Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 16:26:15 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (4689) 4689 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 11327 Bonus ------- High Alert Combat Kills 505 Follower Combat Kills 173 Met Data Miner 300 Cogmind --------- Core Integrity 799/1000 Matter 264/300 Energy 170/170 System Corruption 8% Temperature Cool (0) Movement Walking (112) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY (8) ------ Experimental Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Kinecellerator > --- WEAPON (3) ------- Gauss Rifle Railgun > --- INVENTORY (10) --- Flexi-carbon Leg Armored Leg High-capacity Matter Pod (160) Hardened Medium Armor Plating Flak Gun Kinetic Spear Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Large Storage Unit High-capacity Matter Pod Improved Targeting Computer Experimental Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Railgun Railgun Advanced Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Gatling Laser Gauss Rifle Flak Gun Flak Gun Heavy Rocket Launcher Kinetic Spear [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Long-range Tractor Beam Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Railgun Energy Gun Gatling Laser Ballistic Gun Railgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . Utility 6 | . . . 2 . 2 . . . . 1 1 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 144 | 6 . 12 9 22 23 11 10 . 6 19 26 Power 14 | 1 . 1 1 2 2 1 1 . 1 1 3 Engine 6 | 1 . . . . 1 1 1 . 1 1 . Core 8 | . . 1 1 2 1 . . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 44 | 2 . 8 2 10 6 2 2 . 3 6 3 Treads 1 | . . . . . . . . . 1 . . Leg 40 | 2 . 6 2 10 6 2 2 . 1 6 3 Wheel 3 | . . 2 . . . . . . 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 1 . 2 4 3 9 3 2 . 2 3 11 Device 14 | . . 1 2 1 4 . . . 2 . 4 Storage 6 | 1 . . 1 . 1 . . . . 1 2 Processor 5 | . . 1 . . 1 . . . . . 3 Hackware . | . . . . . . . . . . . . Protection 15 | . . . 1 2 3 3 2 . . 2 2 Artifact . | . . . . . . . . . . . . Weapon 46 | 2 . 1 2 7 6 5 5 . . 9 9 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 23 | 2 . 1 1 3 4 3 3 . . 2 4 Ballistic Cannon 8 | . . . 1 2 . . . . . 4 1 Launcher 9 | . . . . 1 2 1 2 . . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . 1 . 2 Parts Lost 40 | . . 1 5 5 4 . 6 . 4 . 15 Power 5 | . . . 1 1 . . . . . . 3 Propulsion 13 | . . 1 2 1 2 . 2 . 3 . 2 Utility 15 | . . . 2 2 2 . 2 . 1 . 6 Weapon 7 | . . . . 1 . . 2 . . . 4 Highest Loss Streak 6 | . . 1 3 3 2 . 6 . 2 . 5 Average Slot Usage (%) 96 | . 85 99 96 98 99 100 97 100 93 97 96 Engine 4 | . 14 4 . . . 7 6 7 7 6 3 Core 3 | . . 7 9 8 6 . . . . . 4 Leg 29 | . 28 38 35 35 29 30 29 30 26 22 22 Device 7 | . . 4 2 . 18 7 . . 7 13 19 Storage 13 | . 14 11 14 18 15 15 15 15 15 6 8 Processor 6 | . . 6 9 9 3 7 7 7 7 6 9 Protection 10 | . . . 7 8 7 15 22 23 9 17 6 Ballistic Gun 14 | . 28 22 17 8 13 14 14 15 15 12 11 Ballistic Cannon 2 | . . . . 8 1 . . . . 4 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 9 9 13 28 32 46 48 53 53 53 65 91 Greatest Support 84 | 20 20 40 40 45 65 70 70 70 70 84 81 Greatest Overweight (x) 2 | 2 . . 1 . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 6 8 10 10 10 10 10 10 8 9 Most Carried 10 | 6 6 6 10 10 10 10 10 9 10 10 10 Average Carried 8 | 4 5 5 6 9 9 9 7 9 9 8 8 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 10 8 10 Final Carried 10 | 6 6 6 9 10 9 10 9 9 10 8 6 Class Distribution -------------------- 68% | Scavenger-Mutant 14% | Scavenger-Tank 9% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Matter Collected 4466 | 266 14 219 427 775 514 314 194 . 380 559 804 Remotely 2120 | . . . 154 . 277 . . . 380 559 750 Salvage Created 5611 | 89 30 419 607 1272 791 571 158 . 126 709 839 Parts 269 | 2 1 22 30 60 55 22 8 . 