Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 02:04:40 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (14) 70 Value Destroyed (373) 373 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2100) 2100 TOTAL SCORE: 8703 Bonus ------- Follower Combat Kills 100 Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 1215/1450 Matter 198/300 Energy 5/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Q-thruster > --- UTILITY (13) ----- Advanced Trap Scanner Advanced Signal Interpreter Improved Transmission Jammer Hacking Suite Improved Hacking Suite System Shield Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Neutrino Core > --- PROPULSION ------- VTOL Module Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Transmission Jammer Hacking Suite Improved Hacking Suite System Shield Tech Extrapolator Rainbow Chip > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Xenon Bombardment Thruster Improved Terrain Scanner Advanced ECM Suite Particle Gun Grenade Launcher [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Wheel Wheel Wheel Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Slots Evolved 16 | . . . . . . 10 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . . . . 3 . 1 . Utility 11 | . . . . . . 6 2 1 2 Weapon . | . . . . . . . . . . Parts Attached 50 | 8 3 1 9 . . 14 10 4 1 Power 7 | 1 . . 2 . . 1 1 2 . Engine 4 | 1 . . 2 . . 1 . . . Core 1 | . . . . . . . 1 . . Reactor 2 | . . . . . . . . 2 . Propulsion 12 | 2 . . 3 . . 3 2 1 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 5 | 2 . . 3 . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . . . . . 3 2 1 1 Utility 23 | 2 2 . 1 . . 10 7 1 . Device 12 | 1 . . . . . 6 4 1 . Storage 3 | 1 2 . . . . . . . . Processor 3 | . . . . . . 3 . . . Hackware 4 | . . . . . . 1 3 . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 8 | 3 1 1 3 . . . . . . Energy Gun 3 | 2 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 4 | . . . . . . 4 . . . Parts Lost 18 | . . . 1 . . 5 3 2 7 Power 4 | . . . 1 . . 1 . . 2 Propulsion 7 | . . . . . . 2 1 1 3 Utility 5 | . . . . . . 1 2 1 1 Weapon 2 | . . . . . . 1 . . 1 Highest Loss Streak 5 | . . . 1 . . 5 2 1 5 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 3 15 21 20 10 17 16 4 2 2 Power 1 | . 2 4 3 1 1 . . . . Propulsion 1 | . 2 3 2 . 1 2 1 . . Utility 4 | . 2 4 4 5 10 9 1 1 1 Weapon 5 | 1 6 9 8 3 3 2 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 1 . 7 2 . 5 . . 1 Power 2 | . . . 1 1 . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . 1 . . 3 . . 1 Weapon 6 | . 1 . 5 . . . . . . Tool/Special 3 | . . . . 1 . 2 . . . Average Slot Usage (%) 90 | . 100 100 99 100 100 62 69 69 53 Engine 11 | . 14 14 13 14 14 4 4 . . Wheel 21 | . 28 28 27 28 28 10 . . . Flight 2 | . . . . . . . 16 17 9 Device 8 | . 14 14 3 . . 16 14 17 11 Storage 10 | . 14 14 14 14 14 4 . . . Processor 2 | . . . . . . 5 12 9 8 Hackware 2 | . . . . . . . 12 14 13 Protection 6 | . . . 10 14 14 4 . . . Energy Gun 14 | . 14 14 14 27 28 6 . . . Ballistic Gun 4 | . 13 14 3 . . . . . . Impact Weapon 1 | . . . 5 . . 3 4 2 3 Peak Build Rating 103 | 7 9 10 29 29 14 77 103 101 89 Average Rating 26 | 5 8 9 15 19 13 34 91 92 73 On Entrance 32 | . 7 9 10 29 12 14 73 82 89 Avg Prop Armor Cover (%) 6 | . . . . . . 7 4 12 . Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 12 87 89 94 94 93 98 29 31 30 Greatest Support 41 | 26 26 26 26 26 26 30 37 41 34 Greatest Overweight (x) 32 | . 3 3 3 3 3 32 . 1 1 Average Overweight (x) 1 | . 1 3 3 3 3 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 Average Capacity 20 | 5 19 25 25 25 25 24 5 5 5 Most Carried 25 | 7 21 22 25 25 19 22 5 4 2 Average Carried 15 | 3 15 21 23 16 17 16 4 2 2 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 Final Carried 25 | 7 21 22 25 11 19 5 3 2 2 Class Distribution -------------------- 75% | Mutant 7% | Hacker-Scout 6% | Assassin 3% | Hacker-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Assassin | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Matter Collected 778 | 298 83 48 170 18 . . . 