Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 21:24:58 Player: s0lid Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (4617) 4617 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2356) 2356 TOTAL SCORE: 11508 Bonus ------- High Alert Combat Kills 910 Follower Combat Kills 384 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -138 Cogmind --------- Core Integrity 0/850 Matter 77/300 Energy 31/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Targeting Computer Improved Utility Shielding Relay Coupler [Swarmer] (7) Relay Coupler [Swarmer] (57) > --- WEAPON (2) ------- Great Axe Great Axe > --- INVENTORY (5) ---- Triangulator Advanced ECM Suite Thief Drone Bay (1/3) Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Kinecellerator Relay Coupler [NC] Relay Coupler [Swarmer] Thief Drone Bay > --- WEAPON ----------- Precision Shock Rifle Precision Assault Rifle > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Improved Airjet Improved Airjet Cooled Airjet Improved Cooling System Advanced ECM Suite Relay Coupler [Swarmer] Relay Coupler [Duelist] Improved Field Recycling Unit Precision Shock Rifle Rocket Array Precision Rocket Launcher Remote Datajack [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Precision Shock Rifle Ballistic Gun Precision Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Slots Evolved 8 | . . 2 . 2 . 2 . 2 Power . | . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . Utility 5 | . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . Parts Attached 166 | 8 4 26 2 5 36 6 40 39 Power 15 | 1 . 4 . . 4 . 5 1 Engine 7 | 1 . 4 . . . . 2 . Core 8 | . . . . . 4 . 3 1 Reactor . | . . . . . . . . . Propulsion 57 | 2 2 14 . 1 17 . 13 8 Treads . | . . . . . . . . . Leg 17 | . . 7 . 1 7 . . 2 Wheel 11 | 2 . 4 . . 3 . . 2 Hover 23 | . 2 2 . . 3 . 12 4 Flight 6 | . . 1 . . 4 . 1 . Utility 43 | 2 2 1 2 1 7 6 8 14 Device 18 | 1 . . 2 . 2 1 4 8 Storage 4 | 1 2 1 . . . . . . Processor 4 | . . . . 1 . . . 3 Hackware 10 | . . . . . . 4 4 2 Protection 7 | . . . . . 5 1 . 1 Artifact . | . . . . . . . . . Weapon 51 | 3 . 7 . 3 8 . 14 16 Energy Gun 16 | 2 . 4 . 1 . . 5 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 1 . 3 . 1 5 . 3 6 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . 1 2 . 2 1 Special Weapon 8 | . . . . . 1 . 4 3 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . 3 1 2 . . 7 . Parts Lost 57 | . 1 10 . . 20 1 4 21 Power 6 | . 1 2 . . 1 . 2 . Propulsion 28 | . . 4 . . 12 1 . 11 Utility 9 | . . . . . 3 . 1 5 Weapon 14 | . . 4 . . 4 . 1 5 Highest Loss Streak 13 | . 1 3 . . 9 1 2 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 94 100 99 90 96 99 86 Engine 2 | . 12 9 11 9 . . . . Core 5 | . . . . . 7 7 6 5 Leg 20 | . . 19 44 45 28 13 . . Wheel 2 | . 19 8 . . 1 . . . Hover 12 | . 8 12 . . 5 23 37 28 Flight 2 | . . 1 . . 4 . . . Device 7 | . 14 11 11 9 5 3 1 14 Storage 8 | . 14 11 11 9 9 7 7 5 Processor 6 | . . . . 8 9 7 7 7 Hackware 4 | . . . . . . 16 20 10 Protection 1 | . . . . . 2 1 . . Energy Gun 3 | . 13 9 11 9 . . 4 3 Ballistic Gun 10 | . 14 11 11 5 14 7 4 3 Special Weapon 2 | . . . . . 1 7 5 3 Peak Build Rating 65 | 7 8 20 24 29 40 47 59 65 Average Rating 32 | 6 7 14 18 26 29 43 56 56 On Entrance 24 | . 7 6 18 19 27 40 45 59 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 12 27 35 38 39 46 38 40 45 Greatest Support 59 | 32 32 52 46 59 59 27 45 42 Greatest Overweight (x) 10 | . 2 1 . . 10 1 1 1 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 15 15 15 13 Most Carried 15 | 7 10 15 15 15 15 15 15 15 Average Carried 13 | 3 8 11 14 14 14 13 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 Final Carried 15 | 7 10 15 15 15 15 14 15 4 Class Distribution -------------------- 38% | Bothacker-Mutant 37% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Storage Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Matter Collected 3532 | 286 . 