Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.27 @ 03:37:46 Player: Shippujinlai Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (274) 1370 Value Destroyed (8037) 8037 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 14711 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 491 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 143/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Advanced System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Shield Generator Compact Ion Cannon Faulty Scatter Rocket Array Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Experimental Heat Sink Advanced Coolant Injector Large Storage Unit Machine Analyzer Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Heavy Laser Wave Gun > --- INVENTORY -------- Compact Battery Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Heavy Laser Advanced Beam Cannon Heavy Ion Cannon Compact Ion Cannon Long-range Missile Launcher Improved Concussive RPG Scatter Rocket Array Scatter Rocket Array Plasma Cutter Power Maul [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 7 | . . 2 . 2 . 1 2 . . Weapon . | . . . . . . . . . . Parts Attached 169 | 10 8 25 23 38 9 27 22 . 7 Power 14 | 1 . 1 3 3 2 2 1 . 1 Engine 9 | 1 . 1 3 1 . 2 1 . . Core 5 | . . . . 2 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 38 | 4 1 7 5 6 3 6 5 . 1 Treads 30 | 2 1 7 5 6 3 6 . . . Leg 4 | . . . . . . . 4 . . Wheel 3 | 2 . . . . . . 1 . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 64 | 2 5 10 6 14 3 12 8 . 4 Device 28 | 1 3 4 2 6 1 6 4 . 1 Storage 5 | 1 1 1 . 2 . . . . . Processor 8 | . 1 2 . 2 . 2 . . 1 Hackware . | . . . . . . . . . . Protection 23 | . . 3 4 4 2 4 4 . 2 Artifact . | . . . . . . . . . . Weapon 53 | 3 2 7 9 15 1 7 8 . 1 Energy Gun 8 | . . . . 4 . 1 3 . . Energy Cannon 6 | . . . . 3 1 1 1 . . Ballistic Gun 9 | 2 . . 3 4 . . . . . Ballistic Cannon 10 | . 1 4 2 1 . 2 . . . Launcher 14 | . 1 3 2 2 . 2 4 . . Special Weapon 4 | 1 . . 2 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 2 1 . 2 . 1 Parts Lost 48 | . 1 2 2 10 1 9 17 1 5 Power 6 | . . . 1 2 . 1 2 . . Propulsion 13 | . . . . 2 . 3 5 1 2 Utility 19 | . 1 2 . 2 1 5 6 . 2 Weapon 10 | . . . 1 4 . . 4 . 1 Highest Loss Streak 11 | . 1 1 1 9 1 4 11 1 2 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 95 93 97 99 90 82 13 13 Engine 6 | . 14 11 9 1 . 4 7 . . Core 2 | . . . . 6 7 3 . . . Treads 21 | . 28 19 21 17 30 24 17 . . Device 10 | . 13 7 . 12 9 11 18 . 2 Storage 6 | . 2 3 11 9 7 6 4 . . Processor 18 | . 11 20 22 24 23 14 10 . 4 Protection 6 | . . 10 10 5 4 9 8 . 2 Energy Gun 1 | . . . . 3 . 1 8 . . Energy Cannon 3 | . . . . 9 15 2 . . . Ballistic Gun 2 | . 9 . 7 3 . . . . . Ballistic Cannon 4 | . 4 13 5 . . 2 . . . Launcher 4 | . 13 8 3 . . . . . . Naked Turns 28 | . . . . . . . 28 . . Heaviest Build 78 | 12 18 39 37 46 49 78 76 . 18 Greatest Support 99 | 40 40 46 46 46 93 99 99 36 12 Greatest Overweight (x) 14 | 2 . 11 10 11 . 1 14 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 5 5 Average Capacity 11 | 7 5 8 15 14 15 15 14 5 5 Most Carried 15 | 5 8 13 15 15 15 15 15 5 5 Average Carried 10 | 3 5 5 14 13 13 13 12 5 4 Final Capacity 15 | 8 5 15 15 15 15 15 5 5 5 Final Carried 15 | 5 5 13 14 15 15 14 5 5 4 Class Distribution -------------------- 71% | Mutant 14% | Scavenger-Mutant 10% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Matter Collected 5483 | 448 413 1416 947 1073 86 748 352 . . Remotely . | . . . . . . . . . . Salvage Created 9264 | 267 424 1494 1056 2169 1175 1237 1442 . . Parts 525 | 29 29 130 69 118 46 50 54 . . Haulers Intercepted 20 | . 