . 1 . 12 15 21 1 1 29 . 21 . 1 28 . 28 11 . Failed 97 | . 10 . . . 10 13 16 . . . . 20 . . . . 16 12 . Catastrophic 11 | . 2 . . . . 4 1 . . . . 1 . . . . 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 108 | . 16 . 1 . 11 15 21 . . . . 19 . . . . 14 11 . Terminals 158 | . 24 . . . 20 16 27 . . . . 27 . . . . 31 13 . Fabricators 18 | . . . . . . 1 4 . . . . 7 . . . . 6 . . Repair Stations 20 | . . . . . 2 6 6 . . . . 3 . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . 7 4 . Garrison Access 12 | . . . . . . 5 . . . . . 4 . . . . . 3 . Terminal Hacks 116 | . 9 . 1 . 6 5 12 1 1 29 . 6 . 1 28 . 13 4 . Record 27 | . . . . . . . . . . 11 . . . . 16 . . . . Part Schematic 20 | . . . . . . . 2 . . 11 . 2 . . 4 . . 1 . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 15 | . 4 . . . 2 2 1 . . . . 2 . . 4 . . . . Prototype ID Bank 9 | . 1 . . . . . . . . 3 . . . . 4 . 1 . . Open Door 3 | . . . . . . . . 1 1 . . . . 1 . . . . . Branch Access Points 4 | . . . . . 1 . 1 . . . . . . . . . 1 1 . Terminal Index 5 | . 1 . . . 2 . 1 . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 8 | . 1 . . . . 2 . . . . . 1 . . . . 4 . . Unreport Threat 10 | . . . . . . 1 2 . . . . 1 . . . . 4 2 . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 2 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . 2 . . . . 7 . . . . 4 . . Load Schematic 6 | . . . . . . . 1 . . . . 3 . . . . 2 . . Build 7 | . . . . . . . 1 . . . . 4 . . . . 2 . . Repair Station Hacks 11 | . . . . . 2 3 3 . . . . 2 . . . . . 1 . Scan Component 7 | . . . . . 1 2 2 . . . . 1 . . . . . 1 . Repair 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . 7 2 . Insert Component 3 | . . . . . . . . . . . . . . . . . 2 1 . Analyze 6 | . . . . . . . . . . . . . . . . . 5 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 4 . . . 4 7 4 . . . . 6 . . . . 4 4 . Terminals 25 | . 4 . . . 4 3 4 . . . . 4 . . . . 4 2 . Botnet 25 | . 4 . . . 4 3 4 . . . . 4 . . . . 4 2 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . . . 2 . . . . . 2 . Broadcast 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . Decoy 1 | . . . . . . 1 . . . . . . . . . . . . . Reprogram 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 57 | . 7 . . . 6 8 13 . . . . 10 . . . . 8 5 . Full Trace Events 22 | . 3 . . . 2 3 6 . . . . 4 . . . . 3 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 2 . . 11 . 2 . . 4 . 1 1 . Parts Built 9 | . . . . . . . 2 . . . . 4 . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 574 | . . . . . . . 106 . . . . 360 . . . . 108 . . Total Part Build Rating 59 | . . . . . . . 12 . . . . 28 . . . . 19 . . Parts Repaired 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . Time 146 | . . . . . 38 38 26 . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . 2 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 1 3 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 7 | . . . . . . 1 . . . . 1 3 . . . . . 2 . Largest Group 3 | . . . . . . 1 . . . . 1 3 . . . . . 2 1 Highest-Rated Group 178 | . . . . . . 16 . . . . 96 149 . . . . . 178 89 Highest-Rated Ally 96 | . . . . . . 16 . . . . 96 54 . . . . . 89 89 Total Orders 4 | . . . . . . . . . . . . . . 4 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . RETURN 2 | . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 90 | . . . . . . 6 . . . . 2 25 . . . . . 30 27 Total Damage 2644 | . . . . . . 76 . . . . 45 846 . . . . . 920 757 Kills 22 | . . . . . . . . . . . 1 9 . . . . . 7 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Robot Analysis Total 15 | . 4 . . . 2 2 1 . . . . 2 . . 4 . . . . Derelict Logs Recovered 13 | . . . . 1 . . . 2 2 . 2 . 2 2 . