Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.08 @ 23:42:34 Player: N-m0 Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (3142) 3142 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 6654 Bonus ------- Follower Combat Kills 60 Entered DSFs 500 Friendly Fire -408 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Flak Cannon Heavy Hammer > --- INVENTORY -------- Seismic Detector Heavy Particle Cannon Heavy Assault Cannon [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Power Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Power Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion 2 | . . . . 2 . . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 110 | 6 11 9 17 61 . 6 Power 27 | 1 3 4 7 12 . . Engine 21 | 1 3 2 7 8 . . Core 6 | . . 2 . 4 . . Reactor . | . . . . . . . Propulsion 32 | 2 4 2 4 17 . 3 Treads 11 | 2 4 2 2 1 . . Leg 16 | . . . . 13 . 3 Wheel 3 | . . . . 3 . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 21 | 1 2 . 2 14 . 2 Device 8 | . . . 1 6 . 1 Storage 3 | 1 1 . 1 . . . Processor 8 | . . . . 7 . 1 Hackware . | . . . . . . . Protection 2 | . 1 . . 1 . . Artifact . | . . . . . . . Weapon 30 | 2 2 3 4 18 . 1 Energy Gun 9 | . . . . 9 . . Energy Cannon 4 | . . . . 4 . . Ballistic Gun 7 | 2 2 . . 3 . . Ballistic Cannon 2 | . . . . 1 . 1 Launcher 7 | . . 3 4 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 40 | . . . 5 26 . 9 Power 9 | . . . . 7 . 2 Propulsion 17 | . . . 3 10 . 4 Utility 6 | . . . . 4 . 2 Weapon 8 | . . . 2 5 . 1 Highest Loss Streak 4 | . . . 2 4 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 98 97 86 82 76 62 Engine 8 | . 13 7 8 6 7 3 Core 5 | . . 5 9 7 7 2 Treads 15 | . 27 26 15 . . . Leg 9 | . . . . 26 30 16 Device 3 | . . . 8 7 . 2 Storage 8 | . 13 14 9 . . . Processor 6 | . . . . 17 23 24 Protection 8 | . 13 14 11 1 . . Ballistic Gun 9 | . 27 3 . 3 . . Launcher 8 | . . 24 20 . . . Impact Weapon 1 | . . . . 4 7 6 Naked Turns 2 | . 2 . . . . . Heaviest Build 36 | 12 15 20 36 27 15 21 Greatest Support 61 | 40 40 40 40 61 53 53 Greatest Overweight (x) 11 | . 1 4 11 3 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 5 5 5 Average Capacity 7 | 6 7 8 9 5 5 5 Most Carried 11 | 1 8 8 11 5 5 5 Average Carried 6 | . 7 7 7 4 5 3 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 1 8 7 5 5 5 1 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac DSF Matter Collected 2754 | 225 432 113 539 1346 . 99 Remotely . | . . . . . . . Salvage Created 3324 | . 695 79 399 1945 . 206 Parts 203 | . 58 17 42 79 . 7 Haulers Intercepted 8 | . . . 1 6 . 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 87 | . 19 9 16 39 . 4 Melee 7 | . . . 1 4 . 2 Guns 28 | . 19 1 . 8 . . Cannons 16 | . . . . 16 . . AOE 23 | . . 8 15 . . . Classes Destroyed 15 | . 5 1 5 2 . 2 Worker 5 | . 1 1 1 2 . . Builder 3 | . . . 2 1 . . Tunneler 1 | . . 1 . . . . Hauler 8 | . . . 1 6 . 1 Recycler 5 | . 2 . 2 1 . . Mechanic 1 | . . . 1 . . . Operator 2 | . . . 2 . . . Watcher 8 | . 3 . 1 4 . . Swarmer 32 | . 9 9 7 7 . . Grunt 39 | . 10 . 8 20 . 1 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 11 | . . . 1 10 . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Best Kill Streak 7 | . 6 3 7 6 . 2 Combat Bots Only 5 | . 5 3 5 4 . 2 Max Kills in Single Turn 3 | . 2 3 3 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 3 . . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac DSF Damage Taken 5848 | . 366 512 707 3010 . 1253 Core 1611 | . 57 160 212 471 . 711 Absorbed by Shields 13 | . . . . . . 13 Redirected to Shielding 146 | . 2 28 12 104 . . Regen/Repaired (Parts) 418 | . 190 . . 228 . . Core Remaining (%) 43 | 100 . 13 47 14 . . Volleys Fired 256 | . 52 6 33 156 . 9 Largest 2 | . 2 2 2 2 . 1 Hottest 138 | . 40 63 63 138 . 44 Shots Fired 362 | . 