Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 02:10:16 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (878) 878 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 5933 Bonus ------- Follower Combat Kills 360 Cogmind --------- Core Integrity 957/1000 Matter 295/300 Energy 363/363 System Corruption 0% Temperature Cool (0) Movement Walking (95) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Neutrino-Deuterium Core > --- PROPULSION (6) --- Myomer Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Cooling System Experimental Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Advanced Heat Sink Compact Matter Pod (150) Advanced Signal Interpreter Improved Hacking Suite Chainsword Peak State ------------ > --- POWER ------------ Neutrino-Deuterium Core > --- PROPULSION ------- Medium Treads Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Energy Well Experimental Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Burst Thermic Ion Construct/C Ballistic Coil Construct/G Power Maul > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Energy Well Advanced Signal Interpreter Improved Hacking Suite [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Constructs Treads Light Treads Leg Constructs Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Power Maul Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Slots Evolved 10 | . . . . 4 . . 4 . 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . . 2 . . 1 . 1 Utility 4 | . . . . 2 . . 2 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 35 | 1 1 3 1 6 6 2 6 7 2 Power 3 | . . . . . 1 1 . . 1 Engine . | . . . . . . . . . . Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 6 | . . 2 . 1 2 . . 1 . Treads 3 | . . 2 . . . . . 1 . Leg 2 | . . . . . 2 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . 1 . . . . . Utility 17 | 1 . . . 4 1 1 5 4 1 Device 9 | 1 . . . . . 1 4 2 1 Storage 1 | . . . . . . . . 1 . Processor 4 | . . . . 3 . . 1 . . Hackware 2 | . . . . 1 . . . 1 . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 9 | . 1 1 1 1 2 . 1 2 . Energy Gun 1 | . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . 1 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 7 | . . . . 2 2 1 1 1 . Parts Lost 10 | . . . . . . 1 . 6 3 Power 2 | . . . . . . . . . 2 Propulsion 1 | . . . . . . . . . 1 Utility 3 | . . . . . . 1 . 2 . Weapon 4 | . . . . . . . . 4 . Highest Loss Streak 3 | . . . . . . 1 . 2 3 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 4 | 6 5 5 5 4 4 3 4 4 4 Power . | 1 1 1 1 . . 1 1 1 . Propulsion . | 4 2 1 . 1 2 1 . . . Utility 2 | . 1 1 3 2 1 1 3 3 3 Weapon . | 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 22 | . 8 2 1 2 1 2 2 1 3 Power 2 | . . 1 . 1 . . . . . Propulsion 6 | . 4 . . . . 2 . . . Utility 10 | . 2 1 . 1 . . 2 1 3 Weapon 4 | . 2 . 1 . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 65 | . 82 64 59 54 75 75 61 63 51 Core 4 | . . . . . . 6 6 5 8 Treads 6 | . . 4 28 18 18 11 . 3 . Leg 8 | . 28 23 . . 12 11 1 6 5 Device 18 | . 14 14 14 9 9 13 24 23 16 Processor 6 | . . . . 9 9 9 7 6 5 Hackware 1 | . . . . 8 9 1 . . 5 Protection 1 | . . . . . 4 4 . . . Energy Gun 3 | . . . . . 3 7 3 2 . Energy Cannon 1 | . . . . . . . 1 5 . Ballistic Gun 3 | . 28 21 4 . . . 2 . . Impact Weapon 6 | . . . 11 9 9 9 6 5 5 Peak Build Rating 91 | 7 7 6 6 20 26 41 81 91 81 Average Rating 46 | 6 5 4 5 13 20 30 66 79 74 On Entrance 25 | 6 7 5 6 6 13 26 37 81 69 Avg Prop Armor Cover (%) 21 | . 20 25 33 35 30 16 . 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 37 | 14 14 3 3 3 11 16 31 37 26 Greatest Support 104 | 20 20 3 3 3 40 34 46 37 104 Greatest Overweight (x) 3 | . 1 . . . . 3 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 5 5 Average Carried 4 | 6 5 4 4 4 4 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 2 5 5 5 Scrap Engine Consumption 80 | . . . . . . 26 26 25 3 Constructs Created 6 | . . . . . . 