Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.18 @ 17:24:31 Player: Exp. Geonium Core Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (147) 735 Value Destroyed (5635) 5635 Prototype IDs (51) 1020 Alien Tech Used (6) 1200 Bonus (6343) 6343 TOTAL SCORE: 24633 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 940 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -2786 Cogmind --------- Core Integrity 0/1600 Matter 159/300 Energy 90/100 System Corruption 6% Temperature Cool (0) Movement Core (300) Ox5 Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (4) ------- Tactical Quantum Warhead > --- INVENTORY (5) ---- CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Quantum Capacitor Medium Regenerative Plating Improved Focal Shield Improved Force Field Dynamic Insulation System > --- WEAPON ----------- Compact HERF Cannon Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Armored Medium Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Power Amplifier Advanced Cooling System Improved Coolant Injector Advanced Energy Well Advanced Hacking Suite Hacking Drone Bay Transdimensional Reconstructor Heavy Mass Driver Smartbomb Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 158] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Regenerative Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Improved Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . 2 . 2 . . . . 2 2 . . 2 2 Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Propulsion 6 | . . . 1 . . . 2 . . 1 . . . 1 . 1 . . . . . . . . . . Utility 7 | . . . 1 . . . . . . 1 . . . . . 1 . . . . 2 1 . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Attached 255 | . 3 1 3 1 4 . 32 12 8 10 3 2 . 9 7 10 3 3 6 2 4 25 34 35 16 22 Power 23 | . . . . . 1 . 2 2 . 1 . . . . 2 1 . 1 2 . . 2 5 4 . . Engine 5 | . . . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . Core 6 | . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . 2 . . . Reactor 12 | . . . . . . . . 1 . . . . . . . 1 . . 1 . . 2 3 4 . . Propulsion 64 | . 2 . 1 . 2 . 11 1 4 4 . . . 1 2 1 . . . . 1 6 3 4 9 12 Treads 36 | . 2 . 1 . 2 . 11 1 4 . . . . . . . . . . . . 5 3 1 5 1 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 24 | . . . . . . . . . . 4 . . . 1 2 1 . . . . 1 1 . . 4 10 Utility 79 | . 1 . 1 . 1 . 3 1 1 2 2 2 . 7 2 8 3 2 4 . 3 7 10 14 2 3 Device 32 | . . . . . . . 2 . . 1 . 1 . . . 3 2 1 . . 1 6 7 7 . 1 Storage 8 | . . . . . 1 . . . . . . . . . . . . . 2 . . . 2 2 1 . Processor 5 | . . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . 1 Hackware 13 | . . . . . . . 1 . . 1 . . . 3 2 . . . . . 2 1 1 2 . . Protection 21 | . 1 . 1 . . . . . . . 2 1 . 2 . 5 1 1 2 . . . . 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | . . 1 1 1 . . 16 8 3 3 1 . . 1 1 . . . . 2 . 10 16 13 5 7 Energy Gun 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . 1 Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . 1 6 1 1 . Ballistic Gun 24 | . . 1 1 . . . 8 7 2 2 . . . . . . . . . . . 3 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Launcher 23 | . . . . 1 . . 2 1 1 . . . . 1 . . . . . 1 . 2 5 2 4 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact Weapon 8 | . . . . . . . 4 . . 1 1 . . . . . . . . . . 2 . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 2 2 . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . . . . . 1 . . . . . 5 1 . 4 . . 1 2 13 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Lost 58 | . . . . . . . 1 1 4 4 . . . 1 4 1 . . . . 1 4 6 6 13 12 Power 7 | . . . . . . . 1 . . 1 . . . . 1 1 . . . . . . 2 . 1 . Propulsion 30 | . . . . . . . . . 3 2 . . . . 2 . . . . . 1 1 1 5 7 8 Utility 18 | . . . . . . . . 1 1 . . . . 1 1 . . . . . . 3 3 . 4 4 Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Highest Loss Streak 12 | . . . . . . . 1 1 2 4 . . . 1 4 1 . . . . 1 2 5 2 12 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 94 100 88 100 99 100 98 97 95 83 71 69 69 70 67 66 70 68 70 70 72 73 76 24 49 17 Engine 3 | . 14 14 11 11 10 11 8 1 . 2 7 7 7 6 2 . . . . . . . . . . . Core 1 | . . . . . . . . 2 . . . . . . 3 5 5 3 5 5 5 4 3 . . . Reactor 3 | . . . . . . . . 5 9 3 . . . . . 1 5 5 5 5 5 6 8 2 8 . Treads 21 | . 8 28 28 33 33 33 44 44 44 28 . . . . . . . . . . . 13 22 10 3 1 Flight 5 | . . . . . . . . . . 2 23 23 23 26 25 23 23 23 23 23 21 6 . . 1 7 Device 4 | . . . . . . . 