757 16 70 1308 72 718 305 Remotely . | . . . . . . . . . Salvage Created 3825 | 67 41 1068 . 200 1378 72 618 381 Parts 242 | 13 2 79 . 11 78 3 27 29 Haulers Intercepted 7 | . 1 3 . . . . 3 . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Combat Hostiles Destroyed 90 | . . 23 . 4 36 1 13 13 Guns 62 | . . 23 . 1 27 1 4 6 AOE 27 | . . . . 3 8 . 9 7 Classes Destroyed 14 | 1 1 7 . 1 2 . 1 1 Worker 1 | . . 1 . . . . . . Builder 2 | . . 2 . . . . . . Tunneler 5 | 4 . . . . . . . 1 Hauler 7 | . 1 3 . . . . 3 . Recycler 3 | . . 2 . . . . 1 . Watcher 2 | . . 1 . . . 1 . . Swarmer 27 | . . 10 . . 11 . . 6 Cutter 3 | . . . . . . . . 3 Grunt 32 | . . 9 . 2 12 1 6 2 Brawler 2 | . . . . 1 . . 1 . Duelist 3 | . . . . . 1 . 2 . Protector 2 | . . . . . . . 2 . Sentry 16 | . . 4 . 1 8 . 1 2 Programmer 6 | . . . . . 4 . 1 1 Best Kill Streak 12 | 2 1 12 . 3 12 2 10 10 Combat Bots Only 12 | . . 8 . 3 12 1 9 9 Max Kills in Single Turn 7 | 1 1 2 . 2 2 1 7 3 Gunslinging . | . . . . . . . . . Exploded 7 | . . . . 2 2 . 7 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Hostile Shots Fired 783 | . 23 166 . 5 194 18 169 208 Missed 289 | . 9 56 . 1 53 7 81 82 Damage Taken 7206 | . 200 1418 . 62 2091 211 944 2280 Core 1528 | . 57 176 . . 192 35 211 857 Absorbed by Shields 265 | . . . . . 41 . . 224 Redirected to Shielding 22 | . . . . . . . . 22 Core Remaining (%) 72 | 100 77 . 56 . 65 . 64 . Volleys Fired 369 | 14 4 101 1 3 129 17 55 45 Largest 2 | 2 2 2 2 2 2 1 2 2 Hottest 124 | 90 70 85 79 86 86 28 110 124 Shots Fired 593 | 28 8 187 2 6 222 17 66 57 Gun 525 | 28 8 187 2 3 213 2 42 40 Cannon . | . . . . . . . . . Launcher 17 | . . . . 3 9 . 2 3 Special 51 | . . . . . . 15 22 14 Kinetic 380 | 13 4 109 1 . 197 2 23 31 Thermal 93 | 14 4 72 1 . . . . 2 Explosive 9 | . . . . . 4 . 2 3 Electromagnetic 60 | 1 . 6 . 6 21 . 19 7 Robot Hit Streak 22 | 4 9 22 1 6 21 5 20 11 Robot Miss Streak 6 | 3 . 4 1 1 5 2 6 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 3 . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . Shots Hit Robots 382 | 15 8 132 1 5 109 11 56 45 Core Hits 219 | 7 2 49 . 7 60 2 68 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . . 2 Critical Strikes 7 | 2 . 1 . . . . 2 2 Burn 2 | 2 . . . . . . . . Destroy 3 | . . 1 . . . . . 2 Corrupt 2 | . . . . . . . 2 . Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 9304 | 168 76 1993 14 270 2769 39 2277 1698 Guns 5832 | 168 76 1993 14 59 2142 39 689 652 Cannons . | . . . . . . . . . Explosions 3411 | . . . . 211 627 . 1588 985 Melee 61 | . . . . . . . . 61 Ramming . | . . . . . . . . . Kinetic 4136 | 52 25 1155 14 . 1867 39 426 558 Thermal 1615 | 101 51 795 . 139 102 . . 427 Explosive 2510 | . . . . . 326 . 1588 596 Electromagnetic 982 | 15 . 43 . 131 474 . 263 56 Impact . | . . . . . . . . . Slashing 61 | . . . . . . . . 61 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 4 1 3 1 Average Corruption 2 | . . . . . 2 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . 30 4 7 3 Message Errors 9 | . . . . . 8 1 . . Matter Fused 11 | . . . . . 8 . 3 . Heat Flow Errors 6 | . . . . . 4 1 1 . Energy Discharges 5 | . . . . . 3 . 1 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 1 1 1 Data Loss (major) 1 | . . . . . 1 . . . Misfires 3 | . . . . . 2 . 1 . Alerts 4 | . . . . . 3 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 146 | . . . . . 25 . . 121 Projectiles . | . . . . . . . . . Explosions 146 | . . . . . 25 . . 121 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 532 | . . . . . 239 . . 293 Shots 9 | . . . . . 5 . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 416 | 90 58 160 3 9 255 274 416 51 Average Temperature 54 | 31 24 44 2 9 69 145 88 13 Received Heat Transfer 2010 | . 