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 18898 | 54 806 255 225 46 1369 2852 1626 760 921 106 746 1766 672 1036 340 834 2816 1438 230 Spaces Moved 10157 | 47 607 190 214 44 737 1512 1048 478 431 82 548 1043 405 495 193 397 1137 503 46 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads 4083 | . . . . . 272 114 . . . . . 524 405 495 193 397 1137 503 43 Legs 1143 | . . . . . . 85 916 47 95 . . . . . . . . . . Wheels 4927 | 43 607 190 214 44 465 1313 132 431 336 82 548 519 . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 86 115 120 120 130 130 115 115 160 160 160 160 160 160 145 Average Speed 145 | 87 95 105 105 105 120 133 123 133 189 130 117 137 160 160 160 166 197 207 245 Slowest Speed 410 | 100 105 105 105 105 170 410 190 190 400 130 130 240 160 160 160 246 246 240 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 3 99 33 59 19 52 30 33 63 62 69 61 25 62 70 62 61 26 17 13 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . . 1 1 1 . . . 3 . . . . Known Exits Taken 4 | . . . . . . . 1 . . . 1 . . . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 16 | . . . . . . . . 3 1 . 4 . 2 5 . 1 . . . Spaces Dug 70 | . . . . . 2 4 10 . . . . 28 . . . . 9 16 1 Terrain Destroyed 635 | . 18 . . . 88 90 24 19 22 . 11 60 14 20 . 58 140 52 19 Melee 9 | . . . . . 2 2 . . . . . 4 . . . . . . 1 Projectile 338 | . . . . . . 24 18 19 22 . 11 56 14 20 . 39 58 52 5 AOE 288 | . 18 . . . 86 64 6 . . . . . . . . 19 82 . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Total 13034 | 56 741 212 214 43 1058 2158 1331 557 494 81 638 1281 415 598 211 484 1567 781 114 Wait 1632 | . 73 3 . . 157 403 204 30 27 . 61 140 . 29 . 28 296 167 14 Move 10138 | 46 606 189 213 43 736 1511 1047 477 430 81 547 1042 404 494 192 396 1136 502 46 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 109 | 4 5 . 1 . 22 16 6 5 2 . 6 13 . 5 . 1 14 8 1 Fast Attach 124 | 6 3 . . . 15 30 12 5 4 . 4 6 2 2 3 2 18 12 . Attach 102 | . 1 2 . . 10 14 7 8 3 . 2 4 . 2 1 10 10 12 16 Detach 51 | . . . . . 3 14 1 4 1 . 1 2 . . 1 2 12 9 1 Swap 61 | . 2 1 . . 10 10 7 . 1 . 1 8 3 1 2 1 3 5 6 Drop 127 | . 3 . . . 16 31 14 1 1 . 10 11 1 4 3 1 17 9 5 Fire 571 | . 47 17 . . 57 71 32 26 25 . 6 49 5 61 . 43 61 57 14 Melee 79 | . . . . . 32 22 . 1 . . . 4 . . 9 . . . 11 Ram 4 | . . . . . . 4 . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 2 . . . . . . . Escape Stasis 32 | . . . . . . 32 . . . . . . . . . . . . . Rewire 1 | . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Central database locked down 505 | -10/Materials | Discovered new exit (range 4) 692 | -10/Materials | Discovered new exit (range 10) 861 | -10/Materials | Entered Mines 963 | -10/Mines | Core integrity fell below 50% 1035 | -10/Mines | Core integrity fell below 20% 1112 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1112 | -10/Mines | Discovered new exit (range 5) 1116 | -10/Mines | Entered Exiles 1143 | -10/Exiles | Met 8R-AWN 1161 | -10/Exiles | Met EX-HEX 1191 | -10/Exiles | Met EX-BIN 1204 | -10/Exiles | Aligned with FarCom system 1205 | -10/Exiles | Given EX-Vault access code 1230 | -10/Exiles | Opened EX-Vault 1239 | -10/Exiles | Found Cloak of Protection 1262 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1294 | -10/Exiles | Met EX-DEC 1329 | -10/Exiles | Discovered new exit (range 14) 1341 | -10/Exiles | Left Exiles lab with Cloak of Protection 1341 | -10/Exiles | Entered Mines 1376 | -9/Mines | Discovered new exit (range 11) 1383 | -9/Mines | Learned Materials emergency access door positions 1387 | -9/Mines | Entered Materials 1387 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2071 | -8/Materials | Core integrity fell below 50% 2111 | -8/Materials | Lost 9 parts (2p3n4w) 2404 | -8/Materials | Build established: Scavenger-Mutant 2426 | -8/Materials | Core integrity fell below 20% 