2 6 4 6 1 1 . . . Recyclers Shooed 17 | . . 3 2 4 . 2 6 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 157 | . 8 32 13 33 20 28 23 . . Guns 43 | . 2 . 8 20 . 2 11 . . Cannons 66 | . . 20 5 7 19 15 . . . AOE 35 | . 6 12 . 1 . 8 8 . . Classes Destroyed 15 | 3 4 5 . 2 1 . . . . Worker 23 | 4 1 6 5 3 . 1 3 . . Builder 20 | . . 10 1 1 . 1 7 . . Tunneler 13 | 9 1 3 . . . . . . . Hauler 20 | . 2 6 4 6 1 1 . . . Recycler 11 | 1 1 4 2 1 . . 2 . . Mechanic 5 | . 1 . 3 1 . . . . . Operator 6 | . . 3 2 1 . . . . . Watcher 19 | . 3 5 1 4 4 2 . . . Swarmer 18 | . . 10 . . . 8 . . . Grunt 89 | . 8 11 9 20 14 9 18 . . Brawler 3 | . . 1 . . 1 1 . . . Duelist 2 | . . . . 1 1 . . . . Sentry 31 | . . 10 4 11 1 3 2 . . Hunter 6 | . . . . 1 1 2 2 . . Programmer 8 | . . . . . 2 5 1 . . Best Kill Streak 11 | 4 3 11 5 4 3 5 11 . . Combat Bots Only 4 | . 2 4 2 4 3 4 4 . . Max Kills in Single Turn 7 | 1 3 3 2 1 1 3 7 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 . 1 . 3 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Hostile Shots Fired 1350 | . 26 124 89 286 103 238 404 1 79 Missed 395 | . 10 45 20 85 37 79 100 . 19 Damage Taken 11692 | . 222 880 754 2424 693 1992 3862 28 837 Core 1862 | . 18 80 128 403 24 198 650 . 361 Absorbed by Shields 708 | . . . . . . 93 615 . . Ignored by Resistances 3510 | . 69 255 221 689 201 593 1246 8 228 Regen/Repaired (Parts) 973 | . . 62 67 416 . 428 . . . Core Remaining (%) 73 | 100 92 . 48 26 96 76 . . . Volleys Fired 921 | 51 62 190 150 155 68 147 98 . . Largest 2 | 2 1 2 2 2 2 2 2 . . Hottest 150 | 120 30 78 78 138 136 133 150 . . Shots Fired 1246 | 79 62 206 162 268 136 159 174 . . Gun 559 | 61 40 . 75 179 . 44 160 . . Cannon 537 | . . 168 66 58 136 103 6 . . Launcher 111 | . 22 38 11 20 . 12 8 . . Special 39 | 18 . . 10 11 . . . . . Kinetic 599 | 61 40 168 141 137 . 52 . . . Thermal 536 | 18 . . 10 111 136 95 166 . . Explosive 101 | . 22 38 11 20 . 2 8 . . Electromagnetic 10 | . . . . . . 10 . . . Robot Hit Streak 57 | 14 13 33 39 41 25 20 57 . . Robot Miss Streak 6 | 2 2 2 2 2 2 2 6 . . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 5 | . . . . 2 . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . Shots Hit Robots 979 | 48 39 146 110 222 113 146 155 . . Core Hits 466 | 22 38 86 42 91 44 52 91 . . Critical Kills 5 | . . . 1 3 1 . . . . Critical Parts Destroyed 4 | . . . . 2 . 2 . . . Critical Strikes 29 | . . 7 1 8 1 9 3 . . Burn 7 | . . . . 3 . 1 3 . . Meltdown 4 | . . . . 3 1 . . . . Destroy 3 | . . . 1 2 . . . . . Blast 13 | . . 7 . . . 6 . . . Smash 2 | . . . . . . 2 . . . Melee Attacks 18 | . . . . . . 18 . . . Impact 18 | . . . . . . 18 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 24219 | 544 1151 3609 2115 4307 2502 4777 5214 . . Guns 8645 | 448 229 . 962 2929 . 903 3174 . . Cannons 9303 | . . 2332 929 894 2490 2497 161 . . Explosions 5321 | . 918 1265 206 377 . 680 1875 . . Melee 686 | . . . . . . 686 . . . Ramming 71 | . 4 12 18 10 12 11 4 . . Kinetic 8524 | 448 229 2332 1891 2305 . 1319 . . . Thermal 9617 | 96 . . . 1615 2490 2081 3335 . . Explosive 5040 | . 918 1265 206 377 . 399 1875 . . Electromagnetic 281 | . . . . . . 281 . . . Impact 686 | . . . . . . 686 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . 3 8 . . 10 8 16 16 Average Corruption 4 | . . 2 6 . . 4 7 14 14 Corruption Purged 12 | . . . . . . 7 . . 5 Corruption Blocked . | . . . . . . . . . . Effects 162 | . . 40 49 . . 40 15 5 13 Message Errors 37 | . . 12 10 . . 9 3 . 3 Matter Fused 49 | . . 11 16 . . 