Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 17:56:52 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (558) 2790 Value Destroyed (27612) 27612 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (36897) 36897 TOTAL SCORE: 75959 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11902 Follower Combat Kills 1340 Prayed to X0-1V1 5000 Major X0-1V1 Interference 14700 Scanned by Researcher 500 Win 3000 Friendly Fire -45 Cogmind --------- Core Integrity 1026/1475 Matter 140/150 Energy 912/930 System Corruption 29% Temperature Cool (12) Movement Walking (185) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Particle Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg (fused) High-density Centrium Leg (fused) > --- UTILITY (11) ----- Advanced Heat Sink Huge Storage Unit Structural Scanner Long-range Terrain Scanner Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler Experimental Hacking Suite Long-range Tractor Beam Mini Drone Bay (0/3) (fused) X0-1V1's Piety Tracker > --- WEAPON (4) ------- Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Quantum Reactor Thunder Leg Huge Storage Unit Improved Matter Compressor (300) Advanced Weapon Cycler Improved Weapon Shielding Backup Plating VII Experimental Shock Absorption System Advanced EM Shield Experimental Field Recycling Unit (0) Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Hardcell Cannon Heavy Hardcell Cannon Compact Tesla Bomb Launcher Scatter Rocket Array Chaos Jack (26) Heavy Scimitar of Distortion Heavy Scimitar of Distortion Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Thunder Leg Enhanced Armored Leg Enhanced Armored Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Experimental Power Amplifier Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Core Analyzer Advanced Weapon Cycler Advanced Weapon Cycler Centrium Medium Armor Plating Advanced Force Field Experimental Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Quantum Rifle Hypervelocity Railgun Helical Railgun Chaos Jack > --- INVENTORY -------- Heavy Antimatter Reactor Thunder Leg Biometal Leg Improved Matter Compressor Structural Scanner Layered Heavy Armor Plating Experimental Shock Absorption System Advanced EM Shield Advanced Remote Force Field Long-range Tractor Beam Tachyon Dispersion Ray Heavy Neutron Cannon Enhanced Nova Cannon Hypervelocity Railgun Compact Linear Accelerator Perforator Heavy Shock Bomb Launcher Tesla Bomb Launcher Compact Tesla Bomb Launcher Scatter Rocket Array Heavy Scimitar of Distortion [Rating: 214] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Compact Wheel Flight Unit Diametric Drive Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Compact Tesla Bomb Launcher Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Kinetic Spear Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 . 2 . 2 2 Power 3 | . . . . . . . 1 . . . 1 . . 1 Propulsion 5 | . . . 2 . . . 1 . 1 . . . . 1 Utility 8 | . . . . . 1 1 . 2 1 . 1 . 2 . Weapon 2 | . . . . . 1 1 . . . . . . . . Parts Attached 295 | . 12 6 17 . 9 12 27 34 22 19 26 49 3 59 Power 40 | . 2 1 2 . . 2 5 2 2 2 2 10 . 10 Engine 11 | . 2 1 2 . . 2 4 . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor 28 | . . . . . . . . 2 2 2 2 10 . 10 Propulsion 85 | . 2 2 10 . 3 1 7 10 7 8 9 11 . 15 Treads 31 | . . 2 10 . 3 1 7 4 3 . 1 . . . Leg 52 | . 2 . . . . . . 6 4 8 6 11 . 15 Wheel 2 | . . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 95 | . 3 1 1 . 3 5 11 10 6 3 10 18 2 22 Device 59 | . 1 1 1 . 1 1 6 7 4 3 6 11 . 17 Storage 7 | . 1 . . . 1 . . 1 . . 1 1 1 1 Processor 10 | . . . . . . 1 2 . 2 . . 3 1 1 Hackware 4 | . . . . . . . . . . . 2 2 . . Protection 15 | . 1 . . . 1 3 3 2 . . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 75 | . 5 2 4 . 3 4 4 12 7 6 5 10 1 12 Energy Gun 25 | . 2 . 1 . 1 2 1 3 3 5 1 5 . 1 Energy Cannon 20 | . 2 . 1 . 2 1 2 3 2 . . 2 . 5 Ballistic Gun 12 | . 1 1 2 . . . . 4 1 . 1 1 1 . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . 2 Launcher 9 | . . 1 . . . 1 1 1 . 1 2 . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 1 1 . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 53 | . 1 . 1 . . 1 4 9 5 . 10 17 1 4 Corrupted Parts 7 | . . . . . . . . . . . . 1 . 6 System Corruption 54 | . . . . . . . . . . . . 9 . 45 Parts Lost 116 | . 3 1 3 . 1 1 11 14 . 7 7 24 4 40 Power 20 | . 1 1 . . . . . 1 . 1 . 7 1 8 Propulsion 36 | . . . 2 . . 1 6 6 . 3 5 5 . 8 Utility 37 | . . . . . 1 . 4 4 . 3 2 5 3 15 Weapon 23 | . 2 . 1 . . . 1 3 . . . 7 . 9 Highest Loss Streak 7 | . 2 1 3 . 1 1 7 7 . 5 4 3 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 19 | . 13 14 14 14 17 19 18 17 19 19 22 23 22 21 Power 1 | . . . 1 2 2 1 1 1 1 1 . . 2 . Propulsion 2 | . 5 4 3 2 3 3 1 . . . 1 3 3 2 Utility 8 | . 2 4 4 4 5 6 8 10 10 11 11 9 7 8 Weapon 7 | . 