3 27 39 Haulers Intercepted 8 | . . . 1 4 2 . . . . . 1 Recyclers Shooed 8 | . . . 2 6 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 10 2 . 7 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 97 | . 1 7 9 17 16 13 3 . 3 11 17 Guns 60 | . 1 7 9 7 10 11 1 . 3 3 8 Cannons 17 | . . . . 10 . . . . . 3 4 AOE 20 | . . . . . 6 2 2 . . 5 5 Classes Destroyed 14 | 1 1 2 3 1 2 1 2 . . . 1 Worker 5 | . . . . 1 1 . . . . . 3 Builder 1 | . . . . . . . . . . . 1 Hauler 8 | . . . 1 4 2 . . . . . 1 Recycler 13 | 1 . 1 2 7 . . . . . 1 1 Watcher 4 | . . . 1 . . . . . . 3 . Swarmer 21 | . . . 3 3 4 4 . . 1 . 6 Grunt 38 | . 1 5 3 9 4 2 2 . 1 6 5 Brawler 3 | . . 1 . . . 1 . . . 1 . Duelist 1 | . . . . . . . 1 . . . . Sentry 18 | . . 1 3 5 6 1 . . . 2 . Hunter 4 | . . . . . 1 . . . 1 1 1 Programmer 7 | . . . . . 1 . . . . 1 5 Samaritan 1 | . . . . . . . 1 . . . . Thug 4 | . . . . . . 4 . . . . . Mutant 1 | . . . . . . 1 . . . . . Best Kill Streak 8 | 1 1 2 3 4 6 5 2 . 1 4 8 Combat Bots Only 5 | . 1 2 3 3 5 5 2 . 1 3 5 Max Kills in Single Turn 4 | 1 1 1 1 1 4 2 1 . 1 2 3 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 4 | . . . . . 4 1 1 . . 2 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Damage Taken 7652 | . 64 391 711 857 1112 630 868 . 453 497 2069 Core 887 | . 20 122 74 70 145 59 138 . 31 27 201 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 92 69 . 73 . . . . 46 96 . Volleys Fired 374 | 3 7 35 55 89 31 31 18 . 32 25 48 Largest 3 | 2 2 2 2 2 2 2 2 . 2 3 3 Hottest 118 | 40 40 43 43 62 70 70 70 . 70 118 118 Shots Fired 765 | 6 14 70 110 169 57 59 23 . 64 66 127 Gun 604 | 6 14 70 110 80 52 56 19 . 64 44 89 Cannon 143 | . . . . 89 . . . . . 19 35 Launcher 18 | . . . . . 5 3 4 . . 3 3 Special . | . . . . . . . . . . . . Kinetic 747 | 6 14 70 110 169 52 56 19 . 64 63 124 Thermal . | . . . . . . . . . . . . Explosive 18 | . . . . . 5 3 4 . . 3 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 2 6 13 16 11 13 18 12 . 7 12 10 Robot Miss Streak 5 | 1 2 3 3 4 1 2 3 . 2 4 5 Penetration Max 1 | . . . . . 1 1 . . . 1 1 Secondary Targets 7 | . . . 1 . 2 3 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . 1 . . Shots Hit Robots 509 | 4 10 51 82 108 45 48 13 . 18 47 83 Core Hits 252 | 2 2 19 28 43 34 26 11 . 7 29 51 Critical Hits 5 | . . 1 . 2 2 . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . 1 . 2 1 . . . . . . Melee Attacks 9 | . . . . 1 . 1 . . . 7 . Impact . | . . . . . . . . . . . . Slashing 9 | . . . . 1 . 1 . . . 7 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13137 | 44 65 444 907 1843 1757 1735 725 . 338 2283 2996 Guns 8152 | 44 65 444 907 829 1192 1349 356 . 338 836 1792 Cannons 1943 | . . . . 1014 . . . . . 316 613 Explosions 2972 | . . . . . 565 386 369 . . 1061 591 Melee 39 | . . . . . . . . . . 39 . Ramming 31 | . . . . . . . . . . 31 . Kinetic 10095 | 44 65 444 907 1843 1192 1349 356 . 338 1152 2405 Thermal . | . . . . . . . . . . . . Explosive 2972 | . . . . . 565 386 369 . . 1061 591 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . 39 . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 1 1 1 1 1 1 8 Average Corruption 1 | . . . . 2 1 1 1 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . Effects 31 | . . . . 10 2 4 3 . 6 . 6 Message Errors 11 | . . . . 2 2 2 1 . 3 . 1 Heat Flow Errors 3 | . . . . 2 . . . . . . 1 Energy Discharges 4 | . . . . 1 . 1 1 . . . 1 Data Loss (minor) 3 | . . . . 1 . 1 1 . . . . Targeting Errors 8 | . . . . 4 . . . . 3 . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 201 | . . . . 8 . 4 17 . . 97 75 Projectiles 42 | . . . . 8 . . . . . . 34 Explosions 159 | . . . . . . 4 17 . . 97 41 Melee . | . . . . . . . . . . . . Knockbacks 18 | . . . . 11 . . . . . 3 4 Impact 1 | . . . . . . . . . . 1 . Kinetic 15 | . . . . 10 . . . . . 