161 . Remotely . | . . . . . . . . . . Salvage Created 492 | 130 178 90 94 . . . . . . Parts 32 | 12 8 4 8 . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Combat Hostiles Destroyed 8 | . 4 2 2 . . . . . . Guns 7 | . 4 2 1 . . . . . . AOE 1 | . . . 1 . . . . . . Classes Destroyed 8 | 2 2 . 4 . . . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . Turret 1 | . . . 1 . . . . . . Swarmer 1 | . . . 1 . . . . . . Grunt 6 | . 4 2 . . . . . . . Artisan 1 | . . . 1 . . . . . . Subdweller 1 | . . . 1 . . . . . . Best Kill Streak 2 | 2 2 2 2 . . . . . . Combat Bots Only 2 | . 2 2 1 . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Hostile Shots Fired 180 | . 11 11 2 36 . 24 40 10 46 Missed 80 | . 4 4 1 15 . 12 23 4 17 Hits 100 | . 7 7 1 21 . 12 17 6 29 Melee 3 | . . . . . . . 3 . . Projectile 97 | . 7 7 1 21 . 12 14 6 29 AOE 3 | . . . 1 . . . 2 . . Critical Strikes 6 | . . . . . . 3 2 1 . Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 2083 | . 84 102 144 173 . 246 467 187 680 Core 507 | . 11 49 22 35 . . 114 41 235 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 . . . . 53 100 90 96 . Volleys Fired 43 | 6 20 7 4 6 . . . . . Largest 2 | 2 2 2 2 2 . . . . . Hottest 105 | 60 60 60 95 105 . . . . . Shots Fired 86 | 12 40 14 8 12 . . . . . Gun 83 | 12 40 14 5 12 . . . . . Cannon . | . . . . . . . . . . Launcher 3 | . . . 3 . . . . . . Special . | . . . . . . . . . . Kinetic 34 | 6 20 7 1 . . . . . . Thermal 43 | 6 20 7 4 6 . . . . . Explosive 3 | . . . 3 . . . . . . Electromagnetic 6 | . . . . 6 . . . . . Robot Hit Streak 6 | 4 6 3 6 4 . . . . . Robot Miss Streak 5 | 1 5 3 1 3 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 56 | 7 27 8 8 6 . . . . . Core Hits 27 | 5 11 4 5 2 . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 1 | . . . 1 . . . . . . Smash 1 | . . . 1 . . . . . . Melee Attacks 49 | . 3 . 11 . . 3 25 7 . Impact 49 | . 3 . 11 . . 3 25 7 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . 1 . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 855 | 77 367 100 223 83 . . . 5 . Guns 622 | 77 313 100 49 83 . . . . . Cannons . | . . . . . . . . . . Explosions 108 | . . . 108 . . . . . . Melee 120 | . 54 . 66 . . . . . . Ramming 5 | . . . . . . . . 5 . Kinetic 242 | 22 157 63 . . . . . . . Thermal 346 | 55 156 37 49 49 . . . . . Explosive 108 | . . . 108 . . . . . . Electromagnetic 34 | . . . . 34 . . . . . Impact 120 | . 54 . 66 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 6 2 . Average Corruption 2 | . . . . . . 2 5 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . 6 1 2 . Message Errors 2 | . . . . . . 1 . 1 . Matter Fused 2 | . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . . Misdirections 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 80 | . 14 . 66 . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 80 | . 14 . 66 . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . 1 . Shots . | . . . . . . . . . . Rammed 4 | . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 330 | . 32 60 . 330 . . . 275 . Average Temperature 98 | . 16 42 . 148 . . . 142 . Received Heat Transfer 213 | . 48 60 18 60 . . 18 9 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions 3 | . 1 . 2 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 772 | 125 350 75 111 111 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 97 | 10 43 50 . 44 . 15 97 33 25 Initial 33 | . . . . . . . . 33 . Average 6 | . 5 3 . 5 . . 24 7 2 Influence Increases 822 | 20 154 50 83 119 . 19 256 49 72 Destroy 0b10 Robot/C 200 | . 