4 4 5 5 6 7 6 6 7 6 8 8 9 8 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 50 | . 2 2 . . 4 5 5 8 2 1 9 5 1 6 Power 3 | . . . . . . . . 1 . . . 1 . 1 Propulsion 10 | . 2 . . . 2 . . . . . 3 2 . 1 Utility 22 | . . 1 . . . 4 2 5 2 1 3 1 1 2 Weapon 15 | . . 1 . . 2 1 3 2 . . 3 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 100 99 99 97 93 96 97 98 99 99 93 Engine 4 | . 14 13 10 10 8 6 10 1 . . . . . . Reactor 6 | . . . . . . . . 4 10 9 12 12 12 12 Treads 12 | . . 24 39 40 33 27 29 18 4 . . . . . Leg 15 | . 28 2 . . . . . 4 23 28 24 26 25 24 Device 17 | . 1 18 20 20 18 16 11 20 23 24 19 16 20 21 Storage 6 | . 14 13 10 10 8 7 6 5 5 5 4 4 4 3 Processor 5 | . . . . . . 4 6 5 8 10 9 8 7 8 Hackware 2 | . . . . . . . . . . . 6 9 8 3 Protection 3 | . 12 . . . 5 6 5 5 . . . 1 4 1 Energy Gun 8 | . 8 . . 10 11 12 11 7 8 14 13 14 4 2 Energy Cannon 6 | . 17 13 2 . 11 14 11 4 2 1 . . . 3 Ballistic Gun 4 | . 2 12 16 10 1 1 . 9 8 3 . 2 11 2 Peak Build Rating 214 | . 20 25 31 29 40 51 77 114 131 139 179 187 200 214 Average Rating 104 | . 9 22 28 29 36 47 60 95 120 128 157 175 196 193 On Entrance 79 | 6 6 20 25 29 29 40 49 71 114 131 126 179 184 184 Avg Prop Armor Cover (%) 7 | . . . 7 . . . 5 9 10 . 5 3 . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 224 | 13 34 33 37 35 66 77 118 119 120 119 178 181 173 224 Greatest Support 202 | 20 20 40 80 80 80 80 111 99 95 115 130 142 112 202 Greatest Overweight (x) 11 | . 1 1 . . . 1 1 5 4 1 11 2 1 1 Average Overweight (x) . | . . . . . . . . 1 . . 1 1 1 . Largest Inventory Capacity 25 | . 15 15 15 15 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | . 14 15 15 15 18 20 20 20 20 20 24 25 25 25 Most Carried 25 | . 15 15 15 15 20 20 20 20 20 20 25 25 25 25 Average Carried 19 | . 13 14 14 14 17 19 18 19 19 19 23 24 24 22 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 6 14 15 13 15 20 20 20 20 20 19 25 25 25 22 Class Distribution -------------------- 21% | Scavenger-Tank 11% | Scavenger-Mutant 10% | Mutant 8% | Scavenger-Skirmisher 8% | Scavenger-Gunner 8% | Hacker-Skirmisher 7% | Skirmisher 5% | Generator-Gunner 4% | Hacker-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Gunner | -2/Research Generator-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Matter Collected 15797 | 200 294 117 520 14 266 360 1098 1871 753 580 1024 1497 964 6239 Remotely 3369 | . . . . . . . . . . . . . . 3369 Salvage Created 31534 | . 779 244 893 . 691 1193 2425 1748 1057 2248 1636 3561 1560 13499 Parts 1230 | . 44 12 56 3 35 47 93 67 47 77 61 166 67 455 Haulers Intercepted 20 | . 2 . 3 . 1 2 2 1 4 . . 1 1 3 Recyclers Shooed 23 | . 1 1 1 1 . 1 4 2 1 . 3 2 . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 441 | . 15 8 15 . 16 17 40 39 13 28 18 47 15 170 Melee 3 | . . . . . . . . 1 . . 1 . . 1 Guns 144 | . 7 2 14 . 3 3 10 16 7 22 12 25 7 16 Cannons 109 | . 7 3 1 . 12 9 10 6 4 . 1 3 . 53 AOE 113 | . . 3 . . . 3 16 14 2 4 2 8 4 57 Classes Destroyed 23 | . 7 2 2 . 2 1 3 1 . 2 . . . 3 Worker 18 | . 1 . . 1 . 1 3 2 1 . 1 2 1 5 Builder 37 | . . . . . . . 9 3 2 . 2 7 2 12 Tunneler 5 | . . 1 . 1 . . 1 1 . . . . 1 . Hauler 20 | . 2 . 3 . 1 2 2 1 4 . . 1 1 3 Recycler 21 | . 1 . . . . 2 6 1 . . 3 1 . 7 Mechanic 9 | . 1 . . . . . . . . 1 . . . 7 Operator 7 | . . . 1 . . 4 . 1 . 1 . . . . Watcher 15 | . 3 . . . . 2 1 1 . 1 1 2 2 2 Swarmer 66 | . 5 3 . . 5 3 12 3 6 . 5 . . 24 Cutter 3 | . . . . . . . . . . . . . . 3 Saboteur 6 | . . . . . . . . . . 1 . 1 . 4 Grunt 166 | . 10 3 11 . 3 6 14 12 2 9 2 18 11 65 Brawler 13 | . . . . . 1 . 1 . . . . . . 11 Duelist 22 | . . . 1 . . . 1 . 1 6 . 2 . 11 Protector 5 | . . . . . . . . . . 1 . . . 4 Sentry 49 | . . 2 3 . 6 4 1 2 1 4 2 5 2 17 Specialist 4 | . . . . . . . 2 . . 2 . . . . Hunter 31 | . . . . . 1 2 4 5 . . . 8 . 11 Programmer 60 | . . . . . . 2 3 6 3 4 9 13 2 18 Heavy 4 | . . . . . . . 2 . . 1 . . . 1 Investigator 1 | . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . 1 Assembled 11 | . . . . . . . . 11 . . . . . . Best Kill Streak 66 | . 5 4 4 1 5 4 31 19 6 6 6 8 16 66 Combat Bots Only 58 | . 3 3 4 . 5 3 20 19 3 6 6 8 11 58 Max Kills in Single Turn 9 | . 2 2 1 1 1 3 7 4 3 2 2 6 3 9 Gunslinging 2 | . . . . . . . . 2 1 1 1 1 . . Exploded 8 | . . 2 . . . 3 3 4 2 1 1 6 3 8 Melee 1 | . . . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Hostile Shots Fired 2373 | . 69 30 80 . 66 126 199 192 88 105 115 447 62 794 Missed 813 | . 16 7 19 . 21 46 61 55 31 34 36 143 18 326 Deflected 6 | . . . . . . . . . . . . . . 6 Hits 1560 | . 53 23 61 . 45 80 138 137 57 71 79 304 44 468 Melee 66 | . . . 7 . . . . 5 17 12 . 4 . 21 Projectile 1494 | . 53 23 54 . 45 80 138 132 40 59 79 300 44 447 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 81 | . . 1 5 . 1 2 4 6 1 7 4 17 3 30 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Part Disruptions 19 | . . . . . . . 