Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.03 @ 21:34:21 Player: Analote Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (3108) 3108 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 6541 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/700 Matter 33/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System ECM Suite Weapon Shielding High-powered Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Particle Gun Improved Light Cannon Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 2 . . Power 1 | . . 1 . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . 1 . 2 1 . . Weapon 1 | . . 1 . . . . Parts Attached 59 | 7 2 9 8 12 . 21 Power 8 | 1 . 3 1 1 . 2 Engine 5 | 1 . 2 . 1 . 1 Core 3 | . . 1 1 . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 . . 2 5 . 4 Treads 3 | . . . . 3 . . Leg 10 | 2 . . 2 2 . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 1 . 4 3 . 7 Device 12 | . . . 3 3 . 6 Storage 1 | 1 . . . . . . Processor 1 | 1 . . . . . . Hackware . | . . . . . . . Protection 3 | . 1 . 1 . . 1 Artifact . | . . . . . . . Weapon 21 | 2 1 6 1 3 . 8 Energy Gun 4 | 1 1 1 . . . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 5 | 1 . 2 1 1 . . Ballistic Cannon 6 | . . 2 . . . 4 Launcher 5 | . . 1 . 1 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 27 | . . 2 2 1 7 15 Power 4 | . . . 1 . 1 2 Propulsion 6 | . . . 1 . 1 4 Utility 9 | . . . . 1 3 5 Weapon 8 | . . 2 . . 2 4 Highest Loss Streak 14 | . . 1 2 1 7 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 99 96 98 99 68 62 Engine 9 | . 12 15 8 7 4 5 Core 5 | . . 4 6 7 4 5 Leg 17 | . 25 20 15 19 . 14 Device 15 | . . . 24 28 19 17 Storage 6 | . 12 10 8 7 4 . Processor 3 | . 12 10 . . . . Protection 7 | . 12 10 8 7 4 3 Energy Gun 3 | . 11 7 2 . . . Ballistic Gun 7 | . 12 15 5 10 9 . Ballistic Cannon 8 | . . . 16 8 . 12 Launcher 1 | . . 3 . . . 3 Naked Turns 125 | . . . . . 22 103 Heaviest Build 46 | 17 18 35 44 46 46 42 Greatest Support 66 | 20 20 20 32 66 66 48 Greatest Overweight (x) 5 | 3 . 1 3 1 5 4 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 Average Capacity 8 | 9 10 10 10 10 8 5 Most Carried 10 | 3 4 9 10 10 8 5 Average Carried 5 | 1 1 4 8 7 7 3 Final Capacity 10 | 10 10 10 10 10 5 5 Final Carried 9 | 2 4 8 9 8 5 2 Class Distribution -------------------- 47% | Hacker-Tank 40% | Hacker-Mutant 11% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 2210 | 147 142 483 435 239 101 663 Remotely 839 | . . . . 171 101 567 Salvage Created 2609 | . 98 1138 909 146 . 318 Parts 156 | . 4 74 56 5 . 17 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 69 | . 2 26 22 3 . 16 Guns 35 | . 2 24 7 2 . . Cannons 29 | . . 1 15 . . 13 AOE 4 | . . 1 . . . 3 Classes Destroyed 14 | . 1 5 4 1 . 3 Worker 2 | . . . 1 . . 1 Builder 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Operator 2 | . . 1 1 . . . Watcher 12 | . . 5 5 2 . . Swarmer 6 | . . 3 3 . . . Grunt 33 | . 2 15 10 1 . 5 Brawler 3 | . . 1 1 . . 1 Duelist 1 | . . . . . . 1 Sentry 17 | . . 7 7 . . 3 Demolisher 1 | . . . . . . 1 Hunter 3 | . . . 1 1 . 1 Programmer 2 | . . . . 1 . 1 Assembled 3 | . . . . . . 3 Best Kill Streak 5 | . 2 5 5 2 . 4 Combat Bots Only 5 | . 2 5 4 1 . 4 Max Kills in Single Turn 3 | . 1 2 2 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 3323 | . 24 633 381 228 166 1891 Core 818 | . 6 71 33 38 50 620 Absorbed by Shields 312 | . . . 296 16 . . Redirected to Shielding 63 | . 1 12 . . . 50 Regen/Repaired (Parts) 190 | . . 136 . 54 . . Core Remaining (%) 93 | 100 97 82 94 . . . Volleys Fired 196 | . 4 71 58 15 . 48 Largest 3 | . 2 3 3 3 . 3 Hottest 143 | . 60 143 143 126 . 135 Shots Fired 487 | . 8 153 174 42 . 110 Gun 231 | . 8 141 58 24 . . Cannon 246 | . . 4 116 17 . 109 Launcher 10 | . . 8 . 1 . 1 Special . | . . . . . . . Kinetic 412 | . 4 116 145 38 . 109 Thermal 55 | . . 23 29 3 . . Explosive 10 | . . 8 . 1 . 1 Electromagnetic 10 | . 4 6 . . . . Robot Hit Streak 45 | . 7 26 45 11 . 23 Robot Miss Streak 2 | . 1 2 2 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 357 | . 7 115 125 29 . 81 Core Hits 151 | . 5 50 51 10 . 35 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 17 | . 1 1 8 1 . 6 Burn 2 | . . . 2 . . . Destroy 2 | . . 1 1 . . . Blast 12 | . . . 5 1 . 6 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7558 | . 97 1864 2359 519 . 2719 Guns 2641 | . 97 1554 702 288 . . Cannons 4189 | . . 82 1657 231 . 2219 Explosions 728 | . . 228 . . . 500 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6008 | . 51 1229 2015 494 . 2219 Thermal 1135 | . . 328 344 25 . 438 Explosive 290 | . . 