2 1 2 1 Constructs Modified 22 | . . . . . . 1 12 7 2 Class Distribution -------------------- 40% | Mutant 21% | Construct 21% | Commander-Construct 15% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Commander-Construct | -6/Extension Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Matter Collected 983 | 246 . 68 14 60 40 145 197 169 44 Remotely . | . . . . . . . . . . Salvage Created 1217 | 114 . 37 . 153 82 55 248 434 94 Parts 61 | 5 . 5 . 9 3 . 14 16 9 Haulers Intercepted 3 | . . . . 1 2 . . . . Recyclers Shooed 3 | . . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Combat Hostiles Destroyed 20 | . . 2 . 1 . . 4 9 4 Melee 4 | . . . . 1 . . . . 3 Guns 2 | . . 1 . . . . 1 . . Cannons 10 | . . . . . . . 3 7 . AOE 1 | . . 1 . . . . . . . Classes Destroyed 10 | 2 . 2 . 3 . . 2 1 . Worker 2 | . . 1 . 1 . . . . . Tunneler 2 | 1 . . . . . . 1 . . Hauler 3 | . . . . 1 2 . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . . 1 . . . . . Watcher 2 | . . . . . . . 1 1 . Swarmer 11 | . . 2 . . . . 1 4 4 Grunt 3 | . . . . . . . . 3 . Sentry 5 | . . . . 1 . . 2 2 . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 5 | 2 . 1 . 3 2 . 2 5 2 Combat Bots Only 5 | . . 1 . 1 . . 1 5 2 Max Kills in Single Turn 2 | 1 . 1 . 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Hostile Shots Fired 619 | . 9 28 . 18 10 2 92 419 41 Missed 268 | . 2 12 . 11 3 2 42 181 15 Hits 351 | . 7 16 . 7 7 . 50 238 26 Melee 1 | . . . . . . . 1 . . Projectile 350 | . 7 16 . 7 7 . 49 238 26 Critical Strikes 5 | . . . . . . . . 4 1 Damage Taken 4219 | . 124 148 . 70 105 247 382 2738 405 Core 678 | . 13 47 . 31 . 67 54 423 43 Absorbed by Shields 203 | . . . . . . . 102 101 . Regen/Repaired (Parts) 1172 | . . . . . . 10 124 643 395 Core Remaining (%) 75 | 100 . . 76 . . 82 . 43 . Volleys Fired 82 | 9 2 11 . . . . 23 37 . Largest 2 | 2 2 2 . . . . 2 2 . Hottest 120 | 40 40 40 . . . . 120 120 . Shots Fired 106 | 18 4 14 . . 1 1 27 41 . Gun 60 | 18 4 14 . . 1 1 12 10 . Cannon 46 | . . . . . . . 15 31 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 66 | 18 4 14 . . . . 20 10 . Thermal 33 | . . . . . 1 1 . 31 . Explosive . | . . . . . . . . . . Electromagnetic 7 | . . . . . . . 7 . . Robot Hit Streak 8 | 6 8 3 . . . . 7 8 . Robot Miss Streak 6 | 3 1 3 . . 1 . 6 3 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 100 | 10 3 6 . 5 7 1 22 39 7 Core Hits 49 | 4 2 3 . 3 . . 13 21 3 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . 1 1 . . . 1 Critical Strikes 4 | . . . . 1 1 . . 1 1 Smash 4 | . . . . 1 1 . . 1 1 Melee Attacks 103 | . . . . 9 19 23 33 6 13 Impact 89 | . . . . 9 19 23 33 1 4 Slashing 9 | . . . . . . . . . 9 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . 2 5 . . 6 1 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 3030 | 115 26 50 . 198 341 73 703 1206 318 Guns 538 | 115 26 50 . . . . 198 149 . Cannons 1420 | . . . . . . . 505 915 . Explosions . | . . . . . . . . . . Melee 1056 | . . . . 198 341 73 . 126 318 Ramming 16 | . . . . . . . . 16 . Kinetic 913 | 115 26 50 . . . . 573 149 . Thermal 915 | . . . . . . . . 915 . Explosive . | . . . . . . . . . . Electromagnetic 130 | . . . . . . . 130 . . Impact 886 | . . . . 198 341 73 . 126 148 Slashing 170 | . . . . . . . . . 170 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 3 3 8 1 1 . Average Corruption 3 | . . . . 3 3 7 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . . . 5 33 1 9 . Message Errors 8 | . . . . . 1 4 . 3 . Matter Fused 17 | . . . . . 2 12 . 3 . Heat Flow Errors 4 | . . . . . 1 3 . . . Energy Discharges 4 | . . . . . . 3 1 . . Parts Fused 2 | . . . . . . 1 . 1 . Data Loss (minor) 7 | . . . . . . 5 . 2 . Data Loss (major) 3 | . . . . . . 3 . . . Misfires 2 | . . . . . 1 1 . . . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 361 | . . . . 72 118 33 15 . 123 Projectiles 15 | . . . . . . . 15 . . Explosions . | . . . . . . . . . . Melee 346 | . . . . 