Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.12 @ 03:16:04 Player: DeepestRoots Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1580) 1580 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4035 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 330/400 Matter 281/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Maul > --- INVENTORY (10) --- Cooled Ion Engine Aluminum Leg Light Armor Plating Light Armor Plating Shield Generator Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Light Armor Plating Light Armor Plating Shield Generator Improved Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter Maul [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 3 | . 1 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . 1 . . . Weapon 1 | . . 1 . . Parts Attached 57 | 8 9 29 3 8 Power 6 | 1 1 4 . . Engine 6 | 1 1 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 3 10 . 4 Treads . | . . . . . Leg 18 | 2 3 9 . 4 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 14 | 2 3 6 . 3 Device 3 | . 1 2 . . Storage 3 | 1 . 1 . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 7 | 1 1 3 . 2 Artifact . | . . . . . Weapon 18 | 3 2 9 3 1 Energy Gun 8 | 2 2 3 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | 1 . 4 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . 1 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 97 100 99 Engine 10 | . 12 10 10 10 Leg 28 | . 25 30 30 30 Device 8 | . 6 10 10 10 Storage 10 | . 12 10 10 10 Processor 1 | . 5 . . . Protection 10 | . 11 9 10 9 Energy Gun 16 | . 12 19 10 20 Ballistic Gun 10 | . 11 8 19 9 Peak Build Rating 30 | 7 13 22 22 30 Average Rating 16 | 5 11 17 22 21 On Entrance 12 | . 7 13 22 22 Naked Turns . | . . . . . Heaviest Build 30 | 21 26 30 30 30 Greatest Support 36 | 20 20 36 36 36 Greatest Overweight (x) 1 | 1 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 1 6 9 10 10 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 Class Distribution -------------------- 55% | Hacker-Tank 41% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 989 | 111 295 463 20 100 Remotely . | . . . . . Salvage Created 1965 | . 636 1328 1 . Parts 115 | . 36 77 2 . Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 40 | . 13 25 2 . Guns 38 | . 13 23 2 . Classes Destroyed 9 | . 5 3 1 . Worker 2 | . 1 1 . . Tunneler 1 | . . 1 . . Hauler 3 | . . 3 . . Recycler 2 | . 1 1 . . Watcher 7 | . 3 4 . . Swarmer 4 | . 2 2 . . Grunt 27 | . 11 16 . . Sentry 7 | . . 7 . . Demolisher 2 | . . . 2 . Best Kill Streak 4 | . 3 4 2 . Combat Bots Only 4 | . 2 4 2 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 97 | . 40 49 8 . Missed 30 | . 8 21 1 . Damage Taken 653 | . 236 239 178 . Core 115 | . 45 27 43 . Absorbed by Shields . | . . . . . Ignored by Resistances 403 | . 148 150 105 . Regen/Repaired (Parts) 154 | . 50 104 . . Core Remaining (%) 91 | 100 82 . . . Volleys Fired 159 | . 49 107 3 . Largest 3 | . 2 3 3 . Hottest 144 | . 85 144 135 . Shots Fired 330 | . 96 225 9 . Gun 328 | . 96 223 9 . Cannon 2 | . . 2 . . Launcher . | . . . . . Special . | . . . . . Kinetic 96 | . 49 44 3 . Thermal 234 | . 47 181 6 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 47 | . 17 47 8 . Robot Miss Streak 2 | . 2 2 . . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 224 | . 76 141 7 . Core Hits 96 | . 39 54 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 10 . . Burn 10 | . . 10 . . Melee Attacks 4 | . . 1 1 2 Impact 4 | . . 1 1 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3016 | . 842 2062 112 . Guns 3015 | . 841 2062 112 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 738 | . 274 436 28 . Thermal 2277 | . 567 1626 84 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 354 | . 84 354 75 . Average Temperature 56 | . 30 68 33 . Received Heat Transfer 357 | . 225 132 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 14 | . 1 13 . . Heat Transferred 6615 | . 1361 5069 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Peak Influence 254 | . 212 254 51 . Initial 6 | . . . 6 . Average 56 | . 38 85 8 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 92 | 100 99 83 100 . Level 1 7 | . . 16 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 4 . . Investigation 4 | . 2 2 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 23 36 2 . Peak Tracking Total 9 | . 3 5 2 9 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 21 | . 9 9 . 3 Terminals 11 | . 6 5 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 4 | . 2 2 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 55 | . 20 23 . 12 Successful 43 | . 14 17 . 12 Failed 12 | . 6 6 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 19 | . 9 9 . 1 Terminals 29 | . 16 13 . . Fabricators . | . . . . . Repair Stations 7 | . 2 5 . . Recycling Units 4 | . 2 2 . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 25 | . 7 6 . 12 Record 11 | . . . . 11 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Recycling Unit Index 2 | . 1 1 . . Alert Level 1 | . . 1 . . Unreport Threat 3 | . 1 2 . . Locate Traps 3 | . 