Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 12:01:53 Player: Wyvric Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (667) 667 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 1546 Bonus ------- Follower Combat Kills 99 Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (120) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheeled Mono-Spiked Exoskeleton > --- UTILITY (2) ------ Armored Scrap Engine > --- WEAPON (2) ------- Ballistic Slug Construct/C > --- INVENTORY (5) ---- Medium Storage Unit Subdweller Optics Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Subdweller Beam Cannon Slug Cannon > --- INVENTORY -------- Spiked Treads Spiked Treads Hardened Light Armor Plating V3-11A's Pendant Subdweller Shrapnel Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device V3-11A's Pendant Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 43 | 4 8 29 2 Power 6 | 1 1 4 . Engine 5 | 1 1 3 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 14 | 2 2 9 1 Treads 4 | . 2 1 1 Leg 3 | 2 . 1 . Wheel 7 | . . 7 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 3 1 Device 3 | . . 2 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 15 | . 2 13 . Energy Gun 5 | . 2 3 . Energy Cannon 3 | . . 3 . Ballistic Gun 2 | . . 2 . Ballistic Cannon 2 | . . 2 . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 99 40 Engine 11 | . 14 10 . Core 1 | . . 3 . Treads 4 | . . 5 5 Leg 7 | . 27 . . Wheel 14 | . . 22 8 Device 2 | . . 2 14 Storage 13 | . 14 14 . Protection 10 | . 12 11 . Energy Gun 13 | . 28 8 . Energy Cannon 6 | . . 9 . Ballistic Cannon 6 | . . 8 11 Naked Turns . | . . . . Heaviest Build 35 | 10 24 35 7 Greatest Support 40 | 20 40 40 15 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 5 Most Carried 10 | 8 10 10 10 Average Carried 9 | 5 9 9 2 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 8 10 9 2 Scrap Engine Consumption 12 | . . . 12 Constructs Created 2 | . . . 2 Constructs Modified 1 | . . . 1 Class Distribution -------------------- 81% | Mutant 13% | Scavenger-Mutant 5% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 933 | 168 157 502 106 Remotely . | . . . . Salvage Created 527 | . 107 420 . Parts 50 | . 8 42 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 21 | . 2 19 . Guns 8 | . 2 6 . Cannons 6 | . . 6 . AOE 7 | . . 7 . Classes Destroyed 6 | . 2 4 . Worker 1 | . 1 . . Turret 2 | . . 2 . Swarmer 8 | . . 8 . Grunt 2 | . 2 . . Sentry 1 | . . 1 . Subdweller 10 | . . 10 . Best Kill Streak 6 | . 1 6 . Combat Bots Only 4 | . 1 4 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 91 | . 12 78 1 Missed 19 | . 1 18 . Damage Taken 1346 | . 147 1184 15 Core 253 | . 13 225 15 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 65 | . 10 55 . Largest 2 | . 2 2 . Hottest 140 | . 100 140 . Shots Fired 116 | . 20 96 . Gun 70 | . 20 50 . Cannon 39 | . . 39 . Launcher 7 | . . 7 . Special . | . . . . Kinetic 29 | . . 29 . Thermal 87 | . 20 67 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 5 22 . Robot Miss Streak 3 | . 1 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 80 | . 15 65 . Core Hits 36 | . 6 30 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 5 . Burn 4 | . 1 3 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1733 | . 189 1544 . Guns 460 | . 186 274 . Cannons 569 | . . 569 . Explosions 701 | . . 701 . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 1028 | . . 1028 . Thermal 702 | . 186 516 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 40 | . . 40 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 516 | . 516 132 . Average Temperature 99 | . 219 31 . Received Heat Transfer 330 | . 105 225 . Effects 4 | . 4 . . Shutdowns 1 | . 1 . . Matter Decay 2 | . 2 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 4 . Heat Transferred 1801 | . 629 1172 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 265 | . 56 . 265 Initial 139 | . . . 139 Average 55 | . 24 . 199 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 . 60 Level 1 7 | . . . 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 3 22 4 Peak Tracking Total 6 | . 2 6 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 4 | . . 4 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . 1 1 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 3 3 Successful 6 | . 