1 9 4 4 . . . . . . 8 9 5 5 4 8 21 3 9 . Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 4 4 . 3 . Processor 2 | . . . . . . . . 5 10 15 9 7 7 5 2 . . . . . . . . . . 1 Hackware 3 | . . . . . . . 6 . . 1 2 . . 5 10 11 5 5 5 5 15 13 . . 8 4 Protection 7 | . 9 14 15 22 22 22 9 2 . . 7 15 15 6 6 11 7 7 11 11 10 5 4 . 2 . Energy Gun 1 | . 14 3 . . . . 7 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 24 22 15 11 11 7 14 17 14 10 . . . . . . . . . . 2 . . . . Launcher 1 | . . . . 6 11 11 1 . . . . . . 5 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 12 15 15 24 28 69 69 69 63 64 61 58 58 58 64 62 74 75 75 75 75 75 105 139 91 83 4 Greatest Support 280 | 20 40 40 60 60 63 63 132 132 124 108 60 60 60 64 66 75 75 75 75 75 75 270 280 280 40 30 Greatest Overweight (x) 5 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . 5 2 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 16 | 8 8 8 8 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6 16 5 Most Carried 20 | 6 8 8 8 8 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 14 16 5 Average Carried 14 | 6 5 7 7 8 9 12 18 19 19 18 19 19 19 19 17 18 19 19 19 19 18 17 17 3 11 3 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 4 8 8 8 12 12 20 20 20 19 19 19 20 20 17 20 20 19 20 20 19 20 14 14 5 1 Class Distribution -------------------- 58% | Mutant 18% | Hacker-Mutant 8% | Generator-Mutant 5% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Generator-Mutant | -3/Armory Mutant | -3/Lab Hacker-Mutant | -2/Research Alien-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Matter Collected 4423 | 200 . 74 142 . . 55 509 362 414 91 . 51 60 169 258 87 46 . 31 51 . 486 469 336 186 346 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5367 | . . 151 281 20 . 62 1005 404 899 133 . . . 37 41 133 . . 31 . . 653 839 73 278 327 Parts 275 | . . 9 14 3 . 3 67 15 48 6 . . . 1 . 10 . . 1 . . 37 35 5 13 8 Haulers Intercepted 4 | . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . 1 1 . 1 . . . . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 109 | . . 5 6 3 . 3 25 9 14 2 . . . . . . . . . . . 8 21 1 7 5 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Guns 47 | . . 5 6 . . 1 16 6 10 2 . . . . . . . . . . . 1 . . . . Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . AOE 44 | . . . . 3 . 2 9 3 4 . . . . . . . . . . . . 3 9 1 6 4 Classes Destroyed 18 | . . 2 2 . . 1 5 1 1 1 . . . 1 . . . . . . . 2 2 . . . Worker 11 | . . . 1 . . 1 1 . 5 1 . . . . . . . . . . . 2 . . . . Builder 8 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . 3 . Hauler 4 | . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . Recycler 7 | . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . 1 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . Swarmer 28 | . . 3 . 3 . . 10 . . . . . . . . . . . . . . 4 . . 4 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Grunt 37 | . . 2 5 . . 2 7 5 11 . . . . . . . . . . . . 1 4 . . . Brawler 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . . . . . 1 1 1 . . . . . . . . . . . . . 3 . . . Sentry 11 | . . . 1 . . . 6 2 1 1 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 8 | . . . . . . . . 1 1 . . . . . . . . . . . . 2 2 . 2 . Programmer 7 | . . . . . . . . . . 1 . . . . . . . . . . . . 5 . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Best Kill Streak 11 | . . 3 3 3 . 4 8 4 11 2 . . . 1 . 1 . . . . . 5 7 1 5 4 Combat Bots Only 8 | . . 3 3 3 . 3 5 4 8 1 . . . . . . . . . . . 4 6 1 4 4 Max Kills in Single Turn 3 | . . 1 1 3 . 2 3 3 2 1 . . . 1 1 1 . . . . . 2 2 1 3 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 3 3 1 . . . . . . . . . . . . 2 2 1 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . A7 (-6/Extension) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Damage Taken 18097 | . . 91 265 30 . 115 947 515 805 562 . . 108 257 579 . . 44 . 33 594 1773 3353 1861 3553 2612 Core 4008 | . . . 61 . . 1 107 64 91 41 . . . 16 50 . . 25 . . 40 121 307 565 911 1608 Absorbed by Shields 1119 | . . . . . . . . . . . . . . . 86 . . . . . . 202 831 . . . Redirected to Shielding 96 | . . . . . . . . . . . . . 53 43 . . . . . . . . . . . . Regen/Repaired (Parts) 758 | . . . . . . . . . . . . . . . . 86 . . . . 4 291 171 37 169 . Core Remaining (%) 79 | 100 . 100 . . . 84 . . 52 . . . 94 . 92 . . . . 97 96 . . 38 37 . Volleys Fired 312 | . . 