72 118 33 . . 123 Knockbacks 3 | . . . . . 1 . . . 2 Impact 3 | . . . . . 1 . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . Kicked 1 | . . . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 355 | . . . . . 200 264 120 355 . Average Temperature 103 | . . . . . 84 109 41 142 . Received Heat Transfer 1246 | . 48 30 . 18 45 . 73 1032 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 1 . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . . . 1 1 . . . . Impact Corruptions 13 | . . . . 2 5 2 . . 4 Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 7 | . . . . . . . . 7 . Heat Transferred 2109 | . . . . . . . . 2109 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 164 | 5 15 75 . 31 44 49 164 135 71 Initial 150 | . . . . . 13 13 150 16 36 Average 29 | 2 2 26 . 4 20 10 22 66 43 Influence Increases 1700 | 10 30 150 . 49 131 181 440 600 109 Destroy 0b10 Robot/C 660 | . . 40 . 20 . 60 100 360 80 Destroy 0b10 Robot/NC 60 | 10 . 5 . 15 10 5 10 5 . Destroy Leader 110 | . . . . 12 4 . 42 42 10 Allied During Kill 94 | . . . . . . 13 7 74 . Successful Hack 75 | . . . . . 10 5 40 20 . Select Force Hacks 90 | . . . . . . 90 . . . Disable Machine 75 | . . . . . 45 . 30 . . Destroy Structure 56 | . . . . 2 2 8 31 9 4 Advance Influence 150 | . . . . . . . 150 . . Lose Combat Pursuer 330 | . 30 105 . . 60 . 30 90 15 Influence Decreases 1675 | 10 30 150 . 18 128 215 405 560 159 Entered New Map 97 | . . . . . 18 21 . 19 39 Time Decay 1171 | 10 30 150 . 18 110 184 241 338 90 Lost Part 93 | . . . . . . 10 . 53 30 Lost Ally 170 | . . . . . . . 20 150 . Purge Threat 144 | . . . . . . . 144 . . Squads Dispatched 11 | . . 1 . . 1 . 5 4 . Investigation 5 | . . 1 . . . . 1 3 . Extermination 3 | . . . . . . . 3 . . Reinforcement 2 | . . . . . . . 1 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Distress Signals 4 | . 1 . . . . 1 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 7 11 1 6 4 2 13 28 7 Peak Tracking Total 10 | . 5 4 2 5 7 1 3 10 5 Tactical Retreats 14 | . 2 3 . . 3 . 2 3 1 ECM-based Alert Blocks 1 | . . . . . . . 1 . . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Traps Triggered 4 | . 1 . . . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Machines Disabled 6 | . . . . . 3 . 2 1 . Max in Single Turn 1 | . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Machines Accessed 29 | . . 1 . 1 2 7 12 6 . Terminals 17 | . . . . 1 2 3 5 6 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 4 | . . . . . . 3 1 . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 63 | . . 1 . 3 9 14 24 12 . Successful 26 | . . 1 . 1 4 7 9 4 . Failed 36 | . . . . 2 5 7 14 8 . Catastrophic 4 | . . . . . . . 2 2 . Database Lockouts 1 | . . . . . . . 1 . . Manual 26 | . . . . 2 6 10 7 1 . Terminals 43 | . . . . 3 9 9 10 12 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 5 | . . . . . . 3 2 . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access 5 | . . . . . . . 5 . . Terminal Hacks 15 | . . 1 . 1 3 3 4 3 . Open Door 3 | . . 1 . . . . . 2 . Branch Access Points 2 | . . . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 2 | . . . . 1 . . . 1 . Disarm Traps 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . Release Object 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 9 | . . . . . 1 4 3 1 . Terminals 5 | . . . . . 1 1 2 1 . Botnet 5 | . . . . . 1 1 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Patch 1 | . . . . . . . 1 . . Recycling Units 3 | . . . . . . 3 . . . Tunnel 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . . . . 1 2 3 10 5 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 15 | . . . . . . 6 . 9 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Total Allies 18 | . . . . . . 6 . 12 . Largest Group 9 | . . . . . . 5 5 9 . Highest-Rated Group 295 | . . . . . . 89 86 295 . Highest-Rated Ally 39 | . . . . . . 27 27 39 . Total Orders 2 | . . . . . . . . 2 . STAY 1 | . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks 126 | . . . . . . 18 10 98 . Total Damage 2197 | . . . . . . 357 208 1632 . Kills 14 | . . . . . . 3 1 10 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Active Infowar (turns) 3883 | 14 160 329 246 115 230 852 1103 650 184 Sensors 1923 | . . . . . . . 1089 650 184 Seismic 2681 | 14 160 329 246 115 230 852 735 . . ECM 14 | . . . . . . . 14 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Turns Passed 4119 | 43 160 329 246 115 230 852 1103 850 191 Spaces Moved 3847 | 14 136 382 257 145 214 530 1324 679 166 Core 1019 | . 90 382 257 145 137 8 . . . Treads 266 | . . . . . 11 182 73 . . Legs 1546 | 14 46 . . . 66 340 235 679 166 Wheels 160 | . . . . . . . 160 . . Hover 255 | . . . . . . . 255 . . Flight 601 | . . . . . . . 601 . . Fastest Speed 50 | 120 100 50 50 50 50 93 54 54 79 Average Speed 72 | 120 106 50 50 50 77 116 67 62 91 Slowest Speed 200 | 120 120 50 50 50 160 200 93 79 95 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 37 | 3 35 55 17 17 43 89 39 69 5 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 3 . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 44 | . . . . 2 2 8 30 . 2 Terrain Destroyed 46 | . . . . 2 2 8 31 1 2 Melee 44 | . . . . 2 2 8 30 . 2 Projectile 2 | . . . . . . . 1 1 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Total 4886 | 23 150 510 375 171 245 726 1442 1059 185 Wait 622 | . 3 104 113 4 1 117 42 236 2 Move 3834 | 13 135 381 256 144 213 529 1319 678 166 Hop 2 | . . . . . . . 2 . . Pick Up 25 | . 3 4 2 2 1 . 9 4 . Fast Attach 23 | 1 . 2 . 5 5 2 2 5 1 Attach 15 | . 1 2 1 1 2 . 2 4 2 Detach 13 | . . . . 3 2 1 1 5 1 Swap 6 | . . . . . . . 3 2 1 Drop 41 | . 6 6 3 3 2 9 6 6 . Fire 82 | 9 2 11 . . . . 23 37 . Melee 102 | . . . . 9 19 23 33 6 12 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 120 | . . . . . . 45 . 75 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 44 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Entered Mines 219 | -10/Mines | Learned Materials non-interactive machine intel 311 | -10/Mines | Build established: Mutant 447 | -10/Mines | Discovered new exit (range 11) 466 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 468 | -10/Mines | Found Prototype Device 486 | -10/Mines | Met a Derelict shopkeep closing up shop 533 | -10/Mines | Entered Subcaves 550 | -10/Subcaves | Learned 2 Materials zone layouts 583 | -10/Subcaves | Discovered new exit (range 11) 605 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 779 | -10/Subcaves | Entered Materials 779 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 781 | -8/Materials | Loaded intel: 43 non-interactive machine locations 825 | -8/Materials | Discovered new exit (range 11) 893 | -8/Materials | Identified exit to Storage 894 | -8/Materials | Entered Storage 981 | -8/Storage | Garrison activated, responded to threat 994 | -8/Storage | Identified exit to Recycling 1120 | -8/Storage | Used back door to open Recycling access 1124 | -8/Storage | Entered Recycling 1268 | -8/Recycling | Crushed by falling debris 1438 | -8/Recycling | P-60 Hacker assimilated allied Trooper 3a 1562 | -8/Recycling | Entered Scraplab 1567 | -8/Recycling | Found Prototype Device 1567 | -8/Recycling | Identified Scrap Engine 1746 | -8/Recycling | Build established: Commander-Mutant 1927 | -8/Recycling | Discovered new exit (range 16) 1970 | -8/Recycling | Identified exit to Factory 1976 | -8/Recycling | Entered Factory 1976 | -6/Factory | Accompanied by 5 allies 1976 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1990 | -6/Factory | Identified Exp. Sensor Array 2197 | -6/Factory | Discovered new exit (range 5) 2198 | -6/Factory | Identified exit to Lower Caves 2267 | -6/Factory | Discovered new exit (range 7) 2294 | -6/Factory | Identified exit to Factory 2355 | -6/Factory | Identified exit to Extension 2490 | -6/Factory | Build established: Commander-Construct 2598 | -6/Factory | Lost 3 allies 2872 | -6/Factory | Build established: Construct 2898 | -6/Factory | Central database locked down 3079 | -6/Factory | Entered Extension 3339 | -6/Extension | Rescued a captive Derelict 3339 | -6/Extension | Rescued a captive Derelict 3358 | -6/Extension | Rescued a captive Derelict 3674 | -6/Extension | Build established: Commander-Construct 3796 | -6/Extension | Spotted B-75 Beast 3807 | -6/Extension | Allies destroyed B-75 Beast 3817 | -6/Extension | Spotted B-75 Beast 3853 | -6/Extension | Lost 3 allies 3894 | -6/Extension | Core integrity fell below 50% 3909 | -6/Extension | Discovered new exit (range 16) 3910 | -6/Extension | Discovered exit to Factory (range 15) 3929 | -6/Extension | Entered Factory 3929 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4020 | -5/Factory | Lost 3 parts (2p1n) 4120 | -5/Factory | Self-destructed Last Messages --------------- 03991_ R-10 Processor collects VTOL Module. 03996_ Acquired Lgt. Nuclear Core. 04000_ Arm. Scrap Engine consumes Imp. Deuterium Engine. 04006_ Arm. Scrap Engine consumes Lrn. Proton Cannon. 04016_ Sneak attack on S-27 Virus. 04016_ S-27 Virus suffers critical hit (Smash). 04016_ Destroyed Lgt. Nuclear Core. 04016_ Destroyed Autogun. 04016_ Destroyed VTOL Module. 04016_ S-27 Virus system corrupted by crushing effect. 04016_ S-27 Virus knocked back. 04017_ S-27 Virus system terminally corrupted. 04022_ Arm. Scrap Engine consumes Nuclear Pulse Array. 04029_ Acquired 15 matter. 04052_ Arm. Scrap Engine constructs Neutrino-Deuterium Core. 04073_ K-01 Serf cleans the Subcomponent Replicator. 04097_ Scrap Engine modifies Myomer-FC Exoskeleton: Energy Upkeep +0.5, Support +20 Expanded to 4 slots (? T95 S104) Renamed Myomer Exoskeleton. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????????????? ???????????????????????????? | | #?????????????????? ???????????????????????????? | | #???????????????### ###????????????????????????? | | #???????????????# ! #????????????????????????? | | ########+#??????# #????????????????????????? | | # ??????? ?????????????????????????? | | # #????? ! ?????????????????????????? | | + ?????? ?????????????????????????? | | # ???????# #?????????????????????????? | | # ????##?# #?????????????????????????? | | # ###########"## #?????????????????????????? | | # # # #?????????????????????????? | | # # " " " " " # #?????????????????????????? | | # # " " " " " # #?????????????????????????? | | # # " " " " " # s###### ##???????????????? | | + + " " " " " # s @ ^ ????????? | | # # " " " " " # ????????? | | # # " " " " " ;"" ????????? | | # # " " " " " #"" """ """ ?????????? | | # " " " " " #"" u """ """ ?????????? | | # " " " " " #T """ """????????????????? | | # #"" ???????????????? | | # ! #"" """ """????????????????? | | ##############"" """ "?"????????????????? | | ##+#####???????????? """ "?????w????????????? | | # #???????????? ????????????????????? | | # """ #???????????? ?????????????????????? | | # """ #???????????? ?????????????????????? | | # """ #???????????# #####?????????????????????? | | # "" #???????????? ??????????????????????????? | | # "" /????????????? ??????????????????????????? | | # ##????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # "" #?????????????????????????????????????????? | | # "" #?????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # !????????????????????????????????????????????? | | #####????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 477 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Scrappetite Sprinter Challenges ------------ None Game ------ Seed TerrabombArcMegatreads Manual? 0 Play Time 01:00:57 Cumulative 230.4 hours Start 2026.01.21 @ 17:51:46 End 2026.01.24 @ 02:10:16 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 19 Types 9/0/3/7/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5549cc2-6171-41ae-909b-6a2346435c57