123 486 . 27 687 33 258 396 Effects 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . . . 1 1 . Heat Transferred 2893 | 444 148 1777 . 150 100 . . 274 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Peak Influence 2113 | 20 56 582 204 236 2113 1224 876 548 Initial 1108 | . 13 18 204 79 153 1108 465 398 Average 773 | 7 18 384 204 133 1143 1151 616 384 Maximum Alert Level 5 | . . 2 1 1 5 4 3 2 Low Security (%) 11 | 100 100 18 . 83 2 . . . Level 1 16 | . . 13 100 16 4 . . 63 Level 2 26 | . . 68 . . 16 . 75 36 Level 3 13 | . . . . . 23 4 24 . Level 4 21 | . . . . . 31 95 . . Level 5 10 | . . . . . 21 . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . 2 . . . 3 5 7 Investigation 3 | . . 1 . . . . 1 1 Extermination 2 | . . . . . . . 1 1 Reinforcement 8 | . . 1 . . . 1 1 5 Assault 4 | . . . . . . 2 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Distress Signals 6 | . . 4 . . . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 166 | . 7 34 . 5 42 11 36 31 Peak Tracking Total 10 | . 6 6 . 3 8 6 10 9 Tactical Retreats 15 | . 1 2 . . 4 1 4 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Traps Triggered 10 | . . 1 . . 7 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Machines Disabled 16 | . . 4 . . 7 . 1 4 Max in Single Turn 4 | . . 1 . . 2 . 1 4 Garrison Relay 5 | . . . . . 5 . . . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Machines Accessed 22 | . 2 3 1 4 4 . 4 4 Terminals 16 | . 2 3 . 3 4 . 3 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 45 | . 6 9 1 8 7 . 7 7 Successful 18 | . 3 2 1 5 2 . 4 1 Failed 27 | . 3 7 . 3 5 . 3 6 Catastrophic 5 | . . . . . 1 . 3 1 Database Lockouts . | . . . . . . . . . Manual 18 | . 4 7 . 5 . . 2 . Terminals 34 | . 6 9 . 7 7 . 4 1 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . . 3 3 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 10 | . 2 . 1 2 2 . 2 1 Prototype ID Bank 2 | . . . . 2 . . . . Open Door 4 | . . . 1 . 1 . 2 . Open DSF 1 | . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 5 | . 1 2 . 2 . . . . Terminals 5 | . 1 2 . 2 . . . . Botnet 4 | . 1 2 . 1 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 3 . 4 3 . 2 3 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Used RIF Installer 2 | . . . . . 2 . . . Robot Detection 1 | . . . . . 1 . . . Robots Hacked 28 | . . . . . . 9 13 6 Non-combat 12 | . . . . . . 5 4 3 Combat 16 | . . . . . . 4 9 3 Robot Hacks Applied 31 | . . . . . . 9 16 6 ignore_repairs 1 | . . . . . . . . 1 drop_inventory 1 | . . . . . . . 1 . find_garrison 1 | . . . . . . . 1 . link_complan 1 | . . . . . . . . 1 overload_power 1 | . . . . . . . . 1 amplify_resonance 1 | . . . . . . . 1 . disable_weapons 2 | . . . . . . . 2 . reboot_system 1 | . . . . . . . 1 . overwrite_iff 6 | . . . . . . . 4 2 streamctrl_high 1 | . . . . . . . 1 . formatsys_low 8 | . . . . . . 5 2 1 formatsys_high 7 | . . . . . . 4 3 . Relay Couplers Released 21 | . . . . . 21 . . . Machine Destruction 18 | . . . . . 18 . . . Programmers 3 | . . . . . 3 . . . Attached 10 | . . . . . . 4 4 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked 3 | . . . . . 2 . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Total Allies 26 | . . . . . 1 9 11 5 Largest Group 7 | . . . . . 1 7 7 3 Highest-Rated Group 109 | . . . . . 20 92 109 88 Highest-Rated Ally 40 | . . . . . 20 32 32 40 Total Orders 12 | . . . . . . 5 6 1 ROAM 1 | . . . . . . . 1 . FOLLOW 2 | . . . . . . . 2 . GUARD 1 | . . . . . . . 1 . TUNNEL 2 | . . . . . . 2 . . EXPLORE 3 | . . . . . . 1 1 1 RETURN 3 | . . . . . . 2 1 . Ally Attacks 109 | . . . . . 7 20 56 26 Total Damage 2066 | . . . . . 235 305 1248 278 Kills 13 | . . . . . 