Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 17:25:12 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (5034) 5034 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1671) 1671 TOTAL SCORE: 12130 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 275 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -171 Cogmind --------- Core Integrity 327/850 Matter 273/300 Energy 310/310 System Corruption 18% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Hypervelocity Gauss Rifle > --- INVENTORY (15) --- High-capacity Matter Pod (200) Phase Cannon Improved Proton Missile Launcher Improved Grenade Launcher Remote Datajack Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Fission Core Flexi-carbon Leg Flexi-carbon Leg High-capacity Matter Pod Hacking Suite Phase Cannon Coil Gun Coil Gun Hypervelocity Gauss Rifle Improved Proton Missile Launcher Improved Grenade Launcher Remote Datajack Plasma Cutter Scythe [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 . . 2 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . . . . 2 . . 2 2 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 140 | 6 4 5 3 1 15 22 18 27 29 10 Power 8 | 1 . . . . 1 1 1 1 2 1 Engine 7 | 1 . . . . 1 1 1 1 2 . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 3 2 2 . 3 1 2 4 3 2 Treads 2 | 2 . . . . . . . . . . Leg 22 | . 3 2 2 . 3 1 2 4 3 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 1 1 . 1 . 2 4 3 5 4 2 Device 9 | . . . . . 1 2 1 1 3 1 Storage 3 | 1 . . 1 . . . 1 . . . Processor 3 | . 1 . . . 1 . . 1 . . Hackware 7 | . . . . . . 2 1 3 . 1 Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 85 | 2 . 3 . 1 9 16 12 17 20 5 Energy Gun 21 | 1 . 1 . . 6 5 8 . . . Energy Cannon 2 | . . . . . . . . . 1 1 Ballistic Gun 35 | 1 . 1 . 1 2 . 4 9 13 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . 1 . . . 3 . 2 . . Special Weapon 4 | . . . . . . 2 . 2 . . Impact Weapon 7 | . . . . . 1 6 . . . . Slashing Weapon 7 | . . . . . . . . 1 6 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 3 . . Unidentified Prototypes 9 | . . . . . 4 . 4 . 1 . Parts Lost 30 | . 1 3 . 1 . 2 2 3 1 17 Power 1 | . . . . . . . . . . 1 Propulsion 8 | . 1 2 . . . 1 . 1 . 3 Utility 10 | . . . . . . 1 . 1 . 8 Weapon 11 | . . 1 . 1 . . 2 1 1 5 Highest Loss Streak 16 | . 1 2 . 1 . 1 2 2 1 16 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 96 | . 93 100 99 100 96 99 99 93 99 78 Engine 8 | . 14 14 14 14 9 9 9 6 6 4 Leg 22 | . 11 28 27 28 26 26 27 19 20 15 Device 8 | . . . . . 9 8 7 6 14 8 Storage 8 | . 14 14 14 14 9 9 9 7 6 6 Processor 6 | . 8 14 14 14 17 9 1 1 6 4 Hackware 15 | . . . . . . 8 17 27 20 15 Protection 1 | . . . . . . . . . 4 3 Energy Gun 6 | . 14 14 14 . 11 15 9 . . . Ballistic Gun 14 | . 14 12 14 28 12 1 16 19 17 16 Peak Build Rating 65 | 6 7 8 26 26 47 50 52 53 64 65 Average Rating 45 | 5 6 7 17 25 41 46 46 45 60 51 On Entrance 29 | . 6 7 8 26 26 47 49 43 52 64 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 13 13 16 28 27 40 42 40 41 58 58 Greatest Support 75 | 40 40 20 60 60 70 75 75 70 70 60 Greatest Overweight (x) 4 | . . . 4 . 3 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 9 15 15 15 15 15 15 15 Most Carried 15 | 5 8 8 8 8 15 15 15 15 15 15 Average Carried 13 | 3 7 6 7 7 11 14 14 14 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 7 8 7 14 15 15 14 15 7 Class Distribution -------------------- 30% | Hacker-Skirmisher 24% | Mutant 17% | Hacker-Mutant 11% | Skirmisher 10% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Matter Collected 4587 | 227 102 67 45 45 318 483 823 766 815 896 Remotely . | . . . . . . . . . . . Salvage Created 5929 | 72 244 26 . 