14 5 1 2 Heat Flow Errors 11 | . . . 6 . . 2 1 1 1 Energy Discharges 19 | . . 6 5 . . 7 1 . . Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . 1 . 1 . Data Loss (minor) 20 | . . 6 5 . . 4 1 . 4 Data Loss (major) 5 | . . 1 2 . . . 1 . 1 Misfires 8 | . . 1 4 . . 3 . . . Alerts 3 | . . 2 . . . . . . 1 Misdirections 2 | . . . . . . . . 2 . Weapon Failures 4 | . . 1 1 . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 545 | . 8 85 34 5 42 359 12 . . Projectiles 88 | . . . 20 5 42 21 . . . Explosions 130 | . 8 85 9 . . 16 12 . . Melee 327 | . . . 5 . . 322 . . . Knockbacks 54 | . . 14 9 6 1 24 . . . Impact 6 | . . . . . 1 5 . . . Kinetic 41 | . . 13 7 4 . 17 . . . Secondary 7 | . . 1 2 2 . 2 . . . Self-Inflicted Damage 383 | . 65 132 15 35 . 112 24 . . Shots 21 | . 5 4 1 4 . 6 1 . . Rammed 17 | . 1 1 2 6 2 3 2 . . Targets Rammed 17 | . 1 1 2 6 2 3 2 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 347 | 122 15 96 295 347 199 199 194 235 248 Average Temperature 69 | 34 7 21 65 63 85 83 63 135 128 Received Heat Transfer 4292 | . 117 381 417 1431 411 489 920 . 126 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . . . 2 . . 8 . . . Impact Corruptions 10 | . . . 1 . . 9 . . . Robots Melted 11 | . . . . 5 1 1 4 . . Combat Hostiles 11 | . . . . 5 1 1 4 . . Parts Melted 55 | . . . 1 11 16 6 21 . . Heat Transferred 16887 | 200 . . . 3626 4255 3071 5735 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Peak Influence 609 | 55 200 569 609 551 244 267 357 72 82 Initial 82 | . 8 . 51 82 20 10 20 42 37 Average 170 | 24 40 311 373 198 113 71 124 55 42 Maximum Alert Level 2 | . 1 2 2 2 1 1 1 . . Low Security (%) 62 | 100 94 20 6 53 83 91 84 100 100 Level 1 25 | . 5 52 50 31 16 8 15 . . Level 2 12 | . . 27 43 15 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 40 | . 2 4 7 6 5 11 5 . . Investigation 8 | . 2 2 . . . 3 1 . . Extermination 8 | . . . . . 3 4 1 . . Reinforcement 13 | . . 2 2 3 1 4 1 . . Assault 2 | . . . 2 . . . . . . Garrison 9 | . . . 3 3 1 . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . 2 . 1 1 . . Haulers Reinforced 2 | . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Distress Signals 6 | . . 2 2 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 262 | . 14 44 32 50 29 43 40 5 5 Peak Tracking Total 9 | . 2 9 6 5 4 4 8 5 4 Tactical Retreats 12 | . . 3 . 1 1 3 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Traps Triggered 12 | . 2 5 1 . . 1 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Machines Disabled 26 | . 3 12 3 4 . 2 2 . . Max in Single Turn 3 | . 1 3 1 1 . 1 1 . . Garrison Access 2 | . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Machines Accessed 30 | . . 6 5 3 3 8 4 . 1 Terminals 6 | . . 2 3 . 1 . . . . Fabricators 9 | . . . . . 2 2 4 . 1 Repair Stations 8 | . . 2 1 2 . 3 . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 4 | . . 1 . 1 . 2 . . . Garrison Access 2 | . . . 1 . . 1 . . . Total Hacks 91 | . . 16 12 28 4 22 8 . 1 Successful 58 | . . 11 7 20 3 13 3 . 1 Failed 33 | . . 5 5 8 1 9 5 . . Catastrophic 2 | . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . 4 2 . . . . . . Terminals 15 | . . 8 6 . 1 . . . . Fabricators 17 | . . . . . 3 5 8 . 1 Repair Stations 43 | . . 5 4 23 . 11 . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 12 | . . 2 . 5 . 5 . . . Garrison Access 3 | . . . 2 . . 1 . . . Terminal Hacks 8 | . . 4 3 . 1 . . . . Robot Schematic 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . Open Door 2 | . . . 2 . . . . . . Level Access Points 1 | . . 1 . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . Fabricator Hacks 7 | . . . . . 