2 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 4 . . Scan Component 3 | . 1 2 . . Repair 3 | . 1 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 4 . . Terminals 5 | . 3 2 . . Botnet 3 | . 3 . . . Disrupt 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 2 . . Tunnel 4 | . 2 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 5 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 2 . . Time 84 | . 26 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 4981 | 75 1708 1920 448 830 Spaces Moved 2779 | 51 699 1022 338 669 Core 4 | 4 . . . . Treads . | . . . . . Legs 2775 | 47 699 1022 338 669 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 137 | 117 189 120 120 120 Slowest Speed 190 | 190 190 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Time Travels 1 | . . . . 1 Exploration Rate (%) 62 | 3 85 77 56 92 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . 2 2 . 1 Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . . 1 . Spaces Dug 2 | . . 1 1 . Terrain Destroyed 2 | . . 1 1 . Melee 2 | . . 1 1 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 3651 | 62 995 1534 370 690 Wait 571 | . 224 317 26 4 Move 2775 | 50 698 1021 337 669 Hop . | . . . . . Pick Up 30 | 3 7 20 . . Fast Attach 35 | 8 4 16 . 7 Attach 2 | . 1 1 . . Detach 1 | 1 . . . . Swap 20 | . 4 12 3 1 Drop 53 | . 7 39 . 7 Fire 159 | . 49 107 3 . Melee 4 | . . 1 1 2 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 317 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Discovered exit to Mines (range 7) 548 | -10/Materials | Identified exit to Materials 548 | -10/Materials | Discovered exit to Materials (range 9) 846 | -10/Materials | Discovered exit to Materials (range 15) 1325 | -10/Materials | Discovered exit to Materials (range 9) 1415 | -10/Materials | Repaired Lgt. Armor Plating 1784 | -10/Materials | Entered another Materials area 1784 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2279 | -9/Materials | Identified exit to Materials 2279 | -9/Materials | Discovered exit to Materials (range 5) 2428 | -9/Materials | Discovered exit to Materials (range 8) 2446 | -9/Materials | Build established: Hacker-Tank 2721 | -9/Materials | Identified exit to Mines 2721 | -9/Materials | Discovered exit to Mines (range 16) 2877 | -9/Materials | Repaired Lgt. Armor Plating 2910 | -9/Materials | Repaired Particle Gun 3321 | -9/Materials | Discovered exit to Materials (range 13) 3704 | -9/Materials | Entered Mines 3990 | -9/Mines | Discovered exit to Materials (range 15) 4027 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4028 | -9/Mines | Identified exit to Exiles 4028 | -9/Mines | Discovered exit to Exiles (range 5) 4094 | -9/Mines | Assembled infested the area 4152 | -9/Mines | Entered Exiles 4170 | -9/Exiles | Identified exit to Mines 4170 | -9/Exiles | Discovered exit to Mines (range 15) 4206 | -9/Exiles | Met 8R-AWN 4223 | -9/Exiles | Met EX-HEX 4260 | -9/Exiles | Met EX-BIN 4277 | -9/Exiles | Aligned with FarCom system 4278 | -9/Exiles | Given EX-Vault access code 4307 | -9/Exiles | Opened EX-Vault 4314 | -9/Exiles | Found Potential Leg 4333 | -9/Exiles | Found Chronowheel 4333 | -9/Exiles | Activated Chronowheel 4333 | -9/Exiles | Spacetime reconverged on an earlier point 4376 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4410 | -9/Exiles | Met EX-DEC 4419 | -9/Exiles | Learned location of Zion (-7) 4466 | -9/Exiles | Visited The Gauntlet 4713 | -9/Exiles | Discovered exit to Mines (range 14) 4970 | -9/Exiles | Attacked by the Exiles 4982 | -9/Exiles | Self-destructed Last Messages --------------- >>Record! "DEC-091/Autonomous Weapon System" DEC: What every combatant wants: A weapon that just knows what it's supposed to do and does it automatically. You can go about your business while this thing fills your enemies with holes! ** HEX: Design of the AWS/Autocannon began as a gift for our rescuer. We've been preoccupied by more pressing projects in the meantime so we only delivered the initial schematics, covering the weapon part. Funny enough they thought that was the entirety of what we'd put together and loved it nonetheless. Go figure. The enhanced complete version mostly works now, and DEC has since been experimenting with other models as well. >>Record! "DEC-098/Firepult" HEX: 0b10 bots are notoriously weak to regular old fire, but I think it's time we started looking into something better than flamers as a delivery system. ** DEC: I'm with you on that! The Firepult is just the beginning. >>Record! "DEC-099/Infernogeddon Engine" [REDACTED] ** HEX: No. 04969_ DEC's Workstation disabled. 04970_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 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Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedNodeWeb Manual? 0 Play Time 00:43:09 Cumulative 415.1 hours Start 2024.08.12 @ 02:29:37 End 2024.08.12 @ 03:16:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 31 Rogue 8 Adventurer 10 Explorer 13 Win Type - Total 22 Types 16/0/3/1/0/2/0/0/0 Lore% 54 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 12afd9e4-c431-480e-a0ee-42d917899263