Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.28 @ 20:00:41 Player: machinePixie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1050) 1050 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4065 Bonus ------- None Cogmind --------- Core Integrity 644/700 Matter 220/400 Energy 474/480 System Corruption 0% Temperature Critical (752) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Medium Matter Pod Improved Power Shielding Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Particle Gun Gatling Laser Datajack > --- INVENTORY (5) ---- Light Treads Light Treads Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Matter Pod Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Particle Gun Gatling Laser Gatling Laser > --- INVENTORY -------- (None) [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Matter Pod Device Seismic Detector Storage Medium Matter Pod Processor Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 71 | 8 9 3 2 11 35 3 Power 16 | 1 1 1 . 4 9 . Engine 15 | 1 1 1 . 4 8 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 17 | 2 3 2 . 4 5 1 Treads 2 | . . . . . 1 1 Leg 7 | 2 2 2 . . 1 . Wheel 3 | . . . . . 3 . Hover 1 | . 1 . . . . . Flight 4 | . . . . 4 . . Utility 19 | 3 3 . 2 . 10 1 Device 4 | 2 2 . . . . . Storage 8 | 1 1 . 2 . 4 . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 5 | . . . . . 4 1 Artifact . | . . . . . . . Weapon 19 | 2 2 . . 3 11 1 Energy Gun 9 | 1 . . . . 8 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | 1 2 . . 3 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . 2 . 2 7 . Power 5 | . . 1 . . 4 . Propulsion 4 | . . 1 . 2 1 . Utility . | . . . . . . . Weapon 2 | . . . . . 2 . Highest Loss Streak 3 | . . 2 . 2 3 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 94 84 100 91 79 78 Engine 13 | . 14 8 14 13 11 15 Treads 1 | . . . . . 2 10 Leg 15 | . 21 15 28 19 1 . Wheel 1 | . . . . . 5 . Device 1 | . 7 . . . . . Storage 20 | . 19 28 28 25 15 7 Processor 1 | . . . . . 4 . Hackware 1 | . . . . . 6 . Protection 4 | . . . . . 5 23 Energy Gun 7 | . 2 . . . 20 19 Ballistic Gun 17 | . 25 28 28 25 . . Peak Build Rating 33 | 7 9 7 7 8 32 33 Average Rating 12 | 6 7 5 7 6 20 31 On Entrance 8 | . 7 6 7 7 3 32 Naked Turns 17 | . . . . 17 . . Heaviest Build 49 | 10 21 19 49 49 45 45 Greatest Support 40 | 20 20 20 20 20 26 40 Greatest Overweight (x) 15 | . 6 5 2 15 4 2 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 20 | 5 10 10 20 20 10 5 Average Capacity 10 | 5 7 10 17 18 6 5 Most Carried 10 | 5 5 5 5 10 6 3 Average Carried 3 | 3 3 3 4 5 1 . Final Capacity 20 | 5 10 10 20 5 5 5 Final Carried 5 | 3 4 3 5 . . 2 Class Distribution -------------------- 62% | Mutant 11% | Scavenger-Mutant 8% | Tank 7% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1672 | 399 417 . 100 125 592 39 Remotely . | . . . . . . . Salvage Created 2023 | 114 586 108 . 240 755 220 Parts 133 | 10 27 4 . 28 44 20 Haulers Intercepted 3 | . . . . . 1 2 Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | 1 10 2 . 11 4 3 Guns 30 | 1 10 2 . 11 3 3 Cannons 1 | . . . . . 1 . Classes Destroyed 10 | 3 3 . . . 4 . Worker 13 | 1 3 . . . 9 . Builder 4 | . . . . . 4 . Tunneler 5 | 4 . . . . . 1 Hauler 3 | . . . . . 1 2 Recycler 4 | . 2 . . . 2 . Mechanic 1 | . . . . . 1 . Watcher 2 | . 1 . . . . 1 Swarmer 14 | . 3 . . 8 . 3 Grunt 16 | 1 7 2 . 3 3 . Hunter 1 | . . . . . 1 . Best Kill Streak 7 | 2 7 2 . 4 6 2 Combat Bots Only 5 | 1 5 2 . 4 2 2 Max Kills in Single Turn 3 | 1 2 1 . 2 3 1 Gunslinging 1 | . 1 . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 235 | 7 53 20 . 63 44 48 Missed 52 | 2 13 6 . 19 3 9 Damage Taken 2178 | 43 351 130 . 378 829 447 Core 557 | 18 102 8 . 62 311 56 Absorbed by Shields . | . . . . . . . Redirected to Shielding 42 | . . . . . . 42 Ignored by Resistances 584 | 13 110 39 . 116 174 132 Core Remaining (%) 53 | 92 . . . 24 43 . Volleys Fired 190 | 11 68 10 . 29 51 21 Largest 3 | 2 2 2 . 2 3 3 Hottest 225 | 60 60 40 . 40 225 225 Shots Fired 359 | 22 134 21 . 58 97 27 Gun 324 | 22 134 21 . 58 62 27 Cannon 24 | . . . . . 24 . Launcher 11 | . . . . . 11 . Special . | . . . . . . . Kinetic 218 | 11 119 21 . 58 9 . Thermal 58 | . . . . . 31 27 Explosive . | . . . . . . . Electromagnetic 83 | 11 15 . . . 57 . Robot Hit Streak 28 | 9 13 28 . 15 18 15 Robot Miss Streak 4 | 1 3 1 . 