80 40 60 20 . . . . . Destroy 0b10 Robot/NC 25 | 20 5 . . . . . . . . Destroy Leader 30 | . 20 10 . . . . . . . Allied During Kill 9 | . . . 8 1 . . . . . Successful Hack 85 | . 31 . . 7 . . . 35 12 Select Force Hacks 90 | . . . . 90 . . . . . Disable Machine 30 | . . . . . . 15 15 . . Destroy Structure 68 | . 3 . . 1 . 4 46 14 . Partial Spotted 105 | . . . . . . . 90 . 15 Lose Combat Pursuer 180 | . 15 . 15 . . . 105 . 45 Influence Decreases 817 | 20 154 50 83 119 . 17 193 114 67 Entered New Map 34 | . . . . . . . 2 32 . Time Decay 681 | 20 154 50 63 119 . 17 161 65 32 Lost Part 75 | . . . . . . . 30 10 35 Lost Ally 20 | . . . 20 . . . . . . Purge Threat 7 | . . . . . . . . 7 . Squads Dispatched 11 | . 5 . . . . 1 5 . . Investigation 6 | . 4 . . . . . 2 . . Extermination 3 | . . . . . . 1 2 . . Reinforcement 2 | . 1 . . . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Distress Signals 3 | . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 53 | . 13 2 6 1 . 2 13 4 12 Peak Tracking Total 9 | . 3 2 2 1 . 2 7 3 9 Tactical Retreats 6 | . 1 . 1 . . . 3 . 1 Traps | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Traps Triggered 6 | . 3 . 1 . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Machines Disabled 7 | . . . 5 . . 1 1 . . Max in Single Turn 3 | . . . 3 . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Machines Accessed 28 | . 6 . 3 9 . 1 4 4 1 Terminals 18 | . 6 . . 6 . . 2 3 1 Fabricators 3 | . . . . . . 1 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . 3 . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 62 | . 16 . 4 12 . 2 10 14 4 Successful 32 | . 7 . 4 5 . . 8 7 1 Failed 30 | . 9 . . 7 . 2 2 7 3 Catastrophic 4 | . . . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 44 | . 15 . . 10 . . 4 11 4 Terminals 42 | . 16 . . 7 . . 4 11 4 Fabricators 8 | . . . . . . 2 6 . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . . . . 5 . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 2 . 4 2 . . 2 3 1 Record 1 | . . . 1 . . . . . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . 1 . . Recycling Unit Index 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . Registered Components 2 | . . . . . . . . 1 1 Proto ID Catalog 1 | . . . 1 . . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . 5 . . Network Status 1 | . . . . . . . 1 . . Load Schematic 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Recycle Component 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 5 . . 3 . . 1 2 . Terminals 8 | . 5 . . . . . 1 2 . Assimilate 1 | . 1 . . . . . . . . Botnet 6 | . 3 . . . . . 1 2 . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . Tunnel 3 | . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 6 . . 6 . 1 4 4 1 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 9 5 2 Parts Built 3 | . . . . . . . 3 . . Authchips 1 | . . . . . . . 1 . . Time 137 | . . . . . . . 137 . . Total Part Build Rating 16 | . . . . . . . 16 . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 1 1 1 . . . Highest-Rated Group 40 | . . 40 40 8 8 8 . . . Highest-Rated Ally 16 | . . 16 16 8 8 8 . . . Total Orders 1 | . . . . . . 1 . . . STAY 1 | . . . . . . 1 . . . Ally Attacks 29 | . . . 22 7 . . . . . Total Damage 268 | . . . 198 70 . . . . . Kills 4 | . . . 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Active Infowar (turns) 3699 | 68 1134 659 263 . . 621 555 250 149 Sensors 1361 | . . . . . . 621 555 185 . Terrain 682 | . . . . . . 617 65 . . Structural 363 | . . . . . . . 27 250 86 Traps 1277 | . . . . . . 620 313 195 149 Seismic 2124 | 68 1134 659 263 . . . . . . Jamming 517 | . . . . . . . 128 245 144 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Turns Passed 6368 | 135 1134 659 1049 918 871 636 555 262 149 Spaces Moved 5231 | 110 536 407 718 627 640 413 1039 542 199 Core 6 | 1 . . . . . 