2626 | -8/Materials | Repaired Arm. Treads 2644 | -8/Materials | Discovered new exit (range 16) 2756 | -8/Materials | Entered Factory 2756 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2976 | -7/Factory | Repaired Arm. Treads 3280 | -7/Factory | Build established: Mutant 3530 | -7/Factory | Lost 3 parts (2u1w) 3773 | -7/Factory | Build established: Skirmisher 3974 | -7/Factory | Discovered new exit (range 6) 4140 | -7/Factory | Garrison activated, responded to threat 4248 | -7/Factory | Cargo convoy interrupted 4333 | -7/Factory | Found Prototype Hackware 4497 | -7/Factory | Garrison activated, responded to threat 5197 | -7/Factory | Garrison activated, responded to threat 5486 | -7/Factory | Discovered new exit (range 10) 5556 | -7/Factory | First assault squad dispatched 5608 | -7/Factory | Entered another Factory area 5608 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5781 | -6/Factory | Build established: Tank 5786 | -6/Factory | Discovered new exit (range 12) 5881 | -6/Factory | Identified Exp. Hacking Suite 6092 | -6/Factory | Discovered new exit (range 13) 6108 | -6/Factory | Build established: Scavenger-Tank 6192 | -6/Factory | Identified exit to Lower Caves 6253 | -6/Factory | Repaired F-cell Engine 6646 | -6/Factory | Fabricated Imp. Weapon Cycler? 7234 | -6/Factory | Entered Lower Caves 7236 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7302 | -6/Lower Caves | Lost 8 parts (1n3u4w) 7531 | -6/Lower Caves | Learned Factory terminal intel 7550 | -6/Lower Caves | Build established: Mutant 7708 | -6/Lower Caves | Learned Factory trap positions 7966 | -6/Lower Caves | Discovered new exit (range 9) 7994 | -6/Lower Caves | Entered another Lower Caves area 8387 | -6/Lower Caves | Build established: Tank 8671 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8740 | -6/Lower Caves | Learned Factory trap positions 8906 | -6/Lower Caves | Discovered new exit (range 3) 8915 | -6/Lower Caves | Entered Data Miner 8915 | -6/Data Miner | Discovered new exit (range 6) 8940 | -6/Data Miner | Met Data Miner 8969 | -6/Data Miner | Learned location of Section 7 (-2) 8969 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8991 | -6/Data Miner | Received God Mode back door access code from Data Miner 9021 | -6/Data Miner | Entered Proximity Caves 9175 | -5/Proximity Caves | Escorted by Enhanced Grunt 9199 | -5/Proximity Caves | Found Prototype Device 9199 | -5/Proximity Caves | Identified Exp. Thermal Shield 9313 | -5/Proximity Caves | Learned location of Armory (-3) 9416 | -5/Proximity Caves | Build established: Skirmisher 9658 | -5/Proximity Caves | Learned Factory interactive machine intel 9750 | -5/Proximity Caves | Discovered new exit (range 15) 9766 | -5/Proximity Caves | Identified exit to Factory 9767 | -5/Proximity Caves | Entered Factory 9767 | -5/Factory | Evolved 2 slots: Utility x2 9768 | -5/Factory | Loaded intel: 81 trap records 9769 | -5/Factory | Loaded intel: 51 interactive machine locations 9770 | -5/Factory | Loaded intel: 27 terminal locations 10204 | -5/Factory | Discovered new exit (range 9) 10433 | -5/Factory | Incoming investigation squad redirected 10544 | -5/Factory | Fabricated Enh. Armored Heavy Treads (x1) 10578 | -5/Factory | Incoming investigation squad redirected 10624 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10674 | -5/Factory | Incoming investigation squad redirected 10716 | -5/Factory | Incoming investigation squad redirected 10818 | -5/Factory | Fabricated Imp. Heavy Treads? 10916 | -5/Factory | Build established: Hacker-Gunner 11323 | -5/Factory | Repaired Neutron Cannon? 