5 . . 4 5 3 . 2 Damage Taken 25426 | . 560 306 980 . 568 809 2502 2811 871 1748 1301 3890 527 8553 Core 2154 | . 101 78 141 . 81 101 94 124 60 334 259 319 13 449 Absorbed by Shields 6103 | . . . . . . . . . 193 89 775 1531 550 2965 Redirected to Shielding 104 | . . . . . . . . . . . . . . 104 Ignored by Resistances 1011 | . . . . . . . . 28 . . 76 566 . 341 Regen/Repaired (Parts) 228 | . 58 . . . . . 43 . . . . 127 . . Core Remaining (%) 76 | 100 . 32 . 48 80 82 87 85 . 91 . 68 99 69 Volleys Fired 891 | . 50 15 61 . 41 42 67 85 34 75 42 102 25 252 Largest 4 | . 2 2 2 . 3 4 4 4 4 4 4 4 4 4 Hottest 470 | . 120 83 83 . 184 274 321 239 316 311 289 338 183 470 Shots Fired 2283 | . 99 28 113 1 112 163 201 225 110 259 141 295 77 459 Gun 1517 | . 49 13 104 1 55 80 87 167 93 237 138 253 70 170 Cannon 595 | . 50 13 9 . 57 82 98 53 16 18 . 19 . 180 Launcher 171 | . . 2 . . . 1 16 5 1 4 3 23 7 109 Special . | . . . . . . . . . . . . . . . Kinetic 633 | . 10 13 104 . 5 13 . 113 52 46 . 33 52 192 Thermal 1436 | . 50 13 9 1 107 149 185 107 57 209 138 239 18 154 Explosive 47 | . . 2 . . . 1 16 5 1 . . 2 . 20 Electromagnetic 167 | . 39 . . . . . . . . 4 3 21 7 93 Robot Hit Streak 23 | . 12 9 14 . 17 16 23 13 13 19 15 20 18 16 Robot Miss Streak 11 | . 2 1 2 . 5 3 2 4 3 2 6 5 2 11 Penetration Max 3 | . . . . . . . . 1 1 1 . . 2 3 Secondary Targets 27 | . . . 1 . . . . 3 3 6 4 4 2 4 Max Gunslinging Chain 2 | . . . 1 . . . . 2 1 2 1 1 1 1 Shots Hit Robots 1569 | . 67 22 84 . 68 120 144 134 64 189 106 186 54 331 Core Hits 1285 | . 31 13 37 1 22 52 132 110 42 78 41 128 47 551 Critical Kills 72 | . . . . . . . 2 3 5 3 . 6 5 48 Critical Parts Destroyed 93 | . . . . . . . . 9 4 10 . 8 2 60 Critical Strikes 203 | . . . . . 2 5 6 19 11 14 1 16 9 120 Burn 24 | . . . . . 2 5 4 7 2 1 1 1 . 1 Meltdown 5 | . . . . . . . 2 . . . . . . 3 Destroy 173 | . . . . . . . . 12 9 13 . 15 9 115 Blast 1 | . . . . . . . . . . . . . . 1 Melee Attacks 29 | . . . . . . . . . . . 12 4 . 13 Impact . | . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . 12 4 . 4 Piercing 9 | . . . . . . . . . . . . . . 9 Sneak Attacks 4 | . . . . . . . . . . . 1 2 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 73740 | . 1376 538 1323 72 1413 2703 6668 5699 1926 6549 3998 14885 2242 24348 Guns 26752 | . 394 94 1223 . 510 1243 1747 2346 1267 5344 3392 5165 1152 2875 Cannons 17841 | . 703 195 91 . 882 1196 1754 830 356 408 52 6551 . 4823 Explosions 27963 | . 233 230 . . . 232 3058 2473 303 797 336 2768 1079 16454 Melee 440 | . . . . . . . . . . . 218 211 . 11 Ramming 744 | . 46 19 9 72 21 32 109 50 . . . 190 11 185 Kinetic 9361 | . 34 94 1223 . 14 76 . 1459 503 1132 . 475 687 3664 Thermal 37046 | . 936 195 91 . 1378 2363 3501 1940 1120 4997 3444 11241 643 5197 Explosive 14451 | . . 230 . . . 232 3058 2250 303 . . 1270 . 7108 Electromagnetic 11698 | . 360 . . . . . . . . 420 336 1498 901 8183 Impact . | . . . . . . . . . . . . . . . Slashing 429 | . . . . . . . . . . . 218 211 . . Piercing 11 | . . . . . . . . . . . . . . 11 Highest Corruption 53 | . . . 14 14 . 5 9 16 1 4 8 53 3 50 Average Corruption 14 | . . . 14 14 . 4 5 8 1 3 5 28 2 16 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 360 | . . . 23 19 . 12 23 29 3 13 9 125 1 103 Message Errors 67 | . . . 4 2 . . 4 6 . 5 4 23 . 19 Matter Fused 93 | . . . 4 7 . 3 6 7 . 1 1 36 . 28 Heat Flow Errors 41 | . . . 2 3 . 2 4 2 1 4 . 11 . 12 Energy Discharges 40 | . . . 4 4 . 1 2 4 1 1 1 13 . 9 Parts Rejected 6 | . . . 1 . . . . 1 . . . 2 . 2 Parts Fused 3 | . . . . . . . . . . . . 1 . 2 Data Loss (minor) 34 | . . . . 2 . 4 2 4 . 2 2 9 . 9 Data Loss (major) 9 | . . . . . . 1 1 1 . . 1 2 . 3 Misfires 21 | . . . 1 1 . . 1 2 1 . . 5 1 9 Alerts 11 | . . . 2 . . . . 1 . . . 5 . 3 Misdirections 4 | . . . 1 . . . . . . . . 1 . 2 Weapon Failures 31 | . . . 4 . . 1 3 1 . . . 17 . 5 Overload Shots 6 | . . . . . . . . . . . . 6 . . Overflow Damage 1321 | . 8 8 5 . 6 27 159 253 . 72 3 172 25 583 Projectiles 411 | . 8 . 5 . 6 27 31 32 . 44 . 62 . 196 Explosions 809 | . . 8 . . . . 121 198 . 28 3 52 25 374 Melee 101 | . . . . . . . 7 23 . . . 58 . 13 Knockbacks 56 | . . . . 1 . . . 1 . . . 6 1 47 Impact 8 | . . . . 1 . . . 1 . . . 5 1 . Kinetic 45 | . . . . . . . . . . . . . . 45 Secondary 3 | . . . . . . . . . . . . 1 . 2 Self-Inflicted Damage 1519 | . . . . . . . 100 551 . . . 217 . 651 Shots 65 | . . . . . . . 4 19 . . . 12 . 30 Rammed 28 | . . 3 3 6 2 2 7 5 . . . . . . Targets Rammed 65 | . 10 3 3 8 2 4 8 6 . . . 11 2 8 Kicked 32 | . 10 . . . . . . 1 . . . 11 2 8 Crushed 5 | . . . . 2 . 2 1 . . . . . . . Highest Temperature 655 | . 422 42 212 189 90 343 422 445 305 398 655 456 172 482 Average Temperature 105 | . 111 16 91 83 28 103 110 138 102 93 197 97 69 106 Received Heat Transfer 3533 | . 177 129 387 . 