2 3 Secondary 2 | . . . . 1 . . . . . . 1 Self-Inflicted Damage 92 | . . . . . . . 89 . . 3 . Shots 3 | . . . . . . . 3 . . . . Rammed 1 | . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked 1 | . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 319 | . 12 12 29 264 130 198 164 . 121 276 319 Average Temperature 47 | . 6 6 6 35 39 57 69 . 21 87 116 Received Heat Transfer 1998 | . 36 195 279 378 324 144 234 . 81 162 165 Effects 2 | . . . . 2 . . . . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Peak Influence 974 | 5 78 180 261 346 443 . . . . 821 974 Initial 401 | . 3 . 10 44 92 . . . . . 401 Average 238 | 1 35 77 110 176 220 . . . . 230 705 Maximum Alert Level 3 | . . . 1 1 2 . . . . 3 3 Low Security (%) 57 | 100 100 100 77 56 61 . . . . 50 . Level 1 22 | . . . 22 43 25 . . . . 29 . Level 2 9 | . . . . . 13 . . . . 6 44 Level 3 10 | . . . . . . . . . . 13 55 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 1 5 5 . . . . 2 10 Investigation 4 | . 1 . . 1 1 . . . . . 1 Extermination 3 | . . . . . . . . . . 1 2 Reinforcement 11 | . 1 . 1 4 1 . . . . 1 3 Assault 1 | . . . . . . . . . . . 1 Garrison 6 | . . . . . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . 1 . . . . . 2 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Distress Signals 5 | . . . 2 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 3 8 12 32 19 13 6 . 8 21 22 Peak Tracking Total 7 | . 1 2 5 5 4 4 5 . 3 4 7 Tactical Retreats 12 | . . 1 1 2 1 1 3 . 1 2 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . . . . 4 . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 20 | . . . 1 3 1 1 . . . 8 6 Max in Single Turn 4 | . . . 1 1 1 1 . . . 4 4 Garrison Access 2 | . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 33 | . 3 1 1 7 4 . 1 4 1 6 5 Terminals 16 | . 2 1 1 5 2 . . . 1 3 1 Fabricators 5 | . . . . . 1 . . . . 2 2 Repair Stations 2 | . . . . 1 . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 1 . . . . . 1 Total Hacks 94 | . 7 3 2 16 8 . 1 26 1 18 12 Successful 60 | . 6 2 . 8 3 . 1 26 1 9 4 Failed 34 | . 1 1 2 8 5 . . . . 9 8 Catastrophic 4 | . . . . . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 5 1 2 5 3 . . . . 5 2 Terminals 37 | . 6 3 2 12 3 . . . 1 7 3 Fabricators 14 | . . . . . 2 . . . . 9 3 Repair Stations 5 | . . . . 2 . . . . . . 3 Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . Garrison Access 8 | . . . . 2 3 . . . . . 3 Terminal Hacks 36 | . 2 1 . 4 . . 1 26 1 . 1 Record 12 | . . . . . . . . 11 1 . . Part Schematic 6 | . . . . . . . . 6 . . . Robot Schematic 6 | . . . . . . . . 6 . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . Open Door 4 | . . . . 3 . . 1 . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . 2 . . . . 6 1 Load Schematic 4 | . . . . . . . . . . 3 1 Build 5 | . . . . . 2 . . . . 3 . Repair Station Hacks 2 | . . . . 1 . . . . . . 1 Scan Component 2 | . . . . 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 10 | . 4 1 . 2 1 . . . . 1 1 Terminals 9 | . 3 1 . 2 1 . . . . 1 1 Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 7 | . 1 1 . 2 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 2 1 1 5 4 . . . . 6 5 Full Trace Events 2 | . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 6 . 1 . Parts Built 6 | . . . . . 4 . . . . 2 . Matter 1170 | . . . . . 468 . . . . 702 . Time 490 | . . . . . 116 . . . . 374 . Total Part Build Rating 42 | . . . . . 28 . . . . 14 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Total Allies 2 | . 1 . . . . . . . 1 . . Largest Group 1 | . 1 1 . . . . . . 1 . . Highest-Rated Group 94 | . 10 10 . . . . . . 94 . . Highest-Rated Ally 94 | . 10 10 . . . . . . 94 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . 28 . . Total Damage 1009 | . . . . . . . . . 1009 . . Kills 5 | . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Turns Passed 7592 | 112 189 441 522 1041 674 710 615 103 1328 1240 617 Spaces Moved 4460 | 65 124 256 252 482 332 470 440 83 953 664 339 Core 18 | 18 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4391 | 47 124 205 252 482 332 470 440 83 953 664 339 Wheels 51 | . . 51 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 120 120 120 125 125 125 122 105 105 Average Speed 120 | 121 120 114 120 120 121 125 125 125 127 110 115 Slowest Speed 150 | 150 120 120 150 120 150 125 125 125 150 150 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 26 23 20 76 12 63 50 72 81 22 16 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . 9 1 . 5 . . Spaces Dug 60 | . . . . . . . 32 . 23 5 . Terrain Destroyed 430 | . . . . 3 52 52 70 . 43 78 132 Melee 5 | . . . . . . . . . . 5 . Projectile 155 | . . . . 3 33 16 15 . 43 8 37 AOE 270 | . . . . . 19 36 55 . . 65 95 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Total 5965 | 91 153 350 371 776 550 534 482 82 1006 1113 457 Wait 828 | 8 21 26 45 155 145 6 1 . 10 384 27 Move 4449 | 64 123 255 251 481 331 469 439 82 952 663 339 Hop . | . . . . . . . . . . . . Pick Up 65 | 8 1 6 8 9 5 6 10 . 2 2 8 Fast Attach 46 | 6 . 6 4 7 6 . . . 6 4 7 Attach 30 | . . 2 4 3 4 . 7 . . 2 8 Detach 10 | . . 4 . . 2 . . . 1 . 3 Swap 68 | . . 4 1 12 13 11 3 . . 13 11 Drop 79 | 2 1 12 3 14 13 10 4 . 3 11 6 Fire 374 | 3 7 35 55 89 31 31 18 . 32 25 48 Melee 9 | . . . . 1 . 1 . . . 7 . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Accompanied by 1 ally 302 | -9/Materials | Evolved 2 slots: Propulsion x2 336 | -9/Materials | Build established: Mutant 726 | -9/Materials | Discovered new exit (range 14) 743 | -9/Materials | Entered another Materials area 743 | -8/Materials | Evolved 2 slots: Utility x2 874 | -8/Materials | Lost 3 parts (1p2u) 993 | -8/Materials | Build established: Scavenger-Mutant 1192 | -8/Materials | Discovered new exit (range 7) 1265 | -8/Materials | Entered Storage 2247 | -8/Storage | Lost 3 parts (1p1u1w) 2250 | -8/Storage | Discovered new exit (range 12) 2306 | -8/Storage | Entered Factory 2306 | -7/Factory | Evolved 2 slots: Utility x2 2378 | -7/Factory | Fabricated Railgun (x2) 2441 | -7/Factory | Fabricated Railgun (x2) 2774 | -7/Factory | Garrison activated, responded to threat 2958 | -7/Factory | Discovered new exit (range 16) 2980 | -7/Factory | Entered Lower Caves 2990 | -7/Lower Caves | Learned Factory stockpile data 3043 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3229 | -7/Lower Caves | Ambushed by wild Derelicts 3383 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3453 | -7/Lower Caves | Encountered a Warlord checkpoint 3680 | -7/Lower Caves | Discovered new exit (range 9) 3690 | -7/Lower Caves | Entered another Lower Caves area 3749 | -7/Lower Caves | Lost 6 parts (2n2u2w) 3759 | -7/Lower Caves | Spotted B-75 Beast 3809 | -7/Lower Caves | Encountered a Warlord checkpoint 4287 | -7/Lower Caves | Discovered new exit (range 15) 4305 | -7/Lower Caves | Entered Data Miner 4305 | -7/Data Miner | Discovered new exit (range 6) 4329 | -7/Data Miner | Met Data Miner 4360 | -7/Data Miner | Learned location of Section 7 (-2) 4360 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4380 | -7/Data Miner | Received God Mode back door access code from Data Miner 4408 | -7/Data Miner | Entered Proximity Caves 4485 | -6/Proximity Caves | Spotted B-75 Beast 4487 | -6/Proximity Caves | Escorted by Enhanced Grunt 4527 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4528 | -6/Proximity Caves | Core integrity fell below 50% 5328 | -6/Proximity Caves | Learned Factory garrison access intel 5474 | -6/Proximity Caves | Found Prototype Device 5474 | -6/Proximity Caves | Identified Exp. Thermal Shield 5720 | -6/Proximity Caves | Discovered new exit (range 