1 3 9 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 9 | . . . . . . 3 3 3 Drone Recoveries 7 | . . . . . . 3 3 1 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Turns Passed 6152 | 169 232 722 305 146 2874 417 579 708 Spaces Moved 4374 | 112 211 404 245 103 1650 195 740 714 Core 112 | 2 . . . . 4 . . 106 Treads . | . . . . . . . . . Legs 1606 | . . 154 245 103 1102 . . 2 Wheels 454 | 110 131 104 . . 109 . . . Hover 2129 | . 80 146 . . 362 195 740 606 Flight 73 | . . . . . 73 . . . Fastest Speed 34 | 50 56 48 120 120 105 122 34 34 Average Speed 101 | 99 86 87 120 120 143 128 36 70 Slowest Speed 550 | 100 176 190 120 120 550 132 122 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 6 43 37 62 11 96 21 69 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 202 | . . . . 3 82 . 36 81 Melee . | . . . . . . . . . Projectile 13 | . . . . . 12 . . 1 AOE 189 | . . . . 3 70 . 36 80 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Sto Fac Total 5527 | 140 254 588 255 121 1949 352 999 869 Wait 384 | . 24 28 1 . 51 121 117 42 Move 4365 | 111 210 403 244 102 1648 194 739 714 Hop . | . . . . . . . . . Pick Up 83 | 7 5 13 3 5 28 2 12 8 Fast Attach 72 | 7 2 17 1 2 17 1 11 14 Attach 46 | . . 7 . 2 9 4 9 15 Detach 25 | . 1 5 . 1 3 2 7 6 Swap 48 | 1 2 2 1 1 10 1 20 10 Drop 91 | . 6 12 4 5 30 1 21 12 Fire 369 | 14 4 101 1 3 129 17 55 45 Melee 2 | . . . . . . . . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . 24 . . . Rewire 18 | . . . . . . 9 8 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 12) 394 | -10/Materials | Discovered new exit (range 13) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x2 554 | -9/Materials | Discovered new exit (range 7) 619 | -9/Materials | Destroyed 8 combat bots 885 | -9/Materials | Lost 3 parts (1p1n1w) 1124 | -9/Materials | Entered Mines 1156 | -9/Mines | Build established: Scavenger-Mutant 1348 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1376 | -9/Mines | Found the Drone Emporium 1389 | -9/Mines | Found Prototype Device 1389 | -9/Mines | Identified Thief Drone Bay 1400 | -9/Mines | Discovered new exit (range 14) 1429 | -9/Mines | Entered Materials 1429 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1566 | -8/Materials | Identified exit to Garrison 1575 | -8/Materials | Entered Garrison 1619 | -8/Garrison | Triggered checkpoint 1675 | -8/Garrison | Garrison Relay disabled 1753 | -8/Garrison | Triggered checkpoint 1753 | -8/Garrison | Triggered checkpoint 1755 | -8/Garrison | Triggered checkpoint 1769 | -8/Garrison | Triggered checkpoint 1818 | -8/Garrison | Lost 9 parts (1p5n1u2w) 1823 | -8/Garrison | Destroyed 12 combat bots 1832 | -8/Garrison | Build established: Mutant 2197 | -8/Garrison | Triggered checkpoint 2236 | -8/Garrison | Garrison Relay disabled 2323 | -8/Garrison | Discovered new exit (range 10) 2345 | -8/Garrison | Build established: Scavenger-Mutant 2498 | -8/Garrison | Discovered new exit (range 14) 2581 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Learned Factory security intel 2647 | -8/Garrison | Garrison Relay disabled 2736 | -8/Garrison | Rescued a captive Derelict 2862 | -8/Garrison | Discovered new exit (range 15) 2899 | -8/Garrison | Triggered checkpoint 3130 | -8/Garrison | Garrison Relay disabled 3554 | -8/Garrison | Installed Relay Interface Framework 3578 | -8/Garrison | Phase Generator disabled 3609 | -8/Garrison | Lost 3 parts (2n1w) 3620 | -8/Garrison | Expanded RIF knowledge: Robot Detection 3851 | -8/Garrison | Build established: Bothacker-Mutant 3948 | -8/Garrison | Garrison Relay disabled 4449 | -8/Garrison | Entered Factory 4449 | -7/Factory | Evolved 2 slots: Utility x2 4644 | -7/Factory | Discovered new exit (range 34) 4663 | -7/Factory | Discovered new exit (range 46) 4849 | -7/Factory | First assault squad