1 2 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 197 | 17 57 20 . 42 47 14 Core Hits 94 | 8 24 5 . 19 26 12 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | 1 1 . . . 1 1 Burn 2 | . . . . . 1 1 Destroy 1 | . 1 . . . . . Corrupt 1 | 1 . . . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3078 | 383 654 229 . 336 1245 231 Guns 2239 | 208 654 229 . 336 581 231 Cannons 375 | . . . . . 375 . Explosions 453 | 175 . . . . 278 . Melee . | . . . . . . . Ramming 11 | . . . . . 11 . Kinetic 1358 | 122 584 229 . 336 87 . Thermal 954 | 175 . . . . 548 231 Explosive . | . . . . . . . Electromagnetic 755 | 86 70 . . . 599 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 2 2 2 . . Average Corruption 1 | . 1 1 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . 5 1 16 7 . . Message Errors 3 | . . . 2 1 . . Matter Fused 9 | . . . 6 3 . . Heat Flow Errors 2 | . 1 . 1 . . . Energy Discharges 7 | . 2 . 3 2 . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 5 | . 1 . 3 1 . . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 36 | 16 . . . . 20 . Projectiles . | . . . . . . . Explosions 36 | 16 . . . . 20 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 136 | . 8 . . . 128 . Shots 8 | . 1 . . . 7 . Rammed 2 | . . . . . 2 . Targets Rammed 3 | . . . . . 3 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 853 | 18 133 21 281 49 853 752 Average Temperature 214 | 8 46 10 145 20 254 255 Received Heat Transfer 876 | 30 243 114 . 192 297 . Effects 54 | . . . . . 30 24 Shutdowns 11 | . . . . . 5 6 Energy Bleed 8 | . . . . . 5 3 Interference 2 | . . . . . 1 1 Matter Decay 5 | . . . . . 3 2 Short Circuit 6 | . . . . . 3 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 19 | . . . . . 11 8 Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 2 2 Heat Transferred 1798 | 250 . . . . 940 608 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | 2 . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 255 | 45 243 60 . 255 113 60 Initial 39 | . . 15 . . 39 5 Average 68 | 17 91 53 . 155 55 15 Maximum Alert Level 1 | . 1 . . 1 . . Low Security (%) 89 | 100 83 100 . 60 100 100 Level 1 10 | . 16 . . 39 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . . 5 1 Investigation 5 | . 2 . . . 2 1 Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | 1 15 2 . 12 4 5 Peak Tracking Total 4 | 1 4 2 . 4 2 4 Tactical Retreats 3 | . . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . 2 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 4 | . 2 1 . . 1 . Terminals 2 | . . 1 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 8 2 . . 3 . Successful 10 | . 7 . . . 3 . Failed 3 | . 1 2 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 5 | . . 2 . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 8 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . . 3 . Record 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Dispatch Records 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . 7 . . . . . Recycle Component 3 | . 3 . . . . . Process 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 . . 1 . Full Trace Events 4 | . 2 1 . . 1 . Feedback Events 2 | . 1 1 . . . . Corruption 2 | . 1 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 3 | . 3 . . . . . Recycled Matter 16 | . 16 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4813 | 532 953 98 1218 522 997 493 Spaces Moved 2486 | 420 487 48 593 225 562 151 Core 114 | 42 29 1 . 28 14 . Treads 263 | . . . . . 112 151 Legs 1650 | 378 416 47 593 120 96 . Wheels 309 | . . . . . 309 . Hover 42 | . 42 . . . . . Flight 108 | . . . . 77 31 . Fastest Speed 37 | 50 120 120 120 37 37 240 Average Speed 164 | 113 149 132 204 181 137 286 Slowest Speed 800 | 120 350 300 260 800 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 7 39 14 78 19 37 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 26 | 2 . . . . 24 . Melee . | . . . . . . . Projectile 6 | . . . . . 6 . AOE 20 | 2 . . . . 18 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2883 | 457 581 62 596 291 713 183 Wait 1 | 1 . . . . . . Move 2478 | 419 486 47 592 222 561 151 Hop 1 | . . . . 1 . . Pick Up 86 | 14 12 2 2 12 39 5 Fast Attach . | . . . . . . . Attach 51 | 8 5 3 . 5 27 3 Detach 2 | . 2 . . . . . Swap 20 | . 4 . 2 6 8 . Drop 49 | 4 4 . . 16 24 1 Fire 190 | 11 68 10 . 29 51 21 Melee 2 | . . . . . . 2 Ram 2 | . . . . . 2 . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 533 | -11/Scrapyard | Entered Materials 534 | -10/Materials | Build established: Mutant 873 | -10/Materials | Discovered new exit (range 13) 1431 | -10/Materials | Discovered new exit (range 7) 1486 | -10/Materials | Entered Mines 1487 | -10/Mines | Assembled infested the area 1489 | -10/Mines | Core integrity fell below 50% 1539 | -10/Mines | Met 8R-AWN 1577 | -10/Mines | Discovered new exit (range 5) 1584 | -10/Mines | Entered Exiles 1629 | -10/Exiles | Welcomed by 8R-AWN 1665 | -10/Exiles | Met EX-HEX 1722 | -10/Exiles | Met EX-DEC 1976 | -10/Exiles | Discovered new exit (range 14) 2252 | -10/Exiles | Visited The Gauntlet 2802 | -10/Exiles | Entered Mines 3169 | -9/Mines | Build established: Scavenger-Mutant 3312 | -9/Mines | Learned 2 Materials zone layouts 3319 | -9/Mines | Discovered new exit (range 12) 3320 | -9/Mines | Learned location of Storage (-9) 3324 | -9/Mines | Entered Materials 3324 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3325 | -8/Materials | Identified exit to Factory 3763 | -8/Materials | Build established: Hacker-Gunner 3839 | -8/Materials | Core integrity fell below 50% 3867 | -8/Materials | Lost 3 parts (1p1n1w) 4128 | -8/Materials | Met 7R-MNS 4132 | -8/Materials | Discovered exit to Factory (range 15) 4321 | -8/Materials | Entered Factory 4321 | -7/Factory | Evolved 2 slots: Utility x2 4322 | -7/Factory | Caught up to 7R-MNS 4467 | -7/Factory | Build established: Tank 4814 | -7/Factory | Self-destructed Last Messages --------------- Power failure, Imp. Deuterium Engine shutdown. Overheating: Energy bleed (-105). K-01 Serf cleans the Power Conduit. Overheating: Lyr. Light Armor Plating damaged (-45). Lgt. Treads broken. Overheating: Short circuit. Overheating: Matter decay (-73). R-06 Scavenger collects Autogun. Power failure, Imp. Deuterium Engine shutdown. Overheating: Datajack damaged (-4). Overheating: Lyr. Light Armor Plating damaged (-86). K-01 Serf cleans the Power Conduit. Overheating: Med. Matter Pod damaged (-2). Overheating: Particle Gun damaged (-6). S-27 Virus destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Lgt. Treads broken. Overheating: Short circuit. Map ----- +----------------------------------------------------+ | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ?? ??????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ??####+####??????????????????????????????????????? | | ### = #??????????????????????????????????????? | | #??????????????????????????????????????? | | = #########??????????????????????????????? | | % ???????????????????????????? | | #########??????????????????????????????? | | #??????????????????????????????????????? | | ## #????????????????????? ????????????????? | | #### ###???????????????????% ??????????????? | | #??# #???????????????????? = % ????????????? | | #??# #???????????????????? ????????????? | | #??# #?????##########??### #???????????? | | #### ###???# ?? ???????????? | | %## #???# ?? #??????????? | | ## ##### """" """" =// #??????????? | | ## """" """" =/ #??????????? | | ## """" """" =/ #??????????? | | %## """" """" !] #??????????? | | ## ##### """" """" !] #??????????? | | ?# #???# """" """" = !] #??????????? | | ?#########???# @[% r #??????????? | | ??????????????# u % #??????????? | | ??????????????# r k ????????? | | ??????????????# ????????? | | ??????????????# """"""""" """"""""" "?????????? | | ???????????? r k ?????????????? | | ?????????? k""" """""""?????????????? | | ?????????/ ""F ??????????????? | | ???????? # "" """"""??????????????? | | ?????????# """ k ???????????????? | | ?????????# ##### """ ""??????????????????? | | ?????????# ????# ? ??????????????????? | | ?????????#?????# ? ???????????????????? | | ???????????????# ? ####???????????????????? | | ???????????????# ? ???????????????????????? | | ???????????????# ??????????????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 27 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 62 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV One Hack Too Far Tourist Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed LayeredArmageddonDoomcannon Manual? 0 Play Time 00:46:28 Cumulative 0.7 hours Start 2024.09.28 @ 19:05:50 End 2024.09.28 @ 20:00:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4db6a862-e37f-491e-9c61-92cdb72c39a3