Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 22:12:54 Player: Scared Dad Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3168) 3168 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 7999 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/1000 Matter 27/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Heavy Armor Plating High-powered Tractor Beam > --- WEAPON ----------- High-powered Shotgun Hypervelocity Gauss Rifle Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Treads VTOL Module Gravity Neutralizer Kinecellerator Hardlight Generator Missile Launcher Great Axe [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 1 Utility 5 | . . . . . 3 . 1 1 Weapon 2 | . . . . . 1 1 . . Parts Attached 125 | 8 6 2 . 2 31 43 26 7 Power 15 | 1 . . . 2 2 7 3 . Engine 9 | 1 . . . 1 . 5 2 . Core 6 | . . . . 1 2 2 1 . Reactor . | . . . . . . . . . Propulsion 36 | 4 2 2 . . 9 9 8 2 Treads 17 | . . 2 . . 2 8 5 . Leg 10 | 2 2 . . . 6 . . . Wheel 2 | 2 . . . . . . . . Hover 2 | . . . . . . . 2 . Flight 5 | . . . . . 1 1 1 2 Utility 29 | 1 2 . . . 9 8 8 1 Device 16 | . 2 . . . 2 5 6 1 Storage 2 | 1 . . . . . 1 . . Processor 2 | . . . . . 1 1 . . Hackware 2 | . . . . . 1 1 . . Protection 7 | . . . . . 5 . 2 . Artifact . | . . . . . . . . . Weapon 45 | 2 2 . . . 11 19 7 4 Energy Gun 2 | . . . . . 1 1 . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 24 | 2 2 . . . 7 11 2 . Ballistic Cannon 7 | . . . . . . 5 2 . Launcher 4 | . . . . . 3 . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 2 1 Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 3 1 1 1 Parts Lost 42 | . 1 . . . 13 3 20 5 Power 6 | . . . . . 2 1 3 . Propulsion 13 | . 1 . . . 3 . 7 2 Utility 11 | . . . . . 4 2 4 1 Weapon 12 | . . . . . 4 . 6 2 Highest Loss Streak 13 | . 1 . . . 9 1 13 3 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 100 100 93 93 83 3 Engine 7 | . 14 14 14 9 2 6 6 . Core 3 | . . . . 4 5 5 1 . Treads 15 | . . 21 28 28 5 14 17 . Leg 2 | . 12 6 . . 11 . . . Device 12 | . 13 14 14 14 15 11 11 1 Storage 9 | . 14 14 14 14 9 7 5 . Processor 5 | . . . . . 3 9 11 . Hackware 3 | . . . . . 3 6 . . Protection 1 | . . . . . 10 . 3 . Ballistic Gun 17 | . 27 28 28 28 22 9 14 . Ballistic Cannon 5 | . . . . . . 11 5 . Launcher 1 | . . . . . 3 2 . . Slashing Weapon 1 | . . . . . . 4 . . Naked Turns 148 | . . . . . . . 18 130 Heaviest Build 68 | 12 18 18 18 23 54 53 68 8 Greatest Support 78 | 20 20 40 40 40 56 56 78 4 Greatest Overweight (x) 2 | . 1 . . . 2 1 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 5 Average Capacity 8 | 7 8 8 8 8 8 9 9 5 Most Carried 10 | 6 8 8 8 8 8 10 10 5 Average Carried 7 | 3 7 7 8 7 6 7 8 3 Final Capacity 10 | 8 8 8 8 8 8 10 5 5 Final Carried 10 | 6 8 8 8 8 8 10 4 1 Class Distribution -------------------- 48% | Mutant 23% | Gunner 13% | Tank 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2713 | 189 197 110 . 74 759 956 410 18 Remotely 356 | . . . . . . . 356 . Salvage Created 2896 | . 160 185 . 265 963 882 396 45 Parts 168 | . 18 8 . 14 66 40 19 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . 8 5 . 6 27 23 9 2 Melee 7 | . . . . . . 2 4 1 Guns 56 | . 8 5 . 6 23 12 2 . Cannons 12 | . . . . . . 9 3 . AOE 5 | . . . . . 4 . . 1 Classes Destroyed 12 | . 2 . . 2 6 2 . . Worker 4 | . . . . . 1 2 1 . Builder 3 | . . . . . 2 1 . . Recycler 1 | . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . Swarmer 22 | . 6 1 . . 8 3 2 2 Grunt 35 | . 2 4 . 4 12 10 3 . Brawler 2 | . . . . 1 . 1 . . Duelist 3 | . . . . 1 . 1 1 . Sentry 13 | . . . . . 6 5 2 . Hunter 2 | . . . . . 1 . 1 . Programmer 3 | . . . . . . 3 . . Best Kill Streak 10 | . 3 2 . 3 10 4 5 1 Combat Bots Only 8 | . 3 2 . 3 8 4 5 1 Max Kills in Single Turn 2 | . 1 1 . 2 2 2 1 1 Gunslinging 1 | . . . . 1 1 . . . Exploded 1 | . . . . . 1 . . 1 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Damage Taken 8794 | . 292 170 . 189 2259 1510 2891 1483 Core 2380 | . 60 23 . 24 336 178 753 1006 Absorbed by Shields 390 | . . 65 . 69 256 . . . Regen/Repaired (Parts) 100 | . . . . . . 100 . . Core Remaining (%) 56 | 100 . . . 57 38 74 11 . Volleys Fired 185 | 1 26 15 . 9 71 38 24 1 Largest 4 | 1 2 2 . 2 3 4 4 1 Hottest 160 | 20 40 46 . 