10 31 1 . 8 53 20 49 18 . . . 5 6 . . . . 2 . 16 70 1 19 3 Largest 2 | . . 2 2 1 . 1 2 2 2 2 . . . 1 1 . . . . 1 . 2 1 1 1 1 Hottest 103 | . . 70 40 36 . 36 103 100 58 46 . . . 36 36 . . . . 43 . 94 94 46 94 40 Shots Fired 486 | . . 20 62 1 . 8 90 39 94 36 . . . 5 7 . . . . 2 . 29 70 1 19 3 Gun 356 | . . 20 62 . . 4 79 38 90 36 . . . . . . . . . . . 26 . . . 1 Cannon 62 | . . . . . . . . . . . . . . . . . . . . . . 1 52 . 9 . Launcher 68 | . . . . 1 . 4 11 1 4 . . . . 5 7 . . . . 2 . 2 18 1 10 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 308 | . . 14 62 . . 4 42 23 90 36 . . . . . . . . . . . 26 11 . . . Thermal 58 | . . 6 . . . . 37 15 . . . . . . . . . . . . . . . . . . Explosive 68 | . . . . 1 . 4 11 1 4 . . . . 5 7 . . . . 2 . 2 18 1 10 2 Electromagnetic 52 | . . . . . . . . . . . . . . . . . . . . . . 1 41 . 9 1 Robot Hit Streak 36 | . . 6 7 . . 4 36 23 14 10 . . . . . . . . . . . 15 10 . 3 2 Robot Miss Streak 5 | . . 3 3 . . 1 3 2 5 4 . . . . . . . . . . . 1 4 . 3 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Capacitor 20 | . . . . . . . . . . . . . . . . . . . . . . 1 19 . . . Shots Hit Robots 382 | . . 10 37 . . 5 67 29 69 28 . . . 2 11 3 . . 1 . 2 45 42 20 5 6 Core Hits 272 | . . 6 16 3 . 6 61 20 42 7 . . . 1 2 3 . . . . . 21 48 7 18 11 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 10 | . . 1 1 . . . . . . . . . . . 2 . . . . . . 1 2 2 . 1 Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks 211 | . . . . . . . 6 . . 1 . 1 3 20 18 14 1 1 1 3 20 45 17 54 1 5 Impact 46 | . . . . . . . 6 . . 1 . 1 3 20 10 . . . . . . 5 . . . . Slashing 122 | . . . . . . . . . . . . . . . 8 14 1 1 1 3 20 40 9 25 . . Piercing 43 | . . . . . . . . . . . . . . . . . . . . . . . 8 29 1 5 Sneak Attacks 26 | . . . . . . . 1 . . . . . . 1 8 2 . . . . 1 11 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . Damage Inflicted 19549 | . . 113 400 152 . 526 2397 696 2097 441 . . . 241 793 321 . . 132 . 166 2104 5155 1068 1868 879 Guns 4797 | . . 113 400 . . 44 1238 503 1563 441 . . . . . . . . . . . 494 . . . 1 Cannons 1732 | . . . . . . . . . . . . . . . . . . . . . . 25 1529 . 178 . Explosions 8884 | . . . . 152 . 482 1046 193 525 . . . . 72 38 . . . . . . 550 3365 58 1687 716 Melee 4077 | . . . . . . . 113 . . . . . . 169 755 321 . . 132 . 166 1035 226 998 . 162 Ramming 59 | . . . . . . . . . 9 . . . . . . . . . . . . . 35 12 3 . Kinetic 4325 | . . 76 400 . . 44 516 184 1563 441 . . . . . . . . . . . 494 607 . . . Thermal 1242 | . . 37 . . . . 722 319 . . . . . . . . . . . . . . 164 . . . Explosive 8720 | . . . . 152 . 482 1046 193 525 . . . . 72 38 . . . . . . 550 3201 58 1687 716 Electromagnetic 1126 | . . . . . . . . . . . . . . . . . . . . . . 25 922 . 178 1 Impact 555 | . . . . . . . 113 . . . . . . 169 128 . . . . . . 145 . . . . Slashing 3104 | . . . . . . . . . . . . . . . 627 321 . . 132 . 166 890 36 932 . . Piercing 418 | . . . . . . . . . . . . . . . . . . . . . . . 190 66 . 162 Highest Corruption 20 | . . . . . . . 1 1 1 3 3 3 . . 14 . . . . . . . 3 20 18 6 Average Corruption 3 | . . . . . . . 1 1 1 1 3 3 . . 14 . . . . . . . 2 6 12 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . . . . 7 6 3 4 . 2 . . 10 . . . . . . . 7 19 9 4 Message Errors 18 | . . . . . . . 1 1 1 1 . 1 . . 4 . . . . . . . 2 5 2 . Matter Fused 17 | . . . . . . . 4 . 2 1 . 1 . . . . . . . . . . 4 3 . 2 Heat Flow Errors 14 | . . . . . . . 2 1 . 1 . . . . 3 . . . . . . . 1 4 2 . Energy Discharges 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . 3 1 2 Data Loss (major) 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 895 | . . . . . . 34 25 . 38 . . . . 119 58 . . . 122 . . 103 173 12 152 59 Projectiles 161 | . . . . . . . . . . . . . . . . . . . . . . . 117 . 44 . Explosions 315 | . . . . . . 34 25 . 38 . . . . . . . . . . . . 1 56 2 108 51 Melee 419 | . . . . . . . . . . . . . . 119 58 . . . 122 . . 102 . 10 . 8 Knockbacks 7 | . . . . . . . . . . . . . . 1 . . . . . . . 2 4 . . . Impact 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . . . . . . 84 44 . . . . . . . . . . . . . . . 125 17 5 . Shots 8 | . . . . . . 3 1 . . . . . . . . . . . . . . . 2 1 1 . Rammed 6 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 1 Targets Rammed 6 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 526 | . . 108 9 6 . 50 526 201 26 177 . . 