Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 03:41:41 Player: Runagate Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (207) 1035 Value Destroyed (6238) 6238 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1319) 1319 TOTAL SCORE: 15852 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 776 Met Imprinter 300 Was Imprinted 300 Friendly Fire -219 Cogmind --------- Core Integrity 0/1300 Matter 165/300 Energy 99/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Sensor Array Seismic Detector Remote Force Field Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Light Treads Medium Treads Biometal Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Compact Battery Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Force Field > --- WEAPON ----------- Plasma Rifle Quantum Rifle Linear Accelerator Linear Accelerator > --- INVENTORY -------- Improved Ion Engine Angular Momentum Engine Neutrino Core Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Battery High-capacity Matter Pod High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Improved Weapon Shielding Improved Force Field Advanced Force Field Remote Force Field Hacking Drone Bay Beamcaster Beamcaster Quantum Rifle Mini Grenade Launcher Heavy Hammer [Rating: 116] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . . . . . . 1 . . 1 Utility 7 | . . . 1 2 . . . . 1 . . 2 . . . . . 1 Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . Parts Attached 153 | 9 13 23 39 10 4 . 1 4 4 1 3 13 . 1 2 7 . 19 Power 19 | 2 3 3 4 1 . . . . . . . 1 . . 1 1 . 3 Engine 14 | 2 3 3 2 1 . . . . . . . 1 . . 1 . . 1 Core 3 | . . . 2 . . . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 39 | 2 2 8 14 4 . . . . . . 2 2 . . . 2 . 3 Treads 28 | 2 2 2 11 4 . . . . . . 2 2 . . . 2 . 1 Leg 5 | . . 2 1 . . . . . . . . . . . . . . 2 Wheel 6 | . . 4 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 54 | 2 4 5 8 3 2 . 1 1 3 1 1 9 . 1 1 3 . 9 Device 27 | 1 1 2 1 1 2 . 1 . 1 1 . 4 . 1 1 2 . 8 Storage 10 | 1 1 2 2 . . . . . 1 . . 2 . . . 1 . . Processor 6 | . . 1 . 1 . . . 1 1 . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 11 | . 2 . 5 1 . . . . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 3 4 7 13 2 2 . . 3 1 . . 1 . . . 1 . 4 Energy Gun 8 | . 1 . 2 . . . . 2 1 . . . . . . . . 2 Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . Ballistic Gun 22 | 3 2 4 6 2 2 . . 1 . . . 1 . . . 1 . . Ballistic Cannon 6 | . 1 1 2 . . . . . . . . . . . . . . 2 Launcher 2 | . . 1 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . 1 . . 1 . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . System Corruption 7 | . . . . . . . . . . . . . . . . 7 . . Parts Lost 48 | . . 3 9 . . . . . . . 1 3 . . 1 7 . 24 Power 7 | . . . 2 . . . . . . . . 1 . . . 1 . 3 Propulsion 17 | . . 2 5 . . . . . . . . 1 . . 1 2 . 6 Utility 18 | . . 1 . . . . . . . . 1 1 . . . 3 . 12 Weapon 6 | . . . 2 . . . . . . . . . . . . 1 . 3 Highest Loss Streak 16 | . . 3 4 . . . . . . . 1 1 . . 1 7 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 11 18 19 19 20 20 18 17 18 20 19 19 21 21 21 17 16 16 Power 1 | . 2 . 1 1 2 2 2 2 2 2 2 1 1 1 1 1 2 2 Propulsion 1 | . 1 . 1 3 3 3 3 3 3 3 3 2 3 3 1 . 1 . Utility 8 | . 5 8 7 7 8 8 8 7 7 8 7 8 10 10 11 11 10 9 Weapon 6 | . 2 9 9 7 7 7 5 4 6 7 7 7 7 7 7 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 9 2 3 1 . . . . . . . . . . . . . 4 Power 1 | . . . 1 . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . Utility 14 | . 8 1 1 1 . . . . . . . . . . . . . 3 Weapon 3 | . 1 1 . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 92 94 99 100 100 100 100 81 80 76 80 82 82 83 87 94 94 Engine 6 | . 14 11 1 3 7 7 7 7 6 6 6 5 5 5 10 5 5 . Core 1 | . . . 6 3 . . . . . . . . . . . 2 5 3 Treads 26 | . 