Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.01 @ 18:14:39 Player: JoshKwa Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (781) 781 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2615 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 74/100 System Corruption 4% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Visual Processing Unit Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Visual Processing Unit Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Processor Targeting Computer Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 49 | 5 5 31 8 Power 13 | 1 1 10 1 Engine 13 | 1 1 10 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 1 7 2 Treads 7 | 2 1 2 2 Leg 5 | . . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 2 5 3 Device 2 | . . 1 1 Storage . | . . . . Processor 5 | . 1 2 2 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 14 | 2 1 9 2 Energy Gun 7 | 2 . 5 . Energy Cannon 2 | . . 2 . Ballistic Gun 5 | . 1 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . 3 8 Power 5 | . . 2 3 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 78 94 74 Engine 17 | . 14 20 11 Treads 12 | . 27 10 3 Leg 7 | . . 9 11 Device 1 | . . . 4 Processor 21 | . 4 25 30 Protection 5 | . 4 7 . Energy Gun 13 | . 23 10 11 Energy Cannon 2 | . . 3 . Ballistic Gun 4 | . 4 6 . Naked Turns . | . . . . Heaviest Build 20 | 6 8 20 17 Greatest Support 44 | 40 40 40 44 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 4 Average Carried 2 | 1 2 2 2 Final Capacity 5 | 5 5 5 5 Final Carried 3 | 2 3 3 1 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 975 | 232 28 538 177 Remotely . | . . . . Salvage Created 1064 | . 125 833 106 Parts 66 | . 7 54 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 5 19 4 Guns 17 | . 3 10 4 Cannons 9 | . . 9 . AOE 2 | . 2 . . Classes Destroyed 7 | . 2 4 1 Worker 1 | . . . 1 Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 11 | . 3 5 3 Grunt 11 | . 2 8 1 Brawler 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2421 | . 140 925 1356 Core 775 | . 22 202 551 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . . 24 . Core Remaining (%) 80 | 100 91 49 . Volleys Fired 98 | . 10 66 22 Largest 2 | . 2 2 2 Hottest 133 | . 80 133 112 Shots Fired 159 | . 17 109 33 Gun 123 | . 17 73 33 Cannon 36 | . . 36 . Launcher . | . . . . Special . | . . . . Kinetic 41 | . . 30 11 Thermal 108 | . 7 79 22 Explosive . | . . . . Electromagnetic 10 | . 10 . . Robot Hit Streak 16 | . 4 10 16 Robot Miss Streak 6 | . 3 6 2 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 105 | . 8 69 28 Core Hits 44 | . 7 28 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1831 | . 213 1178 440 Guns 1210 | . 91 721 398 Cannons 447 | . . 447 . Explosions 120 | . 120 . . Melee . | . . . . Ramming 54 | . 2 10 42 Kinetic 448 | . . 324 124 Thermal 1270 | . 152 844 274 Explosive . | . . . . Electromagnetic 59 | . 59 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 1 4 Average Corruption 1 | . . 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 5 3 Message Errors 1 | . . 1 . Matter Fused 2 | . . 1 1 Heat Flow Errors 2 | . . 1 1 Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . . 15 Shots . | . . . . Rammed 14 | . 2 3 9 Targets Rammed 16 | . 2 4 10 Kicked 1 | . . 1 . Crushed 1 | . . . 1 Highest Temperature 706 | . 72 706 506 Average Temperature 165 | . 29 157 235 Received Heat Transfer 987 | . 42 333 612 Effects 36 | . . 27 9 Shutdowns 10 | . . 7 3 Energy Bleed 4 | . . 3 1 Interference 5 | . . 5 . Matter Decay 6 | . . 3 3 Short Circuit 5 | . . 3 2 Damage (minor) 1 | . . 1 . Damage (major) 5 | . . 5 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 2691 | . 175 1813 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 459 | . 159 459 162 Initial 143 | . . 66 143 Average 194 | . 72 284 98 Maximum Alert Level 2 | . . 2 . Low Security (%) 56 | 100 100 23 100 Level 1 33 | . . 58 . Level 2 10 | . . 18 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 7 31 23 Peak Tracking Total 12 | . 4 6 12 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . . 2 4 Terminals 6 | . . 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . . 3 11 Successful 7 | . . 1 6 Failed 7 | . . 2 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . . 3 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 1 6 Prototype ID Bank 1 | . . 1 . Unreport Threat 1 | . . . 1 Locate Traps 4 | . . . 4 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 1 3 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1478 | 58 291 833 296 Spaces Moved 797 | 39 155 411 192 Core 56 | 14 . 8 34 Treads 390 | 25 155 178 32 Legs 351 | . . 225 126 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 50 Average Speed 135 | 120 160 138 112 Slowest Speed 200 | 160 160 200 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 34 49 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1047 | 50 180 574 243 Wait . | . . . . Move 794 | 38 154 410 192 Hop . | . . . . Pick Up 50 | 7 7 30 6 Fast Attach . | . . . . Attach 35 | 5 4 18 8 Detach 11 | . . 8 3 Swap 14 | . 1 13 . Drop 29 | . 2 25 2 Fire 98 | . 10 66 22 Melee . | . . . . Ram 7 | . . . 7 Kick 1 | . . 1 . Crush 8 | . 2 3 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 698 | -9/Materials | Lost 3 parts (2p1n) 700 | -9/Materials | Discovered new exit (range 11) 960 | -9/Materials | Build established: Scavenger-Mutant 1125 | -9/Materials | Discovered new exit (range 13) 1152 | -9/Materials | Core integrity fell below 50% 1183 | -9/Materials | Entered another Materials area 1183 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1397 | -8/Materials | Core integrity fell below 50% 1406 | -8/Materials | Core integrity fell below 20% 1434 | -8/Materials | Lost 8 parts (3p2n1u2w) 1479 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01416_ Destabilizing: System corrupted (+2). 01417_ Slammed into A-02 Transporter. 01417_ Destabilizing: System interference. 01417_ Targeting Computer temporarily disabled. 01417_ Signal Interpreter temporarily disabled. 01418_ System corrupted: Matter fused (-6). 01418_ Acquired 5 matter. 01419_ Slammed into A-02 Transporter. 01420_ Slammed into W-25 Informer. 01424_ Acquired Adv. Treads. 01435_ Crushed K-01 Serf. 01435_ K-01 Serf destroyed. 01436_ Acquired 4 matter. 01441_ Slug penetrates Wall. 01441_ S-10 Pest destroyed. 01446_ System corrupted: Heat flow error (+295). 01458_ Slammed into S-10 Pest. 01460_ Slug penetrates Wall. 01478_ Slammed into S-10 Pest. 01479_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | ????????????????????????# !! #????????# #???# | | ????????????????????????# ! #??#?????# #???# | | ????????????????????????####+########??????# #???# | | ???????????????????????????# # #??????# #???# | | ???????????????????????????# # ! ##?????# #???# | | ????????????????????######## #""" ##?????# #???? | | ???????????????###+## #""" !#???#??#+##### | | ??????????? #""" #??????# | | ??????????? / *#??????#" ] " | | ??????????? 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