126 234 339 549 71 174 51 292 64 940 Effects 50 | . 2 . . . . . 4 2 . . 19 3 . 20 Shutdowns 23 | . . . . . . . . 1 . . 6 2 . 14 Energy Bleed 4 | . 1 . . . . . . . . . . 1 . 2 Interference 7 | . . . . . . . 3 . . . 3 . . 1 Matter Decay 3 | . . . . . . . . . . . 2 . . 1 Short Circuit 2 | . 1 . . . . . 1 . . . . . . . Damage (minor) 5 | . . . . . . . . 1 . . 2 . . 2 Damage (major) 5 | . . . . . . . . . . . 5 . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 66 | . . . . . . . . . . . . . . 66 Longest Duration 55 | . . . . . . . . . . . . . . 55 Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 59 | . 1 . . . . . . 1 . 1 1 11 4 40 Combat Hostiles 55 | . 1 . . . . . . . . 1 1 9 4 39 Parts Fried 119 | . 2 . . . . . 1 2 . 5 2 15 7 85 Impact Corruptions 7 | . . . . . . . 1 2 . . . 3 . 1 Robots Melted 21 | . . . . . 1 2 4 5 . 1 . 2 . 6 Combat Hostiles 14 | . . . . . 1 2 4 2 . 1 . 2 . 2 Parts Melted 142 | . 4 2 . . 13 18 19 18 6 17 12 11 . 22 Heat Transferred 42081 | . 1593 407 185 . 2701 4845 6755 3632 1517 5817 3848 5513 655 4613 Parts Sabotaged 6 | . . . . . . . . . . . . . . 6 Parts Stolen 4 | . . . . . . . . . 4 . . . . . Parts Stripped 12 | . . . . . . . . . . . 12 . . . Power Chain Reactions 16 | . 1 . . . . . . . . 2 . 1 1 11 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Maximum Alert Level 5 | . . . . . 1 . 4 3 3 3 2 3 3 5 Low Security (%) 50 | . 100 100 100 100 94 100 54 . . . 60 55 . . Level 1 12 | . . . . . 5 . 2 49 . 31 32 24 . . Level 2 18 | . . . . . . . 7 28 88 48 7 15 71 34 Level 3 9 | . . . . . . . 29 21 11 20 . 4 28 12 Level 4 1 | . . . . . . . 5 . . . . . . 4 Level 5 2 | . . . . . . . . . . . . . . 12 High Security 5 | . . . . . . . . . . . . . . 35 Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 Peak Influence 5565 | . 134 96 154 70 224 160 1117 931 783 848 434 834 802 5565 Initial 539 | . . 50 . 45 17 91 53 539 450 382 434 117 463 456 Average 567 | . 34 27 58 13 85 91 410 472 515 554 195 246 567 2216 Influence Increases 15911 | . 566 206 498 88 550 603 1612 1149 712 904 553 1690 449 6331 Destroy 0b10 Robot/C 9160 | . 300 160 340 60 380 340 800 560 380 580 360 960 300 3640 Destroy 0b10 Robot/NC 745 | . 40 5 25 10 10 55 110 60 50 25 35 65 35 220 Destroy Leader 1710 | . 80 20 98 10 104 128 196 114 60 96 62 116 66 560 Allied During Kill 389 | . . 4 11 8 23 . . . 59 51 . 31 . 202 Successful Hack 206 | . 23 . 20 . . 36 24 15 . 24 36 28 . . Disable Machine 570 | . 45 . . . 15 30 60 75 15 45 15 150 . 120 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 Destroy Structure 1943 | . 18 17 4 . 3 14 166 280 88 38 30 280 48 957 Lose Combat Pursuer 600 | . 60 . . . 15 . . 45 60 45 15 60 . 300 Miscellaneous 438 | . . . . . . . 256 . . . . . . 182 Influence Decreases 10346 | . 436 336 381 159 396 694 619 1330 853 856 1173 1074 511 1528 Entered New Map 2930 | . . 80 . 72 29 109 56 563 471 398 394 91 361 306 Time Decay 5700 | . 406 246 331 82 337 565 453 607 342 368 559 672 110 622 Lost Part 1151 | . 30 10 30 . 10 10 110 140 . 70 70 231 40 400 Lost Ally 415 | . . . 20 5 20 10 . 20 40 20 . 80 . 200 Purge Threat 150 | . . . . . . . . . . . 150 . . . Squads Dispatched 115 | . 3 . 2 1 3 6 13 11 4 6 5 17 2 42 Investigation 11 | . 2 . . 1 . 1 3 . . . . 3 . 1 Extermination 24 | . . . . . . 2 4 3 1 1 4 5 . 4 Reinforcement 47 | . 1 . 2 . 3 2 6 7 2 2 1 7 2 12 Assault 29 | . . . . . . . . 1 1 3 . 2 . 22 Garrison 4 | . . . . . . 1 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . . 1 2 1 . 1 2 . 4 Haulers Reinforced 10 | . . . . . . 1 . 2 1 . . 1 2 3 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Distress Signals 22 | . 2 . 1 . 4 1 1 . 1 4 . 2 2 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 663 | . 37 8 27 . 25 27 54 55 29 36 21 80 21 243 Peak Tracking Total 14 | . 8 3 5 . 6 3 10 9 6 6 5 8 11 14 Tactical Retreats 24 | . 3 . . . 1 . . 2 3 1 1 2 . 11 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Traps Triggered 18 | . 3 . . . . 4 2 1 1 . . 3 . 4 Indirectly 3 | . . . . . . . . . . . . 1 . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Machines Disabled 42 | . 3 . . . 1 2 4 5 1 3 1 10 . 12 Max in Single Turn 3 | . 3 . . . 1 1 1 1 1 1 1 3 . 1 Garrison Access 6 | . . . . . . 2 . . . . . 1 . 3 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Machines Accessed 57 | . 8 . 6 . . 14 5 3 . 2 4 10 . 5 Terminals 39 | . 7 . 6 . . 10 2 3 . 1 2 5 . 3 Fabricators 4 | . . . . . . 1 1 . . 1 . 1 . . Repair Stations 4 | . 1 . . . . . 1 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 1 . . . 2 1 . . Garrison Access 5 | . . . . . . 2 . . . . . 1 . 2 Total Hacks 141 | . 26 . 22 . . 32 11 5 . 3 9 24 . 9 Successful 69 | . 15 . 12 . . 14 7 3 . 1 4 13 . . Failed 70 | . 11 . 10 . . 18 4 2 . 2 4 10 . 9 Catastrophic 12 | . . . 1 . . 5 1 1 . . . 2 . 2 Database Lockouts 2 | . . . . . . . . . . . 