104 15 46 188 . 9 Gun 206 | . 104 5 . 97 . . Cannon 97 | . . . . 88 . 9 Launcher 59 | . . 10 46 3 . . Special . | . . . . . . . Kinetic 212 | . 104 5 . 94 . 9 Thermal 77 | . . . . 77 . . Explosive 59 | . . 10 46 3 . . Electromagnetic 14 | . . . . 14 . . Robot Hit Streak 20 | . 14 6 13 20 . 6 Robot Miss Streak 4 | . 2 1 1 4 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 311 | . 73 6 27 179 . 26 Core Hits 162 | . 36 13 45 57 . 11 Critical Kills 4 | . 2 . . 1 . 1 Critical Parts Destroyed 14 | . . . . 9 . 5 Critical Strikes 29 | . 2 . . 21 . 6 Burn 4 | . . . . 4 . . Destroy 3 | . 2 . . 1 . . Blast 6 | . . . . 6 . . Smash 16 | . . . . 10 . 6 Melee Attacks 55 | . . . . 37 . 18 Impact 55 | . . . . 37 . 18 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10648 | . 895 685 2450 5710 . 908 Guns 2126 | . 895 25 . 1206 . . Cannons 3151 | . . . . 2943 . 208 Explosions 3227 | . . 660 2441 126 . . Melee 2131 | . . . . 1431 . 700 Ramming 13 | . . . 9 4 . . Kinetic 3915 | . 895 25 . 2787 . 208 Thermal 1108 | . . . . 1108 . . Explosive 3227 | . . 660 2441 126 . . Electromagnetic 254 | . . . . 254 . . Impact 2131 | . . . . 1431 . 700 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 1 | . 1 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . 7 30 . . . . Message Errors 10 | . 4 6 . . . . Matter Fused 10 | . 1 9 . . . . Heat Flow Errors 5 | . . 5 . . . . Energy Discharges 4 | . . 4 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 3 | . 2 1 . . . . Misfires 3 | . . 3 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 988 | . . 18 113 627 . 230 Projectiles 247 | . . . . 247 . . Explosions 138 | . . 18 113 7 . . Melee 603 | . . . . 373 . 230 Knockbacks 28 | . . . . 17 . 11 Impact 4 | . . . . 3 . 1 Kinetic 22 | . . . . 13 . 9 Secondary 2 | . . . . 1 . 1 Self-Inflicted Damage 363 | . 60 64 237 2 . . Shots 19 | . 1 2 16 . . . Rammed 4 | . . . 3 1 . . Targets Rammed 4 | . . . 3 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 391 | . . 213 45 391 . . Average Temperature 73 | . . 80 11 82 . . Received Heat Transfer 2169 | . 102 93 183 1692 . 99 Effects 3 | . . . . 3 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 13 | . . . . 12 . 1 Impact Corruptions 25 | . . . . 17 . 8 Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 8 | . . . . 8 . . Heat Transferred 2664 | . . . . 2664 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac DSF Peak Influence 365 | . 216 193 365 319 19 91 Initial 64 | . . . 1 64 19 11 Average 73 | . 53 34 98 110 19 38 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 93 | 100 99 100 82 87 100 100 Level 1 6 | . . . 17 12 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 4 . 3 7 . 2 Investigation 10 | . 4 . 1 5 . . Extermination . | . . . . . . . Reinforcement 6 | . . . 2 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac DSF Distress Signals 4 | . 1 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 23 11 28 56 . 16 Peak Tracking Total 7 | . 6 3 6 7 . 7 Tactical Retreats 5 | . . . . 1 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac DSF Traps Triggered 7 | . 3 . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac DSF Machines Disabled 17 | . 2 5 5 5 . . Max in Single Turn 2 | . 2 2 1 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac DSF Machines Accessed 23 | . 9 2 3 8 1 . Terminals 17 | . 7 1 2 6 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 3 | . 1 . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 82 | . 40 11 7 23 1 . Successful 50 | . 24 9 5 11 1 . Failed 31 | . 16 1 2 12 . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts 1 | . . 1 . . . . Manual 2 | . . 1 . 1 . . Terminals 66 | . 31 10 5 19 1 . Fabricators . | . . . . . . . Repair Stations 11 | . 8 . . 3 . . Recycling Units 4 | . 1 . 