Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 21:27:24 Player: Mathewnd Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2163) 2163 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 5846 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Hacking Suite System Restoration Module Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Beam Rifle Enhanced Autogun Missile Launcher Missile Launcher Datajack Plasma Cutter Heavy Mace [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 3 | . . 1 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 111 | 5 2 34 54 14 . . 1 1 Power 5 | . 1 2 2 . . . . . Engine 2 | . 1 . 1 . . . . . Core 3 | . . 2 1 . . . . . Reactor . | . . . . . . . . . Propulsion 39 | 2 . 9 20 7 . . . 1 Treads 29 | 2 . 8 19 . . . . . Leg . | . . . . . . . . . Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight 9 | . . . 1 7 . . . 1 Utility 19 | 1 1 4 8 5 . . . . Device 1 | . . . . 1 . . . . Storage 4 | 1 1 1 . 1 . . . . Processor 2 | . . . 1 1 . . . . Hackware 2 | . . . . 2 . . . . Protection 10 | . . 3 7 . . . . . Artifact . | . . . . . . . . . Weapon 48 | 2 . 19 24 2 . . 1 . Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 26 | 2 . 11 13 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 18 | . . 8 10 . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 32 | . . 3 18 . 1 . . 10 Power 2 | . . . 2 . . . . . Propulsion 15 | . . 1 8 . . . . 6 Utility 8 | . . 1 4 . . . . 3 Weapon 7 | . . 1 4 . 1 . . 1 Highest Loss Streak 10 | . . 3 8 . 1 . . 10 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 85 | . 79 82 86 82 99 92 96 66 Engine 3 | . 8 . 3 7 7 7 7 4 Core 3 | . . 10 2 . . . . . Treads 25 | . 28 30 33 16 . . . . Flight 6 | . . . . 17 38 38 38 23 Device 1 | . . . . 3 7 7 7 4 Storage 9 | . 14 11 9 7 7 7 7 4 Processor 2 | . . . 3 7 7 7 7 5 Hackware 2 | . . . . 6 15 15 15 13 Protection 8 | . . 6 16 3 . . . . Ballistic Gun 15 | . 28 21 15 8 . . . . Slashing Weapon 1 | . . . . 2 7 7 7 4 Peak Build Rating 40 | 5 8 16 40 39 34 33 35 35 Average Rating 19 | 3 6 11 21 34 33 33 34 24 On Entrance 21 | . 5 7 11 38 34 33 33 35 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 9 19 88 110 101 23 22 23 23 Greatest Support 112 | 40 40 60 112 112 24 24 24 24 Greatest Overweight (x) 9 | . . 8 9 1 . . . 1 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 10 10 10 10 Average Capacity 17 | 6 8 13 25 18 10 10 10 8 Most Carried 25 | 7 10 18 25 25 10 10 10 9 Average Carried 14 | 4 8 11 18 18 10 10 9 7 Final Capacity 25 | 8 10 25 25 10 10 10 10 5 Final Carried 25 | 7 10 18 25 10 10 10 9 5 Class Distribution -------------------- 73% | Mutant 17% | Scavenger-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2370 | 180 157 724 864 194 204 47 . . Remotely . | . . . . . . . . . Salvage Created 2549 | . 353 922 1054 220 . . . . Parts 165 | . 22 71 56 16 . . . . Haulers Intercepted 5 | . 1 1 3 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 54 | . 6 23 22 3 . . . . Guns 29 | . 6 11 9 3 . . . . AOE 25 | . . 12 13 . . . . . Classes Destroyed 12 | . 4 7 1 . . . . . Worker 3 | . . 1 1 1 . . . . Builder 7 | . . 5 2 . . . . . Tunneler 2 | . . 1 1 . . . . . Hauler 5 | . 1 1 3 . . . . . Recycler 3 | . . 2 1 . . . . . Operator 5 | . 1 1 2 1 . . . . Watcher 9 | . 1 4 3 1 . . . . Swarmer 16 | . . 11 5 . . . . . Grunt 28 | . 6 9 11 2 . . . . Brawler 2 | . . 1 . 1 . . . . Sentry 7 | . . 2 5 . . . . . Hunter 1 | . . . 1 . . . . . Best Kill Streak 9 | . 4 9 5 3 . . . . Combat Bots Only 6 | . 2 6 3 3 . . . . Max Kills in Single Turn 5 | . 1 5 3 1 . . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 470 | . 