27 24 25 30 30 30 30 30 26 26 26 21 23 23 25 24 26 24 Wheel 2 | . . 12 4 . . . . . . . . . . . . . . . Device 15 | . 10 10 9 14 15 15 21 23 20 20 11 16 23 23 21 12 10 18 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 8 5 5 5 7 10 8 Processor 6 | . . . . 6 7 7 7 7 10 13 13 12 17 17 15 15 15 12 Protection 2 | . 3 . 7 7 7 7 1 . . . 4 6 . . . . . . Energy Gun 3 | . 2 . 2 . . . . 14 8 6 6 5 5 5 5 4 5 4 Ballistic Gun 10 | . 22 10 10 17 23 18 15 7 2 . . . . . . 12 15 4 Ballistic Cannon 3 | . 3 11 9 5 . . . . . . . . . . . . . 7 Peak Build Rating 116 | 7 11 16 31 45 47 47 52 58 69 69 69 69 69 73 79 79 64 116 Average Rating 44 | 5 8 13 24 41 45 45 50 57 65 68 62 66 69 70 78 62 64 92 On Entrance 48 | . 7 11 16 30 45 47 45 52 58 69 69 60 69 69 73 79 64 64 Naked Turns 40 | . . . . . . . . . . . . . . . . . . 40 Heaviest Build 157 | 14 33 55 70 70 72 72 69 70 74 74 76 120 115 115 124 125 124 157 Greatest Support 154 | 40 40 60 88 88 80 80 80 80 80 80 80 87 87 87 107 119 119 154 Greatest Overweight (x) 9 | . 9 5 6 . . . . . . . . 2 1 1 1 1 1 4 Average Overweight (x) . | . . 1 1 . . . . . . . . . 1 1 1 . 1 . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 7 14 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 24 Most Carried 23 | 2 15 20 20 20 20 20 20 20 20 20 20 21 21 23 22 21 16 23 Average Carried 18 | 1 11 18 19 19 19 20 19 20 19 19 19 19 20 21 20 17 16 16 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 23 | 2 15 20 20 20 20 20 20 20 20 20 19 21 21 23 21 16 16 5 Class Distribution -------------------- 22% | Scavenger-Gunner 16% | Skirmisher 15% | Mutant 9% | Scavenger-Mutant 9% | Gunner 8% | Scavenger-Skirmisher 7% | Scavenger-Tank 5% | Derelict-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Derelict-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Matter Collected 5882 | 326 690 785 1518 111 696 228 68 133 . 80 55 110 60 10 67 227 . 718 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7243 | 120 690 808 1947 359 128 165 . 152 14 379 431 825 71 . 111 497 . 546 Parts 431 | 9 61 59 114 22 4 9 . 11 2 11 11 49 6 . 4 25 . 34 Haulers Intercepted 4 | . 1 1 2 . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 6 . 2 . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . 6 . 25 . 7 12 . 12 . . 25 . . Prevented 22 | . . . . . . . . 1 . 15 1 . 3 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 142 | . 16 19 38 10 1 7 . 4 . 6 6 11 3 . 1 8 . 12 Melee 3 | . . . 1 . . . . . . . . 2 . . . . . . Guns 93 | . 15 8 16 10 1 3 . 4 . 6 6 9 3 . 1 8 . 3 Cannons 28 | . 1 10 11 . . . . . . . . . . . . . . 6 AOE 17 | . . 1 10 . . 4 . . . . . . . . . . . 2 Classes Destroyed 17 | 2 6 3 1 1 1 . . . . 1 1 1 . . . . . . Worker 14 | . 1 7 3 1 . . . . . . . 2 . . . . . . Builder 17 | . 3 2 8 . . . . . . . . 1 . . . . . 3 Tunneler 8 | 2 1 1 2 . . . . . . . . 2 . . . . . . Hauler 4 | . 1 1 2 . . . . . . . . . . . . . . . Recycler 10 | 1 2 . 5 . . . . . . . . 2 . . . . . . Mechanic 2 | . . . 1 . . . . . . . 1 . . . . . . . Operator 5 | . . 2 1 . . . . . 1 . . . . . 1 . . . Watcher 4 | . 1 . 3 . . . . . . . . . . . . . . . Swarmer 47 | . 9 3 11 6 . 4 . 3 . 1 1 3 3 . . 3 . . Grunt 62 | . 7 11 18 2 . 3 . . . 1 4 4 . . . 4 . 8 Brawler 3 | . . 1 . . . . . . . 2 . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . Sentry 20 | . . 4 9 1 1 . . 1 . . 1 1 . . 1 . . 1 Hunter 3 | . . . . 1 . . . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . . . . 3 . . . 1 . 1 Samaritan 5 | . . . . . 2 . . . . 1 . . . . . 2 . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 2 5 8 6 6 1 4 . 2 1 5 7 9 3 . 1 8 . 9 Combat Bots Only 8 | . 5 7 4 5 1 4 . 2 . 5 6 4 3 . 1 8 . 4 Max Kills in Single Turn 3 | 1 2 2 3 2 1 2 . 2 1 3 2 3 1 . 1 2 . 3 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . . Exploded 3 | . . 