228 . . . 62 Electromagnetic 125 | . 46 79 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 1 3 6 9 Average Corruption 2 | . . . 1 2 5 2 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 26 | . . . 2 6 2 16 Message Errors 9 | . . . . 2 1 6 Matter Fused 3 | . . . 1 1 . 1 Heat Flow Errors 2 | . . . 1 . 1 . Energy Discharges 4 | . . . . 2 . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 103 | . . 4 8 7 . 84 Projectiles 15 | . . . 8 7 . . Explosions 88 | . . 4 . . . 84 Melee . | . . . . . . . Knockbacks 32 | . . . 17 4 . 11 Impact . | . . . . . . . Kinetic 27 | . . . 13 4 . 10 Secondary 5 | . . . 4 . . 1 Self-Inflicted Damage 125 | . . 11 . 8 . 106 Shots 5 | . . 1 . 1 . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 431 | . 21 431 227 18 149 10 Average Temperature 82 | . 15 100 72 12 75 5 Received Heat Transfer 1223 | . 21 471 273 . . 458 Effects 4 | . . 4 . . . . Shutdowns 1 | . . 1 . . . . Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1989 | . . 777 962 50 . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 548 | . 61 433 548 182 26 125 Initial 93 | . . 18 77 93 26 . Average 160 | . 46 219 309 99 17 33 Maximum Alert Level 2 | . . 2 2 . . . Low Security (%) 65 | 100 100 48 15 100 100 100 Level 1 25 | . . 45 56 . . . Level 2 8 | . . 6 27 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 7 2 . 5 Investigation 2 | . 1 . . 1 . . Extermination 3 | . . . . 1 . 2 Reinforcement 6 | . . 1 3 . . 2 Assault . | . . . . . . . Garrison 5 | . . . 4 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 6 | . . 1 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 3 35 36 5 5 24 Peak Tracking Total 6 | . 2 6 5 2 5 5 Tactical Retreats 7 | . . . 3 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 7 | . 1 . 1 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 7 | . . 3 2 . . 2 Max in Single Turn 2 | . . 1 1 . . 2 Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 3 | . . . . 3 . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 19 | . 4 5 4 5 . 1 Terminals 12 | . 4 4 3 . . 1 Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . 1 1 . . Total Hacks 39 | . 9 10 7 10 . 3 Successful 28 | . 5 9 6 7 . 1 Failed 11 | . 4 1 1 3 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 19 | . 6 4 4 1 . 4 Terminals 24 | . 9 6 6 . . 3 Fabricators 2 | . . . . 2 . . Repair Stations 7 | . . 4 . 3 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 4 | . . . 1 3 . . Terminal Hacks 4 | . 1 1 2 . . . Prototype ID Bank 3 | . 1 1 1 . . . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 6 | . . 4 . 2 . . Scan Component 3 | . . 2 . 1 . . Repair 3 | . . 2 . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks 13 | . 4 4 3 1 . 1 Terminals 12 | . 4 4 3 . . 1 Botnet 12 | . 4 4 3 . . 1 Fabricators 1 | . . . . 1 . . Overload 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used . | . . . . . . . Hacking Detections 12 | . 2 3 2 4 . 1 Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 40 | . . . . 40 . . Total Robot Build Rating 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 2 . 1 . . Time 71 | . . 52 . 19 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . 1 . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 4375 | 80 253 1125 1083 715 94 1025 Spaces Moved 2027 | 53 192 395 413 333 89 552 Core 89 | 12 . . . . 43 34 Treads 74 | . . . . 28 46 . Legs 1864 | 41 192 395 413 305 . 518 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 123 50 120 Average Speed 161 | 122 120 190 203 176 105 126 Slowest Speed 330 | 200 120 190 330 225 300 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 40 48 39 8 75 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 91 | . . 56 7 4 . 24 Melee . | . . . . . . . Projectile 9 | . . . 7 . . 2 AOE 82 | . . 56 . 4 . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 2727 | 68 206 631 528 430 88 776 Wait 372 | . 5 141 40 53 . 133 Move 2022 | 52 191 394 412 333 88 552 Hop . | . . . . . . . Pick Up 58 | 9 4 12 8 10 . 15 Fast Attach . | . . . . . . . Attach 44 | 7 2 7 4 6 . 18 Detach 3 | . . 2 . . . 1 Swap 15 | . . 2 4 6 . 3 Drop 12 | . . 2 2 7 . 1 Fire 196 | . 4 71 58 15 . 