2 1 3 . 1 Load Schematic 2 | . . . . . . 1 1 . . Build 5 | . . . . . 2 . 2 . 1 Repair Station Hacks 32 | . . 4 3 17 . 8 . . . Scan Component 17 | . . 2 2 9 . 4 . . . Repair 15 | . . 2 1 8 . 4 . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 8 | . . 2 . 3 . 3 . . . Insert Component 5 | . . 1 . 2 . 2 . . . Analyze 3 | . . 1 . 1 . 1 . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . Seal Access 2 | . . . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 22 | . . 3 4 2 3 7 3 . . Full Trace Events 6 | . . 3 . . . 2 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built 4 | . . . . . . . 4 . . Authchips . | . . . . . . . . . . Time 180 | . . . . . . . 180 . . Total Robot Build Rating 7 | . . . . . . . 7 . . Part Schematics Acquired 3 | . . 1 . 1 . 1 . . . Parts Built 4 | . . . . . 4 . . . . Authchips . | . . . . . . . . . . Time 244 | . . . . . 105 . . . 139 Total Part Build Rating 24 | . . . . . 24 . . . . Parts Repaired 14 | . . 1 1 8 . 4 . . . Time 564 | . . 64 26 280 . 194 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . 1 . . . Part Schematics Acquired 3 | . . 1 . 1 . 1 . . . Parts Damaged 2 | . . . . 1 . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Machine Destruction 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Total Allies 16 | . . . 12 . . . 4 . . Largest Group 12 | . . . 12 . . . 2 . . Highest-Rated Group 150 | . . . 150 . . . 36 . . Highest-Rated Ally 31 | . . . 31 . . . 18 . . Total Orders . | . . . . . . . . . . Ally Attacks 107 | . . . 103 . . . 4 . . Total Damage 1389 | . . . 1286 . . . 103 . . Kills 24 | . . . 23 . . . 1 . . Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Turns Passed 17220 | 728 2544 3189 1666 3522 1261 2709 1224 97 280 Spaces Moved 8590 | 349 1486 1665 761 1449 588 1265 450 182 395 Core 537 | 4 . 1 1 16 . . 74 170 271 Treads 7877 | 337 1486 1664 760 1433 588 1265 344 . . Legs 65 | . . . . . . . 30 12 23 Wheels 10 | 8 . . . . . . 2 . . Hover . | . . . . . . . . . . Flight 101 | . . . . . . . . . 101 Fastest Speed 45 | 50 160 160 160 152 158 158 50 50 45 Average Speed 154 | 157 160 160 160 163 158 161 167 52 67 Slowest Speed 750 | 160 160 600 550 600 158 246 750 90 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 10 100 97 93 97 16 34 17 90 9 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 101 | 12 11 46 29 . . 3 . . . Terrain Destroyed 528 | 13 94 230 58 56 1 23 53 . . Melee 3 | . . . . . . 3 . . . Projectile 28 | 13 . 2 . 2 1 10 . . . AOE 497 | . 94 228 58 54 . 10 53 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Total 11169 | 417 1600 1974 1024 2304 783 1738 745 182 402 Wait 1294 | . 25 71 73 595 111 252 165 1 1 Move 8580 | 348 1485 1664 760 1448 587 1264 450 181 393 Hop 1 | . . . . . . . . . 1 Pick Up 71 | 5 8 11 1 30 1 13 2 . . Fast Attach 88 | 8 3 13 10 23 3 12 10 . 6 Attach 38 | 2 1 3 4 8 4 9 6 . 1 Detach 19 | 2 . 1 4 7 1 2 2 . . Swap 44 | . 4 9 9 7 2 7 6 . . Drop 74 | 1 11 11 7 25 4 11 4 . . Fire 921 | 51 62 190 150 155 68 147 98 . . Melee 18 | . . . . . . 18 . . . Ram 4 | . . . . 4 . . . . . Kick . | . . . . . . . . . . Crush 13 | . 