1 3 . . 1 . . . . . . . . . . . 2 Melee 1 | . . . 1 . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1003 | . 93 104 217 79 48 16 . 3 5 4 42 68 12 . 4 62 . 246 Missed 286 | . 29 23 50 28 15 3 . 2 1 2 12 17 4 . . 20 . 80 Hits 717 | . 64 81 167 51 33 13 . 1 4 2 30 51 8 . 4 42 . 166 Melee 3 | . . 3 . . . . . . . . . . . . . . . . Projectile 714 | . 64 78 167 51 33 13 . 1 4 2 30 51 8 . 4 42 . 166 Critical Strikes 23 | . 2 5 5 1 . . . . . . . 4 . . . . . 6 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . Damage Taken 10710 | . 703 986 2178 591 238 237 . 87 59 94 716 883 113 . 254 774 . 2797 Core 2264 | . 110 165 211 22 23 62 . 6 . . 102 146 13 . . 38 . 1366 Absorbed by Shields 703 | . . . . . . . . . . . . 83 . . . . . 620 Redirected to Shielding 123 | . 27 . . . . . . . . . . 96 . . . . . . Regen/Repaired (Parts) 211 | . . 101 110 . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 56 58 61 . . . . 83 . . 88 . . 84 . . 96 . Volleys Fired 407 | 9 74 75 113 21 9 12 . 6 1 6 9 15 3 . 5 16 . 33 Largest 4 | 2 2 2 3 3 3 3 . 3 3 1 1 1 1 . 1 4 . 4 Hottest 277 | 40 65 63 144 79 79 91 . 183 183 250 250 250 250 . 250 250 . 277 Shots Fired 1001 | 18 148 148 336 63 27 36 . 18 3 6 9 15 3 . 5 35 . 131 Gun 671 | 18 144 70 166 63 27 28 . 18 3 6 9 15 3 . 5 35 . 61 Cannon 305 | . 4 75 160 . . . . . . . . . . . . . . 66 Launcher 25 | . . 3 10 . . 8 . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 776 | 18 147 145 235 63 27 28 . 6 1 . . . . . . 20 . 86 Thermal 199 | . . . 91 . . . . 12 2 6 9 15 3 . 5 15 . 41 Explosive 25 | . . 3 10 . . 8 . . . . . . . . . . . 4 Electromagnetic 1 | . 1 . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 6 8 15 20 10 9 4 . 2 1 9 6 12 2 . 4 15 . 22 Robot Miss Streak 9 | 1 4 4 4 8 2 5 . 7 . 4 6 7 9 . 6 8 . 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . Secondary Targets 6 | . 2 . 1 2 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . . . . . . . Shots Hit Robots 613 | 13 78 94 194 42 22 20 . 5 1 6 9 12 3 . 5 28 . 81 Core Hits 418 | 4 42 41 108 29 13 22 . 4 1 20 17 34 4 . 8 31 . 40 Critical Kills 4 | . . . . . . . . 1 . . . . . . . 1 . 2 Critical Parts Destroyed 6 | . 1 . . . . . . 1 . . . . . . . 1 . 3 Critical Strikes 22 | . 1 1 4 . . . . 3 . . . . . . . 2 . 11 Burn 4 | . . . 2 . . . . . . . . . . . . . . 2 Destroy 11 | . 1 . . . . . . 3 . . . . . . . 2 . 5 Blast 7 | . . 1 2 . . . . . . . . . . . . . . 4 Melee Attacks 2 | . . 2 . . . . . . . . . . . . . . . . Impact 2 | . . 2 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17016 | 132 824 1778 5315 636 422 601 . 139 20 654 722 1326 85 . 401 971 27 2963 Guns 9633 | 132 764 743 1604 636 422 262 . 139 20 644 722 1230 85 . 400 971 . 859 Cannons 4738 | . 20 961 2224 . . . . . . . . . . . . . . 1533 Explosions 2208 | . . 44 1320 . . 339 . . . . . . . . . . . 505 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 437 | . 40 30 167 . . . . . . 10 . 96 . . 1 . 27 66 Kinetic 8127 | 132 766 1704 2370 636 422 262 . 35 . . . . . . . 180 . 1620 Thermal 6226 | . . . 1458 . . . . 104 20 644 722 1230 85 . 400 791 . 772 Explosive 2208 | . . 44 1320 . . 339 . . . . . . . . . . . 505 Electromagnetic 18 | . 18 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 3 3 3 3 . . . . . . . 1 10 6 . Average Corruption 3 | . . . . 2 3 3 3 . . . . . . . 1 6 6 . Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . 12 9 2 . . . . . . . . 17 2 . Message Errors 13 | . . . . . 4 4 . . . . . . . . . 5 . . Matter Fused 11 | . . . . . 3 2 . . . . . . . . . 5 1 . Heat Flow Errors 3 | . . . . . 1 . . . . . . . . . . 2 . . Energy Discharges 5 | . . . . . 2 2 . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 2 . 2 . . . . . . . . 1 1 . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 157 | . . 17 82 . . . . . . . . . . . . . 