1 1 . . Manual 83 | . 22 . 21 . . 18 6 5 . . 3 3 . 5 Terminals 105 | . 24 . 22 . . 26 5 5 . 2 5 11 . 5 Fabricators 6 | . . . . . . 1 2 . . 1 . 2 . . Repair Stations 6 | . 2 . . . . . 1 . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . 2 3 . . . 4 7 . . Garrison Access 8 | . . . . . . 3 . . . . . 1 . 4 Terminal Hacks 19 | . 5 . 3 . . 5 . 1 . 1 2 2 . . Record 1 | . . . . . . . . . . . . 1 . . Part Schematic 2 | . . . . . . 2 . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . Prototype ID Bank 6 | . 3 . 2 . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . 2 . . . . . . . . . . 2 . . Scan Component 2 | . 1 . . . . . . . . . . 1 . . Repair 2 | . 1 . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 3 . . . 2 6 . . Insert Component 3 | . . . . . . . 1 . . . 1 1 . . Analyze 2 | . . . . . . . 1 . . . . 1 . . Retrieve Study 6 | . . . . . . . 1 . . . 1 4 . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . 1 . . Seal Access 3 | . . . . . . 2 . . . . . 1 . . Unauthorized Hacks 31 | . 8 . 9 . . 7 4 2 . . . 1 . . Terminals 29 | . 8 . 9 . . 7 3 2 . . . . . . Track 1 | . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 8 | . 3 . 2 . . 1 1 1 . . . . . . Skim 19 | . 5 . 6 . . 5 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . Patch 2 | . . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 3 . . . 1 . . . . Used 2 | . . . . . . 2 . . . . . . . . Hacking Detections 48 | . 7 . 6 . . 12 4 3 . 2 3 6 . 5 Full Trace Events 5 | . 1 . . . . . 1 . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 1 . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . 1 . . . 1 4 . . Parts Repaired 2 | . 1 . . . . . . . . . . 1 . . Time 54 | . 26 . . . . . . . . . . 28 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . 1 1 . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Total Allies 33 | . . 1 . 3 1 1 . 1 4 2 . 6 . 14 Largest Group 5 | . . 1 1 3 2 1 . 1 3 1 . 5 . 4 Highest-Rated Group 438 | . . 31 31 40 32 10 . 9 162 110 . 237 . 438 Highest-Rated Ally 219 | . . 31 31 16 16 10 . 9 54 110 . 124 . 219 Total Orders 3 | . . . . . . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . . . . . . 3 Ally Attacks 218 | . . 2 17 10 27 . . 2 33 24 . 21 . 82 Total Damage 7519 | . . 22 247 112 291 . . . 617 610 . 712 . 4908 Kills 43 | . . . 3 3 4 . . . 10 3 . 1 . 19 Allies Corrupted 2 | . . . . . . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 347 | . 14 . 20 40 5 10 30 25 40 40 12 10 20 81 Good Acts 91 | . 2 5 . . 3 2 7 15 1 6 11 13 2 24 Bad Acts 89 | . . . 4 3 7 8 8 1 6 11 5 16 1 19 Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Active Infowar (turns) 9320 | . . . . . . 739 854 984 735 344 1473 1687 52 2452 Optics 1 | . . . . . . . . . . . . 1 . . Sensors 6114 | . . . . . . . . 972 390 210 1401 1578 51 1512 Terrain 132 | . . . . . . . . . . . . . . 132 Structural 8069 | . . . . . . 739 853 916 735 342 1165 1150 51 2118 Machine Analysis 1 | . . . . . . . 1 . . . . . . . Cloaking 4 | . . . . . . . . . . . . . . 4 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Turns Passed 19831 | . 2064 862 801 481 761 1692 1824 1960 776 841 1653 2613 229 3274 Spaces Moved 8802 | 1 878 494 344 290 362 914 784 590 463 373 725 1161 74 1349 Core . | . . . . . . . . . . . . . . . Treads 3595 | . . 479 344 290 362 914 784 400 22 . . . . . Legs 5157 | 1 878 15 . . . . . 190 441 373 675 1161 74 1349 Wheels 50 | . . . . . . . . . . . 50 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 160 160 160 160 160 160 162 100 100 175 165 173 113 Average Speed 174 | 120 188 161 160 160 160 160 184 268 128 141 176 170 173 167 Slowest Speed 480 | 120 190 240 160 160 160 240 243 480 450 188 292 251 173 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 99 95 46 56 38 29 29 20 15 18 20 95 4 46 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 . . 1 . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 50 | . . . . . . . . 14 3 4 6 13 . 10 Terrain Destroyed 1303 | . 17 20 . . 3 14 232 246 65 22 14 217 21 432 Melee 11 | . . . . . . . . . . . 6 2 . 3 Projectile 304 | . . . . . 3 . 31 39 19 13 8 134 6 51 AOE 933 | . 17 20 . . . 14 201 207 46 9 . 81 15 323 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Arm Res Tes Res Acc Total 11593 | . 1179 535 481 302 463 1031 996 822 577 577 976 1551 144 1959 Wait 853 | . 211 6 31 3 25 35 54 25 14 79 95 110 26 139 Move 8787 | . 877 493 343 289 361 913 783 589 462 372 724 1160 73 1348 Hop . | . . . . . . . . . . . . . . . Pick Up 182 | . 11 4 7 2 12 10 15 22 9 6 24 24 5 31 Fast Attach 117 | . 4 2 7 . 2 2 4 19 14 4 13 15 . 31 Attach 114 | . 5 2 8 . 2 5 12 9 2 4 6 19 4 36 Detach 10 | . 2 . . . . . 2 1 . . 1 . . 4 Swap 333 | . 4 4 8 . 7 9 37 36 24 22 32 79 7 64 Drop 189 | . 5 6 13 . 11 11 14 30 17 15 27 19 2 19 Fire 891 | . 50 15 61 . 