1 1 2 2 2 3 2 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 729 | -11/Scrapyard | Entered Materials 730 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 10) 1165 | -10/Materials | Discovered new exit (range 12) 1240 | -10/Materials | Discovered new exit (range 16) 1460 | -10/Materials | Discovered new exit (range 8) 1482 | -10/Materials | Identified exit to Mines 1522 | -10/Materials | Identified exit to Materials 2292 | -10/Materials | Discovered exit to Materials (range 16) 2332 | -10/Materials | Discovered new exit (range 6) 2513 | -10/Materials | Identified exit to Subcaves 3273 | -10/Materials | Entered another Materials area 3273 | -9/Materials | Evolved 2 slots: Utility x2 3274 | -9/Materials | Discovered new exit (range 15) 3575 | -9/Materials | Build established: Skirmisher 3878 | -9/Materials | Discovered new exit (range 15) 3959 | -9/Materials | Discovered new exit (range 12) 3960 | -9/Materials | Identified exit to Storage 3976 | -9/Materials | Identified exit to Mines 4151 | -9/Materials | Build established: Mutant 4214 | -9/Materials | Discovered exit to Mines (range 15) 5234 | -9/Materials | Discovered new exit (range 15) 5274 | -9/Materials | Identified exit to Materials 5757 | -9/Materials | Repaired Rocket Launcher? 5949 | -9/Materials | Discovered exit to Materials (range 7) 6462 | -9/Materials | Entered Storage 6479 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6506 | -9/Storage | Met a pair of Derelict thieves 6535 | -9/Storage | Garrison activated, responded to threat 6605 | -9/Storage | Lost 6 allies 7974 | -9/Storage | Core integrity fell below 50% 8030 | -9/Storage | Repaired Lgt. Armor Plating 8059 | -9/Storage | Discovered exit to Materials (range 8) 8128 | -9/Storage | Entered Materials 8128 | -8/Materials | Evolved 2 slots: Utility x2 8839 | -8/Materials | Core integrity fell below 50% 8877 | -8/Materials | Lost 9 parts (1p2n2u4w) 9216 | -8/Materials | Build established: Scavenger-Mutant 9657 | -8/Materials | Discovered new exit (range 10) 9674 | -8/Materials | Identified exit to Factory 10230 | -8/Materials | Repaired Imp. Treads 10269 | -8/Materials | Repaired Recoil Stabilizer 10270 | -8/Materials | Discovered exit to Factory (range 16) 10480 | -8/Materials | Build established: Scavenger-Skirmisher 10601 | -8/Materials | Repaired Imp. Treads 10640 | -8/Materials | Repaired Recoil Stabilizer 10685 | -8/Materials | Repaired Hvy. Laser 10712 | -8/Materials | Repaired Lrg. Storage Unit 10778 | -8/Materials | Repaired Plasma Cutter 10817 | -8/Materials | Repaired Hrd. Medium Armor Plating 11615 | -8/Materials | Discovered exit to Factory (range 16) 11650 | -8/Materials | Entered Factory 11650 | -7/Factory | Evolved 2 slots: Propulsion x2 11808 | -7/Factory | Fabricated Plasma Rifle (x2) 12124 | -7/Factory | Fabricated Adv. Coolant Injector (x2) 12315 | -7/Factory | Garrison activated, responded to threat 12404 | -7/Factory | Discovered new exit (range 10) 12424 | -7/Factory | Build established: Mutant 12430 | -7/Factory | Identified exit to Factory 12861 | -7/Factory | Discovered exit to Factory (range 16) 12911 | -7/Factory | Entered another Factory area 12911 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14417 | -6/Factory | Found Prototype Launcher 14420 | -6/Factory | Found Prototype Launcher 14646 | -6/Factory | Lost 4 parts (1p1n2u) 14847 | -6/Factory | Discovered new exit (range 3) 14850 | -6/Factory | Identified exit to Lower Caves 14865 | -6/Factory | Discovered new exit (range 15) 14886 | -6/Factory | Identified exit to Factory 14964 | -6/Factory | Repaired Broken Imp. Treads 15319 | -6/Factory | Repaired Med. Treads 15346 | -6/Factory | System corruption reached 10% 15395 | -6/Factory | Repaired Med. Treads 15458 | -6/Factory | Repaired Adv. Coolant Injector 15620 | -6/Factory | Entered another Factory area 15620 | -5/Factory | Evolved 2 slots: Utility x2 15982 | -5/Factory | Fabricated L-31 Rogue? 