1 3 2 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 2 . 3 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Record 3 | . . 3 . Part Schematic 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Tunnel 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked 1 | . . . 1 Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 38 | . . 38 38 Highest-Rated Ally 19 | . . 19 19 Total Orders . | . . . . Ally Attacks 15 | . . . 15 Total Damage 238 | . . . 238 Kills 3 | . . . 3 Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3373 | 69 955 2112 237 Spaces Moved 1813 | 52 225 1417 119 Core 31 | 9 . . 22 Treads 239 | . 11 228 . Legs 257 | 43 214 . . Wheels 1286 | . . 1189 97 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 110 50 Average Speed 131 | 107 175 126 112 Slowest Speed 240 | 120 190 240 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 35 72 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug . | . . . . Terrain Destroyed 80 | . . 80 . Melee . | . . . . Projectile 5 | . . 5 . AOE 75 | . . 75 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2689 | 63 762 1638 226 Wait 701 | . 511 99 91 Move 1810 | 51 224 1416 119 Hop . | . . . . Pick Up 32 | 8 6 16 2 Fast Attach 13 | 4 2 5 2 Attach 6 | . 2 4 . Detach 1 | . . . 1 Swap 24 | . 4 20 . Drop 36 | . 2 23 11 Fire 65 | . 10 55 . Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 961 | -10/Materials | Discovered new exit (range 7) 1025 | -10/Materials | Entered Subcaves 1129 | -10/Subcaves | Core integrity fell below 50% 1292 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1868 | -10/Subcaves | Build established: Scavenger-Mutant 2307 | -10/Subcaves | Core integrity fell below 20% 2340 | -10/Subcaves | Build established: Mutant 2690 | -10/Subcaves | Visited triangular shrine 2697 | -10/Subcaves | Found Prototype Device 2698 | -10/Subcaves | Identified V3-11A's Pendant 2703 | -10/Subcaves | Befriended Subdweller 2728 | -10/Subcaves | Discovered new exit (range 11) 2774 | -10/Subcaves | Visited Clippyterm 3113 | -10/Subcaves | Befriended Subdweller 3119 | -10/Subcaves | Discovered new exit (range 15) 3137 | -10/Subcaves | Entered Recycling 3137 | -9/Recycling | Accompanied by 2 allies 3139 | -9/Recycling | Found Scrap Engine 3374 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- DISCOVERED[-9/Storage] 03212_ Arm. Scrap Engine constructs Treaded Spiked-Mono Exoskeleton. 03242_ Scrap Engine modifies Treaded Spiked-Mono Exoskeleton: Support -5, Time/Move -15 Renamed Wheeled Mono-Spiked Exoskeleton. 03280_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-8/Mines] 03307_ R-06 Scavenger collects Heat Sink. 03310_ Acquired 54 matter. 03311_ R-06 Scavenger collects Lgt. Treads. 03312_ Acquired Lgt. Treads. 03337_ G-34 Mercenary springs to life. 03340_ Y-45 Defender destroyed. 03344_ YR-TRM(R) destroyed. 03345_ R-06 Scavenger collects Sub. Power Source. 03347_ R-06 Scavenger collects Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????? ????????????????????????? | | ?????# ????????????????????????? | | ?????| ????????????????????????? | | ?????| ???????????? ??????????? | | ?????| ???????????? ???######## | | ?????# ???????????? ???# | | ?????# ???????????# #??# | | ?????# #??????????# #??# | | ?????# #??????????# #??# | | ?????# #??????????# #??# | | ?????# #??????????# #??# | | ?????# ############ #??# | | ?????# # ## #### | | ?????# # ## + | | ?????# # ## #??# | | ?????# @ ## #??# | | ?????# # ## #??# | | ?????# # ## #########+# | | ?????# # /pr | | ?????# # ######"Y"### | | ?????# #####r#r###????#"""#?# | | ????## ""#?#####??????#####?#### | | ????# Y"#?????????????????????# | | ????## ""#?????????????????????? | | ?????# ###?????????????????????? | | ???### #???????????????????????? | | ???# ! #???????????????????????? | | ???#!! #???????????????????????? | | ???#!! #???????????????????????? | | ???### #???????????????????????? | | ?????# #???????????????????????? | | ?????#####???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularLauncherSword Manual? 0 Play Time 00:23:29 Cumulative 310.3 hours Start 2024.05.05 @ 11:41:29 End 2024.05.05 @ 12:01:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 17 Types 8/3/3/1/1/0/1/0/0 Lore% 58 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c70e1f26-db28-4b13-a615-9096e96da09e