2 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 36 | . 15 9 3 8 1 . Record 14 | . 2 7 1 4 . . Robot Analysis 3 | . 2 . . 1 . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Terminal Index 1 | . . . . 1 . . Alert Level 3 | . 2 . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 3 | . 2 . . 1 . . Maintenance Status 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 8 . . 2 . . Scan Component 5 | . 4 . . 1 . . Repair 4 | . 3 . . 1 . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 4 | . 1 . 2 1 . . Process 1 | . . . 1 . . . Report Inventory 3 | . 1 . 1 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 9 1 3 6 . . Full Trace Events 15 | . 8 1 1 5 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 3 . . 1 . . Time 116 | . 78 . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter 20 | . . . 20 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac DSF Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 3 | . . 3 . . . . GUARD 3 | . . 3 . . . . Ally Attacks 32 | . . 16 16 . . . Total Damage 362 | . . 197 165 . . . Kills 3 | . . 2 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac DSF Robot Analysis Total 3 | . 2 . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac DSF Turns Passed 9465 | 96 2460 2189 1230 3178 8 304 Spaces Moved 5524 | 53 1344 1224 640 2051 8 204 Core 206 | 3 3 56 19 62 . 63 Treads 2949 | 50 1331 1168 400 . . . Legs 1945 | . . . . 1796 8 141 Wheels 113 | . . . . 113 . . Hover 10 | . 10 . . . . . Flight 301 | . . . 221 80 . . Fastest Speed 37 | 50 50 150 37 37 112 50 Average Speed 135 | 153 159 161 130 110 112 93 Slowest Speed 600 | 160 160 250 600 200 112 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 58 | 4 99 100 42 98 1 64 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 386 | . 3 82 275 26 . . Melee . | . . . . . . . Projectile 10 | . . . . 10 . . AOE 376 | . 3 82 275 16 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac DSF Total 7011 | 65 1562 1422 984 2689 7 282 Wait 915 | 6 132 173 260 321 . 23 Move 5513 | 52 1343 1222 635 2050 7 204 Hop 2 | . . . 2 . . . Pick Up 67 | 1 10 2 14 32 . 8 Fast Attach 61 | 6 4 6 14 30 . 1 Attach 36 | . . 2 3 26 . 5 Detach 9 | . 5 . . 3 . 1 Swap 13 | . 7 1 . 5 . . Drop 77 | . 9 9 20 28 . 11 Fire 256 | . 52 6 33 156 . 9 Melee 55 | . . . . 37 . 18 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 3 | . . . 3 . . . Escape Stasis 1 | . . 1 . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 16) 97 | -11/Junkyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 10) 901 | -10/Materials | Discovered new exit (range 15) 914 | -10/Materials | Discovered new exit (range 15) 1447 | -10/Materials | Discovered new exit (range 15) 2220 | -10/Materials | Repaired Lgt. Treads 2247 | -10/Materials | Repaired Lgt. Treads 2275 | -10/Materials | Repaired Ion Engine 2557 | -10/Materials | Entered Mines 2607 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2705 | -10/Mines | Learned Materials interactive machine intel 2764 | -10/Mines | Central database locked down 2777 | -10/Mines | Crushed by falling debris 2778 | -10/Mines | Core integrity fell below 50% 2920 | -10/Mines | Discovered new exit (range 4) 3057 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3120 | -10/Mines | Discovered new exit (range 10) 3243 | -10/Mines | Core integrity fell below 20% 3736 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4746 | -10/Mines | Entered Materials 4746 | -9/Materials | Accompanied by 3 allies 4746 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 4747 | -9/Materials | Loaded intel: 18 interactive machine locations 5618 | -9/Materials | Discovered new exit (range 14) 5843 | -9/Materials | Core integrity fell below 50% 5929 | -9/Materials | Discovered new exit (range 4) 5958 | -9/Materials | Discovered new exit (range 