45 1137 657 1350 709 934 755 Parts 319 | 11 19 . . 2 69 35 66 41 45 31 Haulers Intercepted 11 | . . . . . 3 . 6 1 1 . Recyclers Shooed 6 | . . . . . 2 . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 31 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Combat Hostiles Destroyed 110 | . 6 13 . 3 19 18 17 11 12 11 Guns 88 | . 6 2 . 3 17 12 17 8 12 11 AOE 21 | . . 11 . . 1 6 . 3 . . Classes Destroyed 17 | 1 5 2 . . 3 3 3 . . . Worker 11 | . 1 . . . 3 . 2 5 . . Builder 4 | . . . . . . . 1 3 . . Tunneler 4 | 3 . . . . . . . 1 . . Hauler 11 | . . . . . 3 . 6 1 1 . Recycler 4 | . . . . . 1 . 1 1 1 . Mechanic 2 | . . . . . . . 1 1 . . Operator 5 | . 1 . . . 1 . 1 . 2 . Watcher 9 | . 1 . . . 1 1 1 2 3 . Swarmer 24 | . 2 . . 3 6 8 . . 5 . Grunt 35 | . 4 . . . 6 4 8 8 . 5 Brawler 5 | . . . . . . 1 1 . 1 2 Duelist 3 | . . . . . . 1 . . . 2 Sentry 22 | . . . . . 7 2 7 1 3 2 Demolisher 1 | . . 1 . . . . . . . . Hunter 3 | . . . . . . . 1 . 2 . Programmer 6 | . . . . . . 3 . 2 1 . Assembled 12 | . . 12 . . . . . . . . Best Kill Streak 12 | 3 2 12 . 3 10 3 4 12 3 6 Combat Bots Only 12 | . 2 12 . 3 5 3 3 5 3 6 Max Kills in Single Turn 9 | 2 1 5 . 1 2 3 2 9 2 1 Gunslinging 1 | . . . . . 1 1 . . 1 . Exploded 5 | . . 5 . . 1 3 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Hostile Shots Fired 534 | . 31 16 . 28 79 44 45 24 108 159 Missed 159 | . 6 6 . 5 27 15 16 12 38 34 Damage Taken 6357 | . 255 519 . 187 629 547 634 420 752 2414 Core 1021 | . 34 149 . 43 114 16 120 22 127 396 Absorbed by Shields 292 | . . . . . . . . . 287 5 Regen/Repaired (Parts) 342 | . . . . . . . 60 282 . . Core Remaining (%) 64 | 100 . . . 9 . . 54 96 . . Volleys Fired 359 | 6 25 8 . 9 53 56 67 27 55 53 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 Hottest 155 | 70 70 100 . 70 130 155 155 78 90 90 Shots Fired 836 | 12 50 12 . 18 135 88 195 66 153 107 Gun 797 | 12 50 8 . 18 135 64 195 60 148 107 Cannon 5 | . . . . . . . . . 5 . Launcher 16 | . . 4 . . . 8 . 4 . . Special 18 | . . . . . . 16 . 2 . . Kinetic 618 | 6 25 3 . 17 83 19 150 60 148 107 Thermal 88 | 6 25 5 . 1 10 22 14 . 5 . Explosive 16 | . . 4 . . . 8 . 4 . . Electromagnetic 96 | . . . . . 42 23 31 . . . Robot Hit Streak 21 | 2 9 3 . 5 21 18 12 10 12 10 Robot Miss Streak 5 | 1 3 2 . 2 3 3 5 3 4 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 17 | . 1 2 . . 3 3 3 1 2 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 1 1 Shots Hit Robots 553 | 6 30 5 . 11 97 62 114 57 100 71 Core Hits 300 | 5 18 27 . 4 47 33 56 40 43 27 Critical Kills 5 | . . . . . . . 1 . 1 3 Critical Parts Destroyed 4 | . . . . . . . . . 2 2 Critical Strikes 15 | . 2 . . . . 1 2 . 3 7 Burn 3 | . 2 . . . . 1 . . . . Destroy 12 | . . . . . . . 2 . 3 7 Melee Attacks 53 | . . . . . 1 24 . 14 14 . Impact 25 | . . . . . 1 24 . . . . Slashing 17 | . . . . . . . . 3 14 . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 10 . . Combat Hostiles 4 | . . . . . . . . 4 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12865 | 70 319 1137 . 102 1811 1871 2321 1944 1800 1490 Guns 9549 | 70 319 57 . 102 1537 1118 2268 788 1800 1490 Cannons . | . . . . . . . . . . . Explosions 3299 | . . 1080 . . 270 753 40 1156 . . Melee . | . . . . . . . . . . . Ramming 17 | . . . . . 4 . 13 . . . Kinetic 6892 | 44 106 17 . 90 550 361 1646 788 1800 1490 Thermal 1348 | 26 213 40 . 12 415 444 198 . . . Explosive 2852 | . . 1080 . . . 