41 42 67 85 34 75 42 102 25 252 Melee 28 | . . . . . . . . . . . 12 4 . 12 Ram 1 | . . . . . . . . . . . . 1 . . Kick 32 | . 10 . . . . . . 1 . . . 11 2 8 Crush 33 | . . 3 3 8 2 4 8 5 . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 Rewire 10 | . . . . . . . . . 1 . . 7 . 2 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 7 exits: Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -4/Factory -4/Armory (discovered 2 exits: *Res / Lab) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 501 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Discovered new exit (range 15) 1101 | -10/Materials | Discovered new exit (range 8) 1553 | -10/Materials | Repaired Lgt. Armor Plating 1664 | -10/Materials | Discovered new exit (range 13) 1773 | -10/Materials | Learned location of Recycling (-9) 1834 | -10/Materials | Learned 2 Mines zone layouts 1876 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1882 | -10/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1883 | -10/Materials | Identified exit to Materials 1883 | -10/Materials | Identified exit to Mines 1923 | -10/Materials | Learned location of 3 exits from Materials 1951 | -10/Materials | Learned 2 Materials zone layouts 1959 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2001 | -10/Materials | Learned Storage emergency access door positions 2065 | -10/Materials | Entered Mines 2066 | -10/Mines | Identified exit to Subcaves 2101 | -10/Mines | Core integrity fell below 50% 2208 | -10/Mines | Learned 2 Materials zone layouts 2232 | -10/Mines | Escorted by a lone wolf Derelict 2275 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2411 | -10/Mines | Build established: Scavenger-Mutant 2454 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2502 | -10/Mines | Utility slot count permanently improved by X0-1V1 (+1) 2716 | -10/Mines | X0-1V1 activates XOMVISION 2927 | -10/Mines | Entered Materials 2927 | -9/Materials | Accompanied by 1 ally 2927 | -9/Materials | Evolved 2 slots: Propulsion x2 2928 | -9/Materials | Identified exit to Storage 2928 | -9/Materials | Identified exit to Mines 2929 | -9/Materials | Identified exit to Materials 3164 | -9/Materials | Learned location of 2 exits from Materials 3254 | -9/Materials | Learned Storage security intel 3266 | -9/Materials | Learned location of 2 exits from Materials 3267 | -9/Materials | Learned Recycling recycling unit intel 3268 | -9/Materials | Learned 2 Storage zone layouts 3292 | -9/Materials | System corruption reached 10% 3588 | -9/Materials | X0-1V1 upgraded hostiles (x3) 3641 | -9/Materials | Core integrity fell below 50% 3673 | -9/Materials | Lost 3 parts (2n1w) 3728 | -9/Materials | Entered Mines 3729 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3914 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3964 | -9/Mines | Discovered new exit (range 8) 4040 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4075 | -9/Mines | X0-1V1 tapped a No Entrance sign 4168 | -9/Mines | Assembled infested the area 4173 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4209 | -9/Mines | Entered Materials 4209 | -8/Materials | Accompanied by 2 allies 4209 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4210 | -8/Materials | Identified exit to Factory 4402 | -8/Materials | X0-1V1 enhanced Transport squad support 4437 | -8/Materials | X0-1V1 rewrote Trooper 2a IFF filter 4466 | -8/Materials | X0-1V1 announced a LAN party 4560 | -8/Materials | Build established: Scavenger-Tank 4608 | -8/Materials | X0-1V1 activates XOMVISION 4765 | -8/Materials | X0-1V1 turns hostiles against one another 4970 | -8/Materials | Entered Factory 4970 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5039 | -7/Factory | Garrison activated, responded to threat 5095 | -7/Factory | Identified exit to Factory 5095 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5142 | -7/Factory | X0-1V1 announced a LAN party 5420 | -7/Factory | Discovered new exit (range 15) 5504 | -7/Factory | Identified exit to Lower Caves 5721 | -7/Factory | Discovered exit to Factory (range 9) 5913 | -7/Factory | Discovered exit to Lower Caves (range 11) 6029 | -7/Factory | Learned location of 2 exits from Archives 6157 | -7/Factory | Learned location of 2 exits from Upper Caves 6177 | -7/Factory | Learned location of Proximity Caves (-5) 6205 | -7/Factory | Learned 2 Lower Caves zone layouts 6662 | -7/Factory | Entered another Factory area 6662 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6663 | -6/Factory | Identified exit to Lower Caves 6776 | -6/Factory | Allied Derelicts emerged from ambush trap array 7592 | -6/Factory | Lost 3 allies 7692 | -6/Factory | X0-1V1 sent you into danger 7702 | -6/Factory | Lost 7 parts (5n2u) 7726 | -6/Factory | Identified exit to Factory 7726 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7775 | -6/Factory | Destroyed 20 combat bots 7800 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 7845 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 8075 | -6/Factory | Found Prototype Processor 8075 | -6/Factory | Identified Exp. Targeting Computer 8119 | -6/Factory | X0-1V1 sent you to a vault 8132 | -6/Factory | Found Prototype Device 8132 | -6/Factory | Identified Exp. ECM Suite 8150 | -6/Factory | Found Prototype Hackware 8199 | -6/Factory | Discovered exit to Factory (range 15) 8486 | -6/Factory | Entered another Factory area 8486 | -5/Factory | Evolved 2 slots: Utility x2 8789 | -5/Factory | Build established: Skirmisher 8997 | -5/Factory | X0-1V1 sent you to a vault 9471 | -5/Factory | X0-1V1 activates XOMVISION 9559 | -5/Factory | Found Prototype Launcher 9559 | -5/Factory | Identified Scatter Rocket Array 9562 | -5/Factory | X0-1V1 foreshadows a heat wave 9703 | -5/Factory | Build established: Scavenger-Tank 9911 | -5/Factory | Assembled infested ambush trap array 9927 | -5/Factory | Ambient heat levels rising (+10) 9943 | -5/Factory | X0-1V1 turns hostiles against one another 9948 | -5/Factory | System corruption reached 10% 9974 | -5/Factory | X0-1V1 downgraded hostiles (x5) 10027 | -5/Factory | Lost 7 parts (3n3u1w) 10058 | -5/Factory | Destroyed 19 combat bots 10068 | -5/Factory | Lost 3 parts (1p2w) 10141 | -5/Factory | Ambient heat levels rising (+10) 10244 | -5/Factory | Build established: Tank 10286 | -5/Factory | First assault squad dispatched 10363 | -5/Factory | Ambient heat levels falling (-10) 10389 | -5/Factory | Discovered new exit (range 13) 10428 | -5/Factory | Identified exit to Factory 10446 | -5/Factory | Entered another Factory area 10446 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10711 | -4/Factory | Sensors blinded by X0-1V1 10739 | -4/Factory | Imp. Heavy Siege Treads reconfigured into Item Mimic 10749 | -4/Factory | X0-1V1 sent allied P-70 Sage (x3) 10998 | -4/Factory | Build established: Skirmisher 11098 | -4/Factory | P-70 Sage assimilated hostile S-27 Virus 11108 | -4/Factory | Spotted B-86 Titan 11135 | -4/Factory | Lost 4 allies 11196 | -4/Factory | First assault squad dispatched 11215 | -4/Factory | Discovered new exit (range 6) 11215 | -4/Factory | X0-1V1 sent you into danger 11220 | -4/Factory | Identified exit to Armory 11222 | -4/Factory | Entered Armory 11432 | -4/Armory | X0-1V1 sent hostile P-70 Sage (x2) 11450 | -4/Armory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 11515 | -4/Armory | Lost 5 parts (1p3n1u) 11537 | -4/Armory | X0-1V1 sent allied Lightning (x1) 11558 | -4/Armory | Identified exit to Lab 11558 | -4/Armory | X0-1V1 revealed exit location to -4/Lab 11722 | -4/Armory | First assault squad dispatched 11778 | -4/Armory | X0-1V1 activates XOMVISION 11879 | -4/Armory | Build established: Scavenger-Gunner 11892 | -4/Armory | Core integrity restored by X0-1V1 (+307) 11963 | -4/Armory | X0-1V1 announced a LAN party 12060 | -4/Armory | Discovered new exit (range 3) 12061 | -4/Armory | Identified exit to Research 12063 | -4/Armory | Entered Research 12063 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12064 | -3/Research | Identified Exp. Hacking Suite 12083 | -3/Research | Central database locked down 12356 | -3/Research | Build established: Scavenger-Skirmisher 12451 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 12491 | -3/Research | Identified exit to Testing 12491 | -3/Research | X0-1V1 revealed exit location to -3/Testing 12551 | -3/Research | X0-1V1 sent you to a vault 12558 | -3/Research | Found Prototype Device 12558 | -3/Research | Identified Exp. Shock Absorption System 12567 | -3/Research | Found Prototype Slashing Weapon 12567 | -3/Research | Identified Hvy. Scimitar of Distortion 12590 | -3/Research | Found Prototype Launcher 12590 | -3/Research | Identified Containment Facilitator 12595 | -3/Research | Found Prototype Device 12595 | -3/Research | Identified Exp. Sensor Array 12763 | -3/Research | Found Prototype Device 12763 | -3/Research | Identified Exp. Shield Generator 12918 | -3/Research | Found Prototype Launcher 12924 | -3/Research | Identified Tesla Bomb Launcher 13303 | -3/Research | Build established: Hacker-Assassin 13491 | -3/Research | Lost 4 parts (4n) 13716 | -3/Research | Entered Testing 13926 | -3/Testing | Central database locked down 14044 | -3/Testing | Found Prototype Energy Cannon 14044 | -3/Testing | Identified Hpw. Disruptor Cannon 14159 | -3/Testing | Found Prototype Processor 14159 | -3/Testing | Identified Spectral Analyzer 14194 | -3/Testing | X0-1V1 sent you into danger 14339 | -3/Testing | Build established: Hacker-Skirmisher 14432 | -3/Testing | System corruption reached 10% 14448 | -3/Testing | X0-1V1 sent you into danger 14468 | -3/Testing | X0-1V1 turns hostiles against