6 11 268 . . 5 . . . 22 301 229 172 . Average Temperature 82 | . . 43 7 4 . 29 114 68 9 69 . . 6 4 81 . . 5 . . . 22 96 123 83 . Received Heat Transfer 1643 | . . 6 111 . . 18 378 180 297 72 . . 21 81 42 . . 9 . . 30 98 152 130 . 18 Effects 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Parts Fried 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . Impact Corruptions 9 | . . . . . . . . . . . . . . 5 2 . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Heat Transferred 2611 | . . 111 . . . . 1675 725 . . . . . . . . . . . . . . 100 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Peak Influence 801 | . 7 72 235 169 . 110 527 604 746 324 . . . 607 688 564 . . . . 385 559 545 . 426 801 Initial 342 | . . 2 19 91 . . 42 342 284 254 . . . . 296 336 . . . . 122 210 148 . . 140 Average 286 | . 1 52 142 137 . 88 284 506 521 244 . . . 209 511 441 . . . . 228 351 214 . 119 305 Maximum Alert Level 3 | . . . 1 . . . 2 2 3 1 . . . 2 2 2 . . . . 1 2 2 . 2 3 Low Security (%) 34 | 100 100 100 78 100 . 100 16 . . 20 . . . 67 . . . . . . 32 . 62 . 59 24 Level 1 38 | . . . 21 . . . 65 19 27 79 . . . 5 23 23 . . . . 67 63 28 . 33 63 Level 2 26 | . . . . . . . 17 80 58 . . . . 27 76 76 . . . . . 36 9 . 6 3 Level 3 1 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 1 . . . . 5 . 2 5 . . . 5 3 3 . 1 . 1 5 1 2 . 4 8 Investigation 10 | . . 1 . . . . . . . 2 . . . . 3 1 . . . . 1 . . . . 2 Extermination 8 | . . . . . . . . . . 2 . . . . . . . . . . 1 1 2 . 1 1 Reinforcement 17 | . 1 . . . . . 2 . 2 1 . . . 1 . 2 . . . . 3 . . . 3 2 Assault 4 | . . . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . . Garrison 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Distress Signals 18 | . . . 2 . . . 3 . 3 . . . . . . 2 . . . . 1 1 1 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 280 | . 1 5 10 4 . 3 35 9 20 5 . . 6 8 9 7 10 9 . 11 17 16 28 4 23 40 Peak Tracking Total 17 | . 2 3 3 4 . 3 8 5 6 2 . . 7 5 5 5 8 7 . 12 11 5 7 3 13 17 Tactical Retreats 38 | . . . 1 . . . 4 . . . . . . 3 2 3 3 3 . 5 4 2 1 . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Traps Triggered 11 | . . . 1 . . . 2 . . 1 . . . . 2 1 . . . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Disabled 29 | . . . . . . . 1 . 1 . . . . 4 3 . 1 . . . . 2 3 10 2 2 Max in Single Turn 2 | . . . . . . . 1 . 1 . . . . 1 1 . 1 . . . . 1 1 1 2 1 Garrison Access 5 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Accessed 69 | . 1 1 2 . 2 . 6 1 2 5 . . 1 5 9 7 2 . 5 . 4 5 1 2 1 7 Terminals 46 | . 1 . 2 . . . 5 1 2 3 . . 1 5 9 4 . . . . 4 5 . . . 4 Fabricators 5 | . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 Total Hacks 170 | . 3 1 2 . 2 . 12 2 7 15 . . 2 13 23 14 2 . 18 . 14 16 2 4 1 17 Successful 92 | . 1 1 1 . 2 . 6 . 2 6 . . 2 6 10 6 2 . 18 . 8 8 2 4 1 6 Failed 78 | . 2 . 1 . . . 6 2 5 9 . . . 7 13 8 . . . . 6 8 . . . 11 Catastrophic 11 | . . . 1 . . . 4 1 . 2 . . . . . 1 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . . . 2 . 1 . 9 . 6 7 . . . 8 8 12 . . . . 10 8 . . . 7 Terminals 125 | . 3 . 2 . . . 11 2 7 12 . . 2 13 23 10 . . . . 14 16 . . . 10 Fabricators 9 | . . . . . . . . . . 3 . . . . . 2 . . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 3 Terminal Hacks 70 | . 1 1 1 . 2 . 3 . 1 4 . . 2 6 7 2 2 . 18 . 7 7 . 4 . 2 Record 16 | . . . . . 1 . . . . . . . 2 . . . 1 . 6 . 1 1 . 4 . . Part Schematic 9 | . . . . . . . . . . . . . . . . 1 . . 4 . 2 2 . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . 1 . . . . . . . . . . . . 4 . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Branch Access Points 7 | . 1 . 1 . . . . . . 1 . . . 1 . 1 . . . . 1 1 . . . . Terminal Index 5 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 6 | . . . . . . . 1 . 1 2 . . . 1 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Unauthorized Hacks 13 | . . . . . . . 2 . 1 1 . . . . 3 2 . . . . 1 1 . . . 2 Terminals 10 | . . . . . . . 2 . 1 . . . . . 3 1 . . . . 1 1 . . . 1 Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Botnet 5 | . . . . . . . 2 . 1 . . . . . 1 . . . . . 1 . . . . . Operators 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 1 . 2 . . . 5 1 2 5 . . . 4 8 5 . . . . 4 5 . . . 7 Full Trace Events 10 | . . . . . . . . 1 . 2 . . . . 3 1 . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . 16 . . . 1 . . 4 . 1 2 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . 46 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 1 1 1 1 . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total Allies 40 | . . . . . . . . 1 . . . . . . 7 1 . . . . . 1 . . . 30 Largest Group 19 | . . . . . . . . 1 . . . . . . 3 1 . . . . . 1 . . . 19 Highest-Rated Group 261 | . . . . . . . . 31 . . . . . . 221 41 . . . . . 133 . . . 261 Highest-Rated Ally 159 | . . . . . . . . 31 . . . . . . 159 41 . . . . . 133 . . . 45 Total Orders 6 | . . . . . . . . . . . . . . . . . 3 2 . . . 1 . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Ally Attacks 174 | . . . . . . . . 6 . . . . . . 48 3 . . . . . . . . . 117 Total Damage 4135 | . . . . . . . . 107 . . . . . . 986 97 . . . . . . . . . 2945 Kills 23 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . 12 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . 1 1 1 . . . . 1 . 3 . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . 6 5 . . . 1 . . . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . 6 2 . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Turns Passed 11053 | 8 139 500 328 156 778 100 1402 695 542 506 29 338 136 327 304 414 140 156 119 152 319 628 916 1077 490 354 Spaces Moved 10713 | 7 101 290 142 96 390 36 493 380 228 349 56 919 308 733 482 894 337 396 264 368 596 487 341 573 351 1096 Core 783 | . . . . . . . . . . . . . . . . . . . . . . . . 449 222 112 Treads 2904 | . 24 290 142 96 390 36 493 380 228 235 . . . . . . . . . . . 166 341 83 . . Legs 252 | 7 77 . . . . . . . . . . . . . . . . . . . . . . 41 127 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6774 | . . . . . . . . . . 114 56 919 308 733 482 894 337 396 264 368 596 321 . . 2 984 Fastest Speed 14 | 120 120 160 160 160 160 240 160 162 162 35 35 35 35 31 31 34 36 36 36 36 31 31 153 50 40 14 Average Speed 75 | 120 129 160 160 160 196 240 166 162 162 121 35 35 35 31 32 35 36 36 36 36 35 76 153 95 118 23 Slowest Speed 300 | 120 160 160 160 160 240 240 240 162 162 163 35 35 35 31 39 40 36 36 36 36 36 158 156 300 260 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . 3 . . . 1 . . . . 2 . 12 4 . . . 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 41 | 2 20 82 25 24 62 12 50 49 33 13 12 87 60 22 56 25 65 75 62 53 19 22 34 97 15 35 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . . 1 1 . . . . . 3 1 . . . . . . Known Exits Taken 9 | . 1 . 1 . . . 1 . . 1 . . . 1 1 1 . . . . 1 1 . . . . Unknown Exits Taken 16 | 1 . 1 . 1 1 1 . . 1 . 1 1 1 . . . 1 1 1 1 . . 1 1 1 . Scrap Searched 13 | . . 1 . . . . . . . . 1 2 2 . . . 2 3 . 2 . . . . . . Spaces Dug 328 | . . . . . . 9 66 . 17 1 . . 3 37 82 11 . 1 . 40 13 14 8 1 . 25 Terrain Destroyed 807 | . . . . 8 . 47 110 2 27 1 . . 3 49 91 11 . 1 . 40 13 49 144 8 157 46 Melee 75 | . . . . . . . 5 . . 1 . . 3 14 2 11 . 1 . 3 13 14 7 1 . . Projectile 11 | . . . . . . . . . 7 . . . . . . . . . . . . . 4 . . . AOE 721 | . . . . 8 . 47 105 2 20 . . . . 35 89 . . . . 37 . 35 133 7 157 46 Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total 12877 | 6 111 307 190 97 402 43 969 422 311 404 65 936 330 784 586 960 353 407 285 379 650 644 653 1021 398 1164 Wait 1059 | . . . 5 . . . 330 4 16 14 3 . 17 10 56 34 6 5 . 1 35 24 152 309 . 38 Move 10611 | 6 100 289 141 95 389 35 493 377 227 342 55 918 307 730 480 893 336 395 259 367 571 478 340 572 350 1066 Hop 37 | . . . . . . . . . . 3 . . . 1 . . . . 2 . 12 4 . . . 15 Pick Up 135 | . 3 5 5 . 4 . 26 2 5 10 1 6 2 6 2 4 1 . 5 1 3 21 7 14 . 2 Fast Attach 105 | . 1 1 1 . . . 4 3 3 1 . 2 . 1 . 5 4 1 7 1 . 10 9 29 10 12 Attach 97 | . 2 . 1 . 1 . 2 1 4 6 2 . . 4 7 2 . 1 . 1 3 14 21 10 5 10 Detach 55 | . . . . . . . . . 1 . 1 1 . . 3 1 1 1 1 1 1 4 15 13 5 6 Swap 61 | . . . 1 1 3 . 26 8 1 3 1 . . 4 . 4 . 1 . . 1 1 5 . 1 . Drop 170 | . 5 2 5 . 5 . 29 7 4 6 2 8 1 3 1 3 4 2 10 2 4 21 15 19 6 6 Fire 312 | . . 10 31 1 . 8 53 20 49 18 . . . 5 6 . . . . 2 . 16 70 1 19 3 Melee 206 | . . . . . . . 6 . . 1 . 