Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 11:18:03 Player: Maienne du Crabe Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1230) 1230 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4660 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Shield Generator Particle Gun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Small Matter Pod Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Improved Cooling System Shield Generator Gauss Rifle Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 40 | 8 4 6 10 8 4 Power 3 | 1 . . 1 . 1 Engine 2 | 1 . . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 2 4 2 4 1 Treads 8 | 2 2 3 1 . . Leg 4 | . . . . 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 1 1 1 . Utility 11 | 2 . 2 4 3 . Device 3 | 1 . . 1 1 . Storage 4 | 1 . 2 . 1 . Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 11 | 3 2 . 3 1 2 Energy Gun 6 | 3 1 . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 26 | . . . 14 . 12 Power 3 | . . . 2 . 1 Propulsion 9 | . . . 4 . 5 Utility 6 | . . . 3 . 3 Weapon 8 | . . . 5 . 3 Highest Loss Streak 11 | . . . 11 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 98 99 82 53 69 Engine 8 | . 14 11 7 . . Treads 27 | . 28 43 29 . . Leg 4 | . . . . 4 23 Device 10 | . 14 11 10 7 6 Storage 9 | . 14 11 8 7 5 Processor 6 | . . . 7 18 22 Energy Gun 11 | . 23 11 6 7 4 Launcher 6 | . 3 11 7 . 2 Peak Build Rating 29 | 7 11 16 19 26 29 Average Rating 14 | 5 8 15 15 15 22 On Entrance 11 | . 7 11 16 7 26 Naked Turns . | . . . . . . Heaviest Build 53 | 14 14 49 53 5 11 Greatest Support 92 | 40 46 92 92 34 61 Greatest Overweight (x) 13 | 1 . 1 13 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 5 5 Average Capacity 10 | 7 8 12 19 5 5 Most Carried 13 | 4 8 13 12 5 5 Average Carried 6 | 2 5 9 10 4 4 Final Capacity 20 | 8 8 20 5 5 5 Final Carried 13 | 4 8 13 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 676 | 308 . 169 9 . 190 Remotely . | . . . . . . Salvage Created 1100 | 140 . 308 213 . 439 Parts 58 | 8 . 15 18 . 17 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 25 | . . 7 7 . 11 Guns 4 | . . 1 . . 3 AOE 20 | . . 6 7 . 7 Classes Destroyed 10 | 3 . 4 3 . . Worker 4 | 2 . . 2 . . Builder 3 | . . . 3 . . Tunneler 2 | 2 . . . . . Hauler 1 | . . 1 . . . Recycler 1 | 1 . . . . . Watcher 2 | . . 2 . . . Grunt 19 | . . 5 5 . 9 Brawler 2 | . . 2 . . . Duelist 2 | . . . 1 . 1 Hunter 2 | . . . 1 . 1 Best Kill Streak 8 | 2 . 5 8 . 7 Combat Bots Only 7 | . . 3 4 . 7 Max Kills in Single Turn 3 | 1 . 2 3 . 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 238 | . . 12 64 . 162 Missed 91 | . . 7 19 . 65 Damage Taken 3354 | . . 143 1668 . 1543 Core 1115 | . . 9 396 . 710 Absorbed by Shields 75 | . . . . . 75 Core Remaining (%) 81 | 100 100 97 28 . . Volleys Fired 96 | 13 . 21 29 . 33 Largest 2 | 2 . 2 2 . 1 Hottest 80 | 80 . 70 70 . 45 Shots Fired 120 | 26 . 29 32 . 33 Gun 81 | 26 . 21 13 . 21 Cannon . | . . . . . . Launcher 39 | . . 8 19 . 12 Special . | . . . . . . Kinetic . | . . . . . . Thermal 13 | 13 . . . . . Explosive 39 | . . 8 19 . 12 Electromagnetic 68 | 13 . 21 13 . 21 Robot Hit Streak 19 | 9 . 19 9 . 10 Robot Miss Streak 5 | 2 . 5 2 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 79 | 16 . 16 22 . 25 Core Hits 88 | 5 . 16 26 . 41 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3817 | 207 . 792 1104 . 1714 Guns 777 | 207 . 157 118 . 295 Cannons . | . . . . . . Explosions 3040 | . . 635 986 . 1419 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 292 | 89 . 147 . . 56 Explosive 2837 | . . 488 986 . 1363 Electromagnetic 688 | 118 . 157 118 . 295 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 11 . 4 Average Corruption 7 | . . . 11 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . 4 . 1 Message Errors 1 | . . . 1 . . Matter Fused 2 | . . . 1 . 1 Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 65 | . . 25 32 . 8 Projectiles . | . . . . . . Explosions 65 | . . 25 32 . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 402 | . . 87 200 . 115 Shots 13 | . . 2 5 . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 72 | 72 . 12 11 . 56 Average Temperature 21 | 25 . 9 6 . 25 Received Heat Transfer 1006 | . . 30 261 . 715 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 500 | 200 . 250 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 3 . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 385 | 25 22 328 281 163 385 Initial 127 | . 16 9 53 127 114 Average 127 | 12 20 179 118 136 213 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 74 | 100 100 53 88 100 55 Level 1 25 | . . 46 11 . 44 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . . 12 13 . 26 Peak Tracking Total 14 | . . 3 6 . 14 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . . 3 2 . . Max in Single Turn 2 | . . 1 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 9 | . 2 3 1 2 1 Terminals 6 | . 