11328 | -5/Factory | Build established: Hacker-Skirmisher 11521 | -5/Factory | Discovered new exit (range 7) 11533 | -5/Factory | Entered Upper Caves 11555 | -5/Upper Caves | Encountered a Warlord checkpoint 11773 | -5/Upper Caves | Learned Factory non-interactive machine intel 11974 | -5/Upper Caves | Build established: Hacker-Gunner 12119 | -5/Upper Caves | Discovered new exit (range 15) 12181 | -5/Upper Caves | Learned Factory garrison access intel 12205 | -5/Upper Caves | Entered another Upper Caves area 12279 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12281 | -5/Upper Caves | Build established: Hacker-Tank 12496 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12699 | -5/Upper Caves | Learned location of 1 exit from Factory 12887 | -5/Upper Caves | Build established: Hacker-Gunner 13090 | -5/Upper Caves | Discovered new exit (range 37) 13164 | -5/Upper Caves | Learned Factory emergency access door positions 13241 | -5/Upper Caves | Entered Zhirov 13241 | -5/Zhirov | Discovered new exit (range 3) 13270 | -5/Zhirov | Met Zhirov 13313 | -5/Zhirov | Learned location of Quarantine (-3) 13313 | -5/Zhirov | Learned location of Testing (-2) 13313 | -5/Zhirov | Learned location of Command (-1) 13328 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13372 | -5/Zhirov | Found Alien Artifact 13372 | -5/Zhirov | Identified Integrated Dissipator 13372 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13391 | -5/Zhirov | Found Alien Artifact 13391 | -5/Zhirov | Identified Transdimensional Reconstructor 13391 | -5/Zhirov | Warped through subspace 13581 | -5/Zhirov | Entered Proximity Caves 13647 | -4/Proximity Caves | Learned 4 Research zone layouts 13708 | -4/Proximity Caves | Learned Research machine intel 14072 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14126 | -4/Proximity Caves | Lost 3 parts (3w) 14155 | -4/Proximity Caves | Core integrity fell below 50% 14194 | -4/Proximity Caves | Destroyed 11 combat bots 14200 | -4/Proximity Caves | Lost 6 parts (2n1u3w) 14391 | -4/Proximity Caves | Discovered new exit (range 15) 14415 | -4/Proximity Caves | Entered Factory 14415 | -4/Factory | Evolved 2 slots: Utility x2 14416 | -4/Factory | Identified exit to Research 14417 | -4/Factory | Loaded intel: 117 trap records 14419 | -4/Factory | Loaded intel: 223 non-interactive machine locations 14420 | -4/Factory | Loaded intel: 4 garrison access locations 14427 | -4/Factory | Build established: Hacker-Mutant 14872 | -4/Factory | Discovered new exit (range 5) 15003 | -4/Factory | Build established: Hacker-Gunner 15322 | -4/Factory | Fabricated Imp. Heavy Treads? 15335 | -4/Factory | Found Launcher Loader 15940 | -4/Factory | Incoming investigation squad redirected 16021 | -4/Factory | Identified exit to Upper Caves 16330 | -4/Factory | Discovered exit to Research (range 18) 16777 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 17231 | -4/Factory | Entered Research 17231 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17233 | -3/Research | Loaded intel: 102 machine locations 17287 | -3/Research | Incoming investigation squad redirected 18379 | -3/Research | Lost 7 parts (1n3u3w) 18466 | -3/Research | Found Unknown Device 18466 | -3/Research | Identified Antimissile System 18484 | -3/Research | Identified exit to Armory 18484 | -3/Research | Identified exit to Quarantine 18613 | -3/Research | Garrison activated, responded to threat 18669 | -3/Research | Entered Quarantine 18669 | -3/Quarantine | Accompanied by 1 ally 18670 | -3/Quarantine | Maximum security lockdown engaged 18725 | -3/Quarantine | Build established: Scavenger-Gunner 18832 | -3/Quarantine | System corruption reached 10% 18870 | -3/Quarantine | Destroyed 10 combat bots 18872 | -3/Quarantine | Core integrity fell below 50% 18892 | -3/Quarantine | Core integrity fell below 20% 18899 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18864_ System corrupted by crushing effect (+5). 