33 90 244 22 22 . . 59 Missed 128 | . 10 28 49 7 11 . . 23 Damage Taken 5486 | . 317 723 2992 234 139 . . 1081 Core 1102 | . 17 78 280 . 40 . . 687 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 554 | . . . 554 . . . . . Core Remaining (%) 80 | 100 93 80 49 . . . . . Volleys Fired 201 | . 30 57 103 10 . . 1 . Largest 2 | . 2 2 2 2 . . 1 . Hottest 92 | . 40 72 92 56 . . 20 . Shots Fired 390 | . 60 114 195 20 . . 1 . Gun 364 | . 60 104 180 20 . . . . Cannon . | . . . . . . . . . Launcher 25 | . . 10 15 . . . . . Special 1 | . . . . . . . 1 . Kinetic 356 | . 60 104 172 20 . . . . Thermal 9 | . . . 8 . . . 1 . Explosive 25 | . . 10 15 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 21 12 16 9 . . . . Robot Miss Streak 6 | . 2 4 6 1 . . . . Penetration Max 1 | . . . 1 1 . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 269 | . 45 70 134 19 1 . . . Core Hits 155 | . 18 51 78 8 . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 2 | . . . 2 . . . . . Burn 1 | . . . 1 . . . . . Destroy 1 | . . . 1 . . . . . Melee Attacks 12 | . . . . 8 3 . 1 . Impact . | . . . . . . . . . Slashing 11 | . . . . 8 2 . 1 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6396 | . 583 2289 2908 616 . . . . Guns 3252 | . 583 815 1482 372 . . . . Cannons . | . . . . . . . . . Explosions 2851 | . . 1474 1377 . . . . . Melee 233 | . . . . 233 . . . . Ramming 60 | . . . 49 11 . . . . Kinetic 3152 | . 583 815 1382 372 . . . . Thermal 100 | . . . 100 . . . . . Explosive 2691 | . . 1314 1377 . . . . . Electromagnetic 160 | . . 160 . . . . . . Impact . | . . . . . . . . . Slashing 233 | . . . . 233 . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 2 . . . . . . Average Corruption 1 | . 1 2 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . 7 . . . . . . Matter Fused 3 | . . 3 . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 197 | . . 48 33 116 . . . . Projectiles . | . . . . . . . . . Explosions 81 | . . 48 33 . . . . . Melee 116 | . . . . 116 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 72 | . . . 72 . . . . . Shots 2 | . . . 2 . . . . . Rammed 9 | . . . 8 1 . . . . Targets Rammed 9 | . . . 8 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 355 | . 20 270 355 22 5 . . 13 Average Temperature 97 | . 8 54 116 11 5 . . 11 Received Heat Transfer 2060 | . 210 189 1125 162 6 . . 368 Effects 6 | . . . 6 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 2 | . . . 2 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 333 | . . . 333 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 590 | . 228 590 404 286 . . . . Initial 232 | . . 11 232 183 . . . . Average 199 | . 107 189 235 206 . . . . Maximum Alert Level 2 | . 1 2 2 1 . . . . Low Security (%) 52 | 100 82 66 36 42 . . . . Level 1 37 | . 17 8 58 57 . . . . Level 2 10 | . . 25 5 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 2 3 3 . . . . Investigation 3 | . 1 1 . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 1 3 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 11 35 33 6 8 . . 9 Peak Tracking Total 8 | . 3 6 5 3 6 . . 8 Tactical Retreats 6 | . . 1 2 . 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 6 | . 2 4 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 6 | . . 3 . . . . 3 . Max in Single Turn 2 | . . 2 . . . . 1 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 21 | . 5 4 6 5 . . 1 . Terminals 15 | . 5 3 3 4 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 78 | . 15 17 28 11 . . 7 . Successful 51 | . 9 9 21 5 . . 7 . Failed 27 | . 6 8 7 6 . . . . Catastrophic 4 | . . 