6) 5976 | -9/Materials | Entered another Materials area 5976 | -8/Materials | Evolved 2 slots: Propulsion x2 6062 | -8/Materials | Lost 4 parts (1p2n1u) 6190 | -8/Materials | Lost 4 parts (2p1n1w) 6261 | -8/Materials | Lost 3 parts (2n1w) 6693 | -8/Materials | Build established: Scavenger-Mutant 7108 | -8/Materials | Discovered new exit (range 13) 7300 | -8/Materials | Core integrity fell below 50% 7408 | -8/Materials | Discovered new exit (range 17) 7533 | -8/Materials | Lost 3 parts (3n) 7578 | -8/Materials | Lost 3 parts (2p1n) 7843 | -8/Materials | Build established: Mutant 8264 | -8/Materials | Discovered new exit (range 16) 8664 | -8/Materials | Core integrity fell below 20% 8818 | -8/Materials | Repaired Hvy. Assault Cannon 9154 | -8/Materials | Entered Factory 9154 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9159 | -7/Factory | Identified exit to DSF 9162 | -7/Factory | Entered DSF 9215 | -7/DSF | Additional patrols routed to DSF 9295 | -7/DSF | Lost 4 parts (1p3n) 9456 | -7/DSF | Core integrity fell below 50% 9462 | -7/DSF | Core integrity fell below 20% 9466 | -7/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- Dropped Hvy. Hammer. Dropped Imp. Shield Generator. Dropped Hvy. Particle Cannon. Dropped Hvy. Assault Cannon. Dropped Seismic Detector. Dropped Imp. Carbon-fiber Leg. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Attempting to rewire A-02 Transporter. A-02 Transporter is unpowered. Melee Analysis Suite destroyed. Attempting to rewire A-02 Transporter. A-02 Transporter is unpowered. Penetrated by Slug. Acquired Imp. Titanium Leg. Knocked back. Acquired Imp. Titanium Leg. Penetrated by Slug. Acquired Imp. Titanium Leg. Dropped Imp. Titanium Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????##??????????????????????????????????????? | | ???????""#?????????????????????????????????????? | | ???????#"#?????????????????????????????????????? | | ????####"##???????#########????????????????????? | | ????#"""""######### !!! #????????????????????? | | ????#"%"""##!!#!]]# !! #????????????????????? | | ?#"##"" %!%!%! % =#????????????????????? | | ?#""""" !!! %!!!= !/ %=@#????????????????????? | | ??###"%% %##!!#! ### % ;##????????????????????? | | ????###% ###!!# ### ;##????????????????????? | | ?????## #########"!x %% =#????????????????????? | | ?????#! !!#?????##!! #????????????????????? | | ?????#! !!#??????#!! =#????????????????????? | | ?????## ###??????#;#xs "##????????????????????? | | ?????# !!#??????#!! !!#????????????????????? | | ?????# !!#??????#!!H !!#????????????????????? | | ?????# !!#??????#!! !!#????????????????????? | | ????### =############ ###????????????????????? | | ????# ##[[[#!!!### ##?????????????????????? | | ????# #"[[[#!!!## % ##]]]#????????????????? | | ????# ^ ????????????? | | ????# ^ ??????????? | | ????# " ???????????? | | ????#!! ##!!!#[[[##%" ##!!!# ##???????????? | | ????#!! ##!!!#[[[### "#?!!!#?? #????????????? | | ????###############?# ##??###????????????????? | | ????????????????????! !!?????????????????????? | | ????????????????????! !!#????????????????????? | | ????????????????????! !!#????????????????????? | | ???????????????????## ###????????????????????? | | ????????????????????] !??????????????????????? | | ????????????????????] !??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 62 Melee Accuracy 15 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Fist Fight Maybe Next Time I'll Detach My Launcher Oops Challenges ------------ None Game ------ Seed ControlRiotWeb Manual? 0 Play Time 02:17:20 Cumulative 12.4 hours Start 2023.07.07 @ 07:41:25 End 2023.07.08 @ 23:42:34 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 72x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ceebbc11-4adf-4dc2-9160-324cafc0b2ba