Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.18 @ 17:38:20 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1117) 1117 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3732 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 667/700 Matter 168/400 Energy 9/290 System Corruption 0% Temperature Cool (342) Movement Rolling (90) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Medium Matter Pod Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Improved Shield Generator > --- WEAPON (4) ------- Autogun Gauss Rifle Flak Cannon > --- INVENTORY (4) ---- Improved Light Armor Plating Gauss Rifle Flak Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Flak Cannon > --- INVENTORY -------- Medium Matter Pod Improved Light Armor Plating Flak Cannon Improved Grenade Launcher [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 1 . Weapon 2 | . . . 1 1 Parts Attached 47 | 5 12 11 10 9 Power 7 | 1 1 2 2 1 Engine 7 | 1 1 2 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . . 2 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 4 | . 2 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 16 | . 4 5 5 2 Device 5 | . 3 . 2 . Storage 4 | . . 3 . 1 Processor 4 | . 1 1 2 . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 18 | 2 5 4 3 4 Energy Gun 4 | 1 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 4 . 3 2 Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 3 . 4 1 Power 2 | . 1 . 1 . Propulsion . | . . . . . Utility 3 | . 1 . 2 . Weapon 3 | . 1 . 1 1 Highest Loss Streak 2 | . 2 . 2 1 Average Slot Usage (%) 93 | . 86 92 99 94 Engine 10 | . 12 11 8 7 Leg 4 | . 14 . . . Wheel 17 | . 14 22 18 20 Device 13 | . 15 11 14 7 Storage 4 | . . 3 9 7 Processor 10 | . 1 16 12 15 Protection 5 | . . 6 9 7 Energy Gun 3 | . 5 10 . . Ballistic Gun 15 | . 22 . 17 19 Ballistic Cannon 6 | . . 10 9 7 Naked Turns . | . . . . . Heaviest Build 41 | 9 11 25 35 41 Greatest Support 36 | 20 24 24 24 36 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 4 4 8 6 6 Average Capacity 4 | 4 4 4 6 4 Most Carried 6 | 4 4 6 6 6 Average Carried 3 | 2 2 4 5 4 Final Capacity 6 | 4 4 6 6 4 Final Carried 6 | 2 4 5 6 4 Class Distribution -------------------- 46% | Mutant 42% | Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1263 | 250 245 174 594 . Remotely 10 | . 10 . . . Salvage Created 1143 | . 371 247 377 148 Parts 68 | . 21 16 27 4 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 9 4 12 6 Guns 20 | . 9 . 9 2 Cannons 5 | . . 4 1 . AOE 6 | . . . 2 4 Classes Destroyed 7 | . 4 1 2 . Worker 2 | . . . 2 . Hauler 3 | . 1 1 1 . Watcher 1 | . 1 . . . Swarmer 14 | . 3 . 7 4 Grunt 11 | . 6 . 3 2 Sentry 5 | . . 4 1 . Hunter 1 | . . . 1 . Best Kill Streak 6 | . 2 2 6 4 Combat Bots Only 5 | . 2 2 5 4 Max Kills in Single Turn 4 | . 2 1 3 4 Gunslinging 1 | . 1 . . . Exploded 4 | . . . 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1947 | . 671 63 741 472 Core 265 | . 178 31 23 33 Absorbed by Shields 396 | . . . 248 148 Core Remaining (%) 78 | 100 28 92 95 . Volleys Fired 93 | . 41 7 37 8 Largest 4 | . 2 2 3 4 Hottest 123 | . 70 100 100 123 Shots Fired 227 | . 82 13 105 27 Gun 181 | . 82 6 74 19 Cannon 44 | . . 6 31 7 Launcher 2 | . . 1 . 1 Special . | . . . . . Kinetic 209 | . 72 6 105 26 Thermal 16 | . 10 6 . . Explosive 2 | . . 1 . 1 Electromagnetic . | . . . . . Robot Hit Streak 25 | . 10 25 7 6 Robot Miss Streak 6 | . 5 2 6 6 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 147 | . 48 11 70 18 Core Hits 75 | . 21 11 24 19 Critical Hits 3 | . 1 . 2 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2634 | . 553 163 1262 656 Guns 1902 | . 553 84 951 314 Cannons 372 | . . 79 132 161 Explosions 360 | . . . 179 181 Melee . | . . . . . Ramming . | . . . . . Kinetic 2129 | . 492 79 1083 475 Thermal 394 | . 61 84 179 70 Explosive 111 | . . . . 111 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . 20 . Projectiles . | . . . . . Explosions 20 | . . . 20 . Melee . | . . . . . Knockbacks 6 | . . 1 4 1 Impact . | . . . . . Kinetic 6 | . . 1 4 1 Secondary . | . . . . . Self-Inflicted Damage 304 | . . . 304 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 336 | . 5 . 66 336 Average Temperature 100 | . 3 . 19 186 Received Heat Transfer 452 | . 228 18 84 122 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 657 | . 185 222 150 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 596 | . 275 237 596 509 Initial 200 | . . 31 100 200 Average 224 | . 116 121 334 380 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 52 | 100 76 71 33 . Level 1 25 | . 23 28 25 27 Level 2 22 | . . . 41 72 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 15 5 21 9 Peak Tracking Total 5 | . 5 3 5 4 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 14 | . . . 6 8 Max in Single Turn 8 | . . . 3 8 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 4 4 1 1 Terminals 9 | . 4 4 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 31 | . 