Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 19:13:59 Player: LameThyst Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (26) 130 Value Destroyed (527) 527 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 897 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 105/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Structural Scanner Signal Interpreter Light Armor Plating EM Pulse Gun Beam Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg EM Pulse Gun Light Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 29 | 8 21 Power 6 | 2 4 Engine 6 | 2 4 Core . | . . Reactor . | . . Propulsion 6 | 2 4 Treads . | . . Leg 6 | 2 4 Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 2 1 Device 2 | 1 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 14 | 2 12 Energy Gun 4 | . 4 Energy Cannon 1 | . 1 Ballistic Gun 7 | 2 5 Ballistic Cannon . | . . Launcher 1 | . 1 Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 2 | . 2 Propulsion 1 | . 1 Utility . | . . Weapon 4 | . 4 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Backups 7 | 3 7 Power . | . . Propulsion 1 | . 1 Utility 1 | . 1 Weapon 3 | 1 3 Tool/Special . | . . Unused Backups 14 | . 14 Power 1 | . 1 Propulsion 4 | . 4 Utility 5 | . 5 Weapon 3 | . 3 Tool/Special 1 | . 1 Average Slot Usage (%) 98 | . 98 Engine 13 | . 13 Leg 27 | . 27 Device 14 | . 14 Storage 14 | . 14 Energy Gun 11 | . 11 Ballistic Gun 14 | . 14 Peak Build Rating 11 | 7 11 Average Rating 8 | 5 9 On Entrance 3 | . 7 Naked Turns . | . . Heaviest Build 17 | 14 17 Greatest Support 26 | 20 26 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 8 | 5 8 Average Carried 7 | 3 7 Final Capacity 8 | 8 8 Final Carried 8 | 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 582 | 300 282 Remotely . | . . Salvage Created 679 | 72 607 Parts 44 | 7 37 Haulers Intercepted 2 | . 2 Recyclers Shooed 1 | 1 . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 19 | . 19 Guns 13 | . 13 Cannons 5 | . 5 AOE 1 | . 1 Classes Destroyed 6 | 1 5 Tunneler 3 | 3 . Hauler 2 | . 2 Mechanic 1 | . 1 Watcher 1 | . 1 Swarmer 9 | . 9 Grunt 10 | . 10 Best Kill Streak 8 | 3 8 Combat Bots Only 6 | . 6 Max Kills in Single Turn 2 | 1 2 Gunslinging 1 | . 1 Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 122 | . 122 Missed 18 | . 18 Hits 104 | . 104 Projectile 104 | . 104 Critical Strikes 2 | . 2 Damage Taken 1341 | . 1341 Core 304 | . 304 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 84 | 6 78 Largest 2 | 2 2 Hottest 100 | 40 100 Shots Fired 162 | 12 150 Gun 142 | 12 130 Cannon 16 | . 16 Launcher 3 | . 3 Special 1 | . 1 Kinetic 97 | 12 85 Thermal 62 | . 62 Explosive 3 | . 3 Electromagnetic . | . . Robot Hit Streak 9 | 2 9 Robot Miss Streak 3 | 1 3 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 95 | 6 89 Core Hits 40 | 6 34 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Burn 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1499 | 72 1427 Guns 1047 | 72 975 Cannons 229 | . 229 Explosions 223 | . 223 Melee . | . . Ramming . | . . Kinetic 653 | 72 581 Thermal 623 | . 623 Explosive 223 | . 223 Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 43 | . 43 Projectiles . | . . Explosions 43 | . 43 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 166 | . 166 Shots 3 | . 3 Rammed . | . . Targets Rammed 1 | 1 . Kicked 1 | 1 . Crushed . | . . Highest Temperature 520 | . 520 Average Temperature 131 | . 131 Received Heat Transfer 405 | . 405 Effects 7 | . 7 Shutdowns 2 | . 2 Energy Bleed 2 | . 2 Interference 3 | . 3 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 1591 | . 1591 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level 1 | . 1 Low Security (%) 73 | 100 70 Level 1 26 | . 29 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 280 | 5 280 Initial . | . . Average 106 | . 118 Influence Increases 599 | 15 584 Destroy 0b10 Robot/C 380 | . 380 Destroy 0b10 Robot/NC 35 | 15 20 Destroy Leader 86 | . 86 Successful Hack 8 | . 8 Select Force Hacks 30 | . 30 Disable Machine 45 | . 45 Destroy Structure 15 | . 15 Influence Decreases 365 | 15 350 Time Decay 305 | 15 290 Lost Part 60 | . 