Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 19:36:58 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1530) 1530 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-59) -59 TOTAL SCORE: 3686 Bonus ------- Follower Combat Kills 60 Friendly Fire -119 Cogmind --------- Core Integrity 421/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Gauss Rifle > --- INVENTORY (10) --- Light Treads Improved Heat Sink Improved Sensor Array Signal Interpreter Shield Generator Makeshift System Shield Heavy Particle Gun Improved Grenade Launcher Scrap Shield Fragment (44) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Treads Improved Sensor Array Shield Generator Makeshift System Shield Heavy Particle Gun Gauss Rifle Improved Grenade Launcher Flamer Flamer Scrap Shield Fragment [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Flamer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 64 | 6 12 4 14 28 Power 6 | 1 . . 3 2 Engine 6 | 1 . . 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 3 1 2 2 Treads 10 | 2 3 1 2 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 5 . . 12 Device 7 | . 1 . . 6 Storage 3 | 1 1 . . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 6 | . 3 . . 3 Artifact . | . . . . . Weapon 30 | 2 4 3 9 12 Energy Gun 7 | 1 1 . . 5 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 2 1 3 3 Ballistic Cannon 3 | . . 1 2 . Launcher 4 | . . 1 2 1 Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon 3 | . 1 . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . 1 . 3 3 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . 1 . 1 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . 1 . 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 95 100 95 93 Engine 11 | . 14 14 11 6 Treads 25 | . 28 28 28 18 Device 3 | . 3 . . 14 Storage 12 | . 14 14 14 9 Processor 2 | . . . . 10 Protection 11 | . 6 14 11 16 Energy Gun 4 | . 12 . . 6 Ballistic Gun 12 | . 14 13 13 5 Ballistic Cannon 7 | . . 13 12 1 Special Weapon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 39 | 13 20 24 23 39 Greatest Support 42 | 40 40 42 42 42 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 3 6 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | . 10 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1685 | 168 282 259 319 657 Remotely . | . . . . . Salvage Created 1773 | . 571 103 145 954 Parts 105 | . 37 19 9 40 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 41 | . 13 8 6 14 Guns 28 | . 13 3 2 10 Cannons 9 | . . 3 3 3 AOE 3 | . . 2 1 . Classes Destroyed 14 | . 6 1 2 5 Builder 1 | . 1 . . . Tunneler 2 | . . 2 . . Hauler 3 | . 2 . . 1 Recycler 3 | . . . . 3 Mechanic 1 | . . . . 1 Operator 2 | . 1 . . 1 Watcher 5 | . 3 . . 2 Swarmer 14 | . 6 8 . . Grunt 16 | . 7 . 1 8 Sentry 2 | . . . . 2 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Artisan 1 | . . . 1 . Subdweller 6 | . . . 6 . Best Kill Streak 6 | . 3 4 2 6 Combat Bots Only 5 | . 3 3 2 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 231 | . 56 41 15 119 Missed 71 | . 14 12 3 42 Damage Taken 2536 | . 603 238 644 1051 Core 310 | . 75 19 87 129 Absorbed by Shields 72 | . . . . 72 Redirected to Shielding 73 | . 21 15 37 . Regen/Repaired (Parts) 45 | . . . . 45 Core Remaining (%) 63 | 100 . . 27 . Volleys Fired 177 | . 66 21 35 55 Largest 2 | . 2 2 2 2 Hottest 200 | . 70 74 69 200 Shots Fired 344 | . 130 41 65 108 Gun 258 | . 130 17 30 81 Cannon 57 | . . 21 31 5 Launcher 9 | . . 3 4 2 Special 20 | . . . . 20 Kinetic 204 | . 68 38 61 37 Thermal 131 | . 62 . . 69 Explosive 9 | . . 3 4 2 Electromagnetic . | . . . . . Robot Hit Streak 26 | . 6 4 26 21 Robot Miss Streak 4 | . 3 4 1 2 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . 4 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 217 | . 76 18 38 85 Core Hits 96 | . 32 13 13 38 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 13 | . 4 1 . 8 Burn 10 | . 4 . . 6 Destroy 1 | . . . . 1 Blast 2 | . . 1 . 1 Melee Attacks 29 | . 15 . 14 . Impact . | . . . . . Slashing 29 | . 15 . 14 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3756 | . 831 460 949 1516 Guns 2390 | . 831 145 250 1164 Cannons 645 | . . 115 434 96 Explosions 543 | . . 200 265 78 Melee . | . . . . . Ramming . | . . . . . Kinetic 1859 | . 360 260 684 555 Thermal 1354 | . 471 . . 883 Explosive 543 | . . 200 265 78 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 5 . Average Corruption 5 | . 5 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 83 | . 14 30 39 . Message Errors 22 | . 3 9 10 . Matter Fused 20 | . 6 5 9 . Heat Flow Errors 7 | . . 5 2 . Energy Discharges 7 | . 2 1 4 . Parts Fused 1 | . . 1 . . Data Loss (minor) 15 | . . 8 7 . Misfires 6 | . 2 . 4 . Alerts 2 | . 1 . 1 . Weapon Failures 3 | . . 1 2 . Overload Shots . | . . . . . Overflow Damage 18 | . . 16 . 2 Projectiles 8 | . . 8 . . Explosions 10 | . . 8 . 2 Melee . | . . . . . Knockbacks 6 | . . 2 2 2 Impact . | . . . . . Kinetic 6 | . . 