11 16 3 1 Successful 22 | . 7 12 2 1 Failed 9 | . 4 4 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 16 | . 7 8 . 1 Terminals 30 | . 11 16 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 17 | . 5 10 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . . 2 . . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 3 | . 1 1 1 . Dispatch Records 1 | . . 1 . . Patrol Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 2 . 1 Terminals 4 | . 2 2 . . Track 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 4 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . . . 7 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1426 | 39 406 288 578 115 Spaces Moved 954 | 34 246 215 382 77 Core 17 | 16 1 . . . Treads . | . . . . . Legs 137 | 18 119 . . . Wheels 800 | . 126 215 382 77 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 90 Average Speed 98 | 87 104 90 99 94 Slowest Speed 150 | 120 150 100 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 51 24 25 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 8 | . . 8 . . Terrain Destroyed 116 | . . 8 82 26 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 113 | . . 8 79 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1254 | 42 315 295 497 105 Wait 106 | . 5 48 52 1 Move 950 | 33 245 214 381 77 Hop . | . . . . . Pick Up 25 | 4 4 5 10 2 Fast Attach 19 | 3 6 5 3 2 Attach 9 | 2 1 . 4 2 Detach 6 | . 2 2 1 1 Swap 19 | . 5 6 3 5 Drop 27 | . 6 8 6 7 Fire 93 | . 41 7 37 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 334 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Discovered new exit (range 6) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Utility x2 682 | -9/Materials | Discovered new exit (range 15) 682 | -9/Materials | Identified exit to Mines 707 | -9/Materials | Identified exit to Materials 734 | -9/Materials | Entered another Materials area 734 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1096 | -8/Materials | Discovered new exit (range 7) 1120 | -8/Materials | Identified exit to Factory 1312 | -8/Materials | Entered Factory 1312 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1391 | -7/Factory | Build established: Tank 1427 | -7/Factory | Self-destructed Last Messages --------------- 01408_ Slug penetrates G-47 Trooper. 01408_ G-47 Trooper destroyed. 01408_ Penetrated by Slug. 01409_ U-05 Engineer lays Concrete. 01411_ Penetrated by Slug. 01411_ K-01 Serf collects debris. 01411_ Slug penetrates G-47 Trooper. 01412_ R-06 Scavenger collects Imp. Heat Sink. 01414_ Penetrated by Slug. 01414_ K-01 Serf collects debris. 01414_ Slug penetrates G-47 Trooper. 01414_ G-47 Trooper destroyed. 01417_ K-01 Serf collects debris. 01418_ Slug penetrates Y-54 Guardian. 01420_ Penetrated by Slug. 01421_ Fusion Modulator explodes. 01421_ Gauss Rifle destroyed. 01422_ K-01 Serf collects debris. 01424_ G-47 Trooper knocked back. 01426_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????#??????????????????? | | ???????????????????????????? ? ??????????????????? | | ??????????????????########## ? ????????????????? | | ??????????????????# # """ ????????????????? | | ??????????????????# "" # """ "???????????????? | | ??????????????????# # """ """ "???????????? | | ??????????????????# ; ? ??????????? | | ?????????????????## ; """ """ ""??????????? | | ?????????????????#; * ; """ """ """?????????? | | ?????????????????#; ; """ """ """ ????????? | | ?????????????????#; ; #???????? | | ?????????????????#; @ #???????? | | ?????????????#####;;;;;;;; ;;#####?????????? | | ??????????? #?????????? | | ??????????? ! #?????????? | | ??????????? #?????????? | | ??????????? #?????????? | | ???????????? #?????????? | | ????????????########r %% #?????????? | | ???????????????????# g Y #?????????? | | ???????????????????# h ###???????? | | ???????????????????+ =!! ""#???????? | | ???????????????????# ! ""#???????? | | ???????????????????# k G#???????? | | ???????????????????# ""#???????? | | ???????????????????# k !] ""#???????? | | ???????????????????# ] ###???????? | | ?????????????????? #?????????? | | ?????????????????? #?????????? | | ??????????????????? #?????????? | | ???????????????????? ##########? | | ???????????????????? # #? | | ?????????????????????##### """ # ] """ #? | | ?????????????????????????# " # """ #? | | ?????????????????????????##### ### #! """ #? | | ?????????????????????????????##??# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Extracted Imp. Sensor Array | -7/Factory | Extracted Flak Gun | -7/Factory | Extracted Weapon Shielding | -7/Factory | Extracted Weight Redist. System | -7/Factory | Extracted Com. Matter Pod | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallSwarmTreads Manual? 0 Play Time 00:40:41 Cumulative 67.7 hours Start 2021.12.15 @ 12:48:38 End 2021.12.18 @ 17:38:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92b3c613-8178-4270-9854-72a126463e14