3 55 Projectiles 111 | . . 17 46 . . . . . . . . . . . . . . 48 Explosions 38 | . . . 31 . . . . . . . . . . . . . . 7 Melee 8 | . . . 5 . . . . . . . . . . . . . 3 . Knockbacks 31 | . . 4 14 . . . . . . . . . . . . . . 13 Impact 4 | . . 1 3 . . . . . . . . . . . . . . . Kinetic 25 | . . 3 10 . . . . . . . . . . . . . . 12 Secondary 2 | . . . 1 . . . . . . . . . . . . . . 1 Self-Inflicted Damage 66 | . . 5 16 . . 41 . . . . . . . . . . . 4 Shots 1 | . . . . . . 1 . . . . . . . . . . . . Rammed 60 | . 9 4 19 . . . . . . 2 . 12 . . 1 . 6 7 Targets Rammed 68 | . 10 6 21 . . . . . . 2 . 14 . . 1 . 6 8 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 8 | . 1 2 2 . . . . . . . . 2 . . . . . 1 Highest Temperature 304 | . 50 22 304 2 202 . . 42 12 32 47 52 . . 87 222 . 275 Average Temperature 47 | . 20 6 63 2 85 . . 17 8 20 18 14 . . 36 59 . 62 Received Heat Transfer 2885 | . 186 411 891 66 60 45 . 18 . 21 276 297 . . 18 126 . 470 Effects 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 3 . . . . . . . 1 . . . . . . . Impact Corruptions 3 | . . . 1 . . . . . . . . . . . . . 2 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 24 | . . . 9 . . . . . . 2 4 2 1 . 3 3 . . Heat Transferred 9612 | . . . 2378 . . . . 185 37 950 1050 1725 125 . 600 1135 . 1427 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 3 | . . 1 3 1 . . . . . . . . . . . . . . Low Security (%) 71 | 100 100 70 27 . . . . . 100 . . 100 . . 100 . . 100 Level 1 19 | . . 29 31 99 . . . . . . . . . . . . . . Level 2 7 | . . . 32 . . . . . . . . . . . . . . . Level 3 1 | . . . 8 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 719 | 5 195 310 719 315 . . . . 137 . . 137 . . 32 . . 135 Initial 315 | . . 21 112 315 . . . . 38 . . 84 . . . . . . Average 146 | 1 81 121 364 258 . . . . 93 . . 56 . . 1 . . 9 Influence Increases 5243 | 15 507 671 1244 270 20 160 . 488 159 332 216 373 85 . 37 175 . 491 Destroy 0b10 Robot/C 3300 | . 320 380 760 200 20 140 . 260 80 240 180 240 60 . 20 160 . 240 Destroy 0b10 Robot/NC 330 | 15 45 65 125 5 . . . . 10 . 5 35 . . 5 5 . 15 Destroy Leader 606 | . 64 102 170 50 . 20 . 30 20 10 10 50 10 . 10 10 . 50 Allied During Kill 359 | . . . . . . . . 198 48 82 21 10 . . . . . . Successful Hack 123 | . 47 44 32 . . . . . . . . . . . . . . . Disable Machine 120 | . 15 15 60 . . . . . . . . 15 . . . . . 15 Destroy Structure 180 | . 1 35 67 . . . . . 1 . . 8 . . 2 . . 66 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 210 | . 15 30 30 15 . . . . . . . 15 15 . . . . 90 Influence Decreases 5159 | 15 456 455 816 666 319 152 8 426 144 287 204 450 142 . 37 175 . 407 Entered New Map 834 | . . 30 155 380 111 . 8 . 24 30 24 50 22 . . . . . Time Decay 3642 | 15 456 395 571 286 208 152 . 366 100 257 90 326 120 . 27 105 . 168 Lost Part 469 | . . 30 90 . . . . . . . 10 20 . . 10 70 . 239 Lost Ally 214 | . . . . . . . . 60 20 . 80 54 . . . . . . Squads Dispatched 29 | . 2 3 7 4 . . . . . . 1 3 . . 2 . . 7 Investigation 7 | . 2 1 . 1 . . . . . . . 2 . . . . . 1 Extermination 4 | . . . . 1 . . . . . . . 1 . . . . . 2 Reinforcement 11 | . . 2 3 1 . . . . . . . . . . 2 . . 3 Assault 3 | . . . 2 . . . . . . . 1 . . . . . . . Garrison 4 | . . . 2 1 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 2 . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Distress Signals 8 | . . 1 3 . . . . . . . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 31 26 56 13 1 7 . 14 2 11 9 14 4 . 4 9 . 32 Peak Tracking Total 16 | . 5 7 5 4 1 3 . 4 3 9 6 5 5 . 2 9 . 16 Tactical Retreats 9 | . 1 2 2 1 . . . . . . . 1 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Traps Triggered 10 | . 4 . . 2 . . . . . . . 1 . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Disabled 9 | . 1 1 4 . . . . . . . 