18865_ Cld. Phase Cannon destroyed. 18869_ Adv. Target Analyzer destroyed. 18869_ System corrupted by crushing effect (+1). 18869_ Arm. Heavy Treads destroyed. 18870_ ALERT: Assault forces dispatched. 18873_ Imp. Heavy Treads destroyed. 18875_ T|5OLSSD8=IXL>TJO%PVR = 18880_ Phasing Sabre destroyed. 18880_ System corrupted by crushing effect (+1). 18880_ Knocked back. 18884_ Lgt. Antimatter Reactor severed. 18887_ Arm. Huge Wheel destroyed. 18891_ Knocked back. 18891_ Phasing Sabre destroyed. 18894_ System corrupted: Component data lost. 18895_ Critical hit (Burn: +37). 18896_ L-61 Swordsman destroyed. 18898_ Adv. Energy Well destroyed. 18898_ Dropped Huge Storage Unit. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????###??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????### ##?????????????????????? | | ??????????????????## #?????????????????????? | | ????????????????###";;;==######+#??????????????? | | ????????????????# ! =%!% ???????????????? | | ????????????????# %[=% ?????????????????? | | ????????????????#*!% %[%%! ??????????????????? | | ????????????????#!%%%bg*! ????????????????????? | | ????????????????#*==/#;;;+###########??????????? | | ????????????????#%*!g#g #??????????? | | ????????????????# !]]gggg #??????????? | | ????????????????#=%[C#b= """ ??????????????? | | ????????????????# /*C#%@! ""/""??????????????? | | ????????????????# %!=# ! """""??????????????? | | ????????????????# /% # ?????????????? | | ???????????????#" %*#############?????????????? | | ???????????????## !%# ?????????????????? | | ????????????????# % # """ """ ????????????????? | | ????????????????# = # """ """ #???????????????? | | ????????????????# # """ """ #???????????????? | | ????????????????# # #???????????????? | | ????????????????# = + #???????????????? | | ????????????????#=/%*# ] #???????????????? | | ????????????????#%*%=# #???????????????? | | ????????????????#=[%=###########T"#????????????? | | ????????????????#%=%= ???????????? | | ????????????????# ???????????? | | ????????????????# ???????????? | | ??????????????? + ???????????? | | ????????????? # ##############????????????? | | ????????????##### ###########???????????????? | | ????????????????# # !!! #???????????????? | | ????????????????# # """ !! #???????????????? | | ????????????????# # """ !! ]#???????????????? | | ????????????????# # """ #???????????????? | | ????????????????+ + #???????????????? | | ????????????????# # "T" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 100 Energy Generation 53 Energy Capacity 1415 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Power Amplification 20 Armor Coverage 1500 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 10 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 26 Defensive Hacking 26 Item Schematics ----------------- Imp. Weapon Cycler | -6/Factory | Hacked Adv. Actuator Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Myomer Leg | -5/Factory | Hacked Biometal Leg | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Antimatter Reactor | -4/Factory | Scanalyzed Enh. Quantum Rifle | -3/Research | Hacked Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Imp. Weapon Cycler | x2 | -6/Factory Enh. Armored Heavy Treads | x1 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Imp. Heavy Treads | x2 | -5/Factory Imp. Heavy Treads | x2 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed AssembledCombatLog Manual? 0 Play Time 04:34:06 Cumulative 187.2 hours Start 2022.05.19 @ 15:16:40 End 2022.05.19 @ 21:15:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 64 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65469ba6-feed-48b4-9081-62b0e07095d5