2 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 30 | . 8 9 8 5 . . . . Terminals 42 | . 15 11 8 8 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations 17 | . . . 17 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 15 | . 5 . 1 2 . . 7 . Part Schematic 7 | . . . . . . . 7 . Prototype ID Bank 1 | . 1 . . . . . . . Level Access Points 2 | . 1 . 1 . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 16 | . . . 16 . . . . . Scan Component 8 | . . . 8 . . . . . Repair 8 | . . . 8 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 3 | . . 3 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 11 | . 4 3 3 1 . . . . Terminals 11 | . 4 3 3 1 . . . . Botnet 11 | . 4 3 3 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 4 4 5 5 . . . . Full Trace Events 2 | . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 26 | . . 3 . . . . 23 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 49 | . . . . 49 . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . . . 8 . . . . . Time 238 | . . . 238 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 90 | . . . . . . . 90 90 Highest-Rated Ally 31 | . . . . . . . 31 31 Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . . . . 29 Total Damage 356 | . . . . . . . . 356 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 5159 | 98 424 1401 1982 519 316 54 224 141 Spaces Moved 3911 | 55 198 658 607 819 601 190 401 382 Core 92 | 5 . . . . . . . 87 Treads 1474 | 50 198 519 555 152 . . . . Legs . | . . . . . . . . . Wheels 191 | . . 139 52 . . . . . Hover . | . . . . . . . . . Flight 2154 | . . . . 667 601 190 401 295 Fastest Speed 28 | 50 160 160 160 28 28 28 28 28 Average Speed 95 | 150 160 168 217 52 28 28 28 35 Slowest Speed 240 | 160 160 240 240 160 28 28 28 117 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 6 44 62 60 21 68 42 59 65 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 10 | . . . . . 7 2 1 . Spaces Dug 6 | . . . . 4 2 . . . Terrain Destroyed 192 | . . 49 137 4 2 . . . Melee 6 | . . . . 4 2 . . . Projectile . | . . . . . . . . . AOE 186 | . . 49 137 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 4899 | 70 245 830 1090 886 744 191 454 389 Wait 492 | . 11 56 257 . 141 . 24 3 Move 3903 | 54 197 657 606 818 600 189 400 382 Hop . | . . . . . . . . . Pick Up 90 | 11 4 16 47 11 . 1 . . Fast Attach 13 | 1 1 10 . 1 . . . . Attach 49 | 4 1 3 29 10 . . 1 1 Detach 3 | . . 1 2 . . . . . Swap 49 | . . 21 25 3 . . . . Drop 51 | . 1 9 13 24 . 1 . 3 Fire 201 | . 30 57 103 10 . . 1 . Melee 12 | . . . . 8 3 . 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . . . 8 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Materials 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -9/Materials | Discovered new exit (range 16) 1514 | -9/Materials | Lost 3 parts (1n1u1w) 1728 | -9/Materials | Discovered new exit (range 5) 1924 | -9/Materials | Entered another Materials area 1924 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2165 | -8/Materials | Lost 8 parts (1p3n2u2w) 2442 | -8/Materials | Lost 7 parts (4n1u2w) 2948 | -8/Materials | Repaired Lgt. Treads 2975 | -8/Materials | Repaired Lgt. Treads 3002 | -8/Materials | Repaired Lgt. Treads 3035 | -8/Materials | Repaired Hvy. Assault Rifle 3075 | -8/Materials | Repaired Missile Launcher 3114 | -8/Materials | Repaired Missile Launcher 3141 | -8/Materials | Repaired Flight Unit 3662 | -8/Materials | Core integrity fell below 50% 3763 | -8/Materials | Identified exit to Factory 3892 | -8/Materials | Repaired Flight Unit 3906 | -8/Materials | Entered Factory 3906 