2 2 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 261 | . 174 261 201 9 Average Temperature 49 | . 45 59 107 3 Received Heat Transfer 381 | . 117 . 42 222 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Melted 12 | . 2 . . 10 Heat Transferred 5090 | . 1702 . . 3388 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 324 | . 210 125 . 324 Initial 7 | . . 7 . . Average 84 | . 60 59 . 145 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 90 | 100 95 100 . 72 Level 1 9 | . 4 . . 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 . 4 Investigation 4 | . . 1 . 3 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 21 8 9 29 Peak Tracking Total 5 | . 3 3 2 5 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 11 | . 5 2 1 3 Terminals 7 | . 5 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 16 5 4 13 Successful 20 | . 9 2 4 5 Failed 18 | . 7 3 . 8 Catastrophic 5 | . 3 . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 16 4 . 3 Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 9 2 4 . Record 4 | . . . 4 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 3 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . . 2 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 1 . 3 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 51 | . . . . 51 Parts Recycled 1 | . . . . 1 Recycled Matter 156 | . . . . 156 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 24 | . . . 24 . Total Damage 279 | . . . 279 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 5 | . . 2 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 5354 | 38 1416 1145 1679 1076 Spaces Moved 2874 | 35 683 707 980 469 Core 34 | 34 . . . . Treads 2840 | 1 683 707 980 469 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 152 152 152 Average Speed 154 | 77 160 152 152 159 Slowest Speed 160 | 160 160 160 152 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 59 | 3 98 98 65 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 9 | . . 2 7 . Spaces Dug 8 | . 8 . . . Terrain Destroyed 65 | . 8 28 23 6 Melee 8 | . 8 . . . Projectile 11 | . . 10 1 . AOE 46 | . . 18 22 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3386 | 45 860 735 1079 667 Wait 170 | . 59 . 24 87 Move 2870 | 34 682 706 979 469 Hop . | . . . . . Pick Up 41 | 5 17 1 5 13 Fast Attach 10 | 1 . 1 1 7 Attach 15 | 5 3 . 1 6 Detach 1 | . . . . 1 Swap 39 | . 9 3 12 15 Drop 33 | . 8 3 8 14 Fire 177 | . 66 21 35 55 Melee 29 | . 15 . 14 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 12) 601 | -10/Materials | Discovered new exit (range 8) 966 | -10/Materials | Crushed by falling debris 1191 | -10/Materials | Discovered new exit (range 15) 1455 | -10/Materials | Entered Mines 1458 | -10/Mines | Met a Derelict shopkeep closing up shop 1529 | -10/Mines | Identified exit to Materials 1604 | -10/Mines | Learned location of 1 exit from Materials 1947 | -10/Mines | Discovered new exit (range 6) 2036 | -10/Mines | Discovered exit to Materials (range 13) 2430 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2600 | -10/Mines | Entered Subcaves 2600 | -10/Subcaves | Accompanied by 3 allies 2604 | -10/Subcaves | Learned location of 1 exit from Materials 2628 | -10/Subcaves | Learned Materials garrison access intel 2702 | -10/Subcaves | Learned location of 1 exit from Materials 2872 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2874 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2945 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2949 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3112 | -10/Subcaves | Disturbed a concealed Subdweller 3184 | -10/Subcaves | Learned location of Zion (-7) 3184 | -10/Subcaves | Met a Zionite searching for "candidates" 3882 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3991 | -10/Subcaves | Core integrity fell below 50% 3992 | -10/Subcaves | Ambushed by Subdweller buried in earth 4049 | -10/Subcaves | Lost 3 parts (1p1u1w) 4072 | -10/Subcaves | Visited Clippyterm 4074 | -10/Subcaves | Learned location of Section 7 (-3) 4074 | -10/Subcaves | Learned Factory garrison access intel 4100 | -10/Subcaves | Discovered new exit (range 8) 4279 | -10/Subcaves | Entered Materials 4279 | -8/Materials | Evolved 4 slots: Utility x4 4280 | -8/Materials | Identified exit to Factory 4281 | -8/Materials | Loaded intel: 1 garrison access location 5165 | -8/Materials | Repaired Hvy. Ion Engine 5355 | -8/Materials | Self-destructed Last Messages --------------- Core. Aluminum Leg melted. G-47 Trooper destroyed. Acquired 32 matter. K-01 Serf collects debris. G-50 Soldier critical meltdown. Hvy. Laser melted. Penetrated by Slug. Flamer destroyed. Acquired 10 matter. Slug penetrates Wall. Acquired 4 matter. Slug penetrates G-47 Trooper. Acquired 4 matter. Slug penetrates Wall. Acquired 4 matter. Slug penetrates Wall. Acquired 4 matter. Slug penetrates Wall. Acquired 4 matter. 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