616 . 1156 . . Electromagnetic 1756 | . . . . . 842 450 464 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . 1 8 . 2 18 Average Corruption 3 | . . . . . . 1 6 . 2 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 75 | . . . . . . 8 39 . 14 14 Message Errors 17 | . . . . . . 1 9 . 4 3 Matter Fused 18 | . . . . . . 2 9 . 1 6 Heat Flow Errors 7 | . . . . . . 1 4 . 2 . Energy Discharges 11 | . . . . . . 1 7 . 2 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 2 4 . 2 . Data Loss (major) 2 | . . . . . . 1 . . 1 . Misfires 4 | . . . . . . . 3 . 1 . Alerts 3 | . . . . . . . 1 . 1 1 Weapon Failures 4 | . . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 202 | . . 50 . . . 49 . 103 . . Projectiles . | . . . . . . . . . . . Explosions 202 | . . 50 . . . 49 . 103 . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . . 35 85 . 86 . . Shots 5 | . . . . . 2 2 . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . . . 2 . 2 . . . Kicked 4 | . . . . . 2 . 2 . . . Crushed . | . . . . . . . . . . . Highest Temperature 441 | 50 114 40 . 30 171 148 441 22 215 26 Average Temperature 48 | 23 40 19 . 18 50 13 82 11 110 9 Received Heat Transfer 1094 | . 99 . . . 225 45 243 84 44 354 Effects 1 | . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 10 | . . . . . 5 4 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . 1 . . . Heat Transferred 2620 | 74 777 111 . 37 583 692 346 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 3 4 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Peak Influence 1243 | 15 222 46 . 75 453 1243 987 495 305 . Initial 605 | . 9 8 . . 29 294 605 397 242 . Average 318 | 5 123 30 . 58 86 784 778 84 139 . Maximum Alert Level 4 | . 1 . . . 2 4 3 2 1 . Low Security (%) 56 | 100 91 100 . 100 91 . . 81 74 . Level 1 12 | . 8 . . . 7 15 . 10 25 . Level 2 7 | . . . . . 1 13 25 7 . . Level 3 20 | . . . . . . 55 74 . . . Level 4 2 | . . . . . . 15 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 4 . 2 7 10 . Investigation 6 | . 1 . . . . . 2 1 2 . Extermination 3 | . . . . . . . . 2 1 . Reinforcement 12 | . 1 . . . 2 . . 3 6 . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 2 . . 1 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Distress Signals 10 | . . . . . 3 1 3 2 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 184 | . 10 24 . 3 35 27 29 23 21 12 Peak Tracking Total 20 | . 3 20 . 3 7 4 4 6 4 7 Tactical Retreats 3 | . . . . . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Traps Triggered 14 | . 1 . . . 2 3 4 1 3 . Indirectly 1 | . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Machines Disabled 23 | . . . . . 3 8 1 9 2 . Max in Single Turn 4 | . . . . . 2 2 1 4 1 . Garrison Access 4 | . . . . . . . 1 1 2 . Garrison Relay 1 | . . . . . . 1 . . . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Machines Accessed 42 | . 4 . 2 . 6 3 6 8 13 . Terminals 27 | . 4 . . . 4 3 4 4 8 . Fabricators 3 | . . . . . . . . 2 1 . Repair Stations 4 | . . . . . 1 . 1 1 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 . 1 1 2 . Total Hacks 129 | . 12 . 5 . 18 6 14 30 44 . Successful 82 | . 3 . 5 . 11 2 10 24 27 . Failed 47 | . 9 . . . 7 4 4 6 17 . Catastrophic 9 | . 2 . . . 1 . 1 2 3 . Database Lockouts . | . . . . . . . . . . . Manual 74 | . 9 . 1 . 13 . 9 13 29 . Terminals 84 | . 12 . . . 14 6 10 14 28 . Fabricators 11 | . . . . . . . . 5 6 . Repair Stations 16 | . . . . . 3 . 2 8 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 11 | . . . . . 1 . 2 3 5 . Terminal Hacks 38 | . 1 . 5 . 