2 3 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 19 | . 4 6 3 4 2 Successful 8 | . 1 1 2 3 1 Failed 11 | . 3 5 1 1 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 10 | . 4 6 . . . Terminals 12 | . 4 6 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 3 2 . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 1 1 . . 1 Zone Layout 2 | . 1 1 . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 2 2 . Insert Component 2 | . . . 1 1 . Analyze 2 | . . . 1 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 3 . 2 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1405 | 187 226 491 206 52 243 Spaces Moved 760 | 85 113 213 92 86 171 Core 78 | 4 . . 1 . 73 Treads 478 | 81 113 213 71 . . Legs 33 | . . . . 2 31 Wheels . | . . . . . . Hover . | . . . . . . Flight 171 | . . . 20 84 67 Fastest Speed 40 | 50 160 160 40 40 50 Average Speed 137 | 156 160 196 139 44 85 Slowest Speed 700 | 160 160 240 700 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 18 | 5 22 29 17 2 36 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 208 | . . 73 101 . 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 208 | . . 73 101 . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 994 | 110 160 258 136 97 233 Wait 50 | . 31 3 3 . 13 Move 755 | 84 112 212 91 85 171 Hop . | . . . . . . Pick Up 24 | 4 6 10 . 3 1 Fast Attach 19 | 7 1 1 4 4 2 Attach 17 | 1 1 3 6 4 2 Detach 4 | 1 2 . . 1 . Swap 4 | . 2 2 . . . Drop 14 | . 5 6 3 . . Fire 96 | 13 . 21 29 . 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 188 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 3) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x2 878 | -9/Materials | Discovered new exit (range 16) 905 | -9/Materials | Entered another Materials area 905 | -8/Materials | Evolved 2 slots: Utility x2 1004 | -8/Materials | Crushed by falling debris 1004 | -8/Materials | System corruption reached 10% 1035 | -8/Materials | Lost 3 parts (2u1w) 1043 | -8/Materials | Discovered new exit (range 14) 1086 | -8/Materials | Core integrity fell below 50% 1111 | -8/Materials | Entered Factory 1111 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -7/Factory | Lost 11 parts (2p4n1u4w) 1162 | -7/Factory | Identified exit to Garrison 1163 | -7/Factory | Entered Garrison 1177 | -7/Garrison | Installed Relay Interface Framework 1189 | -7/Garrison | Triggered checkpoint 1201 | -7/Garrison | Learned Factory security intel 1289 | -7/Garrison | Triggered checkpoint 1351 | -7/Garrison | Triggered checkpoint 1378 | -7/Garrison | Core integrity fell below 50% 1387 | -7/Garrison | Triggered checkpoint 1389 | -7/Garrison | Discovered new exit (range 15) 1392 | -7/Garrison | Core integrity fell below 20% 1406 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01391_ Terrain Scan Processor destroyed. 01393_ G-47 Trooper destroyed. 01394_ Mni. Grenade Launcher destroyed. 01395_ Field strength at 66. 01396_ Field strength at 60. 01397_ Field strength at 49. 01398_ Critical hit (Burn: +26). 01398_ Field strength at 39. 01399_ Field strength at 33. 01400_ Field strength at 19. 01401_ The unstable cave ceiling collapses. 01401_ Field strength at 1. 01402_ Stasis field depleted. 01402_ Triggered Stasis Trap. 01402_ A bubble of rippling energy engulfs the area. 01402_ Field strength at 94. 01402_ Field strength at 88. 01403_ Field strength at 78. 01404_ Field strength at 70. 01405_ Field strength at 64. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????< #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ ###??????????????????? | | ????????????????????????# l [%### #??????????????? | | ????????????????????????# h #??????????????? | | ????????????????????????# # # #??????????????? | | ????????????????????????# ###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# g #????????????????????? | | ???????????????????????? bgg#????????????????????? | | ????????????????????????#gg ????????????????????? | | ?????????????########### [ ????????????????????? | | ???????????? g%gg????????????????????? | | ???????????? Y ????????????????????? | | ?????????????# ######## ##???????????????????? | | ????????????????????????# Y#????????????????????? | | ????????????????????????# #??###???????????????? | | ????????????????????????# #?? #?????#?????????? | | ????????????????????????# #??# ###?? #??####???? | | ????????????????????????# #??# # #? ## #???? | | ????????????????????????# #### # # = ##### | | ????????????????????????# !%[ | | ????????????????????????# | | ????????????????????????# % | | ????????????????????????######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 285 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed LauncherArcSpecial Manual? 0 Play Time 00:21:43 Cumulative 18.4 hours Start 2024.09.14 @ 10:58:01 End 2024.09.14 @ 11:18:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fac08793-eac8-4e47-a8fd-c472efec7f6e