48 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 26 | -11/Junkyard | Identified exit to Materials 26 | -11/Junkyard | Discovered exit to Materials (range 16) 81 | -11/Junkyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Utility x1 294 | -10/Materials | Identified exit to Materials 294 | -10/Materials | Discovered exit to Materials (range 5) 309 | -10/Materials | Build established: Hacker-Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 802 | -9/Materials | Identified exit to Mines 802 | -9/Materials | Discovered exit to Mines (range 8) 1358 | -9/Materials | Repaired Assault Rifle 1386 | -9/Materials | Repaired Grenade Launcher 1397 | -9/Materials | Identified exit to Materials 1397 | -9/Materials | Discovered exit to Materials (range 16) 1459 | -9/Materials | Entered another Materials area 1459 | -8/Materials | Evolved 2 slots: Utility x2 1671 | -8/Materials | Garrison activated, responded to threat 1870 | -8/Materials | Build established: Hacker-Tank 2034 | -8/Materials | Garrison activated, responded to threat 2465 | -8/Materials | Identified exit to Factory 2465 | -8/Materials | Discovered exit to Factory (range 9) 2542 | -8/Materials | Entered Factory 2542 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2648 | -7/Factory | Repaired Carbon-fiber Leg 2879 | -7/Factory | Noticed a derelict Sapper rigging charges 3124 | -7/Factory | Fabricated A-02 Transporter? 3257 | -7/Factory | Sucked down chute 3257 | -7/Factory | Entered Waste 3272 | -7/Waste | EMP discharged 3273 | -7/Waste | Spotted C-40 Crusher 3311 | -7/Waste | Spotted C-40 Crusher 3311 | -7/Waste | Spotted C-40 Crusher 3317 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3317 | -7/Waste | Spotted C-40 Crusher 3318 | -7/Waste | Spotted C-40 Crusher 3320 | -7/Waste | Spotted C-40 Crusher 3321 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3324 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3328 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3328 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3329 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3340 | -7/Waste | Identified exit to Factory 3340 | -7/Waste | Discovered exit to Factory (range 13) 3351 | -7/Waste | Entered Factory 3360 | -7/Factory | Lost 7 parts (1p1n3u2w) 3709 | -7/Factory | Build established: Hacker-Mutant 4139 | -7/Factory | Assembled infested ambush trap array 4146 | -7/Factory | Garrison activated, responded to threat 4289 | -7/Factory | Core integrity fell below 50% 4304 | -7/Factory | Lost 14 parts (2p3n5u4w) 4353 | -7/Factory | Core integrity fell below 20% 4376 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04211_ Aluminum Leg destroyed. 04212_ Acquired 2 matter. 04215_ Adv. Assault Cannon destroyed. 04215_ Destroyed Adv. Assault Cannon. 04219_ Slug penetrates Power Conduit. 04220_ Power Conduit explodes. 04220_ Y-54 Guardian destroyed. 04220_ Destroyed Carbon-fiber Leg. 04220_ Power Conduit explodes. 04220_ Imp. Cooling System destroyed. 04220_ Destroyed Imp. Cooling System. 04220_ H-55 Commando destroyed. 04222_ K-01 Serf collects debris. 04239_ Imp. Titanium Leg destroyed. 04251_ Imp. Deuterium Engine destroyed. 04254_ Imp. Carbon-fiber Leg destroyed. 04264_ Emergency Access malfunctions. 04273_ Mni. Grenade Launcher destroyed. 04287_ System corrupted: Component data lost. 04351_ ALERT: Rogue bot located, Programmers report to Factory Zone 4V. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##+????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????#+#######+####????????????????????? | | ???????????????# #????#######?????????? | | ???????????????# #?? ?????????? | | ???????????????# # ??????????? | | ????????????" ?# / ???????????????? | | ????????????" # u @ #????????????????????? | | ???????????"" + p #????????????????????? | | ???????????"" # #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????#########/####????????????????????? | | ???????????????????????#p#?##########????????????? | | ???????????????????????# #?# ]]#????????????? | | ???????????????????????# #?# ]!#????????????? | | ???????????????????????# ### #????????????? | | ???????????????????????# ## #????????????? | | ???????????????????????# ### / #????????????? | | ???????????????????????# # #????????????? | | ???????????????????????# # # ???????? | | ?????????????????????### " " ???????? | | ????????????????????## " ???????? | | ???????????????????### ! " ???????? | | ???????????????????# # " ???????? | | ? ?????????????# # """ ????????? | | # #?????????## ## * ????????? | | # #?????? # ] = % ?????????? | | # #???# # ! % ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hpw. Tractor Beam | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumLegCompactor Manual? 0 Play Time 00:33:21 Cumulative 59.9 hours Start 2023.09.03 @ 20:55:39 End 2023.09.03 @ 21:34:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 89 Rogue 1 Adventurer 1 Explorer 87 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e2cf4e9-245e-4009-9c01-e11cec9914ed