1 3 20 18 14 1 1 1 3 20 43 16 52 1 5 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . Escape Stasis 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 148 | -10/Materials | Entered Mines 194 | -10/Mines | Met a Derelict shopkeep closing up shop 301 | -10/Mines | Build established: Mutant 372 | -10/Mines | Learned location of Zion (-7) 622 | -10/Mines | Discovered new exit (range 6) 648 | -10/Mines | Entered Materials 648 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 870 | -9/Materials | Discovered new exit (range 13) 952 | -9/Materials | Identified exit to Mines 952 | -9/Materials | Identified exit to Storage 976 | -9/Materials | Entered Mines 1054 | -9/Mines | Learned Materials security intel 1114 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1126 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1126 | -9/Mines | Discovered new exit (range 5) 1132 | -9/Mines | Entered Exiles 1171 | -9/Exiles | Met 8R-AWN 1200 | -9/Exiles | Met EX-HEX 1241 | -9/Exiles | Met EX-BIN 1260 | -9/Exiles | Aligned with FarCom system 1262 | -9/Exiles | Given EX-Vault access code 1300 | -9/Exiles | Opened EX-Vault 1316 | -9/Exiles | Found Flying Fortress v7 1348 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1405 | -9/Exiles | Met EX-DEC 1890 | -9/Exiles | Discovered new exit (range 10) 1910 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1910 | -9/Exiles | Entered Mines 1922 | -8/Mines | Discovered new exit (range 12) 2010 | -8/Mines | Entered Materials 2010 | -8/Materials | Evolved 2 slots: Propulsion x2 2953 | -8/Materials | Garrison activated, responded to threat 3375 | -8/Materials | Discovered new exit (range 12) 3412 | -8/Materials | Identified exit to Garrison 3412 | -8/Materials | Entered Garrison 3500 | -8/Garrison | Triggered checkpoint 3641 | -8/Garrison | Rescued a captive Derelict 3770 | -8/Garrison | Discovered new exit (range 12) 3788 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3930 | -8/Garrison | Discovered new exit (range 15) 3956 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3998 | -8/Garrison | Triggered checkpoint 4024 | -8/Garrison | Triggered checkpoint 4089 | -8/Garrison | Discovered new exit (range 10) 4107 | -8/Garrison | Entered Materials 4372 | -8/Materials | Destroyed 8 combat bots 4597 | -8/Materials | Discovered new exit (range 16) 4649 | -8/Materials | Entered Factory 4649 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4974 | -7/Factory | Lost 4 parts (1p2n1w) 5012 | -7/Factory | Identified exit to Lower Caves 5155 | -7/Factory | Entered Lower Caves 5162 | -7/Lower Caves | Learned 8 Factory zone layouts 5181 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5184 | -7/Lower Caves | Entered Zion 5222 | -7/Zion | Found CR-A16's Pointy Stick 5232 | -7/Zion | Discovered new exit (range 12) 5242 | -7/Zion | System corruption cleaned by Quarantine Array 5283 | -7/Zion | Given the Hacking Drone Bay 5284 | -7/Zion | Found Prototype Device 5289 | -7/Zion | Learned location of Quarantine (-3) 5438 | -7/Zion | Learned Factory emergency access door positions 5448 | -7/Zion | Rebuked by Imprinter 5522 | -7/Zion | Entered Proximity Caves 5599 | -6/Proximity Caves | Spotted B-75 Beast 5657 | -6/Proximity Caves | Discovered new exit (range 3) 5658 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5658 | -6/Proximity Caves | Entered Factory 5658 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5797 | -6/Factory | Discovered new exit (range 8) 5801 | -6/Factory | Identified exit to Lower Caves 5841 | -6/Factory | Identified exit to Factory 5861 | -6/Factory | Identified exit to Extension 5985 | -6/Factory | Entered Extension 6051 | -6/Extension | Rescued a captive Derelict 6051 | -6/Extension | Rescued a captive Derelict 6068 | -6/Extension | Rescued a captive Derelict 6088 | -6/Extension | Crushed by falling debris 6089 | -6/Extension | System corruption reached 10% 6107 | -6/Extension | Rescued A7 6136 | -6/Extension | Lost 4 parts (1p2n1u) 6149 | -6/Extension | Rescued a captive Derelict 6206 | -6/Extension | Rescued a captive Derelict 6207 | -6/Extension | Rescued a captive Derelict 6249 | -6/Extension | Discovered exit to Factory (range 10) 6250 | -6/Extension | Discovered new exit (range 6) 6279 | -6/Extension | Destroyed A7 6280 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6283 | -6/Extension | Found Prototype Protection 6289 | -6/Extension | Entered Factory 6289 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6289 | -5/Factory | Identified Med. Regenerative Plating 6386 | -5/Factory | Build established: Hacker-Mutant 6404 | -5/Factory | Discovered new exit (range 15) 6521 | -5/Factory | Spotted B-75 Beast 6561 | -5/Factory | Identified Hacking Drone Bay 6571 | -5/Factory | Identified exit to Upper Caves 6703 | -5/Factory | Entered Upper Caves 6723 | -5/Upper Caves | Attacked by a faux Warlord 6746 | -5/Upper Caves | Found Alien Artifact 6746 | -5/Upper Caves | Identified Dimensional Node Initializer 6746 | -5/Upper Caves | Initialized slip node 6794 | -5/Upper Caves | Discovered new exit (range 55) 6843 | -5/Upper Caves | Entered another Upper Caves area 6857 | -5/Upper Caves | Discovered new exit (range 20) 6899 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6926 | -5/Upper Caves | Learned Factory stockpile data 6927 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6982 | -5/Upper Caves | Discovered new exit (range 10) 6996 | -5/Upper Caves | Encountered a Warlord checkpoint 6999 | -5/Upper Caves | Entered Zhirov 6999 | -5/Zhirov | Discovered new exit (range 3) 7006 | -5/Zhirov | Met Zhirov 7013 | -5/Zhirov | Learned location of Testing (-2) 7013 | -5/Zhirov | Learned location of Command (-1) 7019 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7021 | -5/Zhirov | Build established: Mutant 7027 | -5/Zhirov | Found Alien Artifact 7027 | -5/Zhirov | Identified Integrated Dissipator 7027 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7034 | -5/Zhirov | Found Alien Artifact 7118 | -5/Zhirov | Entered Proximity Caves 7120 | -4/Proximity Caves | Learned 8 Research zone layouts 7132 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7161 | -4/Proximity Caves | Spotted B-86 Titan 7268 | -4/Proximity Caves | Discovered new exit (range 6) 7270 | -4/Proximity Caves | Entered Factory 7270 | -4/Factory | Evolved 2 slots: Utility x2 7276 | -4/Factory | Identified exit to Upper Caves 7481 | -4/Factory | Identified exit to Research 7541 | -4/Factory | Build established: Hacker-Mutant 7589 | -4/Factory | Entered Research 7589 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7590 | -3/Research | Identified exit to Quarantine 7617 | -3/Research | Identified exit to Armory 7670 | -3/Research | Spotted B-86 Titan 7691 | -3/Research | Found Quantum Capacitor 7839 | -3/Research | Search patrols dispatched 7933 | -3/Research | Spotted B-86 Titan 7968 | -3/Research | Destroyed B-86 Titan 8217 | -3/Research | Entered Armory 8299 | -3/Armory | Fabricated Biometal Heavy Treads (x2) 8360 | -3/Armory | Spotted B-86 Titan 8392 | -3/Armory | Revealed the true nature of CR-A16's Pointy Stick 8396 | -3/Armory | Destroyed B-86 Titan 8452 | -3/Armory | Build established: Generator-Mutant 8486 | -3/Armory | Found Prototype Launcher 8486 | -3/Armory | Identified Tactical Quantum Warhead 9132 | -3/Armory | Identified Transdimensional Reconstructor 9132 | -3/Armory | Warped through subspace to slip node 9132 | -3/Armory | Discovered new exit (range 1) 9133 | -3/Armory | Entered Lab 9133 | -3/Lab | Discovered new exit (range 9) 9149 | -3/Lab | Lost 5 parts (2p3u) 9151 | -3/Lab | Hidden lab's door opened automatically 9151 | -3/Lab | Sensor layout match revealed 9152 | -3/Lab | Gained access to the hidden lab's interior 9225 | -3/Lab | Unable to decrypt terminal 9227 | -3/Lab | Unable to decrypt terminal 9246 | -3/Lab | Unable to decrypt terminal 9266 | -3/Lab | Found Prototype Special Weapon 9351 | -3/Lab | Found Prototype Hackware 9353 | -3/Lab | Found Med. Regenerative Plating 9372 | -3/Lab | Build established: Mutant 9382 | -3/Lab | Found Prototype Energy Gun 9391 | -3/Lab | Found Prototype Energy Gun 9509 | -3/Lab | Found Alien Artifact 9518 | -3/Lab | Found Transdimensional Reconstructor 9531 | -3/Lab | Found Alien Artifact 9578 | -3/Lab | Found Alien Artifact 9800 | -3/Lab | Disabled Active System Cloaker 9813 | -3/Lab | Detected by scanners 9818 | -3/Lab | MAIN.C forces arrive to investigate 9841 | -3/Lab | Confronted by A5 9841 | -3/Lab | Identified Core Regenerator 9841 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 9842 | -3/Lab | Identified Integrated Mediator 9842 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 9844 | -3/Lab | Identified Hyp. EM Gauss Rifle 9854 | -3/Lab | System corruption reached 10% 9938 | -3/Lab | Core integrity fell below 50% 9941 | -3/Lab | Warped through subspace 9956 | -3/Lab | Destroyed A5 9958 | -3/Lab | Identified Core Reset Matrix 9958 | -3/Lab | Used Core Reset Matrix 10003 | -3/Lab | Discovered new exit (range 7) 10107 | -3/Lab | Identified Gui. Remote Datajack 10112 | -3/Lab | Identified Deep Network Scanner 10115 | -3/Lab | Identified Hyp. EM Gauss Rifle 10210 | -3/Lab | Entered Research 10210 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10376 | -2/Research | Build established: Hacker-Mutant 10578 | -2/Research | System corruption reached 10% 10586 | -2/Research | Core integrity fell below 50% 10622 | -2/Research | Lost 12 parts (1p6n4u1w) 10693 | -2/Research | Discovered new exit (range 9) 10700 | -2/Research | Entered Access 10700 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 10861 | -1/Access | Intercept squad dispatched 10877 | -1/Access | Spotted Tracker 10877 | -1/Access | Spotted Tracker 10879 | -1/Access | Spotted B-99 Colossus 10884 | -1/Access | Destroyed B-99 Colossus 10885 | -1/Access | Spotted Combat Programmer 10887 | -1/Access | Found Unknown Protection 10887 | -1/Access | Identified Hvy. Reflective Plating 10905 | -1/Access | Core integrity fell below 50% 10916 | -1/Access | Emitted hypermatrix ping 10921 | -1/Access | Assembled emerged from beneath the floor 10924 | -1/Access | Assembled emerged from beneath the floor 10930 | -1/Access | Allies destroyed Combat Programmer 10930 | -1/Access | Spotted Combat Programmer 10950 | -1/Access | Lost 5 parts (2n3u) 10992 | -1/Access | Found Prototype Device 10992 | -1/Access | Identified Exp. Phase Shifter 10998 | -1/Access | Core integrity fell below 20% 11002 | -1/Access | Assembled emerged from beneath the floor 11008 | -1/Access | Assembled emerged from beneath the floor 11045 | -1/Access | Spotted B-99 Colossus 11054 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11031_ System corrupted: Component data lost. 11031_ W-44 Eye sends out distress signal. 11034_ Imp. Antigrav System destroyed. 11036_ W-44 Eye sends out distress signal. 11038_ Slug penetrates K-01 Serf. 11038_ K-01 Serf destroyed. 11039_ Slug penetrates W-44 Eye. 11039_ W-44 Eye suffers critical hit (Destroy). 11045_ Slug penetrates Wall. 11045_ Penetrated by Slug. 11045_ Exp. Phase Shifter destroyed. 11045_ Penetrated by Slug. 11045_ Exp. Q-thruster destroyed. 11045_ Penetrated by Slug. 11045_ Q-thruster destroyed. 11049_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11053_ O-32 Director uses terminal to summon reinforcements. 11053_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 11053_ O-32 Director locks terminal. Map ----- +----------------------------------------------------+ | ???????????????# | | ?????????? | | ??????????# ###########+##+################ | | ??????????? ??????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???######??? | | ????????????????????????# ##### #### | | ????????????????????????# * + | | ????????????????????????# !!! ##### | | ????????????????????????# !!! #???# #### | | ????????????????????????# !!! #???## ##??? | | ????????????????????????# #????# #???? | | ????????????????????????# #????# #???? | | ????????????????????????# #????# #???? | | ????????????????????????################### #???? | | ??????????????????????????????# # #???? | | ??????????????????????????????# # #???? | | ??????????????????????????????# # #???? | | ??????????????????????????????# # #???? | | ??????????????????????????????? # #???? | | ????????????????????????????????? ??# #???? | | ?????????????????????????????????? ???# #???? | | ?????????????????????????????????###+##???# #???? | | ????????????????????????########## ##### ##### | | ????????????????????????#@ s soT" %%= | | ????????????????????????# s sss"" *=! | | ????????????????????????# ####### ##### ### | | ????????????????????????# #?????######???# #?? | | ????????????????????????# #??????????????#+#??? | | ????????????????????????# #????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????#+##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 80 Energy Generation 67 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 8 Offensive Hacking 47 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x2 | -3/Armory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Mediator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed FlakSurgeComputer Manual? 0 Play Time 03:05:57 Cumulative 302.3 hours Start 2022.08.18 @ 02:57:55 End 2022.08.18 @ 17:24:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 341 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a200d355-eeab-4d61-9565-b04f48dcf877