1 1 . . . . . 1 Max in Single Turn 1 | . 1 1 1 . . . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Machines Accessed 28 | . 8 7 9 2 . . . . 2 . . . . . . . . . Terminals 20 | . 6 6 7 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 1 1 . . . . . 2 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . . . . Total Hacks 86 | . 25 25 26 5 . . . . 5 . . . . . . . . . Successful 46 | . 16 15 12 2 . . . . 1 . . . . . . . . . Failed 40 | . 9 10 14 3 . . . . 4 . . . . . . . . . Catastrophic 3 | . . 1 . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 68 | . 18 22 17 2 . . 1 . 2 . . 6 . . . . . . Terminals 65 | . 20 22 21 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 14 | . 3 3 3 . . . . . 5 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 3 . . . . . . . . . . . . . . Terminal Hacks 8 | . 3 3 2 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 2 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 2 2 . . . . . 1 . . . . . . . . . Scan Component 5 | . 2 1 1 . . . . . 1 . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 9 10 7 2 . . . . . . . . . . . . . . Terminals 28 | . 9 10 7 2 . . . . . . . . . . . . . . Botnet 10 | . 3 4 2 1 . . . . . . . . . . . . . . Skim 18 | . 6 6 5 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 6 8 2 . . . . 2 . . . . . . . . . Full Trace Events 7 | . 3 1 2 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . . . . . . . . Time 58 | . . 26 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 154 | . 154 . . . . . . . . . . . . . . . . . Retrieved Matter 312 | . 312 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 2 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Total Allies 17 | . . . . . . . 11 . . 2 1 3 . . . . . . Largest Group 11 | . . . . . . . 11 11 5 5 5 3 . . . . . . Highest-Rated Group 371 | . . . . . . . 371 371 185 176 176 210 . . . . . . Highest-Rated Ally 70 | . . . . . . . 51 51 39 39 39 70 . . . . . . Zionite Dispatches 2 | . . . . . . . . . . . . 2 . . . . . . Light 1 | . . . . . . . . . . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . . 1 . . . . . . Total Orders 17 | . . . . . . . . 2 2 2 . 1 2 1 4 3 . . EXPLORE 9 | . . . . . . . . 1 . 2 . 1 1 . 2 2 . . RETURN 8 | . . . . . . . . 1 2 . . . 1 1 2 1 . . Ally Attacks 125 | . . . . . . . . 47 28 24 8 18 . . . . . . Total Damage 3415 | . . . . . . . . 923 327 1118 615 432 . . . . . . Kills 27 | . . . . . . . . 11 5 7 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 11504 | 27 1294 1595 698 624 668 679 1357 1114 212 863 57 584 644 69 . 142 . 877 Sensors 8380 | . 1123 915 189 615 668 679 1357 1114 212 863 57 446 . . . 142 . . Terrain 1915 | . . . . . . . . . . . . 325 644 69 . . . 877 Seismic 1586 | 27 171 680 698 10 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 . 1 . . . . 1 . . 2 . . Drone Launches 15 | . . . . . . . . 1 2 2 . 2 1 1 3 3 . . Drone Recoveries 15 | . . . . . . . . 1 2 2 . 2 1 1 3 3 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Turns Passed 14897 | 121 1812 1689 1843 624 668 679 1357 1114 212 863 187 763 644 100 380 662 53 1126 Spaces Moved 7024 | 51 832 778 832 317 362 375 777 605 104 457 65 305 272 40 137 247 17 451 Core 76 | 1 1 . . . . . . . . . . . . . . . . 74 Treads 6135 | 50 831 290 507 317 362 375 777 605 104 457 65 305 272 40 137 247 17 377 Legs 21 | . . 4 17 . . . . . . . . . . . . . . . Wheels 792 | . . 484 308 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 110 145 170 170 170 170 170 170 165 152 232 232 236 160 240 50 Average Speed 170 | 157 160 128 153 157 170 170 170 170 170 170 167 194 232 232 237 230 240 190 Slowest Speed 540 | 160 500 470 540 170 170 170 170 170 170 170 170 320 232 232 239 240 240 465 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 98 52 69 9 55 62 76 91 3 81 9 14 53 6 10 63 6 13 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . 1 1 . . . 1 1 . . . . . . . 1 . . Known Exits Taken 6 | . . 1 . 1 1 1 1 . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 . . . . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . . . . 3 1 2 4 . 1 1 . 1 2 . 2 . . Spaces Dug 10 | . . 2 . . . . . . . . . . . . . . . 8 Terrain Destroyed 189 | . 1 28 85 . 2 38 . . . . . . . . . . . 35 Melee 2 | . . 2 . . . . . . . . . . . . . . . . Projectile 55 | . 1 2 23 . 2 . . . . . . . . . . . . 27 AOE 132 | . . 24 62 . . 38 . . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp Res Total 9009 | 71 1180 1307 1137 401 398 389 815 677 138 523 114 414 277 48 179 301 22 618 Wait 1072 | 3 200 390 72 37 16 2 31 60 23 17 12 52 1 6 30 26 . 94 Move 7006 | 50 831 777 831 316 361 374 776 604 103 456 64 304 271 39 136 246 16 451 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 74 | . 24 10 13 4 2 . 1 1 4 2 1 3 1 2 . 1 . 5 Fast Attach 42 | 7 6 4 8 . . . 1 . . . . 8 . . . 3 . 5 Attach 31 | . . 3 4 2 . . . . 2 . 1 3 . . 3 7 . 6 Detach 2 | . 1 . . . . . . . . . . 1 . . . . . . Swap 151 | 2 13 25 48 11 4 1 1 4 2 4 5 10 . 1 4 2 . 14 Drop 99 | . 21 15 27 10 6 . 5 2 3 2 1 4 1 . . . . 2 Fire 407 | 9 74 75 113 21 9 12 . 6 1 6 9 15 3 . 5 16 . 33 Melee 2 | . . 2 . . . . . . . . . . . . . . . . Ram 6 | . . 2 1 . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 62 | . 10 4 20 . . . . . . 2 . 14 . . 1 . 6 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . . . 34 21 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 10) 323 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 14) 706 | -10/Materials | Discovered new exit (range 14) 915 | -10/Materials | Build established: Scavenger-Mutant 1112 | -10/Materials | Discovered new exit (range 16) 1322 | -10/Materials | Discovered new exit (range 15) 1407 | -10/Materials | Build established: Mutant 1677 | -10/Materials | Discovered new exit (range 7) 1934 | -10/Materials | Entered another Materials area 1934 | -9/Materials | Evolved 2 slots: Propulsion x2 2024 | -9/Materials | Repaired Lgt. Treads 2151 | -9/Materials | Discovered new exit (range 12) 2351 | -9/Materials | Discovered new exit (range 4) 2375 | -9/Materials | Identified exit to Storage 2759 | -9/Materials | Destroyed 7 combat bots 2765 | -9/Materials | Lost 3 parts (2n1u) 2889 | -9/Materials | Discovered new exit (range 13) 3084 | -9/Materials | Build established: Scavenger-Mutant 3361 | -9/Materials | Discovered new exit (range 15) 3396 | -9/Materials | Loaded intel: 14 trap records 3481 | -9/Materials | Identified exit to Materials 3509 | -9/Materials | Learned location of 1 exit from Recycling 3526 | -9/Materials | Learned location of Storage (-9) 3623 | -9/Materials | Entered another Materials area 3623 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3699 | -8/Materials | Lost 4 parts (1p3n) 4309 | -8/Materials | Garrison activated, responded to threat 4459 | -8/Materials | Garrison activated, responded to threat 4614 | -8/Materials | Build established: Scavenger-Tank 4823 | -8/Materials | First assault squad dispatched 5094 | -8/Materials | Repaired Med. Armor Plating 5238 | -8/Materials | Discovered new exit (range 16) 5265 | -8/Materials | Learned 2 Storage zone layouts 5297 | -8/Materials | Learned location of Extension (-4) 5321 | -8/Materials | Learned location of 1 exit from Extension 5334 | -8/Materials | Learned Factory security intel 5349 | -8/Materials | Learned Factory stockpile data 5373 | -8/Materials | Learned 4 Recycling zone layouts 5395 | -8/Materials | Build established: Tank 5466 | -8/Materials | Entered Factory 5466 | -7/Factory | Evolved 2 slots: Utility x2 5467 | -7/Factory | Identified exit to Lower Caves 5782 | -7/Factory | Build