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4418 | -7/Factory | Discovered new exit (range 15) 4422 | -7/Factory | Identified exit to Lower Caves 4425 | -7/Factory | Entered Lower Caves 4489 | -7/Lower Caves | Build established: Scavenger-Sprinter 4606 | -7/Lower Caves | Learned location of Zion (-7) 4721 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4739 | -7/Lower Caves | Discovered new exit (range 8) 4741 | -7/Lower Caves | Identified exit to Lower Caves 4741 | -7/Lower Caves | Entered another Lower Caves area 4754 | -7/Lower Caves | Encountered a Warlord checkpoint 4785 | -7/Lower Caves | Learned location of 1 exit from Factory 4791 | -7/Lower Caves | Discovered new exit (range 15) 4795 | -7/Lower Caves | Identified exit to Zion 4795 | -7/Lower Caves | Entered Zion 4854 | -7/Zion | Gained Derelict followers 4873 | -7/Zion | Learned location of Armory (-3) 5004 | -7/Zion | Discovered new exit (range 5) 5007 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5008 | -7/Zion | Identified exit to Deep Caves 5019 | -7/Zion | Entered Deep Caves 5019 | -7/Deep Caves | Accompanied by 4 allies 5096 | -7/Deep Caves | Attacked by Z-Imprinter 5106 | -7/Deep Caves | Z-Facility disabled 5129 | -7/Deep Caves | Core integrity fell below 50% 5151 | -7/Deep Caves | Core integrity fell below 20% 5160 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- L2-C65(g): "Are you sure about this?" NEW_ZION: Z-Facility proximity alert. FB-72S(s) destroyed. Xenon Bombardment Thruster destroyed. Flight Unit destroyed. Plasma Cutter destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Dropped Med. Storage Unit. Flight Unit destroyed. Z-Facility disabled. Xenon Bombardment Thruster destroyed. Dropped Chainsword. Dropped Hvy. Ion Engine. Flight Unit destroyed. Imp. Sensor Array destroyed. Flight Unit destroyed. Imp. Signal Interpreter destroyed. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????####????## ##??????????????? | | ???????????????####### #????# ##?????????????? | | ???????????????# ##???? ##????????????? | | ???????????????# ##???? ##???????????? | | ???????????????# ##???# #???????????? | | ????????????????# ##### ###########?? | | ????????????????#" "## # ?? | | ?????????????????# ????? | | ????????????????## I #???????? | | ???????????????## a a #???????? | | ???????????????# ## ## #???????? | | ???????????????# #### ##### #???????? | | ???????????????# ##??# #???## ##?####### | | ???????????????## ????# @#????#### #### # | | ????????????????##????# #??????## ## | | ??????????????????????## ??????# | | ???????????????????????# ?????# ### | | ???????????????????????# #????# ##?## | | ???????????????????????# #????# #???## | | ???????????????????????## ##????## #???# | | ????????????????????????######????? #???# | | ?????????????????????????????????"" ##???# | | ???????????????????????????????? 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" #??????# | | ???????????????????????????????? ??????# | | ???????????????????????????????? ?????## | | ???????????????????????????????####### ????## | | ?????????????????????????????????????######???## | | ?????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Missile Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Bore Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hrd. Heavy Armor Plating | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed SlugActuatorMallet Manual? 0 Play Time 00:46:36 Cumulative 73.8 hours Start 2024.12.31 @ 20:34:01 End 2024.12.31 @ 21:27:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f4f3ade-1b8b-4957-a677-f985e60e77f0