60 Squads Dispatched 4 | . 4 Investigation 2 | . 2 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 5 | . 5 Communications Jammed . | . . Distress Signals . | . . Times Spotted 35 | . 35 Peak Tracking Total 7 | . 7 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 3 | . 3 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 5 | . 5 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 11 | . 11 Successful 7 | . 7 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual 9 | . 9 Terminals 10 | . 10 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Robot Analysis 1 | . 1 Prototype ID Bank 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 5 | . 5 Terminals 4 | . 4 Botnet 2 | . 2 Skim 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Tunnel 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 1207 | 40 1167 Seismic 1207 | 40 1167 Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1324 | 134 1190 Spaces Moved 760 | 88 672 Core 9 | 9 . Treads . | . . Legs 751 | 79 672 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 119 | 112 120 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 44 | 5 84 Regions Visited 1 Branch Regions . Pre-discovered Areas 1 | . 1 Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 14 | . 14 Melee . | . . Projectile . | . . AOE 14 | . 14 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 1030 | 107 923 Wait 108 | . 108 Move 759 | 87 672 Hop . | . . Pick Up 22 | 5 17 Fast Attach 12 | 7 5 Attach 5 | . 5 Detach . | . . Swap 18 | 1 17 Drop 21 | . 21 Fire 84 | 6 78 Melee . | . . Ram . | . . Kick 1 | 1 . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 9) 832 | -10/Materials | Discovered new exit (range 9) 983 | -10/Materials | Core integrity fell below 50% 1008 | -10/Materials | Crushed by falling debris 1034 | -10/Materials | Lost 4 parts (1p1n2w) 1215 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- >>Analysis(O-16 Technician) Downloading analysis... O-16 Technician Tier: 1 O-series operators manage local robot activity and machine processes via dedicated terminals. They are also capable of hacking and repurposing errant derelicts, but faced with an armed threat will instead call for reinforcements, lock their terminal to protect it, and attempt to escape before their unique data core can be poached by hostiles. O-16 Technicians are not built for combat, thus their sensitive systems are especially susceptible to electromagnetic damage. 01240_ W-16 Scout sends out distress signal. 01266_ G-34 Mercenary destroyed. 01270_ Acquired 41 matter. 01321_ A-02 Transporter destroyed. 01325_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | / """ #???????????????????????? | | # """ #???????????????????????? | | # """ #???????????????????????? | | ## # " #???????????????????????? | | ?# # #???????????????????????? | | ?# # #???????????????????????? | | ?#+#########??????????????????????? | | ?# T #??????????????????????? | | ?# #??????????????????????? | | ?# ! #??????????????????????? | | ?# ! """ #??????????????????????? | | ?# """ #??????? ??????????????? | | ?# """ #??????? ??????????????? | | ?# #??????? ?????????????? | | ?# #??????? ?????????????? | | ?#####+#####?####### ?????????????? | | #### ##### # ?????????????? | | # ?????????????? | | # ?????????????? | | # ??###########? | | #### ##### # #?# #? | | ##### ############ #?# #? | | * %#% # | / #???# ### """ #? | | % *=+ + #???# # """ #? | | [# # #???# + """ #? | | % [ # # #???# # @%% #? | | /#### #!! #???# # ! #? | | =#### #! #???# # ] #? | | ########???# ###########? | | #???######## #??????????? | | #???# ######?????? | | ########## #?????? | | ## # ^ / #?????? | | ## "T" # #####"" #?????? | | ## """ # #???#"T #?????? | | ## ! =! # #???#"" #?????? | | ######+### ##### #?????? | | # #?????? | | < #########?????? | | #?????????????? | | #####################?????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularShadingBrace Manual? 0 Play Time 00:14:58 Cumulative 66.0 hours Start 2025.07.09 @ 18:59:25 End 2025.07.09 @ 19:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5d905ee5-fd01-4719-9ada-dd7cee0fc6f3