5 . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3363 | 109 536 407 718 627 640 326 . . . Hover . | . . . . . . . . . . Flight 1862 | . . . . . . 82 1039 542 199 Fastest Speed 29 | 50 90 135 135 135 135 32 29 31 34 Average Speed 97 | 89 108 135 135 135 135 132 30 35 72 Slowest Speed 1650 | 100 135 135 135 135 135 1650 34 117 117 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . . 2 3 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 77 67 27 70 52 9 21 12 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 3 . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 2 . . 2 . . . . Spaces Dug 35 | . 2 . . . . 2 24 7 . Terrain Destroyed 45 | . 2 . 10 . . 2 24 7 . Melee 35 | . 2 . . . . 2 24 7 . Projectile . | . . . . . . . . . . AOE 10 | . . . 10 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Total 6315 | 130 1042 502 774 688 647 497 1248 584 203 Wait 852 | . 462 88 4 45 . 55 169 26 3 Move 5212 | 109 535 406 717 626 639 412 1034 535 199 Hop 5 | . . . . . . . 2 3 . Pick Up 45 | 7 15 . 4 5 8 4 2 . . Fast Attach 23 | 7 . . 1 . . 3 8 3 1 Attach 21 | . . . 4 . . 12 2 3 . Detach 11 | . . . 4 . . 4 . 3 . Swap 19 | 1 4 1 10 1 . 1 1 . . Drop 31 | . 3 . 15 5 . 3 5 . . Fire 43 | 6 20 7 4 6 . . . . . Melee 49 | . 3 . 11 . . 3 25 7 . Ram 4 | . . . . . . . . 4 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 13) 136 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Discovered new exit (range 14) 1270 | -10/Materials | Entered Mines 1428 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1702 | -10/Mines | Discovered new exit (range 6) 1811 | -10/Mines | Discovered new exit (range 8) 1929 | -10/Mines | Entered Subcaves 1929 | -10/Subcaves | Accompanied by 3 allies 1930 | -10/Subcaves | Approached by a straggling Scientist 2099 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2103 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2189 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2325 | -10/Subcaves | Discovered new exit (range 11) 2394 | -10/Subcaves | Visited 4L-MR0's lab 2406 | -10/Subcaves | Found Rainbow Chip 2475 | -10/Subcaves | Learned location of Zion (-7) 2475 | -10/Subcaves | Met a Zionite searching for "candidates" 2760 | -10/Subcaves | Found SUBCON Basin 2978 | -10/Subcaves | Entered Recycling 2978 | -7/Recycling | Accompanied by 1 ally 3268 | -7/Recycling | Discovered new exit (range 16) 3313 | -7/Recycling | Scanned before Scraplab entrance 3340 | -7/Recycling | Entered Scraplab 3827 | -7/Recycling | Discovered new exit (range 2) 3896 | -7/Recycling | Entered Scraptown 3896 | -7/Scraptown | Accompanied by 1 ally 4213 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4343 | -7/Scraptown | Received an X-ray algorithm 4432 | -7/Scraptown | Visited Fellowship of the Rings 4478 | -7/Scraptown | Visited Assassins FH 4488 | -7/Scraptown | Visited The Evicted 4519 | -7/Scraptown | Visited Awakened 4539 | -7/Scraptown | Visited Comm Corps 4612 | -7/Scraptown | Visited Shadow of the Wyrm 4628 | -7/Scraptown | Visited CPS Storage 4679 | -7/Scraptown | Discovered new exit (range 5) 4767 | -7/Scraptown | Entered Factory 4767 | -5/Factory | Accompanied by 1 ally 4767 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 4931 | -5/Factory | Discovered new exit (range 15) 4957 | -5/Factory | Identified exit to Factory 5273 | -5/Factory | Build established: Assassin 5367 | -5/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 5373 | -5/Factory | System corruption reached 10% 5403 | -5/Factory | Entered another Factory area 5403 | -4/Factory | Evolved 2 slots: Utility x2 5407 | -4/Factory | Lost 5 parts (1p2n1u1w) 5418 | -4/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 5750 | -4/Factory | Build established: Hacker-Scout 5754 | -4/Factory | Discovered new exit (range 8) 5755 | -4/Factory | Identified exit to Research 5769 | -4/Factory | Discovered new exit (range 16) 5827 | -4/Factory | Fabricated Imp. Transmission Jammer? 