6 2 4 9 11 . Record 5 | . . . 4 . . . . 1 . . Part Schematic 4 | . . . . . . . 1 2 1 . Robot Analysis 8 | . 1 . . . 4 . . . 3 . Open Door 1 | . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . 1 1 . . . Terminal Index 3 | . . . . . . . 1 1 1 . Fabricator Index 1 | . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . 2 . . Recall Reinforcements 1 | . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 . . 1 . . Registered Components 1 | . . . . . . . . . 1 . Zone Layout 3 | . . . . . 1 . . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 3 . Network Status 2 | . . . . . . . . 1 1 . Load Schematic 2 | . . . . . . . . 1 1 . Build 2 | . . . . . . . . 1 1 . Repair Station Hacks 12 | . . . . . 1 . 2 8 1 . Scan Component 7 | . . . . . 1 . 1 4 1 . Repair 5 | . . . . . . . 1 4 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 8 | . . . . . 1 . 2 2 3 . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 4 | . . . . . . . 1 1 2 . Coupler Status 3 | . . . . . . . 1 1 1 . Unauthorized Hacks 16 | . 2 . . . 3 . 2 2 7 . Terminals 12 | . 2 . . . 3 . 2 . 5 . Assimilate 4 | . . . . . 1 . . . 3 . Botnet 5 | . 1 . . . 1 . 1 . 2 . Operators 3 | . 1 . . . 1 . 1 . . . Fabricators 2 | . . . . . . . . 1 1 . Prioritize 2 | . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . Watchers 2 | . . . . . . . . 1 1 . Data Cores Recovered 2 | . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . Hacking Detections 30 | . 4 . . . 3 2 5 6 10 . Full Trace Events 3 | . . . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 2 2 . Parts Built 4 | . . . . . . . . 2 2 . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . 42 42 . Total Part Build Rating 16 | . . . . . . . . 8 8 . Parts Repaired 5 | . . . . . . . 1 4 . . Time 269 | . . . . . . . 60 209 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 8 | . . . . . . 2 . 6 . . Non-combat 4 | . . . . . . . . 4 . . Combat 4 | . . . . . . 2 . 2 . . Robot Hacks Applied 10 | . . . . . . 2 . 8 . . drop_inventory 1 | . . . . . . . . 1 . . find_station 1 | . . . . . . . . 1 . . purge_threat 1 | . . . . . . . . 1 . . relay_feed 1 | . . . . . . . . 1 . . streamctrl_low 1 | . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . 1 . . formatsys_high 4 | . . . . . . 2 . 2 . . Relay Couplers Released 4 | . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . 4 . . . . Attached 3 | . . . . . . 1 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . 6 . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Total Allies 17 | . . . . 2 . 8 . 6 1 . Largest Group 4 | . . . . 2 2 4 3 4 1 . Highest-Rated Group 102 | . . . . 43 43 102 77 57 10 . Highest-Rated Ally 32 | . . . . 31 31 31 31 32 10 . Total Orders 8 | . . . . . . 2 . 6 . . STAY 4 | . . . . . . 1 . 3 . . FOLLOW 4 | . . . . . . 1 . 3 . . Ally Attacks 110 | . . . . . 11 37 36 26 . . Total Damage 1591 | . . . . . 144 286 568 593 . . Kills 15 | . . . . . . 4 4 7 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Robot Analysis Total 8 | . 1 . . . 4 . . . 3 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Turns Passed 9601 | 117 417 149 292 68 1010 1413 1359 1896 2372 508 Spaces Moved 6158 | 51 205 91 276 37 481 1025 849 1327 1522 294 Core 7 | 5 . . 2 . . . . . . . Treads 131 | 46 85 . . . . . . . . . Legs 6020 | . 120 91 274 37 481 1025 849 1327 1522 294 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 100 90 100 105 113 120 Average Speed 110 | 149 136 120 102 90 100 99 104 107 120 122 Slowest Speed 330 | 160 160 120 250 90 330 100 110 116 123 123 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 6 39 29 70 9 43 74 77 37 46 56 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . . . . . . . 2 Spaces Dug 23 | . . . . . 1 . . 3 19 . Terrain Destroyed 267 | . . 42 . . 64 98 3 36 20 4 Melee 18 | . . . . . 1 . . 3 14 . Projectile 8 | . . . . . . . . . 6 2 AOE 239 | . . 42 . . 63 98 3 33 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Total 8342 | 81 300 118 284 56 910 1301 1217 1745 1965 365 Wait 1457 | 8 54 13 . 10 333 154 248 335 298 4 Move 6149 | 50 204 90 275 36 481 1024 848 1326 1521 294 Hop . | . . . . . . . . . . . Pick Up 100 | 11 8 2 3 . 19 10 15 10 20 2 Fast Attach 24 | . 1 . 1 . 1 1 8 5 7 . Attach 46 | 6 2 3 1 1 6 2 5 6 4 10 Detach 1 | . . . . . . . . . . 1 Swap 71 | . 1 2 1 . 8 19 5 16 19 . Drop 74 | . 5 . 3 . 6 7 19 6 27 1 Fire 359 | 6 25 8 . 9 53 56 67 27 55 53 Melee 53 | . . . . . 1 24 . 14 14 . Ram . | . . . . . . . . . . . Kick 4 | . . . . . 2 . 2 . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 7) 535 | -10/Materials | Entered Mines 536 | -10/Mines | Assembled infested the area 549 | -10/Mines | Met 8R-AWN 571 | -10/Mines | Destroyed 12 combat bots 598 | -10/Mines | Core integrity fell below 50% 645 | -10/Mines | Learned Materials terminal intel 678 | -10/Mines | Discovered new exit (range 5) 684 | -10/Mines | Entered Exiles 713 | -10/Exiles | Welcomed by 8R-AWN 735 | -10/Exiles | Met EX-HEX 767 | -10/Exiles | Met EX-BIN 780 | -10/Exiles | Aligned with FarCom system 782 | -10/Exiles | Given EX-Vault access code 809 | -10/Exiles | Opened EX-Vault 818 | -10/Exiles | Found Potential Leg 821 | -10/Exiles | Found Potential Leg 842 | -10/Exiles | Warned to stay clear of 0b10 Research branches 867 | -10/Exiles | Met EX-DEC 871 | -10/Exiles | Learned location of Zion (-7) 968 | -10/Exiles | Discovered new exit (range 10) 976 | -10/Exiles | Left Exiles lab with Potential Leg 976 | -10/Exiles | Entered Mines 981 | -9/Mines | Core integrity fell below 20% 1027 | -9/Mines | Discovered new exit (range 11) 1044 | -9/Mines | Entered Materials 1044 | -8/Materials | Accompanied by 2 allies 1044 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1045 | -8/Materials | Loaded intel: 12 terminal locations 1055 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1625 | -8/Materials | Build established: Skirmisher 1836 | -8/Materials | Discovered new exit (range 8) 1919 | -8/Materials | Garrison activated, responded to threat 2054 | -8/Materials | Identified exit to Garrison 2054 | -8/Materials | Entered Garrison 2116 | -8/Garrison | Triggered checkpoint 2334 | -8/Garrison | Triggered checkpoint 2368 | -8/Garrison | Discovered new exit (range 3) 2426 | -8/Garrison | Triggered checkpoint 2432 | -8/Garrison | Triggered checkpoint 2463 | -8/Garrison | Triggered checkpoint 2594 | -8/Garrison | Discovered new exit (range 13) 2636 | -8/Garrison | Installed Relay Interface Framework 2688 | -8/Garrison | Garrison Relay disabled 2864 | -8/Garrison | Build established: Mutant 2929 | -8/Garrison | Triggered checkpoint 3057 | -8/Garrison | Discovered new exit (range 14) 3133 | -8/Garrison | Phase Generator disabled 3248 | -8/Garrison | Triggered checkpoint 3467 | -8/Garrison | Entered Materials 3467 | -8/Materials | Accompanied by 3 allies 3876 | -8/Materials | Repaired Hvy. EM Shotgun 3957 | -8/Materials | Identified exit to Storage 4158 | -8/Materials | Discovered new exit (range 15) 4181 | -8/Materials | Build established: Hacker-Skirmisher 4826 | -8/Materials | Entered Factory 4826 | -7/Factory | Evolved 2 slots: Utility x2 4942 | -7/Factory | Discovered new exit (range 5) 5364 | -7/Factory | Repaired Enh. Autogun 5417 | -7/Factory | Repaired Hvy. Ion Engine 5478 | -7/Factory | Repaired Enh. Autogun 5518 | -7/Factory | Repaired Carbon-fiber Leg 5801 | -7/Factory | Lost 3 allies 6139 | -7/Factory | Discovered new exit (range 9) 6139 | -7/Factory | Identified exit to Factory 6351 | -7/Factory | Garrison activated, responded to threat 6627 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 6722 | -7/Factory | Entered another Factory area 6722 | -6/Factory | Evolved 2 slots: Utility x2 7180 | -6/Factory | Garrison activated, responded to threat 7262 | -6/Factory | Discovered new exit (range 6) 7404 | -6/Factory | Identified exit to Factory 7416 | -6/Factory | Identified exit to Lower Caves 8013 | -6/Factory | Fabricated Gauss Rifle? 8806 | -6/Factory | Build established: Hacker-Mutant 9094 | -6/Factory | Entered Lower Caves 9395 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9405 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9466 | -6/Lower Caves | System corruption reached 10% 9485 | -6/Lower Caves | Core integrity fell below 50% 9507 | -6/Lower Caves | Lost 16 parts (1p3n7u5w) 9571 | -6/Lower Caves | Encountered a Warlord checkpoint 9602 | -6/Lower Caves | Self-destructed Last Messages --------------- repair. 09508_ K4R,T8AK 9DJYBWK 09521_ Acquired 32 matter. 09524_ System corrupted: Matter fused (-8). 09524_ Acquired 18 matter. 09539_ System corrupted: Matter fused (-7). 09555_ System corrupted: Matter fused (-10). 09571_ N8-G0I(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 09588_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ##??#???????????????? | | ???????????????????????????# ## ?????????????? | | ???????????????????????????# ????????????# | | ???????????????????????????# ?????? ?## | | ??????????????????###??????? ????# ## | | ??????????????????# #??????# ????# | | ??????????????????# ###??## ???## | | ???????????????????# ### #????# | | ???????????????????# ???????? | | ???????????????????# ?????????? | | ???????????????????# #???###??????# | | ???????????????????# ##?## #######?# | | ??????????????????## ### ## #?# | | ?????????????# ## ## #??# | | ??????????????# #???# | | ???????????????# @ ##### | | ?????????????????## ## | | ??????????????????# # | | ??????????????????# # ## # | | ??????????????????# ## # ## # | | ??????????????????######?# ##### ## # | | ?????????????????????????# #???# #### # | | ?????????????????????????# #???####### #??# # | | ?????????????????????????# #?????????#####?? # | | ?????????????????????????# #???????????????# # | | ?????????????????????????# #??????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# ?????????????? | | ????????????????????????? ????????????? ## | | ????????????????????????? ???????????? ##? | | ?????????????????????????? ???????????? ??? | | ????????????????????????????????????????? ??? | | ??????????????????????????????????????????? ###??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 41 Item Schematics ----------------- Datajack | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Coil Gun | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory Gauss Rifle | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed StructuralTachyonSource Manual? 0 Play Time 01:39:48 Cumulative 59.9 hours Start 2025.02.23 @ 15:39:59 End 2025.02.23 @ 17:25:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97d0abf3-f1b1-4dfb-bfb3-a7dd9df43446