dispatched 4866 | -7/Factory | Entered Storage 4866 | -7/Storage | Accompanied by 6 allies 4966 | -7/Storage | Lost 4 allies 5158 | -7/Storage | Lost 5 allies 5169 | -7/Storage | Found Rocket Array 5238 | -7/Storage | Met a pair of Derelict thieves 5324 | -7/Storage | Destroyed 9 combat bots 5432 | -7/Storage | Discovered new exit (range 15) 5445 | -7/Storage | Entered Factory 5445 | -6/Factory | Accompanied by 1 ally 5445 | -6/Factory | Evolved 2 slots: Utility x2 5890 | -6/Factory | Discovered new exit (range 10) 6054 | -6/Factory | Lost 5 parts (2n2u1w) 6077 | -6/Factory | Destroyed 9 combat bots 6085 | -6/Factory | Core integrity fell below 50% 6089 | -6/Factory | Spotted B-75 Beast 6116 | -6/Factory | Core integrity fell below 20% 6126 | -6/Factory | Lost 13 parts (7n2u4w) 6153 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06096_ Acquired Wheel. 06099_ K-01 Serf collects debris. 06103_ System corrupted: Energy discharge (-10). 06106_ Acquired Imp. Utility Shielding. 06108_ Detecting nearby Garrison Access. 06109_ Acquired Triangulator. 06128_ Wheel destroyed. 06129_ R-10 Processor inserts Lgt. Ion Engine into recycling unit. 06133_ Connecting with Recycling Unit... 06133_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 06134_ R-10 Processor inserts Wheel into recycling unit. 06138_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06141_ Dropped Matter Filter. 06142_ Acquired Great Axe. 06143_ Acquired 68 matter. 06144_ Acquired Great Axe. 06149_ System corrupted: Component data lost. 06149_ Great Axe follow-up attack on G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???+ ???????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ????? ????????????????#######??????????????????? | | ####?# ????????????#### # # ##?????????????????? | | T""" # ????????????# #?????????????????? | | ? # ??????#######"" #?????????????????? | | ?? ####### #?????????????????? | | ??? # # ## #?????????????????? | | ??### ## ##????????????????? | | ??? =* ## #????????????????? | | ????? %*%= ## #????????????????? | | ??????# # % ## % #????????????????? | | ???????? # ## #????????????????? | | ?????????# # ##????????????????? | | ?????????# # #?????????????????? | | ?????????# % # ##?????????????????? | | ?????????# %+ ! "##??????????????????? | | ?????????# % # % "#???????????????????? | | ?????????# ! % ###############???????????????????? | | ##########%!*% # # #????????????????????? | | % # #* #????????????????????? | | # # % /#????????????????????? | | # " " # @ #############????????? | | " " " ##g;#### ????????? | | # " " ##g + """"""""" ???????? | | T#### ###" " " ## # #??????? | | ##??# # # %# ^" " ## Y # """"""""" #??????? | | ????# # # # " " ## R # #??????? | | ????# ## # # " " ## # """"""""" #??????? | | ????# ## #% # " " ## + #??????? | | ????#+#### % # " " ## ; ! #??????? | | ???? ??# #? ## BB ; " " #??????? | | ???? ??# #? ## BB # "Y" #??????? | | ???? ??# ###+#####R # """ #??????? | | ????] ??# % % # #??????? | | ???? ??# ##############??????? | | ???? ??# u ###########??? | | ???? ??+ w # #??? | | ???? ??# # "" "" #??? | | ???#####?# ###### # "" "" #??? | | ?????????# # T # # """ """ #??? | | ??????? # " + """ """ #??? | | ????? " ! #### # """ """ #??? | | ???? "" %"" # ! #??# ##### #??? | | ?????"F %"" # #??# #???# #??? | | ?????""" !! *= %"" ######?? ???###########??? | | ??????"" !* % """ ###?????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 10 Kinecelleration 30 Relay Coupler Types 3 Relay Coupler Value 91 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingSniperNetwork Manual? 0 Play Time 01:34:13 Cumulative 204.4 hours Start 2024.09.22 @ 18:50:21 End 2024.09.24 @ 21:24:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f36c7888-75ac-4e5e-abce-05c969fcf8e4