established: Skirmisher 6014 | -7/Factory | Discovered exit to Lower Caves (range 7) 6036 | -7/Factory | Garrison activated, responded to threat 6090 | -7/Factory | Entered Lower Caves 6104 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6290 | -7/Lower Caves | Identified exit to Lower Caves 6424 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6647 | -7/Lower Caves | Entered a destroyed Warlord outpost 6758 | -7/Lower Caves | Entered another Lower Caves area 6785 | -7/Lower Caves | Learned 4 Factory zone layouts 6968 | -7/Lower Caves | Build established: Skirmisher 7414 | -7/Lower Caves | Discovered new exit (range 10) 7435 | -7/Lower Caves | Identified exit to Zion 7437 | -7/Lower Caves | Entered Zion 7494 | -7/Zion | Given A8's code to call for help 7521 | -7/Zion | Discovered new exit (range 16) 7640 | -7/Zion | Given the Hacking Drone Bay 7640 | -7/Zion | Found Prototype Device 7640 | -7/Zion | Identified Hacking Drone Bay 7681 | -7/Zion | System corruption cleaned by Quarantine Array 7752 | -7/Zion | Received a hallucinogenic algorithm 7754 | -7/Zion | Ran a hallucination algorithm 7847 | -7/Zion | Learned location of Armory (-3) 8087 | -7/Zion | Gained Derelict followers 8199 | -7/Zion | Gained Derelict followers 8240 | -7/Zion | Found Prototype Energy Gun 8376 | -7/Zion | Met Imprinter 8410 | -7/Zion | Imprinted 8413 | -7/Zion | Declared Zion's savior 8760 | -7/Zion | Identified exit to Proximity Caves 8794 | -7/Zion | Entered Proximity Caves 8794 | -6/Proximity Caves | Accompanied by 11 allies 8834 | -6/Proximity Caves | Lost 3 allies 9123 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 9173 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9444 | -6/Proximity Caves | Build established: Derelict-Gunner 9873 | -6/Proximity Caves | Discovered new exit (range 10) 9908 | -6/Proximity Caves | Entered Factory 9908 | -6/Factory | Accompanied by 5 allies 9908 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9909 | -6/Factory | Identified exit to Lower Caves 9973 | -6/Factory | Identified Storm Laser 10027 | -6/Factory | Discovered exit to Lower Caves (range 16) 10120 | -6/Factory | Entered Lower Caves 10120 | -6/Lower Caves | Accompanied by 4 allies 10262 | -6/Lower Caves | Build established: Gunner 10674 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10904 | -6/Lower Caves | Discovered new exit (range 39) 10983 | -6/Lower Caves | Entered another Lower Caves area 10983 | -6/Lower Caves | Accompanied by 5 allies 10984 | -6/Lower Caves | Encountered a Warlord checkpoint 11028 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11032 | -6/Lower Caves | Discovered new exit (range 12) 11075 | -6/Lower Caves | Lost 5 allies 11170 | -6/Lower Caves | Entered Factory 11170 | -5/Factory | Accompanied by 1 ally 11170 | -5/Factory | Evolved 2 slots: Utility x2 11565 | -5/Factory | Zion Light squad teleported in 11713 | -5/Factory | Lost 3 allies 11817 | -5/Factory | Zion Recon squad teleported in 11847 | -5/Factory | Discovered new exit (range 34) 11891 | -5/Factory | Discovered new exit (range 48) 11933 | -5/Factory | Entered Upper Caves 11940 | -5/Upper Caves | Learned Factory terminal intel 11953 | -5/Upper Caves | Encountered a Warlord checkpoint 12036 | -5/Upper Caves | Build established: Scavenger-Gunner 12552 | -5/Upper Caves | Discovered new exit (range 12) 12577 | -5/Upper Caves | Entered another Upper Caves area 12583 | -5/Upper Caves | Discovered new exit (range 16) 12594 | -5/Upper Caves | Encountered a Warlord checkpoint 12677 | -5/Upper Caves | Entered Factory 12677 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12678 | -4/Factory | Loaded intel: 26 terminal locations 13010 | -4/Factory | Discovered new exit (range 8) 13057 | -4/Factory | Entered