11) 5736 | -6/Proximity Caves | Entered Factory 5736 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5738 | -6/Factory | Loaded intel: 4 garrison access locations 5984 | -6/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 6046 | -6/Factory | Build established: Scavenger-Tank 6175 | -6/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 6728 | -6/Factory | Local fabrication network quarantined 6886 | -6/Factory | Discovered new exit (range 13) 6976 | -6/Factory | Entered another Factory area 6976 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7208 | -5/Factory | Lost 3 parts (3u) 7407 | -5/Factory | Garrison activated, responded to threat 7528 | -5/Factory | Lost 3 parts (1p1n1w) 7583 | -5/Factory | Garrison activated, responded to threat 7593 | -5/Factory | Self-destructed Last Messages --------------- 07583_ Slug penetrates Wall. 07584_ G-50 Soldier emerges from the garrison. 07585_ Hrd. Medium Armor Plating destroyed. 07587_ Slug penetrates S-27 Virus. 07587_ S-27 Virus destroyed. 07587_ G-50 Soldier destroyed. 07587_ Slug penetrates S-27 Virus. 07587_ Destroyed VTOL Module. 07587_ A-15 Conveyor calls for reinforcements. 07587_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07588_ Acquired 26 matter. 07588_ Acquired 69 matter. 07590_ Lrn. Tractor Beam destroyed. 07590_ Slug penetrates Wall. 07593_ Flak Gun destroyed. 07593_ Exp. Thermal Shield destroyed. 07593_ ALERT: Garrison Access compromised, dispatching assault squad. 07593_ Garrison Access disabled. 07593_ Relay Coupler [NC] tumbles out of Garrison Access. Map ----- +----------------------------------------------------+ | # ???????##[ ## """ # #??????? | | # ??????# "# """ # #??????? | | # """ ""????# "" # #?? ???? | | # """ """ ??# ""###+##### #?? ???? | | # """ """???# #?# ##?? | | # ??# #???? ?? | | # """ """???# #???? ??? | | # "?????"???###### "#######+#####? ??? | | # "??????????????# ##?# #? ??? | | ? ??????????????# "??# !#? ??? | | ? "??????????????# "#?# #?# #??? | | ? ???????????????# ##?# """ #?# #??? | | ? ???????????????# ?#??# """"" ### ###? | | ? ??????????????? ????# """"" # #? | | ? ??????????????? ????# # #? | | ???????????????? ?????# + #? | | ???????????????? ?????########### #? | | ????????????????? ???????????????# #? | | ???????????????????????###???????### ###? | | ???????????????????????#;########### #??? | | ???????????????????????# #??? | | ???????????????????????# ##########+#??? | | ???????????????????????# #???????? ??? | | ???????????????????????# #???????? ??? | | ???????????????# ?????# #??????? ?? | | ??????????????## #### @#??????? !! ?? | | ??????????????# s ####??? !! ? | | ??????????????# [ss " #??? !! ? | | ??????????????+ [!=G"#?? # | | ??????????????# """A "" #?? # | | ??????????????# """ ####?# # | | ??????????????### """s #????########## | | ????????????????# !#?????????????? | | ????????????????# YA#?????????????? | | ????????????????# +?????????????? | | ????????????????#+##### #?????????????? | | ??????????????????????## ##?????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ???????????????? | | ???????????????????????##???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 32 Energy Capacity 515 Matter Stores 480 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 30 Evasion (%) 43 Targeting Accuracy 18 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Railgun | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Railgun | x2 | -7/Factory | Preloaded Exp. Flexi-carbon Leg | x1 | -6/Factory Exp. Flexi-carbon Leg | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderMyomerActivator Manual? 0 Play Time 01:10:48 Cumulative 95.9 hours Start 2021.07.03 @ 13:28:12 End 2021.07.03 @ 16:26:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0970691-51b3-4f6e-ba1d-4bf82a99ae83