46 108 160 155 36 Shots Fired 512 | 1 52 30 . 18 200 141 69 1 Gun 416 | 1 52 30 . 18 182 92 41 . Cannon 77 | . . . . . . 49 28 . Launcher 19 | . . . . . 18 . . 1 Special . | . . . . . . . . . Kinetic 493 | 1 52 30 . 18 182 141 69 . Thermal . | . . . . . . . . . Explosive 19 | . . . . . 18 . . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 7 9 . 14 22 14 11 . Robot Miss Streak 10 | 1 4 3 . 1 7 10 10 2 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 3 1 . 2 4 . . . Max Gunslinging Chain 2 | . 1 1 . 1 2 . . . Shots Hit Robots 398 | . 31 22 . 16 133 127 65 4 Core Hits 296 | . 13 11 . 10 65 132 61 4 Critical Kills 2 | . 1 . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . 3 . Critical Strikes 7 | . 1 . . . . . 5 1 Destroy 5 | . 1 . . . . . 4 . Sever 1 | . . . . . . . . 1 Impale 1 | . . . . . . . 1 . Melee Attacks 29 | . . . . . . 8 14 7 Impact . | . . . . . . . . . Slashing 16 | . . . . . . 8 1 7 Piercing 13 | . . . . . . . 13 . Sneak Attacks 3 | . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7553 | . 249 348 . 230 2885 2390 1117 334 Guns 4576 | . 245 348 . 230 1964 1405 384 . Cannons 1121 | . . . . . . 732 389 . Explosions 1018 | . . . . . 909 . . 109 Melee 792 | . . . . . . 246 328 218 Ramming 46 | . 4 . . . 12 7 16 7 Kinetic 5697 | . 245 348 . 230 1964 2137 773 . Thermal . | . . . . . . . . . Explosive 1018 | . . . . . 909 . . 109 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 506 | . . . . . . 246 42 218 Piercing 286 | . . . . . . . 286 . Highest Corruption 7 | . . . . . 7 5 4 . Average Corruption 3 | . . . . . 6 2 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 76 | . . . . . 30 44 2 . Message Errors 21 | . . . . . 8 11 2 . Matter Fused 10 | . . . . . 4 6 . . Heat Flow Errors 12 | . . . . . 7 5 . . Energy Discharges 4 | . . . . . 2 2 . . Parts Rejected 2 | . . . . . . 2 . . Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 9 | . . . . . 3 6 . . Data Loss (major) 4 | . . . . . 1 3 . . Misfires 5 | . . . . . . 5 . . Alerts 2 | . . . . . 1 1 . . Weapon Failures 5 | . . . . . 4 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 138 | . . . . . 34 30 14 60 Projectiles . | . . . . . . . . . Explosions 62 | . . . . . 34 . . 28 Melee 76 | . . . . . . 30 14 32 Knockbacks 39 | . . . . . . 17 22 . Impact . | . . . . . . . . . Kinetic 36 | . . . . . . 15 21 . Secondary 3 | . . . . . . 2 1 . Self-Inflicted Damage 65 | . 2 . . . . . 7 56 Shots 1 | . . . . . . . . 1 Rammed 12 | . 1 . . . 1 1 4 5 Targets Rammed 12 | . 1 . . . 1 1 4 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 437 | . . 15 . 1 303 329 437 . Average Temperature 120 | . . 6 . 1 121 94 193 . Received Heat Transfer 2032 | . 48 81 . 28 1041 396 294 144 Effects 12 | . . . . . 4 1 7 . Shutdowns 3 | . . . . . . 1 2 . Energy Bleed 2 | . . . . . . . 2 . Interference 3 | . . . . . 3 . . . Matter Decay 2 | . . . . . 1 . 1 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Peak Influence 571 | . 280 291 . 140 468 571 321 264 Initial 266 | . . 109 . . . 212 266 29 Average 198 | . 161 257 . 57 249 223 227 86 Maximum Alert Level 2 | . 1 1 . . 2 2 1 1 Low Security (%) 50 | 100 50 18 . 100 33 47 24 93 Level 1 38 | . 49 81 . . 54 31 75 6 Level 2 11 | . . . . . 12 20 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 . . . 2 11 3 3 Investigation 5 | . . . . . . 4 . 1 Extermination 4 | . . . . . . 3 1 . Reinforcement 10 | . 1 . . . 2 3 2 2 Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . 1 . . . 6 . . . Communications Jammed 40 | . . . . . . 27 13 . Distress Signals 38 | . . . . . . 25 13 . Times Spotted 170 | . 12 8 . 10 45 39 36 20 Peak Tracking Total 14 | . 4 3 . 5 9 5 14 8 Tactical Retreats 15 | . 2 . . 2 2 2 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 12 | . . . . . 2 6 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 3 | . . 1 . . 2 . . . Max in Single Turn 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 38 | . 5 . 4 1 7 18 1 2 Terminals 22 | . 5 . . . 6 10 . 1 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units 4 | . . . . . 1 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . Total Hacks 91 | . 14 . 4 1 19 48 1 4 Successful 49 | . 4 . 4 1 10 30 . . Failed 42 | . 10 . . . 9 18 1 4 Catastrophic 9 | . 2 . . . 