16083 | -5/Factory | Build established: Scavenger-Mutant 16250 | -5/Factory | Fabricated R-06 Scavenger (x1) 16508 | -5/Factory | Garrison activated, responded to threat 16617 | -5/Factory | Identified Scatter Rocket Array (x2) 16626 | -5/Factory | Garrison activated, responded to threat 16647 | -5/Factory | Lost 11 parts (1p4n4u2w) 16770 | -5/Factory | Released all parts (4) 16798 | -5/Factory | Core integrity fell below 50% 16809 | -5/Factory | Lost 4 parts (1n1u2w) 16844 | -5/Factory | Sucked down chute 16844 | -5/Factory | Entered Waste 16851 | -5/Waste | Spotted C-40 Crusher 16859 | -5/Waste | EMP discharged 16859 | -5/Waste | System corruption reached 10% 16868 | -5/Waste | Spotted C-40 Crusher 16869 | -5/Waste | Build established: Mutant 16894 | -5/Waste | Spotted C-40 Crusher 16895 | -5/Waste | Spotted C-40 Crusher 16895 | -5/Waste | Spotted C-40 Crusher 16915 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16923 | -5/Waste | Spotted C-40 Crusher 16929 | -5/Waste | Discovered new exit (range 15) 16941 | -5/Waste | Entered Factory 17027 | -5/Factory | Core integrity fell below 20% 17221 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 17146_ Adv. System Restoration Module purges 1% system corruption (11%). 17149_ =#GTVNJYILF>FG%ZK&2HX8 17152_ K-01 Serf collects debris. 17156_ Acquired Field Propulsion Drive. 17163_ Connecting with Terminal... 17163_ Current location identified: Factory 17169_ Connecting with Fabricator... >>Build Building Quantum Reactor... ETC: 139 17175_ Slug penetrates Wall. 17180_ System corrupted: Component data lost. 17195_ Penetrated by Slug. 17205_ System corrupted: Component data lost. 17212_ Penetrated by Slug. 17212_ Field Propulsion Drive destroyed. 17215_ Penetrated by Slug. 17215_ Imp. Medium Armor Plating destroyed. 17220_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## # ####??# #???????????????????? | | ### ## # #??#""" #???????????????????? | | ####+### # #??#""" #???????????????????? | | # ## # ####""" #???????????????????? | | #!] ## # # #???????????????????? | | #!] #? # ##+######???????????????????? | | #] #? # ####?????????????????????? | | # [#? # #?????????????????????? | | ##+####? ####### #?????????????????????? | | #?????# #?????????????????????? | | # ##### ??????# #?????????????????????? | | ###### #????+??????### #?????????????????????? | | #????? #?????????????# #?????????????????????? | | #?????? ?????????????# #?????????????????????? | | #??????? ????????????# #?????????????????????? | | #????????+???????????# #?????????????????????? | | #????????????????????# #?????????????????????? | | #????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ???????????????????? | | ????????????????????# ##### ???????????????????? | | ????????????????????# ????? ??????????????????? | | ???????????????????? ??????##?????????????????? | | ???????????????????# ?????????????????????????? | | ??????????????????? Y ?????????????????????????? | | ??????????????????## ?????????????????????????? | | ???????????????????#! ?????????????????????????? | | ???????????????????### ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 30 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Imp. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Adv. Coolant Injector | x2 | -7/Factory | Preloaded L-31 Rogue | x3 | -5/Factory R-06 Scavenger | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed DamperLinkedScreen Manual? 0 Play Time 02:08:35 Cumulative 24.0 hours Start 2024.04.27 @ 01:28:54 End 2024.04.27 @ 03:37:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d840476d-1948-4d5c-803b-d00802382c45