Upper Caves 13150 | -4/Upper Caves | Attracted the attention of an 0b10 base 13206 | -4/Upper Caves | Destroyed 8 combat bots 13207 | -4/Upper Caves | Lost 7 parts (1p2n3u1w) 13242 | -4/Upper Caves | Learned Research garrison access intel 13333 | -4/Upper Caves | System corruption reached 10% 13541 | -4/Upper Caves | Encountered a Warlord checkpoint 13681 | -4/Upper Caves | Discovered new exit (range 13) 13719 | -4/Upper Caves | Entered another Upper Caves area 13751 | -4/Upper Caves | Discovered new exit (range 13) 13772 | -4/Upper Caves | Entered Research 13772 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13773 | -3/Research | Loaded intel: 4 garrison access locations 14097 | -3/Research | Garrison activated, responded to threat 14700 | -3/Research | Lost 7 parts (1p3n3u) 14858 | -3/Research | Released all parts (16) 14879 | -3/Research | Core integrity fell below 50% 14889 | -3/Research | Lost 16 parts (2p2n9u3w) 14896 | -3/Research | Core integrity fell below 20% 14898 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 14858_ Quantum Rifle crushed and broken. 14858_ Neutrino Core crushed and broken. 14858_ Hacking Drone Bay crushed and broken. 14858_ Released Com. Battery. 14858_ Com. Battery crushed and broken. 14858_ Released Adv. Heat Sink. 14858_ Adv. Heat Sink crushed and broken. 14858_ Released Mni. Grenade Launcher. 14858_ Mni. Grenade Launcher crushed and broken. 14858_ Released Imp. Ion Engine. 14858_ Imp. Ion Engine crushed and broken. 14858_ Acquired 8 matter. 14859_ Acquired 7 matter. 14876_ Slammed into S-43 Plague. 14876_ K-01 Serf cleans the Particle Synthesizer. 14877_ Slammed into S-43 Plague. 14878_ Destabilizing: Core damaged (-39). 14896_ G-67 Veteran suffers critical hit (Burn). 14898_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ##+####?????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# #???????????????? | | ????????????# ?????????????# #???????????????? | | ???????????? ??????????# u #???????????????? | | ??????????? ! ##+###+### #???????????????? | | ??????????? #???????????????? | | ???????????? H #???????????????? | | ????????????????? w g #???????????????? | | ??????????????????????# @ g k #???????????????? | | ??????????????????????# g ##+########?????? | | ??????????????????????# g% gg ????? | | ??????????????????????# ????? | | ??????????????????????# ????? | | ??????????????????????## g #########???????? | | ???????????????????????# ###g ###???????????????? | | ???????????????????????# ??# #?????????????????? | | ???????????????????????# ??# #?????????????????? | | ???????????????????????# ??# #?????????????????? | | ???????????????????????# ??# #?????????????????? | | ???????????????????????# ??# #?????????????????? | | ???????????????????????# ??# #?????????????????? | | ???????????????????????????# #?????????????????? | | ??????????????????????????## #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????????????## +?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????#T #?????????????????? | | ?????????????????????????## #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #######???????????? | | ??????????????????????????# # #???????????? | | ??????????????????????????# # #???? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 35 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Focal Shield | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -9/Materials Med. Armor Plating | 8% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusHypervelocityPendant Manual? 0 Play Time 01:16:38 Cumulative 136.5 hours Start 2025.10.06 @ 02:28:40 End 2025.10.06 @ 03:41:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 248 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcd41f84-a966-46d6-aa2b-df1945dbb09c