one another 14474 | -3/Testing | X0-1V1 sent allied C-35 Carver (x2) 14521 | -3/Testing | Lost 3 parts (1p1u1w) 14612 | -3/Testing | Found Prototype Device 14612 | -3/Testing | Identified System Purifier 14622 | -3/Testing | Found Prototype Device 14622 | -3/Testing | Identified Adv. EM Shield 14653 | -3/Testing | Sensors blinded by X0-1V1 14701 | -3/Testing | Rewired PL-ONIS4PFHXP 14778 | -3/Testing | Spotted Striker 14780 | -3/Testing | Spotted Striker 14856 | -3/Testing | Found Prototype Device 14856 | -3/Testing | Identified Exp. Thermal Shield 14906 | -3/Testing | Repaired Adv. Cooling System 15110 | -3/Testing | Identified exit to Research 15143 | -3/Testing | X0-1V1 enhanced Transport squad support 15232 | -3/Testing | X0-1V1 announced a LAN party 15292 | -3/Testing | Lost 3 parts (1p1n1u) 15346 | -3/Testing | System corruption reached 30% 15446 | -3/Testing | Build established: Hacker-Gunner 15532 | -3/Testing | X0-1V1 whisked you away to safety 15562 | -3/Testing | Lost 3 parts (1p1u1w) 15627 | -3/Testing | Found Prototype Ballistic Cannon 15651 | -3/Testing | Found Exp. Hacking Suite 15750 | -3/Testing | Found Prototype Energy Gun 15750 | -3/Testing | Identified Tachyon Dispersion Ray 15966 | -3/Testing | First assault squad dispatched 16243 | -3/Testing | Build established: Hacker-Tank 16247 | -3/Testing | Destroyed 8 combat bots 16294 | -3/Testing | Core integrity restored by X0-1V1 (+211) 16329 | -3/Testing | Entered Research 16329 | -2/Research | Evolved 2 slots: Utility x2 16432 | -2/Research | Discovered new exit (range 15) 16453 | -2/Research | Found Prototype Launcher 16528 | -2/Research | Identified exit to Access 16540 | -2/Research | Destroyed 11 combat bots 16558 | -2/Research | Entered Access 16558 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16749 | -1/Access | X0-1V1 sent allied X-82 Rainmaker (x4) 16833 | -1/Access | Found Chaos Jack 16837 | -1/Access | Lost 4 allies 16865 | -1/Access | Lost 4 parts (2p1n1w) 17058 | -1/Access | First assault squad dispatched 17401 | -1/Access | Build established: Scavenger-Skirmisher 17699 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 17928 | -1/Access | Destroyed 9 combat bots 18008 | -1/Access | Identified exit to Command 18008 | -1/Access | X0-1V1 revealed exit location to -1/Command 18111 | -1/Access | X0-1V1 sent allied B-99 Colossus (x2) 18134 | -1/Access | Identified Com. Tesla Bomb Launcher 18165 | -1/Access | Lost 3 parts (2u1w) 18409 | -1/Access | X0-1V1 sent allied Thug (x4) 18432 | -1/Access | Build established: Scavenger-Gunner 18439 | -1/Access | Lost 5 parts (1p1n2u1w) 18554 | -1/Access | Found Unknown Device 18554 | -1/Access | Identified Launcher Loader 18661 | -1/Access | Identified Perforator 18671 | -1/Access | High security lockdown imminent 18720 | -1/Access | Lost 3 allies 18743 | -1/Access | Energy Cycler disabled 18751 | -1/Access | High security lockdown engaged 18763 | -1/Access | System corruption reached 10% 18766 | -1/Access | Lost 4 parts (1p1n2u) 18795 | -1/Access | Destroyed 13 combat bots 18823 | -1/Access | Garrison activated, responded to threat 18898 | -1/Access | Destroyed 16 combat bots 18907 | -1/Access | System corruption reached 30% 18909 | -1/Access | Lost 4 parts (2p1n1u) 18940 | -1/Access | X0-1V1 whisked you away to safety 18944 | -1/Access | Found Hvy. Scimitar of Distortion 18969 | -1/Access | Lost 3 parts (1n1u1w) 18973 | -1/Access | X0-1V1 activates XOMVISION 19059 | -1/Access | Spotted Executioner 19063 | -1/Access | Garrison activated, responded to threat 19063 | -1/Access | Destroyed Executioner 19124 | -1/Access | Scanned by Researcher 19124 | -1/Access | Destroyed Investigator 19139 | -1/Access | Sterilization system engaged 19162 | -1/Access | X0-1V1 upgraded hostiles (x1) 19218 | -1/Access | Lost 4 parts (1n2u1w) 19227 | -1/Access | Destroyed 58 combat bots 19282 | -1/Access | Destroyed 8 combat bots 19439 | -1/Access | Ambient heat levels rising (+10) 19475 | -1/Access | Build established: Generator-Gunner 19589 | -1/Access | Ambient heat levels rising (+10) 19739 | -1/Access | Ambient heat levels rising (+10) 19787 | -1/Access | Discovered new exit (range 22) 19832 | *** | Escaped! Last Messages --------------- 19670_ Mni. Drone Bay fused. 19700_ System corrupted: Matter fused (-6). 19702_ Acquired Lrn. Terrain Scanner. 19716_ System corrupted: Substantial component data lost. 19735_ System corrupted: Hds. Centrium Leg fused. 19739_ ALERT: Ambient heat levels +10. 19744_ Acquired Quantum Reactor. 19751_ System corrupted: Energy discharge (-269). 19761_ X0-1V1: "Did you know you're leaking matter?" (-150 matter capacity) 19769_ R|J91Q9 NNKLRO DFI8M 19778_ Acquired Prototype Ballistic Cannon. 19784_ The unstable cave ceiling collapses. 19787_ EXIT=FOUND 19798_ F4GKC62O59