5837 | -4/Factory | Identified exit to Upper Caves 5928 | -4/Factory | Fabricated Deep Structural Scanner? 5958 | -4/Factory | Entered Research 5958 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5992 | -3/Research | Discovered new exit (range 17) 6033 | -3/Research | Identified exit to Research 6109 | -3/Research | Spotted B-86 Titan 6220 | -3/Research | Entered another Research area 6220 | -2/Research | Evolved 2 slots: Utility x2 6369 | -2/Research | Self-destructed Last Messages --------------- 7S9KX5HBHX: Adv. Component Analysis Suite KDQ9RGKRVK: Adv. Weapon Cycler JLO0ITTCMW: Nova Cannon Downloaded coordinate data. 06277_ Connecting with Terminal... 06288_ Slug penetrates Wall. 06303_ Penetrated by Slug. 06306_ Deep Structural Scanner destroyed. 06309_ Penetrated by Slug. 06309_ Slug penetrates U-05 Engineer. 06320_ Tech Extrapolator generates new schematic "Mak. Light Armor Plating". Influences: Lgt. Armor Plating, Imp. Light Armor Plating. 06332_ Penetrated by Slug. 06337_ Mak. Hammer destroyed. 06340_ Penetrated by Slug. 06354_ Mic. Antimatter Reactor destroyed. 06355_ Lgt. Particle Reactor destroyed. 06363_ Acquired Q-thruster. 06366_ Xenon Bombardment Thruster destroyed. 06367_ Nuclear Pulse Array destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??? ???????????????????????? | | ?# ???????????????????????? | | ?# ???????????????????????? | | ?# ???????????????????????? | | ## #####+##???????????????? | | # #???????????????? | | # #???????????????? | | # #???????????????? | | # """ +???????????????? | | ?# """ #???????????????? | | ?# "" #???????????????? | | ## F"" #??????#+######## | | # """ ######## ## # | | # # # | | # ssss # | | # #######+#"# # | | # ###+####??# # * # | | # # ????# # @ # | | # # ??# # /# | | # """ ## # !! # | | # """ ##= # !! # | | # """ ## = # ! # | | # = """ ######### # | | ##+### ""?? #???????# ] # | | ?????# ????#???????####### | | ?????# ??????????????????? | | ?????#####??????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | "??????????????????????????? | | "??????????????????????????? | | "??????????????????????????? | | "??????????????????????????? | | "??????????????????????????? | | "??????????????????????????? | | "??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ""??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 37 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Evasion (%) 64 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Deep Structural Scanner | -4/Factory | Extrapolated Mak. Terrain Scanner | -4/Factory | Extrapolated Mak. Coolant Network | -4/Factory | Extrapolated Mak. Medium Armor Plating | -4/Factory | Extrapolated Mak. Ablative Armor | -4/Factory | Extrapolated Humpback | -4/Factory | Extrapolated Imp. Transmission Jammer | -4/Factory | Hacked Mak. Trap Scanner | -4/Factory | Extrapolated Mak. Sensor Array | -4/Factory | Extrapolated Mak. Hacking Suite | -3/Research | Extrapolated Mapping Drone Bay | -3/Research | Extrapolated Mak. Laser | -3/Research | Extrapolated Mak. Heavy Armor Plating | -3/Research | Extrapolated Mak. Thermal Plating | -3/Research | Extrapolated Tactical Coordination Suite | -2/Research | Extrapolated Mak. Light Armor Plating | -2/Research | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x2 | -4/Factory | Authchip Deep Structural Scanner | x1 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedDynamicSightfinder Manual? 0 Play Time 00:48:47 Cumulative 92.6 hours Start 2026.02.19 @ 01:16:16 End 2026.02.19 @ 02:04:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5309f225-75b1-4551-b6b9-3c44304db5e3