1 4 1 1 Database Lockouts . | . . . . . . . . . Manual 2 | . 2 . . . . . . . Terminals 54 | . 14 . . . 16 21 . 3 Fabricators 6 | . . . . . . 5 . 1 Repair Stations 2 | . . . . . . 2 . . Recycling Units 20 | . . . . . 3 17 . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 3 1 . Terminal Hacks 27 | . 4 . 4 1 9 9 . . Record 6 | . 1 . 4 . 1 . . . Open Door 1 | . . . . 1 . . . . Open DSF 4 | . . . . . . 4 . . Branch Access Points 2 | . . . . . 1 1 . . Emergency Access Points 3 | . . . . . 1 2 . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 3 | . 1 . . . 2 . . . Dispatch Records 3 | . 1 . . . 2 . . . Zone Layout 3 | . . . . . 1 2 . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 2 | . . . . . . 2 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 16 | . . . . . 1 15 . . Recycle Component 5 | . . . . . . 5 . . Process 4 | . . . . . . 4 . . Report Inventory 1 | . . . . . 1 . . . Retrieve Matter 6 | . . . . . . 6 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 5 . . . 7 14 1 2 Full Trace Events 3 | . . . . . . 3 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 84 | . . . . . . 84 . . Total Part Build Rating 4 | . . . . . . 4 . . Parts Repaired 1 | . . . . . . 1 . . Time 44 | . . . . . . 44 . . Parts Recycled 5 | . . . . . . 5 . . Recycled Matter 395 | . . . . . . 395 . . Retrieved Matter 395 | . . . . . . 395 . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 50 | . . 50 50 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . Total Damage 240 | . . 240 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Turns Passed 8063 | 95 371 289 1013 810 1115 3230 837 303 Spaces Moved 4735 | 68 273 152 634 470 434 1740 486 478 Core 514 | 9 . . . . . . 35 470 Treads 3444 | . . 115 634 470 127 1740 358 . Legs 501 | 53 104 37 . . 307 . . . Wheels 175 | 6 169 . . . . . . . Hover 91 | . . . . . . . 91 . Flight 10 | . . . . . . . 2 8 Fastest Speed 35 | 50 80 120 160 160 120 160 35 35 Average Speed 143 | 107 95 150 160 160 169 164 129 50 Slowest Speed 260 | 120 120 160 160 160 260 240 232 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 45 | 4 52 40 93 91 47 46 19 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . 4 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 43 | . . . . . 23 . . 20 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 43 | . . . . . 23 . . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Total 5574 | 88 343 184 633 514 661 2002 623 526 Wait 296 | . 24 8 . 16 71 122 36 19 Move 4727 | 67 272 151 633 469 433 1739 485 478 Hop . | . . . . . . . . . Pick Up 131 | 12 9 4 . 9 36 37 19 5 Fast Attach . | . . . . . . . . . Attach 81 | 6 3 . . . 22 22 21 7 Detach 2 | . . . . . . . 1 1 Swap 44 | 2 3 2 . 2 9 21 5 . Drop 67 | . 5 4 . 9 18 14 14 3 Fire 185 | 1 26 15 . 9 71 38 24 1 Melee 29 | . . . . . . 8 14 7 Ram 10 | . 1 . . . . . 4 5 Kick . | . . . . . . . . . Crush 2 | . . . . . 1 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 16) 96 | -11/Junkyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 5) 467 | -10/Materials | Entered Mines 483 | -10/Mines | Escorted by a lone wolf Derelict 503 | -10/Mines | Learned location of Storage (-9) 592 | -10/Mines | Discovered new exit (range 9) 664 | -10/Mines | Discovered new exit (range 15) 742 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 744 | -10/Mines | Discovered new exit (range 5) 756 | -10/Mines | Entered Exiles 756 | -10/Exiles | Found Exiles lab abandoned 756 | -10/Exiles | Accompanied by 2 allies 777 | -10/Exiles | Discovered new exit (range 15) 786 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1390 | -10/Exiles | Discovered new exit (range 10) 1769 | -10/Exiles | Entered Mines 1795 | -9/Mines | Met a Derelict bent on vengeance 1816 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1907 | -9/Mines | Discovered new exit (range 3) 2034 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2104 | -9/Mines | Assembled infested the area 2528 | -9/Mines | Discovered new exit (range 5) 2579 | -9/Mines | Entered Materials 2579 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2740 | -8/Materials | Destroyed 8 combat bots 2803 | -8/Materials | Crushed by falling debris 2888 | -8/Materials | Build established: Tank 3557 | -8/Materials | Core integrity fell below 50% 3569 | -8/Materials | Lost 9 parts (1p2n2u4w) 3680 | -8/Materials | Discovered new exit (range 10) 3693 | -8/Materials | Identified exit to Factory 3694 | -8/Materials | Entered Factory 3694 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3782 | -7/Factory | Identified exit to Lower Caves 4474 | -7/Factory | Build established: Mutant 4953 | -7/Factory | Build established: Skirmisher 5019 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 5704 | -7/Factory | Build established: Gunner 5926 | -7/Factory | Repaired Flak Gun 6661 | -7/Factory | Discovered new exit (range 16) 6894 | -7/Factory | First assault squad dispatched 6922 | -7/Factory | Identified exit to Factory 6924 | -7/Factory | Entered another Factory area 6924 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7505 | -6/Factory | Lost 4 parts (1p1u2w) 7664 | -6/Factory | Cargo convoy interrupted 7691 | -6/Factory | Core integrity fell below 50% 7735 | -6/Factory | Lost 13 parts (1p5n3u4w) 7758 | -6/Factory | Discovered new exit (range 5) 7759 | -6/Factory | Core integrity fell below 20% 7761 | -6/Factory | Entered another Factory area 7761 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7951 | -5/Factory | Build established: Mutant 8004 | -5/Factory | Core integrity fell below 50% 8022 | -5/Factory | Lost 3 parts (1n1u1w) 8046 | -5/Factory | Core integrity fell below 20% 8064 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 07996_ K-01 Serf destroyed. 08000_ Penetrated by Slug. 08007_ Slug penetrates Wall. 08010_ K-01 Serf collects debris. 08023_ Slammed into M-13 Machinist. 08026_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08027_ Slammed into M-13 Machinist. 08033_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 08045_ Missile Launcher destroyed. 08045_ Destroyed Missile Launcher. 08045_ S-27 Virus destroyed. 08048_ Acquired 18 matter. 08050_ Acquired VTOL Module. 08053_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08054_ Slug penetrates Wall. 08054_ VTOL Module destroyed. 08060_ Knocked back. 08064_ Slug penetrates Power Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????+###????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????#############+#####?????????? | | ?????????????????????# # ! #?????????? | | ?????????????????????# % # #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# " #?????????? | | ?????????????????????# " #?????????? | | ?????????????????????# " #?????????? | | ?????????????????????# " ] #?????????? | | ?????????????????????+ " #?????????? | | ?????????????????????# " #?????????? | | ?????????????????????# " **! ###?????????? | | ?????????????????????# " **c #???????????? | | ?????????????????????# " *!c###### #???????????? | | ?????????????????????# @c #????# #???????????? | | ?????????????????????# #????# #???????????? | | ?????????????????????# """#????# #???????????? | | ?????????????????????# R"#????# #???????????? | | ?????????????????????# """#????# #???????????? | | ?????????????????????# Y #????# #???????????? | | ?????????????????????## #######????# #?########### | | ??????????????????????##?????????### ### ## | | ?????????????????????????????????# # T !! ## | | ?????????????????????????????????# # ! ## | | ?????????????????????????????????# # ## | | ?????????????????????????????????# #? ?## | | ?????????????????????????????????# #?##+##?# | | ?????????????????????????????????### ##### #?# | | ???????????????????????????????????# #?# | | ???????????????????????????????????####### #?# | | ?????????????????????????????????????????## ##?# | | ??????????????????????????????????????????# #??### | | ???????????????????????????????????????#### #### | | ???????????????????????????????????????# / | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ????????????????????????????????????# + | | ????????????????????????????????????# #### | | ????????????????????????????????????# #??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingCentriumRailgun Manual? 0 Play Time 01:16:49 Cumulative 71.6 hours Start 2023.03.03 @ 20:55:46 End 2023.03.03 @ 22:12:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06882286-39e9-40c1-98d7-59b675755e34